<worn on head> a bark and leaf cap
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on body> a suit of bark coated armor
<worn about body> a hard leather cloak
<held as shield> a small round wooden shield
<primary weapon> a flaming sabre (glowing)
<worn on legs> a pair of bark leggings
<worn on feet> a pair of bark lined boots
....^@.^.^.
.....^.M^^.
***....^.^.
*****.M^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 99v/117V Pos: standing >
^^.^^..^^
^^^..^M.^.^
..^^^.^^^.^
.....@^.^.^
......^.M^^
****....^.^
******.M^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 96v/117V Pos: standing >
.^^.^^..^
.^^^..^M.^.
...^^^.^^^.
.....@^^.^.
.......^.M^
.****....^.
*******.M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 95v/117V Pos: standing >
^.^^.^^..
^.^^^..^M.^
^...^^^.^^^
^....@.^^.^
........^.M
..****....^
********.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 93v/117V Pos: standing >
.^.^^.^^.
^^.^^^..^M.
^^...^^^.^^
.^...@..^^.
M........^.
...****....
*********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 91v/117V Pos: standing >
..^.^^.^^
.^^.^^^..^M
^^^...^^^.^
..^..@...^^
^M........^
....****...
.********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 90v/117V Pos: standing >
...^.^^.^
..^^.^^^..^
.^^^...^^^.
...^.@....^
.^M........
^....****..
..*******
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 88v/117V Pos: standing >
^...^.^^.
^..^^.^^^..
..^^^...^^^
....^@.....
..^M.......
^^....****.
...******
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 87v/117V Pos: standing >
^^...^.^^
.^..^^.^^^.
^..^^^...^^
^....@.....
...^M......
.^^....****
....*****
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 85v/117V Pos: standing >
.^^...^.^
M.^..^^.^^^
.^..^^^...^
.^...@^....
^...^M.....
^.^^....***
^....****
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 83v/117V Pos: standing >
..^^...^.
.M.^..^^.^^
M.^..^^^...
M.^..@.^...
.^...^M....
^^.^^....**
^^....***
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 81v/117V Pos: standing >
...^^...^
^.M.^..^^.^
.M.^..^^^..
MM.^.@..^..
M.^...^M...
M^^.^^....*
^^^....**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 80v/117V Pos: standing >
....^^...
^^.M.^..^^.
..M.^..^^^.
.MM.^@...^.
.M.^...^M..
MM^^.^^....
^^^^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 78v/117V Pos: standing >
^....^^..
+^^.M.^..^^
+..M.^..^^^
+.MM.@....^
+.M.^...^M.
+MM^^.^^...
M^^^^....
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 77v/117V Pos: standing >
....^^...
^^.M.^..^^.
..M.^..^^^.
.MM.^@...^.
.M.^...^M..
MM^^.^^....
^^^^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 77v/117V Pos: standing >
...^^...^
^.M.^..^^.^
.M.^..^^^..
MM.^.@..^..
M.^...^M...
M^^.^^....*
^^^....**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 75v/117V Pos: standing >
^....^..M
....^^...^.
^.M.^..^^.^
.M.^.@^^^..
MM.^....^..
M.^...^M...
^^.^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 74v/117V Pos: standing >
...^^^.^.
.^....^..M^
....^^...^.
^.M.^@.^^.^
.M.^..^^^..
MM.^....^..
.^...^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 72v/117V Pos: standing >
^^^^...^.
....^^^.^..
.^....^..M^
....^@...^.
^.M.^..^^.^
.M.^..^^^..
M.^....^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 71v/117V Pos: standing >
^.^^^.^^^
.^^^^...^..
....^^^.^..
.^...@^..M^
....^^...^.
^.M.^..^^.^
M.^..^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 69v/117V Pos: standing >
^^.^^^.^^
..^^^^...^.
^....^^^.^.
^.^..@.^..M
^....^^...^
^^.M.^..^^.
.M.^..^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 68v/117V Pos: standing >
^^^.^^^.^
+..^^^^...^
+^....^^^.^
+^.^.@..^..
+^....^^...
+^^.M.^..^^
..M.^..^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 66v/117V Pos: standing >
+^^^.^^^.
M+..^^^^...
M+^....^^^.
M+^.^@...^.
*+^....^^..
*+^^.M.^..^
+..M.^..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 64v/117V Pos: standing >
.+^^^.^^^
.M+..^^^^..
.M+^....^^^
MM+^.@....^
M*+^....^^.
