<floating about head>a LARGE green ioun stone[216h 11m 13s]
<worn as a badge> a glass pyramid [44%]
<worn on head> the eladrin-bone crown of the obyriths [superior] (magic) (humming)
<worn on eyes> an all-seeing demonic eye (magic) [11%]
<worn in ear> a glowing jade earring (glowing) [88%]
<worn in ear> the earring of a MaDMaN of lesser defense [poor] made by Om (magic)
<worn on face> a white hot mask of living flame of endurance (glowing) [51%]
<worn around neck> a polished mithril gorget of Hammerhelm (magic) (illuminating) [87%]
<worn around neck> the collar of Infinite Flames (magic) (glowing) [84%]
<worn on body> a mysterious hooded white robe emitting black smoke (magic) [84%]
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn on back> a large leather backpack [78%]
<worn on tail> a tail ring of gilded sunpetals [superior] (magic) [17%]
<worn as quiver> the quiver of holding made by Rukkus (magic)
<worn about waist> a darkmail belt of sight [poor] made by Daweava (magic)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt> a demon skin book (magic) [39%]
<attached to belt> a tome of immeasurable knowledge [superior] (magic) (glowing) (humming) [71%]
<held as shield> the shield of the earthwyrm (magic)
<worn around wrist> a bracelet of finger bones [poor]
<worn around wrist> a bracelet of finger bones [superior] [82%]
<worn on hands> the cubes of protection (humming) [79%]
<worn on finger> a two-fingered gold band of focusing [superior] (magic) (glowing)
<worn on finger> a ring of constitution [superior] [89%]
<held> the globe of shadows (invis) (magic)[216h 11m 13s]
<worn on legs> a pair of blood-stained wyrm scale leggings (magic)
<worn on feet> a pair of clawed demon-hide moccasins
A giant beetle who is not far off to your south.
The bright quetzel who is not far off to your west.
An anaconda who is a brief walk away to your west.
A green centipede who is in the distance to your west.
< 743h/677H 175v/175V Pos: standing >
You quickly scan the area.
The white tiger who is close by to your north.
A giant beetle who is not far off to your south.
The bright quetzel who is not far off to your west.
An anaconda who is a brief walk away to your west.
An ugly catobelas who is rather far off to your west.
A green centipede who is in the distance to your west.
< 743h/677H 175v/175V Pos: standing >
Deep in the Rift Valley Jungle
The simple word 'darkness' has a new meaning here. Strange odors, mixtures
of the rot and decay of the jungle floor and the sweet smelling flowers that
dot even this gloomy area, add the scent and taste of mystery to the darkness.
Cries of animals seep through the humid air, some familiar, others so spine-
tingling that they reach down into one's soul and tickle at some primal,
unidentifiable fear. Though some vague light does reach the down this far
when the sun is at its highest, it simply creates more shades of darkness to
cloak the creatures that travel here. Bards sing tales of lost cities, and
great adventures in places like this, but the tales of this jungle are few, and
it is easy to see why, few are hearty enough to withstand a darkness such as
this.
Obvious exits: -North -East -South -West
A bright yellow bromeliard rests here.
Jarus the fourth, champion of Woodseer, keeps a careful watch.(Gold Aura)
< 743h/677H 173v/175V Pos: standing >
Deep in the Rift Valley Jungle
A patch of drying blood adds a coppery tang to the stagnant stench of the
rotting humus. Whatever creature left the blood here doesn't appear to have
put up much of a struggle, in fact there are no signs of a struggle at all.
Vine shrouded tree trunks of various types rise upward, stretching toward the
canopy that roofs in the jungle, blocking out all light. Several small
epiphytic flowers hang from the vines and trees, adding small splashes of color
to the darkness. Jungles are strange places, sometimes absorbing sound, other
times allowing it to echo through the moist air. This space seems quite
peaceful, yet the slowly drying blood suggests that a swift and merciless death
can pounce upon the unwary.
Obvious exits: -North -East -South -West
A spectacular quetzel patrols the canopy.
< 743h/677H 171v/175V Pos: standing >
A Stand of Orchids in the Rift Valley Jungle
The passing river to the northwest has created enough openings in the jungle
canopy that a whole new variety of jungle life can be viewed here. A large
rock here has prevented many of the large trees from taking root, allowing a
majestic stand of glowing purple orchids to take hold here and grow. The soft
flower petals seem to absorb light throughout the day and shed it at night,
keeping this area continually lit. The jungle continues in every direction.
Obvious exits: -North -East -South -West
A bullywug hunter prowls through the jungle.(Red Aura)
An anaconda rests here.(Red Aura)
< 743h/677H 169v/175V Pos: standing >
Along a River in the Rift Valley Jungle
Brightly colored flowers and thick plants line the edge of the river here.
