The death of [48 Assassin] Izual The Empire (Dwarf)

in The Reception Room of the Inn of the Beech and Eucalyptus

from the perspective of [56 MaUleR] Bryken La Resistance (Minotaur)

<worn as a badge>    the emblem of agility
<worn on horns>      the horns of Siatra, the Gorgon (glowing)
<worn on eyes>       the eyepatch of Inner Vision
<worn in ear>        an ancient dragon tooth earring [superior] (magic) [77%]             
<worn in ear>        a fiery hexagon of vision [poor] made by Izji
<worn on face>       the mask of armageddon [superior]
<worn in nose>       an emerald nose ring [poor] (magic)
<worn around neck>   the amulet of lordly protection (magic)
<worn around neck>   a shiny mithril torque [87%]             
<worn on body>       the burnt full plate of a death knight
<worn about body>    a cloak of protection (magic)
<worn on tail>       some mithril ringlets of endurance (magic) [78%]             
<worn as quiver>     a sinister gold quiver from Khildarak Stronghold
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<worn on arms>       the vambraces of the Ebriham
<worn around wrist>  the writhing serpent of miracles of endurance
<worn around wrist>  the power infused bracelet of dark-mithril made by Rukkus [84%]             
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     ring of the past (magic) (glowing)
<primary weapon>     the mace of the earth (magic) (glowing)[215h 26m 26s]
<secondary weapon>   Pek'Nasisk, the venom lash [superior] (magic) (humming)
<worn on legs>       a pair of vapor leggings [89%]             

You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1433h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.
A shrine guardsman who is in the distance above you.

< 1432h/1325H 339v/339V Pos: standing >
The Bottom of the Golden Stairs of the Shrine
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a powerful guardian of the shrine is lying here.
The corpse of a shrine guardsman is lying here.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.

< 1432h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A shrine guardsman who is in the distance above you.

< 1431h/1325H 339v/339V Pos: standing >
On the Golden Stairs of the Shrine
Obvious exits: -U -D
Javok floats in from below.

< 1431h/1325H 338v/339V Pos: standing >
On the Golden Stairs of the Shrine
Obvious exits: -U -D

< 1431h/1325H 337v/339V Pos: standing >
On the Golden Stairs of the Shrine
Obvious exits: -U -D

< 1431h/1325H 336v/339V Pos: standing >
On the Golden Stairs of the Shrine
Obvious exits: -U -D

< 1431h/1325H 337v/339V Pos: standing >
The Top of the Golden Stairs of the Shrine
Obvious exits: -E -D
A shrine guardsman patrols here, protecting the shrine.
A shrine guardsman patrols here, protecting the shrine.

< 1431h/1325H 338v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1431h/1325H 338v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1431h/1325H 338v/339V Pos: standing >
You dodge a bash from a shrine guardsman, who loses his balance and falls.
You snap into visibility.
[Damage: 37 ] -=[Your powerful bludgeon strikes a shrine guardsman.]=-
[Damage: 66 ] -=[You feel a powerful rush of AnGEr as your whip strikes a shrine guardsman hard.]=-
[Damage: 23 ] -=[Your impressive whip strikes a shrine guardsman.]=-
[Damage: 18 ] -=[Your fine bludgeon wounds a shrine guardsman.]=-
[Damage: 63 ] -=[You feel a powerful rush of AnGEr as your bludgeon strikes a shrine guardsman hard.]=-
[Damage: 33 ] -=[Your impressive bludgeon strikes a shrine guardsman.]=-
You parry a shrine guardsman's lunge at you.
You parry a shrine guardsman's lunge at you.

< 1431h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: shrine ass EP:  few wounds >
 You dodge a bash from a shrine guardsman, who loses his balance and falls.
You parry a shrine guardsman's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 1431h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: shrine ass EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 1431h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: shrine ass EP:  few wounds >
 You attempt to flee...
On the Golden Stairs of the Shrine
Obvious exits: -U -D
You flee downward!

< 1431h/1325H 314v/339V Pos: standing >
The Top of the Golden Stairs of the Shrine
Obvious exits: -E -D
A shrine guardsman is lying in mid-air here.
A shrine guardsman is lying in mid-air here.