**+^^.M.^..
^+..M.^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 63v/117V Pos: standing >
..+^^^.^^
..M+..^^^^.
^.M+^....^^
.MM+^@^....
MM*+^....^^
M**+^^.M.^.
^^+..M.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 61v/117V Pos: standing >
...+^^^.^
...M+..^^^^
^^.M+^....^
^.MM+@.^...
.MM*+^....^
MM**+^^.M.^
^^+..M.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 60v/117V Pos: standing >
....+^^^.
^...M+..^^^
.^^.M+^....
^^.MM@^.^..
..MM*+^....
.MM**+^^.M.
M ^^+..M.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 281h/275H 60v/117V Pos: standing >
...M+..^^
.^^.M+^....
^^.MM+^.^..
..MM*@^....
.MM**+^^.M.
MM ^^+..M.^
^ .^+.MM.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 281h/275H 60v/117V Pos: standing >
^^.M+^...
^^.MM+^.^..
..MM*+^....
.MM**@^^.M.
MM ^^+..M.^
^^ .^+.MM.^
...^+.M.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 281h/275H 60v/117V Pos: standing >
^.MM+^.^.
..MM*+^....
.MM**+^^.M.
MM ^^@..M.^
^^ .^+.MM.^
^...^+.M.^.
+++++MM^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 281h/275H 59v/117V Pos: standing >
^^.MM+^.^
^..MM*+^...
..MM**+^^.M
MMM ^@+..M.
.^^ .^+.MM.
^^...^+.M.^
++++++MM^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 59v/117V Pos: standing >
..MM*+^..
..MM**+^^.M
MMM ^^+..M.
.^^ .@+.MM.
^^...^+.M.^
+++++++MM^^
..^^^+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 58v/117V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
++++++++MM^
...^^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 281h/275H 56v/117V Pos: standing >
Rolling Plains
Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient. As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains. The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you. Though it is
over-grown from lack of heavy use, wildlife still uses enough to see. As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A strange looking monkey-like creature clings to a nearby branch.
< 281h/275H 55v/117V Pos: standing >
Broken Path Headed Toward a Grove of Trees
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
< 281h/275H 53v/117V Pos: standing >
Upon the Tree-line
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
< 281h/275H 52v/117V Pos: standing >
Just Inside the Archway
As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven. One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest. It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 281h/275H 50v/117V Pos: standing >
A Tranquil Forest
Sounds come from all around you as you enter deeper into the forest. Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life. Off to your left is
a group of deer approaching a stream. About the same time you seem them they
look up and then dart off into the distance. To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them. There is a path that leads to the
west and east. Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
The corpse of a red-tailed butterfly is lying here.
[2] The corpse of a red-breasted tree-hugger is lying here.
A red-tailed butterfly floats here apon the winds.
< 281h/275H 50v/117V Pos: standing >
Pathway Around a Slow Moving Stream
Walking around the edge of the crystal clear stream, the fish and the other
aquatic wildlife seems to be thriving in this area of the forest. There seems
to be nothing hindering their growth and the vast variety of fish that swim by
is amazing. Along the banks many deer and other woodland creatures have left
footprints from where they have come up quench their thirst and hunger. Could
the Elysian Fields be this calm, beautiful, and peaceful. The path appears to
twist and wind around through the trees as if not to disturb the great balance
between nature and humanity.
Obvious exits: -East -West
A strange looking monkey-like creature clings to a nearby branch.
< 281h/275H 50v/117V Pos: standing >
You start chanting...
< 281h/275H 57v/117V Pos: standing >
Casting: cyclone *
< 281h/275H 58v/117V Pos: standing >
Casting: cyclone
< 281h/275H 59v/117V Pos: standing >
You complete your spell...
The cyclone whirls and rips about, sending a red-breasted tree-hugger reeling!
A red-breasted tree-hugger's impressive maul strikes you hard.
A red-breasted tree-hugger is burned severely as he hits you!
A red-breasted tree-hugger's kick crashes into your chest.
A red-breasted tree-hugger is burned severely as he hits you!
< 240h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: small wounds >
You start chanting...
< 240h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: small wounds >
Casting: cyclone *
< 240h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: small wounds >
Casting: cyclone
< 240h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: small wounds >
You complete your spell...
The cyclone whirls and rips about, sending a red-breasted tree-hugger reeling!
< 240h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: few wounds >
A red-breasted tree-hugger's impressive maul strikes you hard.
A red-breasted tree-hugger is burned severely as he hits you!
