<worn as a badge> an emblem of Shanatar royalty [superior] (magic)
<worn on head> the spiked crown of mental resistance of endurance [58%]
<worn on eyes> the black eyepiece of Menzellon [superior] [69%]
<worn in ear> the earring of a MaDMaN of gas defense [poor] made by Om (magic) [40%]
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> the mask of wildmagic[175h 0m 32s]
<worn around neck> the necklace of the icecrag royalty of acid defense [superior] made by Daweava (magic) [77%]
<worn around neck> a cloak of dragons made by Daweava (magic) (glowing) [62%]
<worn on body> Purge, the blood thirsty platemail [59%]
<worn about body> a curtain of elemental fire (magic) (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of gas defense [superior] made by Daweava (magic) (glowing) [71%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [87%]
<worn on arms> sleeves of gold dragonskin [poor] (magic)
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of finger bones [poor]
<worn around wrist> a bracelet of influence (magic) [61%]
<worn on hands> the cubes of protection of greater power (humming) [39%]
<worn on finger> a gleaming platinum ring [poor] (magic)
<worn on finger> a gleaming platinum ring [poor] (magic)
<primary weapon> a lightning rod composed of pure magic (magic) (glowing)[191h 52m 43s]
<worn on legs> some bright blue leg plates of cold protection [superior] made by Belcon [80%]
<worn on feet> some high boots of the night elves (magic)
< 827h/1011H 142v/178V Pos: standing >
Casting: ether warp
< 827h/1011H 143v/178V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.
The Waiting Hall
Obvious exits: -E -S -W -SW -SE
A few drops of fresh blood are scattered around the area.
You sense a lifeform nearby.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 828h/1011H 144v/178V Pos: standing >
The Waiting Hall
Obvious exits: -E -S -W -SW -SE
A few drops of fresh blood are scattered around the area.
You sense a lifeform nearby.
< 828h/1011H 148v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -S -W -NW -SW -NE -SE
< 828h/1011H 148v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -S -W -NW -SW -NE -SE
< 829h/1011H 148v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -S -W -NW -SW -NE -SE
< 829h/1011H 147v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -W -NW -NE
The corpse of Fosedi the palace healer is lying here.
< 829h/1011H 146v/178V Pos: standing >
Saving Vub.
< 829h/1011H 149v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 829h/1011H 151v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 830h/1011H 152v/178V Pos: standing >
Your blood splatters as it hits the ground.
< 820h/1011H 155v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -SW -NE
< 820h/1011H 155v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 820h/1011H 156v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/1011H 158v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/1011H 159v/178V Pos: standing >
There is too much adrenaline pumping through your body right now.
< 822h/1011H 166v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -SW -NE
< 822h/1011H 171v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 822h/1011H 172v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 823h/1011H 174v/178V Pos: standing >
Your wound gushes blood all over the surrounding area.
< 811h/1011H 175v/178V Pos: standing >
The Blue Room
Obvious exits: -NE
< 811h/1011H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 811h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 811h/1011H 177v/178V Pos: standing >
You begin to hold your breath...
Alas, you cannot go that way. . . .
< 811h/1011H 178v/178V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.
< 811h/1011H 178v/178V Pos: standing >
You begin to focus your will...
< 811h/1011H 178v/178V Pos: standing >
Casting: ether warp *
< 811h/1011H 178v/178V Pos: standing >
Your wound gushes blood all over the surrounding area.
< 803h/1011H 178v/178V Pos: standing >
Casting: ether warp
< 803h/1011H 178v/178V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Blue Room
Obvious exits: -NE
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 803h/1011H 178v/178V Pos: standing >
The Blue Room
Obvious exits: -NE
< 803h/1011H 178v/178V Pos: standing >
You stop following Laz.
Laz is no longer in your group.
< 803h/1011H 178v/178V Pos: standing >
You begin to focus your will...
< 803h/1011H 178v/178V Pos: standing >
Your blood splatters as it hits the ground.
< 790h/1011H 178v/178V Pos: standing >
Casting: ether warp *
< 790h/1011H 178v/178V Pos: standing >
< 790h/1011H 178v/178V Pos: standing >
Casting: ether warp
< 790h/1011H 178v/178V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
The Blue Room
Obvious exits: -NE
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 790h/1011H 178v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -SW -NE
Fresh blood covers everything in the area.