It is spots like this one that are described in bard's tales, that is due to
the fact that few souls are brave enough to penetrate into the deeper darkness
of the jungle and view the mysterious plants and animals that live there. The
river to the north teams with life, providing both refuge and hunting ground to
many of the jungle beasts. Animals sneak quietly to the water's edge to drink,
always looking for the alligator or tiger that might want to make it a meal,
but both the hunters and the hunted must drink, and this is the most refreshing
place to do so.
Obvious exits: -North -East -South -West
A young catobelas wanders near the water.(Red Aura)
< 743h/677H 167v/175V Pos: standing >
Along a River in the Rift Valley Jungle
Slow moving water to the north and west generally flows south, but in such a
lazy manner it is hard to detect the current. The gap created by the river
allows far more light to hit the ground here than would be seen deeper into the
jungle, making it possible for many more plants to join in the battle for
sunshine. Huge numbers of jungle creatures come to the water to drink, bathe,
and simply cool themselves. The river becomes a meeting place of sorts, as
well as a fruitful hunting ground.
Obvious exits: -North -East -South -West
A large, dark green lizard sneaks through the canopy.
A dark green centipede flows across every obstacle.
< 743h/677H 167v/175V Pos: standing >
On a Slow-Moving River
A broad waterfall to the northwest sprays water over the entire area.
Though quite wide, the volume of water cascading over the steep rocks is
actually quite small, the jagged rocks of the cliff-face slap the water into a
fine mist that creates hundreds of beautiful rainbows during the daylight
hours. Alligators float along here in a distinctly lazy fashion, acting more
like hunters of convenience than the true predators they are. The river is
teaming with life here, jungle birds and animals flock to its shores to drink
its cooling water, or to feed on the thick plants that grow on its banks.
Like all places in the jungle, the peacefulness is deceiving, it is the
adventurer that succumbs to the illusion of calm and forgets caution that never
returns.
Obvious exits: -North -East -South -West
An albino salamander moves about cautiously.
A giant beetle forages for food.(Red Aura)
< 743h/677H 167v/175V Pos: standing >
On a Slow-Moving River
A small waterfall to the northwest sprays water out past the cliff which
thrusts it way in from the north to help feed this lazy river. In the distant
northeast there is another waterfall that also drops water in from the
mountains to feed the river, their combined waters meeting here as they begin
their lazy journey to the south. The water is slow-moving, and shallow enough
to swim, and even wade in places, but the river is by no means safe.
Alligators and other predators have also made this their refuge, as it is an
easy place to hunt.
Obvious exits: -North -East -South -West
< 743h/677H 166v/175V Pos: standing >
Near a River in the Rift Valley Jungle
The water that can be seen to the north and east through the drooping limbs
of the nearby trees flows slowly past heading in a generally southern
direction. Fish and alligators can be seen gliding gracefully through the
water. The water itself creates a bit of a break and allows more sunlight into
this part of the forest, allowing some strange bushes to grow here along with a
variety of vines and flowers. The deafening roar of the tremendous waterfall
that fills this river and drives it onward comes smashing in from the north.
Torrents of water bounce off the cliffs into a broad spray that can
occasionally be felt even this far away.
Obvious exits: -North -East -South -West
< 743h/677H 165v/175V Pos: standing >
Deep in the Rift Valley Jungle
The simple word 'darkness' has a new meaning here. Strange odors, mixtures
of the rot and decay of the jungle floor and the sweet smelling flowers that
dot even this gloomy area, add the scent and taste of mystery to the darkness.
Cries of animals seep through the humid air, some familiar, others so spine-
tingling that they reach down into one's soul and tickle at some primal,
unidentifiable fear. Though some vague light does reach the down this far
when the sun is at its highest, it simply creates more shades of darkness to
cloak the creatures that travel here. Bards sing tales of lost cities, and
great adventures in places like this, but the tales of this jungle are few, and
it is easy to see why, few are hearty enough to withstand a darkness such as
this.
Obvious exits: -North -East -South -West
An ophidian warrior slithers through the forest.(Red Aura)
< 743h/677H 163v/175V Pos: standing >
Deep in the Rift Valley Jungle
In some nearby spots the jungle canopy lets through enough light to grow
some spectacular plants, here though, the plants rely on those above them to
supply them with nutrients. Several large bromeliards lie on the jungle floor
here, spreading their massive petals to create small pools of water that
provide life to many other creatures in the forest. Most of the creatures here
feed on the rotting leaves, branches, and fruit that have fallen from the
canopy above, others feed on each other or on the living trees themselves.