< 1431h/1325H 325v/339V Pos: standing >
A Pillared Foyer Before the Larethian Sunwell
Obvious exits: -E -W

< 1431h/1325H 326v/339V Pos: standing >
The Larethian Sunwell
Obvious exits: -W
Lined with stone and gold, the Larethian sunwell blazes brilliantly. (magic) (illuminating)
Javok sneaks in from the west.

< 1431h/1325H 327v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1431h/1325H 329v/339V Pos: standing >
There is no portal here.

< 1430h/1325H 339v/339V Pos: standing >
the Larethian sunwell suddenly glows brightly!
Javok slowly fades out of existence.

< 1430h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.
You sense a lifeform nearby.

< 1430h/1325H 339v/339V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.

< 1430h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by to your south.
An elven merchant says 'hi'

< 1430h/1325H 339v/339V Pos: standing >
Javok tips his hat.

< 1429h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1429h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1429h/1325H 339v/339V Pos: standing >
Saving Bryken.

< 1429h/1325H 339v/339V Pos: standing >
An elven merchant says in troll 'who holds'

< 1429h/1325H 339v/339V Pos: standing >
An elven merchant is now a member of Javok's group.

< 1429h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1429h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1428h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1428h/1325H 339v/339V Pos: standing >
You see nothing special...

< 1428h/1325H 339v/339V Pos: standing >

< 1428h/1325H 339v/339V Pos: standing >
The sun vanishes behind the southern horizon.

< 1428h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1428h/1325H 339v/339V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D

< 1428h/1325H 338v/339V Pos: standing >
You quickly scan the area.
An elven merchant who is close by to your north.

< 1428h/1325H 338v/339V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.

< 1428h/1325H 338v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
A high elf guard stands here, proudly patrolling the outpost.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1427h/1325H 337v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.

< 1427h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.

< 1427h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.

< 1427h/1325H 339v/339V Pos: standing >

< 1427h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.

< 1426h/1325H 339v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1426h/1325H 339v/339V Pos: standing >
The Shaledrieth Sunwell
Obvious exits: -S
Framed by crystal, the Sheladrieth sunwell is here, blazing brilliantly. (magic) (illuminating)
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
A high elf guard stands here, proudly patrolling the outpost.
An elven merchant now follows Javok.

< 1426h/1325H 339v/339V Pos: standing >
I see no person by that name here!

< 1426h/1325H 339v/339V Pos: standing >
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D

< 1426h/1325H 338v/339V Pos: standing >
Javok points his finger at you.

< 1426h/1325H 338v/339V Pos: standing >
A patrolling high elf guard enters from below.
A Grand Foyer Before the Shaledrieth Sunwell
Obvious exits: -N -D
A high elf guard stands here, proudly patrolling the outpost.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.

< 1426h/1325H 338v/339V Pos: standing >
A Landing Below the Shaledrieth Sunwell
Obvious exits: -W# -U
A merchant travels through the mountain outpost, smiling happily.

< 1425h/1325H 337v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1425h/1325H 337v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1425h/1325H 339v/339V Pos: standing >
You quickly scan the area.
A patrolling high elf guard who is close by above you.

< 1425h/1325H 339v/339V Pos: standing >
An elven merchant stops following Javok.
An elven merchant starts following you.

< 1425h/1325H 339v/339V Pos: standing >
Ok.

< 1425h/1325H 339v/339V Pos: standing >
The Eastern Guard Post of Shaledrieth
Obvious exits: -E -S
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.
A strong-looking high elf sentry stands here, proudly watching the horizon.

< 1425h/1325H 338v/339V Pos: standing >
A proud high elf sentry suddenly attacks YOU!
You snap into visibility.
-=[A proud high elf sentry's feeble punch grazes you.]=-

< 1424h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: proud sta EP: excellent >
 A proud high elf sentry suddenly attacks YOU!
-=[A proud high elf sentry's punch grazes you.]=-

< 1423h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: proud sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1423h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: proud sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1423h/1325H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: proud sta EP: excellent >
 Your motions slow to normal.

< 1416h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: proud sta EP: excellent >
 You attempt to flee...
A Landing Below the Shaledrieth Sunwell
Obvious exits: -W -U
A merchant travels through the mountain outpost, smiling happily.
You flee eastward!