< 790h/1011H 176v/178V Pos: standing >
There is too much adrenaline pumping through your body right now.
< 790h/1011H 176v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -W -NW -NE
Puddles of fresh blood cover the ground.
The corpse of Fosedi the palace healer is lying here.
There are residual brain waves in the area.
< 790h/1011H 174v/178V Pos: standing >
Your blood splatters as it hits the ground.
Alas, you cannot go that way. . . .
< 778h/1011H 175v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/1011H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/1011H 178v/178V Pos: standing >
The Waiting Hall
Obvious exits: -N -E -S -W -NW -NE
A large electrum sign demands your attention. (illuminating)
< 778h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 778h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 176v/178V Pos: standing >
The Lightning Hallway
Obvious exits: -N -E
< 779h/1011H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 175v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 177v/178V Pos: standing >
The Lightning Hallway
Obvious exits: -E -W
< 779h/1011H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 779h/1011H 177v/178V Pos: standing >
The Lightning Hallway
Obvious exits: -E -W
< 779h/1011H 176v/178V Pos: standing >
The Lightning Hallway
Obvious exits: -E -W
< 779h/1011H 175v/178V Pos: standing >
Your blood splatters as it hits the ground.
The Lightning Hallway
Obvious exits: -E -W
You see heavy oaken staff with some sort of runes on it. (humming)
< 770h/1011H 175v/178V Pos: standing >
Your heroic urges slowly fade away.
The Intersection of Two Hallways
Obvious exits: -E
< 739h/980H 177v/178V Pos: standing >
The Stone Archway
Obvious exits: -N -S -W
< 739h/980H 175v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 739h/980H 176v/178V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 739h/980H 177v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 761h/1002H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 761h/1002H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/1002H 177v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/1002H 177v/178V Pos: standing >
The Stone Archway
Obvious exits: -N -S -W
< 762h/1002H 175v/178V Pos: standing >
The Stone Archway
Obvious exits: -N
You sense a lifeform nearby.
< 762h/1002H 174v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/1002H 175v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 762h/1002H 176v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 763h/1002H 177v/178V Pos: standing >
Your wound gushes blood all over the surrounding area.
Your bleeding appears to have stopped.
Alas, you cannot go that way. . . .
< 755h/1002H 178v/178V Pos: standing >
The Stone Archway
Obvious exits: -N -S -W
< 755h/1002H 177v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 756h/1002H 176v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 756h/1002H 178v/178V Pos: standing >
< 756h/1002H 178v/178V Pos: standing >
There is too much adrenaline pumping through your body right now.
< 757h/1002H 178v/178V Pos: standing >
< 757h/1002H 178v/178V Pos: standing >
You begin to focus your will...
< 759h/1002H 178v/178V Pos: standing >
< 760h/1002H 178v/178V Pos: standing >
Casting: ether warp *
< 760h/1002H 178v/178V Pos: standing >
< 760h/1002H 178v/178V Pos: standing >
Casting: ether warp
< 761h/1002H 178v/178V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.
The Intersection of Two Hallways
Obvious exits: -E
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 761h/1002H 178v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 761h/1002H 178v/178V Pos: standing >
You begin to focus your will...
< 762h/1002H 178v/178V Pos: standing >
Casting: ether warp *
< 763h/1002H 178v/178V Pos: standing >
Casting: ether warp
< 763h/1002H 178v/178V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.
The Intersection of Two Hallways
Obvious exits: -E
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 764h/1002H 178v/178V Pos: standing >
< 764h/1002H 178v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 764h/1002H 178v/178V Pos: standing >
< 766h/1002H 178v/178V Pos: standing >
You begin to focus your will...
< 766h/1002H 178v/178V Pos: standing >
Casting: ether warp *
< 766h/1002H 178v/178V Pos: standing >
< 767h/1002H 178v/178V Pos: standing >
Casting: ether warp
< 767h/1002H 178v/178V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
Your body explodes into light.
The Intersection of Two Hallways
Obvious exits: -E
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 767h/1002H 178v/178V Pos: standing >
The Intersection of Two Hallways
Obvious exits: -E
< 768h/1002H 178v/178V Pos: standing >
You quickly scan the area.
You see nothing.
< 769h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 769h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 769h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 769h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 770h/1002H 178v/178V Pos: standing >
You begin to focus your will...