Yes, in the deep jungle even plants are parasites, and predators, in the combat
for survival no trick shall remain unused.
Obvious exits: -North -East -South -West
The skin of a tiger has been left here.
< 743h/677H 162v/175V Pos: standing >
Deep in the Rift Valley Jungle
For some reason sounds seem amplified in this spot. Cries of many animals,
as well as sounds of every-day village life cascade through the trees,
bouncing off the hardwood tree-trunks to create an almost peaceful feeling.
Sounds from throughout the jungle congregate here, chasing something
intangible in the darkness away and making travelers feel strangely at ease.
A small pile of stones has been created beside a tall imbuya tree, clearly set
here as some sort of marker. The jungle continues off into darkness in every
direction.
A soothing aura fills the area.
Obvious exits: -North -East -South -West
Someone has made a pile of stones here.
< 743h/677H 162v/175V Pos: standing >
Along a Fence in the Rift Valley Jungle
There might be more light in the swamp to the north, or there are at least
some lights that wink through the fence that blocks entry to it. The stench
of rotting vegetation hangs in the air here, as weighed down by the humidity
as every traveler foolish enough to wander this strange jungle. It is easy to
wonder how a jungle formed in this part of the world, yet difficult to find an
answer. Whatever calamity created this valley has kept it shrouded in
moisture and sweltering heat, giving life to a jungle full of strange plants
and beasts not seen anywhere else in the vast world of Duris. A fenced-in
swamp lies to the north and a dark jungle continues in every other direction
Obvious exits: -East -South -West
A large tapir roots through the humus for food.
There are residual brain waves in the area.
< 743h/677H 161v/175V Pos: standing >
Along a Fence in the Rift Valley Jungle
There might be more light in the swamp to the north, or there are at least
some lights that wink through the fence that blocks entry to it. The stench
of rotting vegetation hangs in the air here, as weighed down by the humidity
as every traveler foolish enough to wander this strange jungle. It is easy to
wonder how a jungle formed in this part of the world, yet difficult to find an
answer. Whatever calamity created this valley has kept it shrouded in
moisture and sweltering heat, giving life to a jungle full of strange plants
and beasts not seen anywhere else in the vast world of Duris. A fenced-in
swamp lies to the north and a dark jungle continues in every other direction
Obvious exits: -East -South -West
< 743h/677H 160v/175V Pos: standing >
You quickly scan the area.
A large tapir who is close by to your east.
< 743h/677H 163v/175V Pos: standing >
You quickly scan the area.
A large tapir who is close by to your east.
An ophidian warrior who is rather far off to your east.
A red quetzel who is close by to your south.
An anaconda who is a brief walk away to your south.
A striped tiger who is rather far off to your south.
The durian cat who is close by to your west.
< 743h/677H 164v/175V Pos: standing >
You quickly scan the area.
An ophidian warrior who is rather far off to your east.
A red quetzel who is close by to your south.
An anaconda who is a brief walk away to your south.
< 743h/677H 165v/175V Pos: standing >
Deep in the Rift Valley Jungle
One of the few free-growing jodani trees stands here, thrusting its long
trunk upward to stretch its branches in the sunlight. Jodani wood is one of
the finest woods in the world for creating almost anything. It is easy to
work, withstands the elements, and has its own magical qualities to add to the
simple, elegant beauty of the red-hued wood it produces. This tree, like all
those in the jungle, is wrapped in vines that use it to climb into the sunlight
so high above the ground. These vines provide a way to climb up the tree into
its higher branches to study the animals of the forest canopy.
Obvious exits: -North -East -South -West -Up
A red quetzel darts through the canopy.
< 743h/677H 165v/175V Pos: standing >
You quickly scan the area.
A vicious grison who is close by to your east.
A wild boar who is close by to your east.
A vampire orchid who is not far off to your east.
An anaconda who is not far off to your south.
A striped tiger who is a brief walk away to your south.
A red snake who is in the distance to your south.
A red quetzel who is rather far off to your west.
A bullywug sentinel who is in the distance to your west.
A giant alligator who is not far off above you.
A wild boar who is a brief walk away above you.
The bright quetzel who is a brief walk away above you.
A wild boar who is rather far off above you.
< 743h/677H 165v/175V Pos: standing >
Deep in the Rift Valley Jungle
A large swampy area can be made out to the north and east, it appears to be
fenced in though. The darkness here is so pervasive that any detail is
difficult to make out. Torches and lanterns have little effect on the
darkness, simply pushing it back a bit so that the forest can be studied more
closely. Twisted roots line the the ground, creating odd humps and
depressions underneath the thick humus that lines the ground. The bones from
several small corpses lie shattered here, so broken that the creature or
creatures they once belonged to can't even be identified.
