<worn as a badge> the mark of the saboteur made by Rolsek [66%]
<worn on head> a crown of burning flames of intelligence (invis) [68%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a small nightshade splinter [61%]
<worn in ear> a dangling bloodstone earring [superior] (glowing) [65%]
<worn on face> the mask of draconic deviance (glowing) [75%]
<worn around neck> the fangs of the balor made by Daweava [52%]
<worn around neck> a necklace of dangling bones and relics of good protection [poor] made by Izji (humming)
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Cerif (humming)
<worn about body> a mithril breastplate with a golden cross of damage (glowing)
<worn as quiver> the quiver of holding of endurance [72%]
<worn about waist> the woven entrails of an unfortunate soul of damage [71%]
<worn on belt buckle>the quiver of holding of agility [77%]
<attached to belt> a delicious Thanksgiving Turkey
<worn on arms> the pauldrons of the tide of endurance (glowing) [62%]
<worn around wrist> the bracer of Uz's alliance of dexterity [64%]
<worn around wrist> the power infused bracelet of dark-mithril of regeneration [85%]
<worn on hands> a pair of pale, misty gloves[215h 16m 28s]
<worn on finger> the ring of the mind flayer of lesser defense [superior] made by Rukkus (glowing)
<worn on finger> a ring of regeneration of the Angels [poor] made by Rukkus (glowing)
<primary weapon> a gladius called 'Backstabber' (glowing)[215h 16m 28s]
<secondary weapon> the granite dagger 'BloodFeast'[215h 16m 28s]
<worn on legs> a haze of swirling green vapor (glowing)[215h 16m 28s]
<worn on feet> some enchanted boots [superior]
>
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: standing >
>
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
Contact listing H:90 S:72
=========================================================================|
[QA] Evil Boat X:52 Y:48 R:3.2 B:133 H:90 S:0 |SPA
< 707h/688H 322v/322V Pos: standing >
< 707h/688H 322v/322V Pos: standing >
Heading set to 135.
< 707h/688H 322v/322V Pos: standing >
>
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: standing >
Contact listing H:110 S:72
=========================================================================|
[QA] Evil Boat X:51 Y:48 R:2.4 B:146 H:90 S:0 |FPA
< 707h/688H 322v/322V Pos: standing >
>
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: standing >
>
P
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: standing >
You crew braces for impact!
< 707h/688H 322v/322V Pos: standing >
Contact listing H:135 S:72
=========================================================================|
[QA] Evil Boat X:50 Y:49 R:1.1 B:163 H:90 S:0 |FPA
< 707h/688H 322v/322V Pos: standing >
You attempt to ram [QA]: Evil Boat! Chance to hit: 99%
Timbers crunch and crack as you crash into [QA]:Evil Boat!
Your ship has been hit for 4 points of damage on the starboard side!
You hit [QA]:Evil Boat for 2 points of damage on the rear side!
You hit [QA]:Evil Boat for 5 points of damage on the port side!
CRITICAL HIT!
Your ship has been hit for 6 points of damage on the sails!
You hit [QA]:Evil Boat for 3 points of damage on the forward side!
You hit [QA]:Evil Boat for 5 points of damage on the port side!
Your ship has been hit for 4 points of damage on the forward side!
You hit [QA]:Evil Boat for 5 points of damage on the forward side!
You hit [QA]:Evil Boat for 3 points of damage on the rear side!
The impact knocks you off your feet!
< 707h/688H 322v/322V Pos: sitting >
P>
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: sitting >
P>
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: sitting >
Contact listing H:135 S:0
=========================================================================|
[QA] Evil Boat X:49 Y:50 R:0.7 B:231 H:90 S:0 |SFA
< 707h/688H 322v/322V Pos: sitting >
Speed set to 0.
< 707h/688H 322v/322V Pos: sitting >
You clamber to your feet.
< 707h/688H 322v/322V Pos: standing >
Contact listing H:135 S:0
=========================================================================|
[QA] Evil Boat X:49 Y:50 R:0.7 B:231 H:90 S:0 |SFA
< 707h/688H 322v/322V Pos: standing >
You disembark this ship.
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 322v/322V Pos: standing >
< 707h/688H 322v/322V Pos: standing >
@S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Evil Boat floats here.
< 707h/688H 244v/322V Pos: standing >
< 707h/688H 244v/322V Pos: standing >
Backstab who?
< 707h/688H 244v/322V Pos: standing >
You do not see that here.
< 707h/688H 244v/322V Pos: standing >
You board the Carrack Evil Boat.
Aboard the Carrack Evil Boat
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
*Yzari (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Yzari's head.
< 707h/688H 244v/322V Pos: standing >
< 707h/688H 244v/322V Pos: standing >
Yzari sneaks north.
< 707h/688H 244v/322V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -N -E -S -W
*Yzari (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Yzari's head.
There are some tracks heading south.
< 707h/688H 243v/322V Pos: standing >
Backstab who?
< 707h/688H 243v/322V Pos: standing >
Backstab who?
Yzari sneaks north.
< 707h/688H 245v/322V Pos: standing >
Yzari sneaks in from the north.