< 771h/1002H 178v/178V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
< 771h/1002H 178v/178V Pos: standing >
Casting: ectoplasmic form
< 771h/1002H 178v/178V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You shimmer, then fade from sight.
< 772h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 772h/1002H 178v/178V Pos: standing >
Pardon?
< 773h/1002H 178v/178V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Stone Archway
Obvious exits: -N -S -W
< 773h/1002H 178v/178V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
Strange... nothing happens.
< 775h/1002H 178v/178V Pos: standing >
< 776h/1002H 178v/178V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
levitate
*ultravision
shift_astral [too tired to use again]
shift_prime
*magic resistance
*dayblind
*vulnerable to sun
*astral affinity
*spacial focus
< 778h/1002H 178v/178V Pos: standing >
Saving Vub.
< 778h/1002H 178v/178V Pos: standing >
< 779h/1002H 178v/178V Pos: standing >
A Minotaur sneaks in from elsewhere.
A Minotaur enters from elsewhere.
A LARGE water elemental enters from elsewhere.
A Halfling enters from elsewhere.
A Thri-Kreen enters from elsewhere.
A Grey Elf enters from elsewhere.
A Gnome enters from elsewhere.
A Minotaur enters from elsewhere.
A Gnome enters from elsewhere.
A Thri-Kreen snaps into visibility.
< 779h/1002H 178v/178V Pos: standing >
A Minotaur snaps into visibility.
< 779h/1002H 178v/178V Pos: standing >
< 779h/1002H 178v/178V Pos: standing >
A Gnome starts casting an offensive spell.
< 779h/1002H 178v/178V Pos: standing >
You attempt to flee...
The Stone Archway
Obvious exits: -N -S -W
You flee eastward!
< 780h/1002H 148v/178V Pos: standing >
< 780h/1002H 149v/178V Pos: standing >
The Stone Archway
Obvious exits: -N -S
< 780h/1002H 150v/178V Pos: standing >
The Stone Archway
Obvious exits: -E -S
< 780h/1002H 150v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 780h/1002H 151v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 152v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 153v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 154v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 155v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 156v/178V Pos: standing >
The Stone Archway
Obvious exits: -E -W
The corpse of the grand knight of Fate is lying here.
< 781h/1002H 156v/178V Pos: standing >
The Stone Archway
Obvious exits: -S -W
< 781h/1002H 156v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 781h/1002H 157v/178V Pos: standing >
Autosaving...
Alas, you cannot go that way. . . .
< 782h/1002H 158v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 782h/1002H 160v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 782h/1002H 161v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 782h/1002H 162v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 782h/1002H 163v/178V Pos: standing >
The Red Hall
Obvious exits: -N -S -W
The corpse of the scaled basilisk is lying here.
< 782h/1002H 163v/178V Pos: standing >
The Audience Room
Obvious exits: -N -W
< 782h/1002H 163v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 783h/1002H 169v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 783h/1002H 170v/178V Pos: standing >
The Throne Room
Obvious exits: -N -E -SW
The corpse of Raxamus the King of Underworlds is lying here.
The corpse of Aleena is lying here.
A huge golden throne is carved into the wall here. (glowing) (illuminating)
A giant red dragon is chained here, his breath heating the furnace.(Red Aura)
< 783h/1002H 170v/178V Pos: standing >
Alas, you cannot go that way. . . .
< 784h/1002H 171v/178V Pos: standing >
Alas, you cannot go that way. . . .
A Minotaur sneaks in from the north.
A Dwarf sneaks in from the north.
A Minotaur enters from the north.
A LARGE water elemental enters from the north.
A Halfling enters from the north.
A Thri-Kreen enters from the north.
A Grey Elf enters from the north.
A Gnome enters from the north.
A LARGE water elemental sneaks in from the north.
A Minotaur enters from the north.
A Gnome enters from the north.
A Grey Elf suddenly attacks YOU!
You snap into visibility.
A Dwarf snaps into visibility.
[Damage: 2 ] A Dwarf ignites into black flames as she hits you!
[Damage: 1 ] A Dwarf is burned severely as she hits you!
[Damage: 1 ] A Dwarf ignites into black flames as she hits you!
[Damage: 1 ] A Dwarf is burned severely as she hits you!
A Minotaur snaps into visibility.