< 1416h/1318H 313v/339V Pos: standing >
The Eastern Guard Post of Shaledrieth
Obvious exits: -E -S
A wandering human walks calmly here, interested in the high elves.
A strong-looking high elf sentry stands here, proudly watching the horizon.
A strong-looking high elf sentry stands here, proudly watching the horizon.

< 1415h/1318H 318v/339V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)

< 1415h/1318H 319v/339V Pos: standing >
You can't seem to stay in control..

You lose all self control, your blood rushes fiercely!

< 1415h/1318H 325v/339V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1415h/1318H 339v/339V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.

< 1415h/1318H 339v/339V Pos: standing >
The Eastern End of Grision Street
Obvious exits: -N -S# -W
The corpse of a wandering human is lying here.
A sign made of crystal is posted before the southern gate. (glowing)
*Javok (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*an elven merchant is standing here, busy with his own matters.
An impenetrable globe of darkness floats near an elven merchant's head.

< 1415h/1318H 339v/339V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.

< 1415h/1318H 339v/339V Pos: standing >
Ok.

< 1415h/1318H 339v/339V Pos: standing >
You quickly scan the area.
A wandering human who is close by to your north.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.

< 1415h/1318H 339v/339V Pos: standing >
The gate is open.
You extend your sights southward.
The Northern Entrance of the Crystal Garden
Obvious exits: -N -S -W

< 1414h/1318H 339v/339V Pos: standing >
Ok.

< 1414h/1318H 339v/339V Pos: standing >
On Grision Street
Obvious exits: -N# -E -W
An elven merchant sneaks in from the east.

< 1414h/1318H 338v/339V Pos: standing >
You quickly scan the area.
You see nothing.

< 1414h/1318H 338v/339V Pos: standing >
A Bend in Grision Street
Obvious exits: -N -E -S -W#
The corpse of a patrolling high elf guard is lying here.

< 1414h/1318H 337v/339V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A travelling merchant who is a brief walk away to your south.

< 1414h/1318H 338v/339V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Northern Guard Post of Shaledrieth
Obvious exits: -N# -S
A strong-looking high elf sentry stands here, proudly watching the horizon.
A strong-looking high elf sentry stands here, proudly watching the horizon.

< 1414h/1318H 339v/339V Pos: standing >
Ok.

< 1414h/1318H 339v/339V Pos: standing >
The door is open.
A small sign reads 'Captain of the Sheladrieth Guard'
You extend your sights westward.
The Chamber of the Sheladrieth Guard Captain
Obvious exits: -E
Glacienus, the captain of the guard stands here proudly.

< 1414h/1318H 339v/339V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A wandering human who is not far off to your east.
A patrolling high elf guard who is not far off to your south.
A patrolling high elf guard who is in the distance to your south.
Glacienus, the captain of the guard who is close by to your west.

< 1414h/1318H 339v/339V Pos: standing >
Ok.

< 1413h/1318H 339v/339V Pos: standing >
That's absurd.

< 1413h/1318H 339v/339V Pos: standing >
You quickly scan the area.
A proud high elf sentry who is close by to your north.
A proud high elf sentry who is close by to your north.
A patrolling high elf guard who is not far off to your south.
A travelling merchant who is a brief walk away to your south.
A Centaur who is rather far off to your south.
A half-elf adventurer who is in the distance to your south.

< 1413h/1318H 339v/339V Pos: standing >
Looks like an exit.
You extend your sights southward.
On Grision Street
Obvious exits: -N -S

< 1413h/1318H 339v/339V Pos: standing >

< 1413h/1318H 339v/339V Pos: standing >
On Grision Street
Obvious exits: -N -S

< 1413h/1318H 338v/339V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
The corpse of a half-elf adventurer is lying here.
A high elf guard stands here, proudly patrolling the outpost.
An elven merchant sneaks in from the north.

