The death of [22 Mercenary] Jusatip (Human)

in Outside the Northern Gates

from the perspective of [56 Elementalist] Lrt La Resistance (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the shadowy crown of damnation of regeneration (magic) [83%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of a MaDMaN of constitution (magic) [75%]             
<worn on face>       the mask of wildmagic[213h 41m 13s]
<worn around neck>   a spectral holy symbol of Berronar Truesilver of constitution
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       a blazing suit of devil platemail (magic) (glowing)
<worn about body>    an ornate red cloak (magic)
<worn on back>       a double-buckled Alatorin backpack
<worn on tail>       a fine woven braid of silver and gold [poor] (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of health (magic) (glowing)
<worn about waist>   a waistband of rock and stone (magic)
<worn on belt buckle>the tome of Strahd of endurance (magic) (glowing) [88%]             
<attached to belt>   a multicolored sack
<worn on arms>       some stitched sleeves of the Knights of the Raven of health (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor" with a strange dark bloodstone [79%]             
<worn around wrist>  a sapphire bracelet [88%]             
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the sacred stone claws of Aan of good detection [superior] made by Naz (magic)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis) [79%]             
<held>               the three-pronged totem of the Naga Queen (magic)[213h 41m 13s]
<worn on legs>       some stitched leggings of the Knights of the Raven of agility (magic)
<worn on feet>       the cubes of protection (humming)

 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
Nib who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++M+  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...
You snap into visibility.

< 1147h/1147H 229v/229V Pos: standing >
Casting: elemental fury *

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
Reaching upwards, you call upon the fury of the elements!

< 1147h/1147H 229v/229V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You sit down.

< 1147h/1147H 229v/229V Pos: sitting >
You wiggle to find the most comfortable position.

< 1147h/1147H 229v/229V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  (12th) elemental fury

You can memorize no more spells.
You continue your study.

< 1147h/1147H 229v/229V Pos: sitting >
You start meditating...

< 1147h/1147H 229v/229V Pos: sitting >
You feel the elements heeding your call and command them to strike your foes with wind, earth, heat, and cold!

< 1147h/1147H 229v/229V Pos: sitting >
You have finished memorizing elemental fury.
You snap out of your meditative trance, memorization complete.

< 1147h/1147H 229v/229V Pos: sitting >
A deadly hail of stones sweeps through the room!
A deadly rain of rocks and earth falls from above!
You cause the earth to shake, crack and buckle!
You clamber to your feet.

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
Casting: elemental fury *

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
Reaching upwards, you call upon the fury of the elements!

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >
Without warning the fierce winds explode with heat!
A scathing gust of wind is released from your fingertips.

< 1147h/1147H 229v/229V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.

< 1147h/1147H 229v/229V Pos: standing >
You feel the elements heeding your call and command them to strike your foes with wind, earth, heat, and cold!

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You don't have that spell memorized.

< 1147h/1147H 229v/229V Pos: standing >
The winds abruptly drop below freezing, blowing in the icy chill of the north!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!

< 1147h/1147H 229v/229V Pos: standing >
You sit down.

< 1147h/1147H 229v/229V Pos: sitting >
A deadly hail of stones sweeps through the room!
A deadly rain of rocks and earth falls from above!
You cause the earth to shake, crack and buckle!
You wiggle to find the most comfortable position.

< 1147h/1147H 229v/229V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  (12th) elemental fury

You can memorize no more spells.
You continue your study.

< 1147h/1147H 229v/229V Pos: sitting >
You start meditating...

< 1147h/1147H 229v/229V Pos: sitting >
You have finished memorizing elemental fury.
You snap out of your meditative trance, memorization complete.

< 1147h/1147H 229v/229V Pos: sitting >

< 1147h/1147H 229v/229V Pos: sitting >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.

< 1147h/1147H 229v/229V Pos: sitting >
Without warning the fierce winds explode with heat!
A scathing gust of wind is released from your fingertips.

< 1147h/1147H 229v/229V Pos: sitting >
You clamber to your feet.

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...

< 1147h/1147H 229v/229V Pos: standing >
Casting: elemental fury *

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
Reaching upwards, you call upon the fury of the elements!

< 1147h/1147H 229v/229V Pos: standing >
The winds abruptly drop below freezing, blowing in the icy chill of the north!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Dwarf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Nib who is a brief walk away to your south.
A Human who is rather far off to your south.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Dwarf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Nib who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >
You feel the elements heeding your call and command them to strike your foes with wind, earth, heat, and cold!

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Human who is not far off to your south.
A Dwarf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
Nib who is a brief walk away to your south.
A large rat who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >
You sit down.

< 1147h/1147H 229v/229V Pos: sitting >
You wiggle to find the most comfortable position.

< 1147h/1147H 229v/229V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  (12th) elemental fury

You can memorize no more spells.
You continue your study.

< 1147h/1147H 229v/229V Pos: sitting >
You start meditating...

< 1147h/1147H 229v/229V Pos: sitting >
The day has begun.

