<worn on head> a glowing white stone circlet [poor]
<worn around neck> a copper medallion of a serpent
<worn around neck> a wicked looking collar [superior]
<worn on body> a twisted hide tunic
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a quill
<held as shield> a small round wooden shield
<worn on hands> some diabolical bone mitts
<worn on finger> a brutal sapphire ring
<worn on feet> a pair of wooden shoes
< 184h/191H 105v/105V Pos: sitting >
You clamber to your feet.
< 184h/191H 105v/105V Pos: standing >
On Santuary Place
Obvious exits: -East -South# -West
Fresh blood splatters cover the area.
The corpse of a grand knight is lying here.
A young boy is working here.
< 184h/191H 105v/105V Pos: standing >
On Sanctuary Place
Silver like stone has been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
Several huge columns support a massive building off to the south. A trio
of stained glass adorns the northern wall. Several clay pots have been
lined against the north wall just below the windows. Each pot contains a
single a multicolored flower of blue, white, and yellow.
Obvious exits: -East -South -West
A Warder of Newhaven roams the streets here.
< 185h/191H 104v/105V Pos: standing >
On Santuary Place
Silver like stone have been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
A small brass sign has been bolted on the left side of an entranceway into
a small building off to the south. A strong odor of baking bread lingers
here. The road continues on to the east and west as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the west.
Obvious exits: -East -South# -West
Fresh blood splatters cover the area.
The corpse of a grand knight is lying here.
A young boy is working here.
< 185h/191H 103v/105V Pos: standing >
Ok.
< 185h/191H 104v/105V Pos: standing >
The Newhaven Bakery and Pastry Shop
This small bakery and pastry shop is very quaint. Rows of tables
and chairs have been placed randomly about the shop. The flooring,
constructed from sweet pine, has been painted with several children
eating cakes and biscuits. Baskets, filled with breads and pastries,
fill an enormous shelf behind a counter. Large tapestries of fruits,
nut, and breads decorate the wall. The pleasant aroma of baking bread
fills the air here. Two doors to the north and west lead out onto the
streets of Newhaven.
A bright light fills this area.
Obvious exits: -North -West#
The Newhaven Baker stands here covered in flour.
A young page stands ready to serve.
< 185h/191H 103v/105V Pos: standing >
You start chanting...
< 186h/191H 105v/105V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 26 ] [Damage: 26 ] The shadowy hand slashes the baker viciously.
The baker misses you.
The baker misses you.
You suddenly see the baker's foot in your chest.
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: small wounds >
You start chanting...
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: small wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes the baker viciously.
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: few wounds >
You start chanting...
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 32 ] [Damage: 32 ] The shadowy hand slashes the baker viciously.
The baker misses you.
The baker misses you.
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 3 ] Your punch wounds the baker.
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: few wounds >
You start chanting...
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 23 ] [Damage: 23 ] The shadowy hand slashes the baker viciously.
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: nasty wounds >
You start chanting...
< 176h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: baker sta EP: nasty wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 31 ] [Damage: 31 ] The shadowy hand slashes the baker viciously.
The baker dodges your futile attack.
The baker's impressive punch seriously wounds you.
OUCH! That really did HURT!
The baker's decent punch strikes you.
< 129h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: pretty hurt >
You start chanting...
< 129h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: pretty hurt >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 25 ] [Damage: 25 ] The shadowy hand slashes the baker viciously.
< 129h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: awful >
You start chanting...
< 129h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: awful >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 4 ] [Damage: 4 ] The shadowy hand slashes the baker viciously.
< 129h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: awful >
The baker misses you.
The baker's decent punch strikes you.
The baker's kick parts your hair but does little else.
< 120h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: awful >
You start chanting...
< 120h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC: few wounds E: baker sta EP: awful >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the baker!
[Damage: 39 ] [Damage: 39 ] The shadowy hand tears away the remaining life of the baker.
The baker is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the baker.
< 120h/191H 105v/105V Pos: standing >
You get a few coins from the corpse of the baker.
There were: 1 platinum coin, 10 gold coins.