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: few wounds >
You start chanting...
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: few wounds >
Casting: cyclone *
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: few wounds >
Casting: cyclone
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: few wounds >
You complete your spell...
The cyclone whirls and rips about, sending a red-breasted tree-hugger reeling!
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
A red-breasted tree-hugger dodges your futile attack.
A red-breasted tree-hugger dodges your futile attack.
< 215h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
A red-breasted tree-hugger's maul strikes you.
A red-breasted tree-hugger is burned severely as he hits you!
You block a red-breasted tree-hugger's lunge at you.
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
You start chanting...
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
Casting: cyclone *
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
Casting: cyclone
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
You complete your spell...
The cyclone whirls and rips about, sending a red-breasted tree-hugger reeling!
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: awful >
You miss a red-breasted tree-hugger.
You miss a red-breasted tree-hugger.
< 208h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: small wounds E: monkey sta EP: awful >
A red-breasted tree-hugger's crude maul strikes you.
A red-breasted tree-hugger is burned severely as he hits you!
You dodge a red-breasted tree-hugger's vicious attack.
You must commune with nature more before invoking its power.
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
You must commune with nature more before invoking its power.
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
You must commune with nature more before invoking its power.
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
You start chanting...
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
Casting: acid stream *
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
Casting: acid stream
< 200h/275H 60v/117V Pos: standing >
< T: Beltriz TP: sta TC: few wounds E: monkey sta EP: awful >
You complete your spell...
You direct a stream of acid into a red-breasted tree-hugger; his life is quickly terminated.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a red-breasted tree-hugger's gurgling and choking signals his demise.
< 206h/281H 60v/117V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 2 platinum coins, 16 gold coins.
< 206h/281H 61v/117V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Ok.
You put 2 platinum, 16 gold, 0 silver, and 0 copper coins into leather alchemist sack.
< 206h/281H 61v/117V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a red-breasted tree-hugger is made of flesh and appears to be of average quality.
The corpse of a red-breasted tree-hugger has an item value of 1.
It appears to be the corpse of a red-breasted tree-hugger.
Nothing.
< 206h/281H 62v/117V Pos: standing >
Saving Beltriz.
< 206h/281H 62v/117V Pos: standing >
You have just begun the trek to your next level!
< 206h/281H 62v/117V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 36% complete.
You have 5:08 left.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 5:08 left.
< 206h/281H 62v/117V Pos: standing >
You start chanting...
< 208h/281H 72v/117V Pos: standing >
Casting: natures touch
< 208h/281H 74v/117V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 208h/281H 74v/117V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
< 286h/281H 76v/117V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 286h/281H 87v/117V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 286h/281H 95v/117V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 286h/281H 103v/117V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
< 286h/281H 115v/117V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 286h/281H 117v/117V Pos: standing >
A blue-tailed butterfly enters from the west.
< 286h/281H 117v/117V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
< 286h/281H 117v/117V Pos: standing >
Autosaving...
< 286h/281H 117v/117V Pos: standing >
< 286h/281H 117v/117V Pos: standing >
Beltriz appears to be Human and is in excellent condition.
He's medium in size.
He is surrounded by burning flames!
< 286h/281H 117v/117V Pos: standing >
A blue-tailed butterfly leaves west.
< 285h/281H 117v/117V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin's mighty pierce strikes you very hard.
OUCH! That really did HURT!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
Out of nowhere, a vampire antipaladin stabs you in the back.
YIKES! Another hit like that, and you've had it!!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
With a swift tug a vampire antipaladin wrenches the weapon free, ramming it into you again.
Out of nowhere, a vampire antipaladin stabs you in the back.
YIKES! Another hit like that, and you've had it!!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
< 37h/281H 117v/117V Pos: standing >
< T: Beltriz TP: sta TC: awful E: a vampire antipaladin sta EP: excellent >
The first hint of daylight can be seen on the northern horizon.
< 37h/281H 117v/117V Pos: standing >
< T: Beltriz TP: sta TC: awful E: someone sta EP: excellent >
Someone dodges your futile attack.
A vampire antipaladin snaps into visibility.
< 37h/281H 117v/117V Pos: standing >
< T: Beltriz TP: sta TC: awful E: a vampire antipaladin sta EP: excellent >
A vampire antipaladin snaps into visibility.
A vampire antipaladin's fine pierce strikes you hard.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's impressive pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's impressive pierce grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's pierce causes you to grimace in pain.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.