The death of [51 Huntsman] Ditz The Empire (Grey Elf)

in Rugged Hills of the Hearth Valley

from the perspective of [51 Huntsman] Ditz The Empire (Grey Elf)

<worn as a badge>    a legendary brass badge from The Desert City of Venan'Trut [88%]             
<worn on head>       an ancient, tribal coif
<worn on eyes>       a jeweled steel visor from The Desert City of Venan'Trut
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing) [73%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing) [89%]             
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   the amulet of lordly protection (magic)
<worn around neck>   a glowing dragonscale necklace [79%]             
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang (magic)
<worn about body>    the cloak of shadow dragons [superior]
<worn as quiver>     a tarnished dematite quiver [87%]             
<worn about waist>   a utility belt of poisoning agents [51%]             
<worn on belt buckle>a cold steel axe called 'Brainripper' (magic) (glowing) [88%]             
<attached to belt>   a large mixed potion (magic) (humming)
<attached to belt>   the wand of the The Astral Plane (magic) (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn around wrist>  a spiked mithril wristguard [superior] (magic) [87%]             
<worn around wrist>  the bloody eyeballs on a sinew of good detection [poor] made by Daweava [88%]             
<worn on hands>      a set of glassteel gloves [poor] (glowing)
<worn on finger>     the ring of illusions (magic) [80%]             
<primary weapon>     a katana called 'Retribution' [superior] made by Gimran (magic) [67%]             
<secondary weapon>   an axe of the vortex demon (magic) (glowing)
<worn on legs>       some misty green leg plates
<worn on feet>       the boots of speed [poor] (magic) [57%]             

Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A large crow is here.
A Decorated Town Guardian stands watch over the city gates.

< 493h/493H 135v/195V Pos: standing >
 
   MMM^**^.^MM    
  MMMM^***..^M^   
    M^*DD*.^^.M^  
     *******....  
      *M@**P**.^  
       ^M+++++++  
      *M+*^*.***  
     M^******..   
   MMMM^***^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.

< 493h/493H 135v/195V Pos: standing >
 
   MM^**^.^MM.    
  MMM^***..^M^.   
   M^*DD*.^^.M^.  
    **M**M*....M  
     *M+@MP**.^.  
      ^M++++++++  
     *M+*^*.****  
    M^******...   
   MMM^***^..^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 135v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M**M*....M.  
    *M+*@P**.^.^  
     ^M+++++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.

< 493h/493H 133v/195V Pos: standing >
A Town Guardian leaves east.
 
   ^**^.^MM...    
  M^***..^M^...   
 M^*DD*.^^.M^..+  
  *******....M.+  
   *M+**@**.^.^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.

< 493h/493H 131v/195V Pos: standing >
A Town Guardian suddenly attacks an Orc!
A Town Guardian's feeble punch grazes an Orc.

< 493h/493H 132v/195V Pos: standing >
You feel like a potion could do you good once again.

< 493h/493H 132v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M**M*....M.  
    *M+*@P**.^.^  
     ^M+++++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 130v/195V Pos: standing >
 
   MM^**^.^MM.    
  MMM^***..^M^.   
   M^*DD*.^^.M^.  
    **M**M*....M  
     *M+@*P**.^.  
      ^M++++++++  
     *M+*^*.****  
    M^******...   
   MMM^***^..^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 129v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M**M*....M.  
    *M+*@P**.^.^  
     ^M+++++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 128v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^...   
 M^*DD*.^^.M^..+  
  *******....M.+  
   *M+**@**.^.^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Town Guardian stands in mid-air here, fighting an Orc.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
*An Orc (medium) La Resistance stands in mid-air here, fighting a Town Guardian.
An impenetrable globe of darkness floats near an Orc's head.

< 493h/493H 126v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M**M*....M.  
    *M+*@P**.^.^  
     ^M+++++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 125v/195V Pos: standing >

< 493h/493H 125v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^...   
 M^*DD*.^^.M^..+  
  *******....M.+  
   *M+**@**.^.^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Town Guardian sits in mid-air here.
A camp overseer stands in mid-air here, fighting a Town Guardian. (minion) 

< 493h/493H 124v/195V Pos: standing >
A camp overseer's punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's decent punch grazes a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's powerful punch strikes a Town Guardian.
A camp overseer's punch wounds a Town Guardian.

< 493h/493H 125v/195V Pos: standing >
A camp overseer blocks a Town Guardian's lunge at him.
A Town Guardian's weak punch grazes a camp overseer.

< 493h/493H 125v/195V Pos: standing >
You kneel.

< 493h/493H 127v/195V Pos: kneeling >
Spring-leap at who?

< 493h/493H 128v/195V Pos: kneeling >
You are kneeling already.

< 493h/493H 129v/195V Pos: kneeling >
Spring-leap at who?

< 493h/493H 129v/195V Pos: kneeling >
You are kneeling already.

< 493h/493H 130v/195V Pos: kneeling >
Spring-leap at who?