< 120h/191H 105v/105V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 120h/191H 105v/105V Pos: standing >
It appears to be the corpse of the baker.
Nothing.
< 120h/191H 105v/105V Pos: standing >
You start chanting...
< 120h/191H 105v/105V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 191h/191H 105v/105V Pos: standing >
You are still a very long way from your next level.
< 191h/191H 105v/105V Pos: standing >
You sit down and relax.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
And you are currently memorizing the following spells:
6 seconds: ( 1st) slashing darkness
12 seconds: ( 1st) slashing darkness
18 seconds: ( 1st) slashing darkness
25 seconds: ( 1st) slashing darkness
31 seconds: ( 1st) slashing darkness
37 seconds: ( 1st) slashing darkness
43 seconds: ( 1st) slashing darkness
50 seconds: ( 1st) slashing darkness
64 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
You continue your study.
< 191h/191H 105v/105V Pos: sitting >
The page leaves north.
You start meditating...
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
7 - slashing darkness
And you are currently memorizing the following spells:
4 seconds: ( 1st) slashing darkness
18 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
10 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
10 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
8 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
1 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 5th) heal undead
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You clamber to your feet.
< 191h/191H 105v/105V Pos: standing >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!
The Newhaven Bakery and Pastry Shop
Obvious exits: -North -West#
Puddles of fresh blood cover the ground.
The corpse of the baker is lying here.
< 191h/191H 105v/105V Pos: standing >
On Santuary Place
Silver like stone have been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
A small brass sign has been bolted on the left side of an entranceway into
a small building off to the south. A strong odor of baking bread lingers
here. The road continues on to the east and west as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the west.
Obvious exits: -East -South -West
The corpse of a grand knight is lying here.
A young boy is working here.
A young page stands ready to serve.
< 191h/191H 104v/105V Pos: standing >
That's impossible, I'm afraid.
< 191h/191H 104v/105V Pos: standing >
On Sanctuary Place
Silver like stone has been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
Several huge columns support a massive building off to the south. A trio
of stained glass adorns the northern wall. Several clay pots have been
lined against the north wall just below the windows. Each pot contains a
single a multicolored flower of blue, white, and yellow.
Obvious exits: -East -South -West
< 191h/191H 103v/105V Pos: standing >
The Newhaven Hall of Justice
Crystalline white marble floors have been polished to an incredible
shine. A symbol has been carefully painted in the center of floor
depicting a balance and scale. A wide dais leads up to a rather large
chair that has been perfectly centered perpendicular to the symbol.
Rows of pews, carved from oak trees, line the walls and left section of
the building. A large chandelier of polished crystal hangs suspended
from a cord of silver. The air is crisp and fresh. A pair of double
doors opens up to the stairs leading onto Sanctuary Place.
Obvious exits: -North
A Warder of Newhaven roams the streets here.
< 191h/191H 103v/105V Pos: standing >
On Sanctuary Place
Silver like stone has been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
Several huge columns support a massive building off to the south. A trio
of stained glass adorns the northern wall. Several clay pots have been
lined against the north wall just below the windows. Each pot contains a
single a multicolored flower of blue, white, and yellow.
Obvious exits: -East -South -West
< 191h/191H 103v/105V Pos: standing >
A Fountain Before A Grand Temple
Jewels encrusted within the silverish stones of the street sparkle with
an inner light as a massive fountain has been built perfectly centered
before a grand temple. Six naked solars stretch their arms high to support
a single nude male figure. The solars’ wings have been fully extended and
arched outwards. The male figure stands ominous over the square. In one
hand he holds scales of justice while clutching a holy symbol to his chest.
A single band carved from stone has been wrapped around his eyes. He tilts
his head up high as if in prayer. Two powerful jets of water pour from each
end of the scales down onto the wings of the solars, which reflect the water
into a massive white marble basin below. White flowers have been planted in
four sections around the fountain, allowing easy access to the water. A
sense of tranquillity overwhelms this area. Large steps lead north into a
temple.
Obvious exits: -North# -East -West
A stronghold knight stands watch here.
A stronghold knight stands watch here.