A Minotaur's attempt to bash you fails as he simply passes through you.
A Minotaur snaps into visibility.
Everything is blurry after a Minotaur's head came crashing into your skull.
OUCH! That really did HURT!
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
A Halfling disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 618h/1002H 173v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Halfling snaps into visibility.
A Halfling tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
A LARGE water elemental starts casting an offensive spell.
< 618h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A faint hum can be heard from the rod of Dispator carried by a Minotaur.
< 618h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 618h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A LARGE water elemental completes his spell...
A LARGE water elemental utters the word 'pawwzf'
A LARGE water elemental creates a hammer out of thin air that smashes into you!
< 537h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Minotaur charges and ends up on his face!
< 537h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH! That really did HURT!
< 407h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
A Dwarf snaps into visibility.
[Damage: 2 ] A Dwarf ignites into black flames as she hits you!
[Damage: 2 ] A Dwarf is burned severely as she hits you!
[Damage: 1 ] A Dwarf ignites into black flames as she hits you!
[Damage: 1 ] A Dwarf is burned severely as she hits you!
A Dwarf attacks you. [2 hits]
A LARGE water elemental starts casting an offensive spell.
A Halfling snaps into visibility.
A Halfling's attempt to trip you fails as he simply passes through you.
< 394h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
He THOUGHT his was going to hit you...
He THOUGHT his was going to hit you...
A Thri-Kreen's spiked mithril mace [superior] with a strange black stone was damaged from the massive blow!
A Thri-Kreen's spiked mithril mace [superior] with a strange black stone murmurs some strange incantations...
A Thri-Kreen's concussion blast rips into you, shattering your soul!
He THOUGHT his was going to hit you...
He THOUGHT his was going to hit you...
A Thri-Kreen attacks you. [6 hits]
A Minotaur snaps into visibility.
A Minotaur attacks you. [1 hits]
A Gnome starts casting an offensive spell.
< 288h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A LARGE water elemental completes his spell...
A LARGE water elemental utters the word 'pawwzf'
You resist the effects of a LARGE water elemental's spell!
< 288h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Grey Elf attacks you. [0 hits]
OUCH! a Dwarf suddenly appears behind you and makes a slashing motion at your throat!
< 288h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
You attack a Grey Elf. [0 hits]
< 288h/1002H 174v/178V Pos: standing >
< T: Vub TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH! That really did HURT!
You attempt to flee...
The Audience Room
Obvious exits: -N -W
You flee eastward!
< 158h/1002H 148v/178V Pos: standing >
Saving Vub.
< 158h/1002H 148v/178V Pos: standing >
You attempt to flee...
The Throne Room
Obvious exits: -N -E -SW
A few drops of fresh blood are scattered around the area.
The corpse of Raxamus the King of Underworlds is lying here.
The corpse of Aleena is lying here.
A huge golden throne is carved into the wall here. (glowing) (illuminating)
A Gnome (small) Duifu - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
*A Minotaur (large) Duifu - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Minotaur's head.
*A Halfling (small) Legionary of The Empire sits in mid-air here.
A LARGE water elemental is here, flowing like a living current.(Gold Aura)
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (small) Duifu - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
*A Thri-Kreen (small) Jiangjun - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
*A Halfling (small) Jiangjun - AnGEr Of The Honoured crouches in mid-air here.
A LARGE water elemental is here, flowing like a living current. (minion)
*A Minotaur (large) Duifu - AnGEr Of The Honoured sits in mid-air here.(Gold Aura)
*A Dwarf (medium) Duizhu - AnGEr Of The Honoured stands in mid-air here.(Red Aura)
A Minotaur (huge) MooLord - AnGEr Of The Honoured is lying in mid-air here.(Gold Aura)
A giant red dragon is chained here, his breath heating the furnace.(Red Aura)
You flee westward!
A LARGE water elemental starts casting an offensive spell.
A Grey Elf suddenly attacks YOU!
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's attack causes you to gush blood!
< 131h/1002H 90v/178V Pos: standing >
< T: Vub TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 131h/1002H 91v/178V Pos: standing >
< T: Vub TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Gnome sings a song so well you feel your pain and suffering ebbing away.
< 131h/1002H 91v/178V Pos: standing >
< T: Vub TP: sta TC: awful E: A Grey Elf sta EP: few scratches >
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back, RIP...