Obvious exits: -North -East -South -West
A twisting vine climbs to the canopy on nearby trees.
< 742h/677H 170v/175V Pos: standing >
Deep in the Rift Valley Jungle
A dense canopy created by the treetops high above lets very little, if any
light down to the jungle floor, making it relatively easy to travel through.
Dense jungle growth described in bard's tales is really only at the edges of
the jungle, where light can pass through to the ground. It is clear that the
fancy bards that sing such tales have never truly experienced the deep jungle.
Tree trunks stretch into the heavens, as do various lianas and vines that cling
to them as they make their own way upward. Various parasitic flowers cling to
the lianas and tree trunks adding color for those actually able to see in this
paralyzing darkness.
Obvious exits: -North -East -South -West
< 742h/677H 170v/175V Pos: standing >
You quickly scan the area.
The durian cat who is not far off to your north.
The halfling bard who is close by to your west.
A red snake who is close by to your west.
The kenku adventurer who is in the distance to your west.
< 742h/677H 171v/175V Pos: standing >
Deep in the Rift Valley Jungle
A massive ebonwood, surrounded by strangling liana's stands here, thrusting
its way toward the heavens. The vines are wrapped so closely around its trunk
they provide a means to climb up its straight trunk to the canopy high above.
Despite the lack of light a variety of fungi have found the ability to grow
here, as well as some parasitic flowers, and their bright colors add life to
the darkness that seems to encompass everything.
Obvious exits: -North -East -South -West -Up
A tiny red flower adds color to the jungle.
< 742h/677H 172v/175V Pos: standing >
You quickly scan the area.
The durian cat who is a brief walk away to your north.
An anaconda who is close by to your east.
A bullywug scout who is not far off to your east.
A young couatl who is rather far off to your east.
A fire beetle who is in the distance to your east.
A giant alligator who is not far off to your west.
A yellow vampire vine who is rather far off to your west.
A purple vampire vine who is rather far off to your west.
A purple vampire vine who is rather far off to your west.
A brightly colored parrot who is in the distance to your west.
< 742h/677H 173v/175V Pos: standing >
Deep in the Rift Valley Jungle
A dense canopy created by the treetops high above lets very little, if any
light down to the jungle floor, making it relatively easy to travel through.
Dense jungle growth described in bard's tales is really only at the edges of
the jungle, where light can pass through to the ground. It is clear that the
fancy bards that sing such tales have never truly experienced the deep jungle.
Tree trunks stretch into the heavens, as do various lianas and vines that cling
to them as they make their own way upward. Various parasitic flowers cling to
the lianas and tree trunks adding color for those actually able to see in this
paralyzing darkness.
Obvious exits: -North -East -South -West
< 742h/677H 173v/175V Pos: standing >
Deep in the Rift Valley Jungle
A large swampy area can be made out to the north and east, it appears to be
fenced in though. The darkness here is so pervasive that any detail is
difficult to make out. Torches and lanterns have little effect on the
darkness, simply pushing it back a bit so that the forest can be studied more
closely. Twisted roots line the the ground, creating odd humps and
depressions underneath the thick humus that lines the ground. The bones from
several small corpses lie shattered here, so broken that the creature or
creatures they once belonged to can't even be identified.
Obvious exits: -North -East -South -West
A twisting vine climbs to the canopy on nearby trees.
< 742h/677H 171v/175V Pos: standing >
Deep in the Rift Valley Jungle
One of the few free-growing jodani trees stands here, thrusting its long
trunk upward to stretch its branches in the sunlight. Jodani wood is one of
the finest woods in the world for creating almost anything. It is easy to
work, withstands the elements, and has its own magical qualities to add to the
simple, elegant beauty of the red-hued wood it produces. This tree, like all
those in the jungle, is wrapped in vines that use it to climb into the sunlight
so high above the ground. These vines provide a way to climb up the tree into
its higher branches to study the animals of the forest canopy.
Obvious exits: -North -East -South -West -Up
< 742h/677H 169v/175V Pos: standing >
Deep in the Rift Valley Jungle
The simple word 'darkness' has a new meaning here. Strange odors, mixtures
of the rot and decay of the jungle floor and the sweet smelling flowers that
dot even this gloomy area, add the scent and taste of mystery to the darkness.
Cries of animals seep through the humid air, some familiar, others so spine-
tingling that they reach down into one's soul and tickle at some primal,
unidentifiable fear. Though some vague light does reach the down this far
when the sun is at its highest, it simply creates more shades of darkness to
cloak the creatures that travel here. Bards sing tales of lost cities, and
great adventures in places like this, but the tales of this jungle are few, and
it is easy to see why, few are hearty enough to withstand a darkness such as
this.
