<floating about head>a dark yellow ioun stone[239h 57m 24s]
<worn as a badge> the mark of the saboteur made by Daweava
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> a dangling chain crucifix of health (glowing)
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming)
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn on body> the platemail of the DragonLord (magic)[239h 57m 24s]
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a small circular shield of blue flames
<attached to belt> an intricate hourglass running in reverse [superior] (invis) (magic)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale (magic)
<worn around wrist> the bracer of Uz's alliance of endurance
<worn around wrist> the bracer of Uz's alliance of negativity [superior] made by Rukkus [79%]
<worn on hands> a pair of hazy green gloves of dexterity (magic) (glowing)
<worn on finger> Zorobabi's circular stone ring of health
<worn on finger> Zorobabi's circular stone ring of agility
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[239h 57m 24s]
<worn on legs> greaves of cracked bluestone of wisdom (glowing)
<worn on feet> the boots of inertia (magic) (glowing)[239h 57m 24s]
< 1272h/1398H 127v/179V Pos: standing >
< 1273h/1398H 134v/179V Pos: standing >
< 1276h/1398H 145v/179V Pos: standing >
Nil slowly fades out of existence.
< 1279h/1398H 158v/179V Pos: standing >
< 1281h/1398H 168v/179V Pos: standing >
< 1283h/1398H 177v/179V Pos: standing >
Tiu slowly fades out of existence.
< 1285h/1398H 179v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1286h/1398H 179v/179V Pos: standing >
You peer inside the guildhall...
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
The corpse of an elite guard is lying here.
Nil La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a colossal djinn statue.(Red Aura)
A Minotaur (huge) MooLord - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
A Dwarf (medium) AnGEr Of The Honoured stands here.(holy)(Gold Aura)
*A Thri-Kreen (medium) AnGEr Of The Honoured sits in mid-air here.(Gold Aura)
A Grey Elf (medium) Aids - AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion)
A colossal djinn statue stands in mid-air here, fighting Nil.
A colossal onyx statue stands, spear at the ready!
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!
< 1287h/1398H 179v/179V Pos: standing >
You feel your skin harden to stone.
Laz slowly fades out of existence.
< 1288h/1398H 179v/179V Pos: standing >
< 1289h/1398H 179v/179V Pos: standing >
Laz sneaks in from elsewhere.
Militia forces muster to bolster the town's defenses against the invaders!!!
Laz drags the corpse of Golis along behind him.
< 1289h/1398H 179v/179V Pos: standing >
< 1297h/1398H 179v/179V Pos: standing >
Outside the Northern Gates
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of an Orc is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of a Mountain Dwarf is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of an elite guard is lying here.
The corpse of a Mountain Dwarf is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
< 1299h/1398H 179v/179V Pos: standing >
Bash who?
< 1299h/1398H 179v/179V Pos: standing >
Bash who?
< 1300h/1398H 179v/179V Pos: standing >
Bash who?
Laz tries to drag the corpse of Golis out of the room.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jov sneaks north.
Nazz leaves north.
You follow Laz.
The Road Leadings Away From Tharnadia
This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
An unnatural darkness fills this area.
Obvious exits: -North -South
Fresh blood covers everything in the area.
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Tiu sneaks in from the south.
Alarm bells sound, signalling an invasion!
Laz drags the corpse of Golis along behind him.
< 1300h/1398H 178v/179V Pos: standing >
Bash who?
< 1301h/1398H 178v/179V Pos: standing >
Bash who?
< 1302h/1398H 178v/179V Pos: standing >
< 1303h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A winged hellhound who is a brief walk away to your south.
A shady mercenary who is a brief walk away to your south.
< 1304h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Szin who is a brief walk away to your south.
A winged hellhound who is a brief walk away to your south.
A shady mercenary who is a brief walk away to your south.
< 1304h/1398H 178v/179V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your north.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Szin who is a brief walk away to your south.
A winged hellhound who is a brief walk away to your south.
A shady mercenary who is a brief walk away to your south.
Tiu tries to drag the corpse of Golis out of the room.
Tiu sneaks north.
< 1307h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
An elite highwayman who is rather far off to your north.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Szin who is a brief walk away to your south.
A winged hellhound who is a brief walk away to your south.
A shady mercenary who is a brief walk away to your south.
< 1308h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Szin who is a brief walk away to your south.
A shady mercenary who is a brief walk away to your south.
< 1312h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A shady mercenary who is a brief walk away to your south.
< 1313h/1398H 178v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
Nil who is close by to your south.
A large rat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A shady mercenary who is a brief walk away to your south.
Nil enters from the south.
Laz sneaks north.
Jov sneaks north.
Nazz leaves north.
Nil leaves north.
Alarm bells sound, signalling an invasion!