< 191h/191H 103v/105V Pos: standing >
The citizen enters from the east.
You start chanting...
< 191h/191H 105v/105V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 30 ] [Damage: 30 ] The shadowy hand slashes the stronghold knight viciously.
The stronghold knight misses you.
You suddenly see the stronghold knight's foot in your chest.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: few wounds >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 18 ] [Damage: 18 ] The shadowy hand slashes the stronghold knight viciously.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: few wounds >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: few wounds >
You dodge the stronghold knight's vicious attack.
You dodge the stronghold knight's vicious attack.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes the stronghold knight viciously.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: pretty hurt >
You miss the stronghold knight.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: pretty hurt >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: pretty hurt >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 36 ] [Damage: 36 ] The shadowy hand tears away the remaining life of the stronghold knight.
The stronghold knight is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the stronghold knight's last actions in this world.
< 185h/191H 105v/105V Pos: standing >
You get a small pile of coins from the corpse of the stronghold knight.
There were: 1 platinum coin, 6 gold coins, 13 silver coins, 22 copper coins.
< 185h/191H 105v/105V Pos: standing >
Ok.
You put 1 platinum, 6 gold, 13 silver, and 22 copper coins into a rugged adventurers satchel.
< 185h/191H 105v/105V Pos: standing >
It appears to be the corpse of the stronghold knight.
a strange yellow and blue cross
a strange black stone
< 185h/191H 105v/105V Pos: standing >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 24 ] [Damage: 24 ] The shadowy hand slashes the stronghold knight viciously.
You dodge the stronghold knight's vicious attack.
The stronghold knight misses you.
The stronghold knight's kick parts your hair but does little else.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: small wounds >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: small wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 30 ] [Damage: 30 ] The shadowy hand slashes the stronghold knight viciously.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: nasty wounds >
You miss the stronghold knight.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: nasty wounds >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: nasty wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 31 ] [Damage: 31 ] The shadowy hand slashes the stronghold knight viciously.
You dodge the stronghold knight's vicious attack.
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: awful >
You start chanting...
< 185h/191H 105v/105V Pos: standing >
< T: Helgar TP: sta TC:few scratches E: knight sta EP: awful >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the stronghold knight!
[Damage: 38 ] [Damage: 38 ] The shadowy hand tears away the remaining life of the stronghold knight.
The stronghold knight is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the stronghold knight's last actions in this world.
< 185h/191H 105v/105V Pos: standing >
You get a small pile of coins from the corpse of the stronghold knight.
There were: 6 gold coins, 12 silver coins, 14 copper coins.
< 185h/191H 105v/105V Pos: standing >
Ok.
You put 0 platinum, 6 gold, 12 silver, and 14 copper coins into a rugged adventurers satchel.
< 185h/191H 105v/105V Pos: standing >
It appears to be the corpse of the stronghold knight.
an ancient fragment of mammoth ivory
< 185h/191H 105v/105V Pos: standing >
You sit down and relax.
< 185h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
And you are currently memorizing the following spells:
6 seconds: ( 1st) slashing darkness
12 seconds: ( 1st) slashing darkness
18 seconds: ( 1st) slashing darkness
25 seconds: ( 1st) slashing darkness
31 seconds: ( 1st) slashing darkness
37 seconds: ( 1st) slashing darkness
43 seconds: ( 1st) slashing darkness
50 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
You continue your study.
< 185h/191H 105v/105V Pos: sitting >
You start meditating...
< 185h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
Score information for Helgar
Level: 26 Race: Gnome Class: Necromancer Sex: Male
Hit points: 187(191) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 99 platinum 905 gold 603 silver 513 copper
Playing time: 0 days / 4 hours/ 33 minutes
Received data: 0.0437 MB this session.
Send data: 0.0024 MB this session.
Compression ratio: 81%
81%
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 3
Detecting: Heat
Enchantments: Ultravision Farsee
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 259
Active Spells:
--------------
rested bonus (109 minutes)
vitalize undead (5 minutes)
< 187h/191H 105v/105V Pos: sitting >
You are already meditating.