Obvious exits: -North -East -South -West
A vicious grison gets ready to attack.(Red Aura)
A wild boar roots through the humus searching for food.
< 742h/677H 167v/175V Pos: standing >
Deep in the Rift Valley Jungle
A dense canopy created by the treetops high above lets very little, if any
light down to the jungle floor, making it relatively easy to travel through.
Dense jungle growth described in bard's tales is really only at the edges of
the jungle, where light can pass through to the ground. It is clear that the
fancy bards that sing such tales have never truly experienced the deep jungle.
Tree trunks stretch into the heavens, as do various lianas and vines that cling
to them as they make their own way upward. Various parasitic flowers cling to
the lianas and tree trunks adding color for those actually able to see in this
paralyzing darkness.
Obvious exits: -North -East -South -West
A yellow orchid hangs from a thin vine.(Red Aura)
< 742h/677H 166v/175V Pos: standing >
Deep in the Rift Valley Jungle
A thin mahogany stands here, its gnarled roots outsizing its trunk by at
least four times. It, as well as the thin brown basarola near it, provides
support for several parasitic ferns and flowers that seem quite content to
survive here in the dank darkness. The ferns and flowers add an acrid tang to
the air that only heightens the stench of the decaying humus that pads the
jungle floor. The humus has been stirred up by some creature either digging
for food or creating a burrow, and the exposed dirt shows the wriggling tracks
of small maggots and millipedes.
Obvious exits: -North -East -South -West -Down
(Q)An enraged elven scout stalks the jungle.(Gold Aura)
< 742h/677H 165v/175V Pos: standing >
Deep in the Rift Valley Jungle
A dense canopy created by the treetops high above lets very little, if any
light down to the jungle floor, making it relatively easy to travel through.
Dense jungle growth described in bard's tales is really only at the edges of
the jungle, where light can pass through to the ground. It is clear that the
fancy bards that sing such tales have never truly experienced the deep jungle.
Tree trunks stretch into the heavens, as do various lianas and vines that cling
to them as they make their own way upward. Various parasitic flowers cling to
the lianas and tree trunks adding color for those actually able to see in this
paralyzing darkness.
Obvious exits: -North -East -South -West
A large azurian eats bark as it marches across the jungle floor.
< 742h/677H 164v/175V Pos: standing >
Near a River the Rift Valley Jungle
A wide river to the east creates a bit of a break in the vegetation to allow
more sunlight to reach the ground here. This is clearly a spot where many of
the jungle animals come to drink, and hunt. As the river heads further south
it appears to narrow and drop into some sort of gorge. A massive volcano can
be seen further to the west, towering over even the jungle trees on the far
shore of the river. Plumes of steam or smoke can be seen rising up from it,
but it is quite far away. The jungle continues to the north, south and west,
and a slow moving river can be waded into to the east.
Obvious exits: -North -East -South -West
< 742h/677H 163v/175V Pos: standing >
On a Slow-Moving River
The river swirls slowly here has it is slowly pushed further east by the
rocks and jungle that surround it here. Mist from the waterfalls that can be
seen to the north extends even this far, casting hundreds of tiny rainbows when
the light is right, and cooling the area down a bit. Creatures of the jungle,
and those of the river, meet here in these shallow waters, and often with
uncomfortable results. Both large and small fish can be seen swimming in the
waters, but it is the huge alligators and the dreaded, but small, red piranha
that make these waters their feeding grounds.
Obvious exits: -North -East -South -West
A troll stalks through the jungle.(Red Aura)
< 742h/677H 162v/175V Pos: standing >
Above a Deep Gorge
The river, though still slow and lazy here, takes an abrupt dive downward to
the south, plunging into a narrow gorge in a white froth. Eddies of water pull
back and forth toward the lip of the waterfall as the water tries to overcome
the large granite mound that impedes it. Once the water makes it into the
gorge it gains a life of its own, charging steadily downward as the gorge
continues to deepen and narrow to the south. The high vantage point here
reveals that the river ends at the southern cliffs in the distance where it
must flow into some sort of underground cavern
Obvious exits: -North -East -West -Down
< 742h/677H 161v/175V Pos: standing >
Along a River in the Rift Valley Jungle
The wide river to the west makes a sudden change, flowing over a large
granite overhang into the beginning of a deep gorge where the river narrows and
drops down so fast that water froths and churns. Further to the south the
jungle vegetation has grown out into the ravine so far that plants hang over
the edge to try to get more sunlight. Such thick vegetation makes it almost
impossible to see exactly where the edge of the ravine actually is.