< 707h/688H 247v/322V Pos: standing >
Backstab who?
Yzari sneaks south.
< 707h/688H 249v/322V Pos: standing >
On the Bridge of the Carrack Evil Boat
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
There are Duergar tracks going south.
< 707h/688H 250v/322V Pos: standing >
Backstab who?
< 707h/688H 253v/322V Pos: standing >
Contact listing H:90 S:0
=========================================================================|
[JV] . . X:51 Y:50 R:0.7 B:51 H:135 S:0 |FS
< 707h/688H 255v/322V Pos: standing >
Backstab who?
< 707h/688H 257v/322V Pos: standing >
No target locked. Syntax: Scan <target ID> or Scan
< 707h/688H 262v/322V Pos: standing >
No target locked. Syntax: Scan <target ID> or Scan
< 707h/688H 264v/322V Pos: standing >
Yzari sneaks in from the east.
< 707h/688H 266v/322V Pos: standing >
>S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Evil Boat floats here.
There are Duergar tracks going west.
There are Duergar tracks going south.
< 707h/688H 268v/322V Pos: standing >
Yzari sneaks south.
< 707h/688H 271v/322V Pos: standing >
>S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Evil Boat floats here.
*Yzari (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Yzari's head.
< 707h/688H 282v/322V Pos: standing >
Contact listing H:90 S:0
=========================================================================|
[JV] . . X:51 Y:50 R:0.7 B:51 H:135 S:0 |FS
< 707h/688H 284v/322V Pos: standing >
Name: Evil Boat
-========================================================================-
Captain: Jubek Frags: 10 Status: ANCHORED ID[QA]
61/69 Speed Range: 0-25 Crew: Amateur Crew
Weight: 260,000
|| Load: 111/130
/..\ Passengers: 1/15
/.34.\
/..--..\ Num Name Position Ammo Status
|..34..| [ 0] A Diplomat's Flag Ready
|......| 120 [ 1] Bronze Plated Ram Ready
\__..__/ --- [ 2] Cured Meats (50 crates)
|..||..|/120
|....../
|...../|
|..../.|
76 |41./43| 78
--- |--/\--| ---
86 |43\/43| 86
|......|
|__||__|
/......\
|......|
|..19..|
|..--..|
|..21..|
\______/ Set Heading: 90 Set Speed: 25 Crew Stamina: 500
Heading: 90 Speed: 0 Repair Stock: 260
28/43
< 707h/688H 286v/322V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -S -W
There are Duergar tracks going west.
< 707h/688H 299v/322V Pos: standing >
< 707h/688H 301v/322V Pos: standing >
You disembark this ship.
@S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Evil Boat floats here.
< 707h/688H 305v/322V Pos: standing >
You do not see that here.
< 707h/688H 308v/322V Pos: standing >
Backstab who?
< 707h/688H 310v/322V Pos: standing >
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
< 707h/688H 236v/322V Pos: standing >
< 707h/688H 239v/322V Pos: standing >
You board the Ketch . ..
Aboard the Ketch . .
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
There are Dwarf tracks going west.
There are Dwarf tracks going north.
< 707h/688H 243v/322V Pos: standing >
< 707h/688H 245v/322V Pos: standing >
< 707h/688H 250v/322V Pos: standing >
You do not see that here.
< 707h/688H 257v/322V Pos: standing >
< 707h/688H 259v/322V Pos: standing >
On the Bridge of the Ketch . .
Obvious exits: -S
Puddles of fresh blood cover the ground.
There are some tracks heading south.
< 707h/688H 260v/322V Pos: standing >
Backstab who?
< 707h/688H 262v/322V Pos: standing >
Aboard the Ketch . .
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
There are Dwarf tracks going north.
< 707h/688H 268v/322V Pos: standing >
Aboard the Ketch . .
Obvious exits: -W
There are some tracks heading west.
< 707h/688H 269v/322V Pos: standing >
Backstab who?
< 707h/688H 272v/322V Pos: standing >
Aboard the Ketch . .
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
There are some tracks heading west.
There are some tracks heading north.
< 707h/688H 275v/322V Pos: standing >
Aboard the Ketch . .
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
*Yzari (Duergar)(medium) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Yzari's head.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Yzari. (casting)
< 707h/688H 276v/322V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 33 ] [Damage: 6 ]
< 707h/688H 278v/322V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP: nasty wounds >
A Dwarf completes her spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and her wounds begin to heal!
Your gun crew has recovered from ram impact.
< 707h/688H 281v/322V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP: small wounds >
Yzari attempts to flee.
Yzari leaves east.
< 707h/688H 281v/322V Pos: standing >
<Yzari enters from the east.
< 707h/688H 281v/322V Pos: standing >
<You do not see that here.
Yzari snaps into visibility.
Yzari places the stiletto of vanquishing in the back of a Dwarf, resulting in some strange noises and some blood.
Yzari ignites into black flames as he hits a Dwarf!
With a swift tug Yzari wrenches the weapon free, ramming it into a Dwarf's spine!
Yzari places the stiletto of vanquishing in the back of a Dwarf, resulting in some strange noises and some blood.