< 493h/493H 130v/195V Pos: kneeling >
You feel nature's energy flow into your 9th circle of knowledge.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's fine punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.
A camp overseer's punch wounds a Town Guardian.
A camp overseer's impressive punch wounds a Town Guardian.

< 493h/493H 130v/195V Pos: kneeling >
A Town Guardian's punch grazes a camp overseer.
A Town Guardian's weak punch grazes a camp overseer.
You are kneeling already.

< 493h/493H 131v/195V Pos: kneeling >
Spring-leap at who?

< 493h/493H 131v/195V Pos: kneeling >
An Orc enters from the east.
An Orc enters from the east.
An Orc enters from the east.
An Orc enters from the east.
An Orc enters from the east.

< 493h/493H 132v/195V Pos: kneeling >
You rise to your feet.

< 493h/493H 132v/195V Pos: standing >
You quickly scan the area.
A large crow who is rather far off to your west.

< 493h/493H 132v/195V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your east.

< 493h/493H 133v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M****M...M.  
    *M+*@P**.^.^  
     ^M+++++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 493h/493H 131v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^..M   
 M^*DD*.^^.M^..+  
  *******M...M.+  
   *M+**@**.^.^+  
    ^M++++++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
An Orc (medium) La Resistance stands here.
An Orc (medium) La Resistance stands here.
An Orc (medium) La Resistance stands here.
An Orc (medium) La Resistance stands here.
*An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.
A Town Guardian sits in mid-air here, fighting a camp overseer.
A camp overseer stands in mid-air here, fighting a Town Guardian. (minion) 

< 493h/493H 130v/195V Pos: standing >
An Orc gives an order to his followers.
An Orc attempts to flee.
An Orc leaves north.
An Orc attempts to flee.
An Orc leaves south.
An Orc attempts to flee.
An Orc leaves north.
An Orc attempts to flee.
An Orc leaves west.
A camp overseer attempts to flee.
A camp overseer leaves south.

< 493h/493H 131v/195V Pos: standing >
A Town Guardian clambers to its feet.
A Town Guardian starts casting a spell.
An Orc leaves north.

< 493h/493H 132v/195V Pos: standing >
Autosaving...

< 493h/493H 132v/195V Pos: standing >
An Orc enters from the north.
An Orc enters from the north.
An Orc enters from the north.

< 493h/493H 133v/195V Pos: standing >
An Orc leaves south.
An Orc leaves south.
An Orc leaves south.

< 493h/493H 133v/195V Pos: standing >
 
   M^**^.^MM..    
  MM^***..^M^..   
  M^*DD*.^^.M^..  
   **M****M...M.  
    *M+*@M**.^.^  
     ^M++P++++++  
    *M+*^*.****.  
   M^******....   
   MM^***^..^M    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
An Orc (medium) La Resistance stands here.

< 493h/493H 133v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^..M   
 M^*DD*.^^.M^..+  
  *******M...M.+  
   *M+**@**.^.^+  
    ^M++P+++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.

< 493h/493H 131v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^..M   
 M^*DD*.^^.M^..+  
  *******M...M.+  
   *M+**@**.^.^+  
    ^M++P+++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.

< 493h/493H 132v/195V Pos: standing >
 
   ^***..^M^..    
  ^*DD*.^^.M^..   
  *******M...M.+  
   *M+**M**.^.^+  
    ^M++@+++++++  
   *M+*^*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Walking proudly among the Vistani, this overseer directs his men. (minion) 
An Orc (medium) La Resistance stands here.
An Orc (medium) La Resistance stands here.
An Orc (medium) La Resistance stands here.
*An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.

< 493h/493H 131v/195V Pos: standing >
 
   ^**^.^MM...    
  M^***..^M^..M   
 M^*DD*.^^.M^..+  
  *******M...M.+  
   *M+**@**.^.^+  
    ^M++P+++++++  
   *M+*^*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
An Orc enters from the south.
An Orc enters from the south.
An Orc enters from the south.
An Orc enters from the south.
A camp overseer enters from the south.

< 493h/493H 131v/195V Pos: standing >
An Orc avoids being bashed by a Town Guardian, who loses its balance and falls.
An Orc misses a Town Guardian.
An Orc gives an order to his followers.
You snap into visibility.
The globe around a camp overseer's body flares as it bears the brunt of your assault!
You are knocked to the ground by a camp overseer's mighty bash!

< 492h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC:few scratches E: camp sta EP: few scratches >
 An Orc dodges a Town Guardian's attack.
An Orc dodges a Town Guardian's attack.

< 492h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC:few scratches E: camp sta EP: few scratches >
 -=[A camp overseer's punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's impressive punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's impressive punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's crude punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's crude punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 378h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 [Damage:  4 ] -=[Your slash grazes a camp overseer.]=-
[Damage:  2 ] -=[Your slash grazes a camp overseer.]=-
[Damage:  2 ] -=[Your crude slash grazes a camp overseer.]=-
A camp overseer arches around your blow, and deals a brutal counterattack to YOU!
-=[A camp overseer's crude punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
[Damage:  3 ] -=[Your decent slash grazes a camp overseer.]=-

< 372h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 A Town Guardian enters from the east.