Obvious exits: -North -East -South -West
< 742h/677H 159v/175V Pos: standing >
Deep in the Rift Valley Jungle
The simple word 'darkness' has a new meaning here. Strange odors, mixtures
of the rot and decay of the jungle floor and the sweet smelling flowers that
dot even this gloomy area, add the scent and taste of mystery to the darkness.
Cries of animals seep through the humid air, some familiar, others so spine-
tingling that they reach down into one's soul and tickle at some primal,
unidentifiable fear. Though some vague light does reach the down this far
when the sun is at its highest, it simply creates more shades of darkness to
cloak the creatures that travel here. Bards sing tales of lost cities, and
great adventures in places like this, but the tales of this jungle are few, and
it is easy to see why, few are hearty enough to withstand a darkness such as
this.
Obvious exits: -North -East -South -West
An eagle with a bright red head patrols the canopy.(Red Aura)
< 742h/677H 158v/175V Pos: standing >
Deep in the Rift Valley Jungle
One of the few free-growing jodani trees stands here, thrusting its long
trunk upward to stretch its branches in the sunlight. Jodani wood is one of
the finest woods in the world for creating almost anything. It is easy to
work, withstands the elements, and has its own magical qualities to add to the
simple, elegant beauty of the red-hued wood it produces. This tree, like all
those in the jungle, is wrapped in vines that use it to climb into the sunlight
so high above the ground. These vines provide a way to climb up the tree into
its higher branches to study the animals of the forest canopy.
Obvious exits: -North -East -South -West -Up
< 742h/677H 157v/175V Pos: standing >
Deep in the Rift Valley Jungle
In some nearby spots the jungle canopy lets through enough light to grow
some spectacular plants, here though, the plants rely on those above them to
supply them with nutrients. Several large bromeliards lie on the jungle floor
here, spreading their massive petals to create small pools of water that
provide life to many other creatures in the forest. Most of the creatures here
feed on the rotting leaves, branches, and fruit that have fallen from the
canopy above, others feed on each other or on the living trees themselves.
Yes, in the deep jungle even plants are parasites, and predators, in the combat
for survival no trick shall remain unused.
Obvious exits: -North -East -South -West
A gluka flower chain winds around the base of a tree.
A spectacular quetzel patrols the canopy.
< 742h/677H 156v/175V Pos: standing >
Deep in the Rift Valley Jungle
Soggy quicksand sucks at all that pass this point in the jungle, slowing
them for any predator swift enough to take advantage of their situation.
Fortunately, there is some solid ground a few feet below the surface of the
quicksand allowing travelers to slog their way through it until they reach
higher ground. Small creatures caught in the quicksand are doomed, and larger
ones simple become easier bait for predators as they attempt to climb out of
the quicksand.
Obvious exits: -North -East -South -West
< 742h/677H 155v/175V Pos: standing >
Deep in the Rift Valley Jungle
Jagged cliffs to the east make any travel in that direction unthinkable, and
the stench and oppressive humidity of the jungle as it extends in every other
direction makes any adventurer wonder why they are here in the first place.
The only flowers that can be seen here are small epiphytic plants that hang off
the sides of the tall tree trunks. Though these few flowers are quite
beautiful, they do nothing to alleviate the overpowering aroma of the rotting
humus that lines the jungle floor.
Obvious exits: -North -South -West
< 742h/677H 154v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 742h/677H 155v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 742h/677H 155v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 742h/677H 156v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 742h/677H 157v/175V Pos: standing >
Deep in the Rift Valley Jungle
Small cave-like openings can be seen in the rough walls of the cliff to the
east, but they are far too small to house anything very large. Thick vines
cling to the rocks, as well as the many trees that stand here. Even strong,
magical lights can't provide enough illumination to get a good estimate of how
high up the lower canopy of the jungle really is. It is clear however, that
the canopy gathers all the light that hits it, refusing to let even a shred of
light penetrate to the darkness below.
Obvious exits: -North -South -West
A giant beetle forages for food.(Red Aura)
< 742h/677H 158v/175V Pos: standing >
Deep in the Rift Valley Jungle
The jagged cliffs that enclose this strange valley run along the south and
west, closing off all passage. Despite the gloom, a wide variety of plants and
fungi have found a way to grow down here on the jungle floor, most are small
though, and subsist on the life juices of the trees and vines that have found a
way to reach upward to the life-giving sunlight. The small flowers and
mushrooms that dot the exposed roots and trunks of the trees here add bright
splashes of color to the otherwise colorless world beneath the jungle canopy
above. Where there are plants there are animals, from tiny poisonous frogs to
massive tigers, and insects that vary from tiny gnats to unspeakable freaks of
nature and magic. The jungle continues to the north and west.