< 1413h/1318H 337v/339V Pos: standing >
Usage: CHARGE <victim> [direction]

< 1413h/1318H 339v/339V Pos: standing >
Usage: CHARGE <victim> [direction]

< 1413h/1318H 339v/339V Pos: standing >
Usage: CHARGE <victim> [direction]

< 1413h/1318H 339v/339V Pos: standing >
Usage: CHARGE <victim> [direction]

< 1413h/1318H 339v/339V Pos: standing >
On Grision Street
Obvious exits: -N -E# -S

< 1413h/1318H 338v/339V Pos: standing >
An Intersection of Roads in Shaledrieth
Obvious exits: -N -E -S -W
A merchant travels through the mountain outpost, smiling happily.
A high elf guard stands here, proudly patrolling the outpost.

< 1413h/1318H 337v/339V Pos: standing >
On Grision Street
Obvious exits: -N -S
The corpse of a wandering human is lying here.
A half-elven adventurer walks proudly through the mountain outpost.
An elven merchant sneaks in from the north.

< 1413h/1318H 338v/339V Pos: standing >
On Grision Street
Obvious exits: -N -S -W
The corpse of a travelling merchant is lying here.

< 1412h/1318H 337v/339V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is close by to your north.
A travelling merchant who is not far off to your north.
A patrolling high elf guard who is not far off to your north.
A patrolling high elf guard who is rather far off to your north.

< 1412h/1318H 339v/339V Pos: standing >
The Southern End of Grision Street
Obvious exits: -N -E
The corpse of a half-elf adventurer is lying here.

< 1412h/1318H 338v/339V Pos: standing >
You quickly scan the area.
A half-elf adventurer who is not far off to your north.
A travelling merchant who is a brief walk away to your north.
A patrolling high elf guard who is in the distance to your north.

< 1412h/1318H 338v/339V Pos: standing >
The Inn of the Beech and Eucalyptus
Obvious exits: -N -S -W
An elven merchant sneaks in from the west.

< 1412h/1318H 337v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1412h/1318H 337v/339V Pos: standing >
You quickly scan the area.
An off-duty guard who is close by to your north.
An off-duty guard who is close by to your north.
Feliusius, the bartender who is close by to your north.

< 1412h/1318H 338v/339V Pos: standing >
The Reception Room of the Inn of the Beech and Eucalyptus
Obvious exits: -N
[2] The corpse of the elven innkeeper is lying here.
The corpse of a patrolling high elf guard is lying here.
The corpse of a half-elf adventurer is lying here.
The corpse of a travelling merchant is lying here.
A Dwarf (medium) Legionary of The Empire stands here.
A merchant travels through the mountain outpost, smiling happily.
Javok sneaks in from the north.

< 1412h/1318H 338v/339V Pos: standing >
You quickly scan the area.
An off-duty guard who is not far off to your north.
An off-duty guard who is not far off to your north.
Feliusius, the bartender who is not far off to your north.

< 1412h/1318H 338v/339V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Dwarf!
You knock a Dwarf down with a mighty blow!
[Damage: 72 ] 
< 1441h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  small wounds >
 You snap into visibility.
Javok snaps into visibility.
Javok places Tiamat's poison tail stinger in the back of a Dwarf, resulting in some strange noises and some blood.

< 1441h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  nasty wounds >
 
< 1440h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 75 ] -=[Your mighty bludgeon enshrouds a Dwarf in a mist of blood.]=-
[Damage: 15 ] -=[Your whip strikes a Dwarf hard.]=-
[Damage: 25 ] -=[Your whip seriously wounds a Dwarf.]=-
[Damage: 22 ] -=[Your impressive bludgeon seriously wounds a Dwarf.]=-
[Damage: 30 ] -=[Your bludgeon enshrouds a Dwarf in a mist of blood.]=-
As you strike a Dwarf, the power of your ancestors fill you with RAGE!
[Damage: 24 ] -=[Your bludgeon enshrouds a Dwarf in a mist of blood.]=-
[Damage: 10 ] -=[Your fine bludgeon enshrouds a Dwarf in a mist of blood.]=-

< 1440h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  awful >
 An elven merchant snaps into visibility.
An elven merchant moves in the shadows, suddenly reappearing behind a Dwarf!

< 1440h/1318H 338v/339V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Dwarf kne EP:  awful >
 Javok snaps into visibility.
Javok neatly performs a coup de grace and beheads a Dwarf.
A Dwarf is dead! R.I.P.
You receive your share of experience.