< 372h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 A Town Guardian suddenly attacks an Orc!
A Town Guardian's punch strikes an Orc hard.

< 372h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 An Orc misses a Town Guardian.

< 372h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 You snap into visibility.
[Damage:  3 ] -=[Your slash grazes a camp overseer.]=-
A camp overseer blocks your futile lunge at him.
A camp overseer blocks your futile lunge at him.
[Damage:  1 ] -=[Your slash grazes a camp overseer.]=-
A Town Guardian's punch strikes an Orc very hard.
A Town Guardian's impressive punch strikes an Orc very hard.

< 372h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: small wounds E: camp sta EP: few scratches >
 You snap into visibility.
-=[A camp overseer's crude punch wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's decent punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's decent punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
An Orc starts casting a spell.

< 258h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: few wounds E: camp sta EP: few scratches >
 
< 258h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: few wounds E: camp sta EP: few scratches >
 An Orc misses a Town Guardian.
An Orc dodges a Town Guardian's attack.
A Town Guardian's impressive punch strikes an Orc very hard.
A Town Guardian's punch strikes an Orc very hard.
A Town Guardian's fine punch strikes an Orc hard.
A Town Guardian starts casting an offensive spell called 'dispel magic'.

< 258h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: few wounds E: camp sta EP: few scratches >
 You snap into visibility.
[Damage:  1 ] -=[Your weak slash grazes a camp overseer.]=-
A camp overseer nimbly swivels out of the path of your attack.
A camp overseer completely sidesteps your blow, shifts his balance, and strikes back at YOU!
-=[A camp overseer's punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
[Damage:  4 ] -=[Your decent slash grazes a camp overseer.]=-

< 244h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: nasty wounds E: camp sta EP: few scratches >
 An Orc completes his spell...
An Orc utters the words 'sfugwahuq judibz'

< 244h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: nasty wounds E: camp sta EP: few scratches >
 An Orc misses a Town Guardian.

< 244h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: nasty wounds E: camp sta EP: few scratches >
 A Town Guardian's fine punch strikes an Orc.
A Town Guardian's punch strikes an Orc.

< 244h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: nasty wounds E: camp sta EP: few scratches >
 You snap into visibility.
-=[A camp overseer's powerful punch seriously wounds you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's decent punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's crude punch strikes you.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's impressive punch strikes you very hard.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's impressive punch strikes you very hard.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's punch strikes you very hard.]=-
The globe around a camp overseer's body flares as it bears the brunt of your assault!
You feel yourself slowing down.
-=[A camp overseer's punch causes you to grimace in pain.]=-
OUCH!  That really did HURT!
You wish that your wounds would stop BLEEDING so much!
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's crude punch strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a camp overseer's body flares as it bears the brunt of your assault!

< 48h/493H 131v/195V Pos: sitting >
< T: Ditz TP: sit TC: awful E: camp sta EP: few scratches >
 A Town Guardian completes its spell...
A Town Guardian utters the words 'eugszr waouq'
A Town Guardian tries to dispel an Orc's magic!
And fails miserably...
You clamber to your feet.

< 48h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 You attempt to flee...
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.
PANIC!  You couldn't escape!

< 48h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 48h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 You attempt to flee...
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a blue field as you try to pass through it.
PANIC!  You couldn't escape!
An Orc gives an order to his followers.
A camp overseer starts to chant in a deep voice.
a camp overseer lunges at you, and before you can react, you feel somewhat dazed!

< 48h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 A Town Guardian dodges an Orc's attack.
A Town Guardian's crude punch strikes an Orc.
A Town Guardian's decent punch strikes an Orc.
A Town Guardian's decent punch strikes an Orc.
A Town Guardian's decent punch strikes an Orc hard.
A Town Guardian starts casting a spell.
A camp overseer arches around your blow, and deals a brutal counterattack to YOU!
You snap into visibility.
-=[A camp overseer's punch strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a camp overseer's body flares as it bears the brunt of your assault!
[Damage:  2 ] -=[Your crude slash grazes a camp overseer.]=-
[Damage:  2 ] -=[Your crude slash grazes a camp overseer.]=-
[Damage:  3 ] -=[Your decent slash grazes a camp overseer.]=-
A camp overseer blocks your futile lunge at him.
[Damage:  3 ] -=[Your decent slash grazes a camp overseer.]=-
[Damage:  4 ] -=[Your slash grazes a camp overseer.]=-

< 39h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 An Orc misses a Town Guardian.

< 39h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 A Town Guardian's impressive punch strikes an Orc very hard.
A Town Guardian's fine punch strikes an Orc very hard.

< 39h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 You feel your induced slowness dissipate.

< 39h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 A Town Guardian completes its spell...
A Town Guardian utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on an Orc by a Town Guardian!

< 39h/493H 131v/195V Pos: standing >
< T: Ditz TP: sta TC: awful E: camp sta EP: few scratches >
 You snap into visibility.
-=[A camp overseer's punch enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's decent punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a camp overseer's body flares as it bears the brunt of your assault!
-=[A camp overseer's fine punch critically injures you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.