Obvious exits: -North -West -Up
< 742h/677H 157v/175V Pos: standing >
A Steep Path
The narrow path is nothing more than a few hand and foot-holds spaced
on the sheer face of the cliff. Vines reach up from the jungle below and
some even hang down from the canopy that is still just above. The sounds
and smell of the humid jungle penetrate the air, and moisture clings to
the slippery stone face of the cliff making the climb treacherous.
Obvious exits: -Up -Down
< 742h/677H 160v/175V Pos: standing >
Even With the Canopy
The slippery hand-holds meet the canopy here, exposed to the sunlight
and colors that are normally held in the darkness and gloom of the jungle.
Moisture clings to the sheer face of the cliff making climbing dangerous.
Birds and other creatures can be seen darting through the canopy, and the
echoing cries of both the hunted and the hunters can be heard slicing
through the moist air below.
Obvious exits: -Up -Down
< 742h/677H 155v/175V Pos: standing >
A Slippery Cliff Face
Cloying, warm, humid air rises up from below to cling to the sheer
stone of the cliff face. The way down to the jungle is treacherous, but
the view is beautiful to behold. The jungle canopy below stretches to the
north and west, dotted with flowers of all colors and varieties. The
hand-holds continue both up and down, but the climb is one for fools.
Obvious exits: -Up -Down
There are residual brain waves in the area.
< 742h/677H 150v/175V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
A Slippery Cliff Face
Cloying, warm, humid air rises up from below to cling to the sheer
stone of the cliff face. The way down to the jungle is treacherous, but
the view is beautiful to behold. The jungle canopy below stretches to the
north and west, dotted with flowers of all colors and varieties. The
hand-holds continue both up and down, but the climb is one for fools.
Obvious exits: -Up -Down
< 741h/677H 144v/175V Pos: standing >
A Slippery Cliff Face
Cloying, warm, humid air rises up from below to cling to the sheer
stone of the cliff face. The way down to the jungle is treacherous, but
the view is beautiful to behold. The jungle canopy below stretches to the
north and west, dotted with flowers of all colors and varieties. The
hand-holds continue both up and down, but the climb is one for fools.
Obvious exits: -Up -Down
A large azurian eats bark as it marches across the jungle floor.
< 741h/677H 139v/175V Pos: standing >
A Slippery Cliff Face
Cloying, warm, humid air rises up from below to cling to the sheer
stone of the cliff face. The way down to the jungle is treacherous, but
the view is beautiful to behold. The jungle canopy below stretches to the
north and west, dotted with flowers of all colors and varieties. The
hand-holds continue both up and down, but the climb is one for fools.
Obvious exits: -Up -Down
A large jungle squirrel chitters about.
< 741h/677H 134v/175V Pos: standing >
Above a Verdant Jungle
The deep Rift Valley Jungle lies far below, its deep green canopy
spotted with tiny spots of brilliant color. There are hand-holds in the
face of the cliff that head downward out of sight and a narrow trail leads
off to the south.
Obvious exits: -East -South -Down
< 741h/677H 129v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 130v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 131v/175V Pos: standing >
Along a Mountain Trail
The mountain trail continues along here.
At first, the trail is nothing more than a
small ledge above the valley, but then it turns
into a full path that leads towards the north
east. The trail looks rarely used.
Obvious exits: -East -West
There are residual brain waves in the area.
< 741h/677H 131v/175V Pos: standing >
Along a Mountain Trail
The mountain trail continues along here.
At first, the trail is nothing more than a
small ledge above the valley, but then it turns
into a full path that leads towards the north
east. The trail looks rarely used.
Obvious exits: -West -Northeast
Fresh blood covers everything in the area.
The corpse of a durian whip snake is lying here.
< 741h/677H 128v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 129v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 130v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 130v/175V Pos: standing >
Along a Mountain Trail
The mountain trail continues along here.
At first, the trail is nothing more than a
small ledge above the valley, but then it turns
into a full path that leads towards the north
east. The trail looks rarely used.
Obvious exits: -North -Southwest
A stony quiren flies through the jungle.
< 741h/677H 128v/175V Pos: standing >
Along a Mountain Trail
The mountain trail continues along here.
At first, the trail is nothing more than a
small ledge above the valley, but then it turns
into a full path that leads towards the north
east. The trail looks rarely used.
Obvious exits: -East -South
< 741h/677H 127v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 128v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 129v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 741h/677H 129v/175V Pos: standing >
**^MMMM^^
***^^MMM^..
***^MMMM^^...
^^^MMMM^^....
^^^MM^@P.....
^^MMM^^...^..
^MMM^^^......
MMM^^......