You follow Laz.
The Road Leading Away From Tharnadia
This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
The corpse of an Orc is lying here.
Fresh blood covers everything in the area.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1313h/1398H 176v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Nazz leaves south.
Alarm bells sound, signalling an invasion!
< 1314h/1398H 178v/179V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -North -South
The corpse of an Orc is lying here.
Fresh blood covers everything in the area.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
< 1315h/1398H 179v/179V Pos: standing >
Alarm bells sound, signalling an invasion!
Nazz enters from the south.
< 1316h/1398H 179v/179V Pos: standing >
Jov sneaks north.
Alarm bells sound, signalling an invasion!
Nazz leaves north.
< 1318h/1398H 179v/179V Pos: standing >
Tiu tries to drag the corpse of Golis out of the room.
Tiu sneaks north.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 1318h/1398H 179v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1321h/1398H 179v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1322h/1398H 179v/179V Pos: standing >
Nil leaves north.
You follow Laz.
The Road Leading Away From Tharnadia
This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
The corpse of an Orc is lying here.
A few drops of fresh blood are scattered around the area.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1323h/1398H 177v/179V Pos: standing >
Jov sneaks north.
Alarm bells sound, signalling an invasion!
Nazz leaves north.
Alarm bells sound, signalling an invasion!
< 1323h/1398H 177v/179V Pos: standing >
Laz starts casting a spell.
< 1326h/1398H 177v/179V Pos: standing >
Your group consists of ( 8/30):
( Head) 1240/1307 hit, 156/156 move Laz
(Front) Jov
(Front) Nazz
(Front) 1902/1902 hit, 229/229 move Tiu
(Front) Szin
(Front) a winged hellhound
(Front) 1329/1398 hit, 177/179 move Nib
(Front) 780/1003 hit, 256/258 move Nil
Tiu tries to drag the corpse of Golis out of the room.
Tiu sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1329h/1398H 177v/179V Pos: standing >
Laz stops chanting abruptly!
Experience till level: -683756485
< 1331h/1398H 177v/179V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1331h/1398H 177v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1332h/1398H 177v/179V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1332h/1398H 177v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
A large rat who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
Nazz who is in the distance to your south.
Jov who is in the distance to your south.
A shady mercenary who is in the distance to your south.
< 1335h/1398H 177v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
A large rat who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
Nazz who is in the distance to your south.
Jov who is in the distance to your south.
A shady mercenary who is in the distance to your south.
< 1335h/1398H 177v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
A large rat who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
Nazz who is in the distance to your south.
Jov who is in the distance to your south.
A shady mercenary who is in the distance to your south.
< 1336h/1398H 177v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1337h/1398H 177v/179V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
< 1338h/1398H 177v/179V Pos: standing >
You quickly scan the area.
Tiu who is close by to your north.
Jov who is a brief walk away to your south.
Nazz who is rather far off to your south.
A large rat who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A shady mercenary who is in the distance to your south.
< 1339h/1398H 177v/179V Pos: standing >
You quickly scan the area.
Tiu who is not far off to your north.
Jov who is a brief walk away to your south.
Nazz who is rather far off to your south.
A large rat who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A shady mercenary who is in the distance to your south.
< 1340h/1398H 177v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Nil leaves north.
Alarm bells sound, signalling an invasion!
You follow Laz.
The Road Leading Away From Tharnadia
This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1341h/1398H 175v/179V Pos: standing >
< 1341h/1398H 175v/179V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1342h/1398H 179v/179V Pos: standing >
Nazz enters from the south.
< 1343h/1398H 179v/179V Pos: standing >
Nazz leaves north.
< 1344h/1398H 179v/179V Pos: standing >
Nil leaves north.
You follow Laz.
MMM^**^.^
MMMM^***..^
M^**^*.^^.
**D****..
*@M**^**
^M+++++
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of an Orc is lying here.
[2] The corpse of A Town Guardian is lying here.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Nazz leaves north.
< 1344h/1398H 177v/179V Pos: standing >
Laz tries to drag the corpse of Golis out of the room.
Nil leaves north.
You follow Laz.
MMMM^*..M
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.
**@****..
*DM**^**
^+M++++
*M+*^*.
M^**M**
A Dark Forest with Tall Evergreens
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[2] The corpse of a Mountain Dwarf is lying here.
The corpse of a reddish colored squirrel is lying here.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Laz drags the corpse of Golis along behind him.
< 1345h/1398H 176v/179V Pos: standing >
< 1347h/1398H 179v/179V Pos: standing >
< 1354h/1398H 179v/179V Pos: standing >
< 1359h/1398H 179v/179V Pos: standing >
< 1363h/1398H 179v/179V Pos: standing >
Jov sneaks in from the south.