< 1147h/1147H 229v/229V Pos: sitting >

< 1147h/1147H 229v/229V Pos: sitting >
A deadly hail of stones sweeps through the room!
A deadly rain of rocks and earth falls from above!
You cause the earth to shake, crack and buckle!

< 1147h/1147H 229v/229V Pos: sitting >
You have finished memorizing elemental fury.
You snap out of your meditative trance, memorization complete.

< 1147h/1147H 229v/229V Pos: sitting >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 1147h/1147H 229v/229V Pos: sitting >
You clamber to your feet.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
Without warning the fierce winds explode with heat!
A scathing gust of wind is released from your fingertips.

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Dwarf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.

< 1147h/1147H 229v/229V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...

< 1147h/1147H 229v/229V Pos: standing >
The winds abruptly drop below freezing, blowing in the icy chill of the north!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
Reaching upwards, you call upon the fury of the elements!

< 1147h/1147H 229v/229V Pos: standing >

		Score information for Lrt

Level: 56   Race: Kobold   Class: Shaman / Elementalist Sex: Male
Hit points: 1147(1147)  Moves: 229(229)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  629 platinum  1364 gold     0 silver     0 copper
Playing time: 2 days / 0 hours/ 38 minutes
Received data: 2.4194 MB this session.
Send data:     0.0148 MB this session.
Compression ratio: none
Title: La Resistance
Group Leader: Nib
Status:  Standing.
         Negative Shielded
HardCore pts:   +1084.87
Epic points(total): 300(985)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +3.61   Deaths:   0
Consenting: Nib
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Waterbreathing Sneaking Tower of Iron Will Fearless
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   13 Spell Pulse:  0.55 
Leaderboard Points: 1084 

Active Spells:
--------------
stone skin (3 minutes)
elephantstrength (51 minutes)
detect invisibility (32 minutes)
vitality (less than a minute remaining)
pantherspeed (34 minutes)
elemental affinity (19 minutes)
spirit armor (33 minutes)
guardian spirits (12 minutes)


< 1147h/1147H 229v/229V Pos: standing >
Saving Lrt.

< 1147h/1147H 229v/229V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.

< 1147h/1147H 229v/229V Pos: standing >
You feel the elements heeding your call and command them to strike your foes with wind, earth, heat, and cold!

< 1147h/1147H 229v/229V Pos: standing >
Autosaving...

< 1147h/1147H 229v/229V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 1147h/1147H 229v/229V Pos: standing >
A deadly hail of stones sweeps through the room!
A deadly rain of rocks and earth falls from above!
You cause the earth to shake, crack and buckle!

< 1147h/1147H 229v/229V Pos: standing >
Without warning the fierce winds explode with heat!
A scathing gust of wind is released from your fingertips.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
The winds abruptly drop below freezing, blowing in the icy chill of the north!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An air sylph who is not far off to your south.
A blazing imp who is not far off to your south.
A Grey Elf who is not far off to your south.
A Dwarf who is not far off to your south.
A Human who is not far off to your south.
Nib who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Human who is not far off to your south.
An air sylph who is not far off to your south.
A blazing imp who is not far off to your south.
A Grey Elf who is not far off to your south.
A Dwarf who is not far off to your south.
A Human who is not far off to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.

< 1147h/1147H 229v/229V Pos: standing >
You don't have that spell memorized.

< 1147h/1147H 229v/229V Pos: standing >
You sit down.

< 1147h/1147H 229v/229V Pos: sitting >
You wiggle to find the most comfortable position.

< 1147h/1147H 229v/229V Pos: sitting >
You have memorized the following spells:
(11th circle)  2 - nivards wicked firebrand
               2 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  3 - scathing wind
               1 - corrosive blast
               2 - spirit jump
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - elemental affinity
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
               1 - fire ward
( 2nd circle) 11 - lesser mending
( 1st circle)  8 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  (12th) elemental fury

You can memorize no more spells.
You continue your study.

< 1147h/1147H 229v/229V Pos: sitting >
You start meditating...

< 1147h/1147H 229v/229V Pos: sitting >
You have finished memorizing elemental fury.
You snap out of your meditative trance, memorization complete.

< 1147h/1147H 229v/229V Pos: sitting >

< 1147h/1147H 229v/229V Pos: sitting >
You clamber to your feet.

< 1147h/1147H 229v/229V Pos: standing >

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...
You snap into visibility.

< 1147h/1147H 229v/229V Pos: standing >
Casting: elemental fury *

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
Reaching upwards, you call upon the fury of the elements!

< 1147h/1147H 229v/229V Pos: standing >
You are already standing.