^^^.....^
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
A vicious sand viper slithers through the desert sands.(Red Aura)
< 741h/677H 128v/175V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 741h/677H 129v/175V Pos: standing >
*^^MMM^^.
**^MMMM^...
**^MMMM^^....
^^MMMM^^.....
^^MM^M@......
^MMM^^...^...
MMM^^^.......
MM^^......M
^^.....^M
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
A Human (medium) stands in mid-air here.(Gold Aura)
< 741h/677H 128v/175V Pos: standing >
**^MMMM^^
**^^MMM^^..
***^MMMM^....
**^MMMM^^....
^^MMMM@^.....
^^MM^MP......
^MMM^^...^...
MM^^^......
M^^......
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 127v/175V Pos: standing >
*^MMMM^^.
*^^MMM^^...
**^MMMM^....^
*^MMMM^^....^
^MMMM^@......
^MM^M^.......
MMM^^...^...^
M^^^P......
^^......M
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 127v/175V Pos: standing >
You failed.
< 741h/677H 135v/175V Pos: standing >
^^MMM^^..
*^MMMM^....
*^MMMM^^....^
^MMMM^^......
^MM^M^@......
MMM^^...^...^
MM^^^.......^
M^^......MM
^.....^MM
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 134v/175V Pos: standing >
^MMMM^...
^MMMM^^....
^MMMM^^......
^MM^M^.......
MMM^^.@.^...^
MM^^^.......^
MM^^......MM^
^^.....^MMM
....M.^MM
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 133v/175V Pos: standing >
MMMM^^...
MMMM^^.....
^MM^M^.......
MMM^^...^...^
MM^^^.@.....^
MM^^......MM^
^^^.....^MMM^
^....M.^MMM
......^M.
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 133v/175V Pos: standing >
MMM^^....
MM^M^......
MMM^^...^...^
MM^^^.......^
MM^^..@...MM^
^^^.....^MMM^
^^....M.^MMM.
.......^M.^
.P^..^MM^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 131v/175V Pos: standing >
M^M^.....
MM^^...^...
MM^^^.......^
MM^^......MM^
^^^...@.^MMM^
^^....M.^MMM.
^.......^M.^.
..P^..^MM^.
....^^MM^
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 130v/175V Pos: standing >
MM^M^....
MMM^^...^..
MMM^^^.......
MMM^^......MM
M^^^..@..^MMM
M^^....M.^MMM
^^.......^M.^
...P^..^MM^
.....^^MM
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 129v/175V Pos: standing >
^MM^M^...
^MMM^^...^.
^MMM^^^......
MMMM^^......M
MM^^^.@...^MM
MM^^....M.^MM
M^^.......^M.
^...P^..^MM
......^^M
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 128v/175V Pos: standing >
MMM^^...^
MMM^^^.....
MMMM^^......M
MM^^^.....^MM
MM^^..@.M.^MM
M^^.......^M.
^^...P^..^MM^
.......^^MM
..^....^M
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 741h/677H 128v/175V Pos: standing >
MM^^^....
MMM^^......
MM^^^.....^MM
MM^^....M.^MM
M^^...@...^M.
^^...P^..^MM^
^.......^^MM^
...^....^MM
^.....^.M
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
< 740h/677H 127v/175V Pos: standing >
MM^^.....
M^^^.....^M
MM^^....M.^MM
M^^.......^M.
^^...P@..^MM^
^.......^^MM^
....^....^MM^
.^.....^.M^
.......MM
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
< 740h/677H 127v/175V Pos: standing >
MMM^^....
MM^^^.....^
MMM^^....M.^M
MM^^.......^M
M^^...@^..^MM
^^.......^^MM
^....^....^MM
..^.....^.M
........M
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A Human (medium) stands in mid-air here, fighting a sand spider.(Gold Aura)
A sand spider stands, floating here, fighting a Human.(Red Aura)
There are residual brain waves in the area.
< 740h/677H 126v/175V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
A Human starts casting an offensive spell.
< 740h/677H 128v/175V Pos: standing >
You complete your spell...
[Damage: 117 ] You drain a Human of some of his energy.
< 744h/677H 129v/175V Pos: standing >
You start chanting...
You snap into visibility.
< 744h/677H 133v/175V Pos: standing >
You complete your spell...
[Damage: 99 ] You drain a Human of some of his energy.
A Human is stunned!
< 744h/677H 136v/175V Pos: standing >
A Human stops invoking abruptly!
A sand spider misses a Human.
A sand spider misses a Human.
You start chanting...
You snap into visibility.
< 744h/677H 139v/175V Pos: standing >
You complete your spell...
[Damage: 105 ] A Human crumples as you kill him by draining his energy.
A Human is dead! R.I.P.
You receive your share of experience.