< 187h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 188h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 188h/191H 105v/105V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.
< 190h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 190h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
The citizen leaves west.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
4 seconds: ( 1st) slashing darkness
11 seconds: ( 1st) slashing darkness
17 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 1st) slashing darkness
10 seconds: ( 1st) slashing darkness
16 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 1st) slashing darkness
9 seconds: ( 1st) slashing darkness
15 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 1st) slashing darkness
8 seconds: ( 1st) slashing darkness
14 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 1st) slashing darkness
7 seconds: ( 1st) slashing darkness
13 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
5 - slashing darkness
And you are currently memorizing the following spells:
0 seconds: ( 1st) slashing darkness
6 seconds: ( 1st) slashing darkness
12 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
6 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 1st) slashing darkness
11 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
6 - slashing darkness
And you are currently memorizing the following spells:
4 seconds: ( 1st) slashing darkness
11 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
6 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 1st) slashing darkness
9 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
The citizen enters from the west.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
6 - slashing darkness
And you are currently memorizing the following spells:
0 seconds: ( 1st) slashing darkness
6 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
7 - slashing darkness
And you are currently memorizing the following spells:
5 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
7 - slashing darkness
And you are currently memorizing the following spells:
4 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
7 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
7 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 1st) slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
You have finished memorizing slashing darkness.
Your studies are complete.
< 191h/191H 105v/105V Pos: sitting >
The court petitioner enters from the east.
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: sitting >
The page enters from the west.
You clamber to your feet.
< 191h/191H 105v/105V Pos: standing >
You have memorized the following spells:
( 6th circle) 1 - vitalize undead
( 5th circle) 2 - teleport
1 - levitate
2 - heal undead
( 4th circle) 1 - strength
5 - life leech
( 3rd circle) 2 - dispel magic
2 - embalm
( 2nd circle) 3 - chill touch
1 - sleep
4 - vampiric touch
( 1st circle) 1 - minor creation
8 - slashing darkness
You can memorize 3 3rd circle spell(s).
< 191h/191H 105v/105V Pos: standing >
On Sanctuary Place
Silver like stone has been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
Several huge columns support a massive building off to the south. A trio
of stained glass adorns the northern wall. Several clay pots have been
lined against the north wall just below the windows. Each pot contains a
single a multicolored flower of blue, white, and yellow.
Obvious exits: -East -South -West
< 191h/191H 104v/105V Pos: standing >
On Santuary Place
Silver like stone have been carefully chiseled and embedded into the
roadway. Each stone has been polished to a bright hue and then encrusted
with sparkling gems. The gems seem to glow and glitter with an inner light.
A small brass sign has been bolted on the left side of an entranceway into
a small building off to the south. A strong odor of baking bread lingers
here. The road continues on to the east and west as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the west.
Obvious exits: -East -South -West
The corpse of a grand knight is lying here.
< 191h/191H 103v/105V Pos: standing >
Rapture Way and Sanctuary Place
Beautifully inlaid stones of white have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the east, south, and north. A magnificent statue has
been placed in the center of the intersection. Large blue and yellow
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -East -South
A young boy is working here.
< 191h/191H 102v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 102v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 102v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 102v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 103v/105V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished
brightly with a single symbol etched into the surface of the stones.
A small brass sign has been bolted on the left side of an entranceway
to the east. A strong odor of baking bread lingers here. The road
continues on to the north and south as the scent of nectar and honey
permeates the area. A checkered roadway begins off to the north.
Obvious exits: -North -East# -South
< 191h/191H 102v/105V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished brightly
with a single symbol etched into the surface of the stones. A large
iron pole extends outwards from a building off to the east supporting
a bright brass sign. Large clay pots have been lined against the
western city wall facing the city, evenly spaced with perfection. A
single light yellow tipped white flower has been planted in each pot.
The road continues on to the north and south as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the
south.