Yzari ignites into black flames as he hits a Dwarf!
Yzari places a wicked black dagger named 'Sanguine Blessing' [poor] in the back of a Dwarf, resulting in some strange noises and some blood.
Yzari ignites into black flames as he hits a Dwarf!
< 707h/688H 281v/322V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP: small wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 31 ] [Damage: 4 ] [Damage: 4 ] [Damage: 6 ] [Damage: 14 ] Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Dwarf!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 36 ] A Dwarf makes a strange sound as you place a gladius called 'Backstabber' in her back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 13 ] A Dwarf makes a strange sound as you place a gladius called 'Backstabber' in her back.
[Damage: 16 ] -=[You attack a Dwarf.]=- [6 hits]
You think you noticed an opening in your victim defenses...
< 707h/688H 281v/322V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP: few wounds >
A Dwarf's wound gushes blood all over the surrounding area.
You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!
< 707h/688H 281v/322V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP: few wounds >
A Dwarf attempts to flee.
A Dwarf leaves east.
< 707h/688H 281v/322V Pos: standing >
You do not see that here.
< 707h/688H 281v/322V Pos: standing >
Aboard the Ketch . .
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
There are some tracks heading west.
There are some tracks heading north.
Yzari enters from the west.
< 707h/688H 280v/322V Pos: standing >
Backstab who?
Yzari leaves west.
< 707h/688H 280v/322V Pos: standing >
Yzari sneaks in from the west.
< 707h/688H 284v/322V Pos: standing >
You disembark this ship.
S@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch . . floats here.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here.
< 707h/688H 286v/322V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 37 ] A Dwarf makes a strange sound as you place a gladius called 'Backstabber' in her back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
[Damage: 36 ] A Dwarf makes a strange sound as you place the granite dagger 'BloodFeast' in her back.
You twist the blade and watch as a a Dwarf writhes in agony.
< 707h/688H 288v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: few wounds >
A Dwarf says 'Beg for forgiveness and be saved!
Suddenly the green haze around you comes alive and a chilling feeling creeps down
your spine. Two writhing tentacles of mist spring out wrapping themselves around
the chest of a Dwarf. Moments later she lets out an agonized scream as the warmth
is drained from her body.
You snap into visibility.
-=[a Dwarf attacks you.]=- [0 hits]
Yzari disembarks from the Ketch . ..
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
S@
Yzari snaps into visibility.
Yzari ignites into black flames as he hits a Dwarf!
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
A Dwarf starts casting a spell.
You do not see that here.
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] [Damage: 10 ] [Damage: 15 ] [Damage: 15 ] -=[You attack a Dwarf.]=- [4 hits]
You're already preparing for a sneak attack!
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: nasty wounds >
You snap into visibility.
[Damage: 51 ] You find weakness in a Dwarf's defenses and land a sneaky surprise attack!
You sneak up on a Dwarf and drive your weapon deep into a vital organ!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 36 ] A Dwarf makes a strange sound as you place a gladius called 'Backstabber' in her back.
A Dwarf's wound gushes blood all over the surrounding area.
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A Dwarf's wound gushes blood all over the surrounding area.
A Dwarf suddenly stumbles, grasping at their neck as Yzari stands behind them grinning!
A Dwarf stops chanting abruptly!
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A Dwarf's wound gushes blood all over the surrounding area.
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
Yzari snaps into visibility.
Yzari ignites into black flames as he hits a Dwarf!
Yzari ignites into black flames as he hits a Dwarf!
Yzari ignites into black flames as he hits a Dwarf!
Yzari attacks a Dwarf. [3 hits]
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] [Damage: 5 ] [Damage: 16 ] [Damage: 6 ] [Damage: 4 ] -=[You attack a Dwarf.]=- [5 hits]
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
You snap into visibility.
-=[a Dwarf attacks you.]=- [0 hits]
A Dwarf starts casting a spell.
< 757h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] [Damage: 9 ] The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 77 ] You feel energy flowing from a Dwarf into you!
[Damage: 14 ] [Damage: 11 ] [Damage: 12 ] -=[You attack a Dwarf.]=- [5 hits]
< 806h/688H 291v/322V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: awful >
You snap into visibility.
[Damage: 16 ] A Dwarf is mortally wounded, and will die soon, if not aided.
A Dwarf's wound gushes blood all over the surrounding area.
You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!
A Dwarf stops chanting abruptly!
< 806h/688H 291v/322V Pos: standing >
<You stealthily position yourself behind a Dwarf, circling her.
< 806h/688H 291v/322V Pos: standing >
<A Dwarf suddenly stumbles, grasping at their neck as Yzari stands behind them grinning!
< 806h/688H 291v/322V Pos: standing >
<Yzari snaps into visibility.
Yzari stabs the heart of a Dwarf who falls to the ground clutching at the wound.
A Dwarf's barbed bull whip was completely destroyed by the massive blow!
A Dwarf's ghastly dragonscale pendant from Rift Valley Jungle was completely destroyed by the massive blow!
A Dwarf's polished scarlet ring [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.