You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 119v/119V Pos: standing >
Hint: Type "score" to get some information about your character.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
The Tower of the Sorcerer
Obvious exits: -D
A portal floats here, glowing with a miriad of vibrant colors.
Alanan, the great tharnadian sorcerer, stands here deep in thought.
< 30h/30H 119v/119V Pos: standing >
The Tower of the Conjurer
Obvious exits: -D
A portal floats here, glowing with a miriad of vibrant colors.
A grounds keeper is cleaning here, singing songs to Mielikki.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils.
< 30h/30H 119v/119V Pos: standing >
You quickly scan the area.
You see nothing.
< 30h/30H 119v/119V Pos: standing >
The Tower of the Sorcerer
Obvious exits: -D
A portal floats here, glowing with a miriad of vibrant colors.
Alanan, the great tharnadian sorcerer, stands here deep in thought.
< 30h/30H 119v/119V Pos: standing >
On a Spiral Staircase Up the Sorcerer's Tower
Obvious exits: -U -D
< 30h/30H 118v/119V Pos: standing >
On a Spiral Staircase Up the Sorcerer's Tower
Obvious exits: -U -D
< 30h/30H 117v/119V Pos: standing >
The Bottom of the Sorcerer's Tower Stairs
Obvious exits: -W -U
A portal floats here, glowing with a miriad of vibrant colors.
< 30h/30H 116v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 116v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 116v/119V Pos: standing >
Inside a Twisted Twilight Tower of Illusion
Obvious exits: -U
A mysterious glowing bookshelf rests upon the ground here.
A portal floats here, glowing with a miriad of vibrant colors.
Malrik, the master illusionist, stands here weaving his illusions.
< 30h/30H 116v/119V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 30h/30H 117v/119V Pos: standing >
The Entrance to the Great Park of Caer Tannad
Obvious exits: -S -W
< 30h/30H 119v/119V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -N -S -W -D
< 30h/30H 117v/119V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
< 30h/30H 115v/119V Pos: standing >
You quickly scan the area.
Kabanon, the prophet who is not far off below you.
< 30h/30H 115v/119V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
< 30h/30H 114v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 114v/119V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
A diminutive old man sits here, scribbling on some vellum.
< 30h/30H 112v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 113v/119V Pos: standing >
The Bottom of a Steep Rise up the Shr'nn Mesa
Obvious exits: -E -U
< 30h/30H 111v/119V Pos: standing >
A Landing on the Shr'nn Mesa
Obvious exits: -E -W
< 30h/30H 108v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 108v/119V Pos: standing >
A Landing in the Path up the Shr'nn Mesa
Obvious exits: -W -D
< 30h/30H 106v/119V Pos: standing >
A Steep Path up the Shr'nn Mesa
Obvious exits: -U -D
A squirrel is wandering around here.
< 30h/30H 104v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 104v/119V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -E -U
A tharnadian thief-hunter watches over the town streets intently.
< 30h/30H 103v/119V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -W -D
< 30h/30H 100v/119V Pos: standing >
Before a Rise in the Path up the Shr'nn Mesa
Obvious exits: -E -U
< 30h/30H 98v/119V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W
< 30h/30H 95v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 96v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 96v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 96v/119V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 30h/30H 94v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the walls.
A shady looking youth is standing here, eyeing you with a devious glance.
A woman is standing here, shopping about the town.
< 30h/30H 94v/119V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your east.
A stray cat who is close by to your east.
The shady youth who is not far off to your east.
A militia guard who is not far off to your east.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 30h/30H 94v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
< 30h/30H 93v/119V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'
< 30h/30H 93v/119V Pos: standing >
Hint: Things in your inventory weighing you down? Wearing or holding your containers may ease the load.
< 30h/30H 96v/119V Pos: standing >
A militia guard enters from the west.
< 30h/30H 97v/119V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
A militia guard who is close by to your east.
A woman who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 30h/30H 98v/119V Pos: standing >
A human merchant says in common 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 30h/30H 98v/119V Pos: standing >
A militia guard enters from the east.
< 30h/30H 99v/119V Pos: standing >
< 30h/30H 99v/119V Pos: standing >
You don't have that spell memorized.
< 30h/30H 100v/119V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
The shady youth who is close by to your west.
A woman who is close by to your west.
A militia guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 30h/30H 103v/119V Pos: standing >
But you aren't fighting anything!
< 30h/30H 103v/119V Pos: standing >
You sit down and relax.
< 30h/30H 104v/119V Pos: sitting >
You are currently memorizing the following spells:
9 seconds: ( 1st) magic missile
You can memorize no more spells.
You continue your study.
< 30h/30H 104v/119V Pos: sitting >
You start meditating...
< 30h/30H 105v/119V Pos: sitting >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'
< 30h/30H 113v/119V Pos: sitting >
Maybe you should get on your feet first?
< 30h/30H 119v/119V Pos: sitting >
Maybe you should get on your feet first?
< 30h/30H 119v/119V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 30h/30H 119v/119V Pos: sitting >
You clamber to your feet.