< 1370h/1398H 179v/179V Pos: standing >
Jov sneaks north.
< 1371h/1398H 179v/179V Pos: standing >
Laz starts casting a spell.
< 1375h/1398H 179v/179V Pos: standing >
Score information for Nib
Level: 56 Race: Orc Class: Anti-Paladin Warrior Sex: Male
Hit points: 1377(1398) Moves: 179(179)
Coins carried: 0 platinum 2 gold 8 silver 4 copper
Coins in bank: 35104 platinum 0 gold 0 silver 0 copper
Playing time: 32 days / 11 hours/ 8 minutes
Received data: 0.2728 MB this session.
Send data: 0.0041 MB this session.
Compression ratio: 87%
Title: La Resistance
Group Leader: Laz
Status: Standing.
Sanctuary Hellfire Negative Shielded
Epic points(total): 45186(135714) Current task: find runestone of The Elemental Groves
Epic Bonus: Epic Points Bonus (13.42%)
Frags: +28.94 Deaths: 56
Consenting: Laz
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Lightfooted
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 4822
Paladin auras: Battle Lust
Guarding: Laz
Active Spells:
--------------
stone skin (4 minutes)
battle ecstasy (22 minutes)
roar of heroes (2 minutes)
war cry (less than a minute remaining)
armor (14 minutes)
hellfire (3 minutes)
accelerated healing (22 minutes)
bless (8 minutes)
vitality (12 minutes)
< 1377h/1398H 179v/179V Pos: standing >
Score information for Nib
Level: 56 Race: Orc Class: Anti-Paladin Warrior Sex: Male
Hit points: 1380(1398) Moves: 179(179)
Coins carried: 0 platinum 2 gold 8 silver 4 copper
Coins in bank: 35104 platinum 0 gold 0 silver 0 copper
Playing time: 32 days / 11 hours/ 8 minutes
Received data: 0.2739 MB this session.
Send data: 0.0041 MB this session.
Compression ratio: 87%
Title: La Resistance
Group Leader: Laz
Status: Standing.
Sanctuary Hellfire Negative Shielded
Epic points(total): 45186(135714) Current task: find runestone of The Elemental Groves
Epic Bonus: Epic Points Bonus (13.42%)
Frags: +28.94 Deaths: 56
Consenting: Laz
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Fearless Lightfooted
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 4822
Paladin auras: Battle Lust
Guarding: Laz
Active Spells:
--------------
stone skin (4 minutes)
battle ecstasy (22 minutes)
roar of heroes (2 minutes)
war cry (less than a minute remaining)
armor (14 minutes)
hellfire (3 minutes)
accelerated healing (22 minutes)
bless (8 minutes)
vitality (12 minutes)
< 1380h/1398H 179v/179V Pos: standing >
Laz completes his spell...
Laz utters the words 'rzggzf candusgjfcandusqh'
< 1382h/1398H 179v/179V Pos: standing >
< 1383h/1398H 179v/179V Pos: standing >
< 1384h/1398H 179v/179V Pos: standing >
A Dwarf enters from the south.
Tiu suddenly attacks a Dwarf!
Tiu snaps into visibility.
Tiu strikes viciously at a Dwarf's wrist causing him to swing about madly.
Tiu's powerful slash strikes a Dwarf very hard.
Jov's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
< 1408h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1409h/1398H 179v/179V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1409h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1409h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1409h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1409h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
< 1409h/1398H 179v/179V Pos: standing >
A Dwarf lets off a rip-roaring fart! Clear the room! Gas explosion!
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Dwarf to the ground!
You dive at a Dwarf skewering him with your holy flamberge of the efreeti.
[Damage: 89 ]
< 1463h/1398H 179v/179V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
Nil snaps into visibility.
< 1463h/1398H 179v/179V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 22 ] -=[Your impressive slash strikes a Dwarf.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Dwarf.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Dwarf.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 104 ] -=[Your slash enshrouds a Dwarf in a mist of blood.]=-
[Damage: 23 ] -=[Your impressive slash strikes a Dwarf very hard.]=-
[Damage: 35 ] -=[Your powerful slash seriously wounds a Dwarf.]=-
< 1688h/1398H 179v/179V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Dwarf sit EP: awful >
Tiu surprises a Dwarf with a blow to his back, leaving him momentarily confused.
Tiu's slash seriously wounds a Dwarf.
As Tiu strikes a Dwarf, the power of Tiu's ancestors fill them with RAGE!
Tiu's fine slash seriously wounds a Dwarf.
Tiu's slash enshrouds a Dwarf in a mist of blood.
Tiu's slash grievously wounds a Dwarf.
Tiu misses a Dwarf.
A Dwarf is slashed into two by a master stroke performed by Tiu.
A Dwarf is dead! R.I.P.
You receive your share of experience.