Obvious exits: -North -East -South
< 191h/191H 101v/105V Pos: standing >
Rapture Way and Bliss Boulevard
Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard. The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower. Each
stair has been cut perfectly. Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet. A small bright brass sign has been placed at
the bottom of the stairs. The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
< 191h/191H 100v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 101v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 191h/191H 101v/105V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches
to the east and west. The beginning of a checkered roadway is off
to the west. A single row of large pots has been set along the
southern part of the city wall facing the roadway. A single bright
yellowish flower has been planted in each pot. A strong scent of
honey and nectar fills the air here.
Obvious exits: -North -East -West
A lawkeeper of Newhaven stands here.
A court scribe sits here recording every word.
The Newhaven armorer is hard at work here.
< 191h/191H 101v/105V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface. Each stone
has been carefully carved and embedded into the earth. The stones
have been spaced evenly and then mortared together. Iron sconces
have been perfectly spaced and bolted on each side of a doorway to
the north. A small sign hangs over head to the north, swaying from
side to side, as a gentle breeze blows through the street. The
boulevard continues on to the east and west. A strong scent of honey
and nectar fills the air here.
Obvious exits: -North -East -West
A stray tomcat is darting after rodents, here.
< 191h/191H 100v/105V Pos: standing >
Bliss Boulevard and Newhaven Way
Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way. The checkered
boulevard stretches off to the east and west. A small fountain has
been placed in the center of the intersection. Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area. A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
A citizen of Newhaven is walking here.
< 191h/191H 100v/105V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
< 191h/191H 100v/105V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.
Between a Row of Trees along Newhaven Way
A gilded street of yellowish brown brick has been laid and
mortared together stretching off towards the north. Massive
oak trees line the roadway, spreading their branches high over
head. The trees' green leaves sway back and forth singing a
harmonic hymn of peace and tranquillity. Tiny red flowers
have been planted along the roadside meticulously. Each flower
is in pristine condition as no sign of weeds have managed to grow
within the bed of flowers.
Obvious exits: -North -South
A Warder of Newhaven strolls along here.
< 191h/191H 99v/105V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 191h/191H 98v/105V Pos: standing >
A Well Traveled Path
Six sets of flagpoles have been meticulously spaced and embedded
along each side of the cobblestone path leading up to a massive gate.
Each pole supports either a large banner emblazoned with Newhaven's
crest or a white scale and balance. The roadway has been formed from
tiny dark brown stones and has been mortared tightly together. The
area is very picturesque. The lush green landscape of the area
is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles. The roadway is completely free of any
debris.
Obvious exits: -North -South
< 191h/191H 97v/105V Pos: standing >
****..^..
***.^...^
**..@++++
*.+++....
..+.....^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 191h/191H 96v/105V Pos: standing >
*****..^.
****.^...
***.@++++
**.+++...
*..+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 191h/191H 97v/105V Pos: standing >
******..^
*****.^..
****@.+++
***.+++..
**..+....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 191h/191H 95v/105V Pos: standing >
****.
**@..
**.++
A Dark and Dense Forest of Pine
Obvious exits: -North -East -South -West
< 191h/191H 93v/105V Pos: standing >
You start setting up camp...
< 191h/191H 94v/105V Pos: standing >
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
An Orc grins as he skewers you with his holy flamberge of the efreeti.
OUCH! That really did HURT!
< 115h/191H 105v/105V Pos: sitting >
< T: Helgar TP: sit TC: few wounds E: An Orc sta EP: excellent >
An Orc snaps into visibility.
An Orc's impressive slash seriously wounds you.
OUCH! That really did HURT!
An Orc's impressive slash seriously wounds you.
OUCH! That really did HURT!
An Orc's impressive slash seriously wounds you.
An Orc's impressive slash enshrouds you in a mist of blood.
An Orc's fine slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An Orc's slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
< 1h/191H 105v/105V Pos: sitting >
< T: Helgar TP: sit TC: awful E: An Orc sta EP: excellent >
Someone parries your futile lunge at him.
An Orc snaps into visibility.
< 1h/191H 105v/105V Pos: sitting >
< T: Helgar TP: sit TC: awful E: An Orc sta EP: excellent >
An Orc snaps into visibility.
Your upper body is disconnected from your legs as an Orc slashes you.