< 30h/30H 119v/119V Pos: standing >
A woman enters from the west.
< 30h/30H 119v/119V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 30h/30H 119v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
< 30h/30H 119v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A shady looking youth is standing here, eyeing you with a devious glance.
< 30h/30H 118v/119V Pos: standing >
You quickly scan the area.
A woman who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A human merchant who is close by to your east.
A stray cat who is close by to your east.
A peasant farmer who is close by to your west.
A militia guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 30h/30H 118v/119V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A peasant farmer is here from his farmstead, probably on business.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 30h/30H 117v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A shady looking youth is standing here, eyeing you with a devious glance.
< 30h/30H 116v/119V Pos: standing >
You start chanting...
< 30h/30H 117v/119V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a militia guard.
< 30h/30H 119v/119V Pos: standing >
The shady youth spits in your direction.
< 30h/30H 119v/119V Pos: standing >
A human merchant enters from the east.
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A woman is standing here, shopping about the town.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
< 30h/30H 118v/119V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
< 30h/30H 117v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 117v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 117v/119V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 30h/30H 116v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
< 30h/30H 115v/119V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A tharnadian thief-hunter watches over the town streets intently.
< 30h/30H 115v/119V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 30h/30H 114v/119V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A young cleric who is close by to your east.
Kieta who is not far off to your east.
A tharnadian thief-hunter who is close by to your west.
A stray dog who is not far off to your west.
The shady youth who is not far off to your west.
The doctor who is rather far off to your west.
< 30h/30H 114v/119V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
< 30h/30H 113v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 114v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 114v/119V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 114v/119V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 30h/30H 114v/119V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.
< 30h/30H 113v/119V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A tharnadian thief-hunter watches over the town streets intently.
< 30h/30H 112v/119V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 30h/30H 112v/119V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 30h/30H 111v/119V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A tharnadian thief-hunter who is rather far off to your east.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A stray cat who is not far off to your west.
< 30h/30H 112v/119V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.
< 30h/30H 111v/119V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 30h/30H 111v/119V Pos: standing >
Ok.
< 30h/30H 113v/119V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
A huge block of solid ice is here to the north.
The corpse of an orc warrior is lying here.
[2] The corpse of a Mountain Dwarf is lying here.
[2] The corpse of an orc warrior is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A winged beast from hell stands here reeking with malevolence. (minion)
< 30h/30H 113v/119V Pos: standing >
Choron enters from elsewhere.
< 30h/30H 114v/119V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
A street sweeper who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
< 30h/30H 114v/119V Pos: standing >
You stare at the sky.
Choron leaves south.
< 30h/30H 114v/119V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 117v/119V Pos: standing >
It is pitch black...
< 30h/30H 117v/119V Pos: standing >
Someone parries someone's lunge at him.
Someone completes its spell...
Someone utters the words 'solbeeps missile barrage'
A bolt of force sent by someone hits someone soundly.
A bolt of force sent by someone hits someone soundly.
A bolt of force sent by someone hits someone soundly.
A bolt of force sent by someone hits someone soundly.
< 30h/30H 118v/119V Pos: standing >
Someone misses someone.
Someone's feeble slash grazes someone.
Someone's feeble slash grazes someone.
Someone's feeble maul grazes someone.
Someone's maul grazes someone.
Someone's feeble maul grazes someone.
< 30h/30H 118v/119V Pos: standing >
Someone's crude slash grazes someone.
Someone's fine slash grazes someone.
Someone's slash grazes someone.
Someone's decent slash grazes someone.
< 30h/30H 119v/119V Pos: standing >
Someone's eyes briefly cloud over as its body is painfully ripped apart from within.
Someone glares at you and says, 'halt!'
< 30h/30H 119v/119V Pos: standing >
Someone suddenly attacks YOU!
Someone's fine bludgeon strikes you.
< 27h/30H 119v/119V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 27h/30H 119v/119V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP: few scratches >
Someone's weak bludgeon grazes someone.
Someone's bludgeon grazes someone.
Someone's weak bludgeon grazes someone.
Someone's weak bludgeon grazes someone.
< 27h/30H 119v/119V Pos: standing >
< T: someone TP: sta TC:few scratches E: someone sta EP: few scratches >
Someone parries someone's lunge at him.
Someone completes its spell...
Someone utters the words 'dispel magic'
Someone tries to dispel someone's magic!
And fails miserably...
You are knocked to the ground by someone's mighty bash!
< 25h/30H 119v/119V Pos: sitting >
< T: someone TP: sit TC: small wounds E: someone sta EP: few scratches >
Someone's something glows as its pommel smashes into you, knocking you off-balance and back several steps!
< 25h/30H 119v/119V Pos: sitting >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone anticipates someone's attack and masterfully parries the incoming blow.
Someone dodges someone's attack.
Someone's weak slash grazes someone.
< 25h/30H 119v/119V Pos: sitting >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
Someone completes his spell...
Someone utters the words 'arieks shattering iceball'
As someone's iceball shatters in your face, you swear you hear taps..