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^^.  
     **@****..  
      *M+**^**  
       ^MM++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1147h/1147H 229v/229V Pos: standing >
 
   MMMM^**^.^M    
   MMMM^***..^M   
     M^**^*.^^.M  
      *******...  
       *@+**^**.  
        ^M++++++  
       *M+*^*.**  
      M^******.   
    MMMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 1147h/1147H 227v/229V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S#
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the north. (magic)
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) stands here.
An air sylph stands in mid-air here, fighting a Human. (minion) 
A blazing imp stands in mid-air here, fighting a Human. (minion) 
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting Nib.(Gold Aura)
A Dwarf (medium) AnGEr Of The Honoured stands here.
*A Human (medium) AnGEr Of The Honoured sits in mid-air here, fighting Nib.(Gold Aura)
*Nib La Resistance (Orc)(medium) sits in mid-air here, fighting a Human.(Red Aura)
An elite guard stands in mid-air here, fighting Nib.
A controller stands in mid-air here, fighting Nib.(Gold Aura)
A tharnadian illusionist stands in mid-air here, fighting Nib. (casting) 
An elite guard stands in mid-air here, fighting Nib.
An elite guard stands in mid-air here, fighting Nib.
An elite guard stands in mid-air here, fighting Nib.
An elite guard stands in mid-air here, fighting Nib.
Alarm bells sound, signalling an invasion!

< 1147h/1147H 226v/229V Pos: standing >
Nib snaps into visibility.
Electrical arcs continue to blacken and pincushion Nib.
Electrical arcs continue to blacken and pincushion Nib.

< 1147h/1147H 226v/229V Pos: standing >
The arcs of electricity surrounding Nib ground out!

< 1147h/1147H 227v/229V Pos: standing >
Your elemental fury is distrupted!
The arcs of electricity surrounding Nib ground out!

< 1147h/1147H 228v/229V Pos: standing >
A Grey Elf misses Nib.
Nib snaps into visibility.

< 1147h/1147H 229v/229V Pos: standing >
A blazing imp misses a Human.
A Human snaps into visibility.
A blazing imp's weak crush grazes a Human.
A Human snaps into visibility.
Nib snaps into visibility.
A Human's weak slash grazes Nib.
A Human's crude slash grazes Nib.
Nib snaps into visibility.
A Human snaps into visibility.
Nib's impressive slash wounds a Human.
Nib's weak slash grazes a Human.
Nib's decent slash grazes a Human.

< 1147h/1147H 229v/229V Pos: standing >
Nib's skin seems to turn to stone.

< 1147h/1147H 229v/229V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
Nib snaps into visibility.
A tharnadian illusionist creates a hammer out of thin air that smashes into Nib, bits of flesh and bone fly everywhere!

< 1147h/1147H 229v/229V Pos: standing >
A Human snaps into visibility.
An air sylph's crush grazes a Human.
An air sylph's weak crush grazes a Human.
An air sylph's weak crush grazes a Human.
Nib clambers to his feet.

< 1147h/1147H 229v/229V Pos: standing >
Nib starts casting an offensive spell.

< 1147h/1147H 229v/229V Pos: standing >
The arcs of electricity surrounding Nib ground out!
Electrical arcs continue to blacken and pincushion Nib.
You start chanting...

< 1147h/1147H 229v/229V Pos: standing >
Nib completes his spell...
Nib utters the words 'jiparl xafe'
Nib sends a Human reeling with an unholy word.
A Human seems to be blinded!
A Human turns pale as some magical force occupies his body, causing all motion to halt.
Nib sends an air sylph reeling with an unholy word.
Nib sends a blazing imp reeling with an unholy word.
The sphere circling a Grey Elf's body darts in front of Nib's assault!
Nib sends a Dwarf reeling with an unholy word.
Nib sends a Human reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.
Nib sends a controller reeling with an unholy word.
Nib sends a tharnadian illusionist reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.
Nib sends an elite guard reeling with an unholy word.

< 1147h/1147H 229v/229V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration you are carrying.
Nib parries an elite guard's lunge at him.
An elite guard kicks Nib in the stomach, rendering him breathless.

< 1147h/1147H 229v/229V Pos: standing >
You complete your spell...
You point at Nib.
Nib shudders as an immense rush of life flows into his body!
Nib parries an elite guard's lunge at him.
Nib snaps into visibility.
An elite guard kicks Nib in the stomach, rendering him breathless.
Nib anticipates an elite guard's attack and masterfully parries the incoming blow.
An elite guard kicks Nib in the stomach, rendering him breathless.
Nib parries an elite guard's lunge at him.
An elite guard kicks Nib in the stomach, rendering him breathless.
Nib dodges an elite guard's attack.
A tharnadian illusionist suddenly appears a bit confused!
A tharnadian illusionist's feeble punch grazes Nib.
Nib parries a tharnadian illusionist's lunge at him.
Nib deflects a controller's blow and strikes back at him!
Nib's impressive slash strikes a controller very hard.
Nib anticipates a controller's attack and masterfully parries the incoming blow.

< 1147h/1147H 229v/229V Pos: standing >
A Dwarf misses Nib.
Nib snaps into visibility.

< 1147h/1147H 229v/229V Pos: standing >
A Grey Elf stops fighting.

< 1147h/1147H 229v/229V Pos: standing >
You start chanting...

< 1147h/1147H 229v/229V Pos: standing >
The arcs of electricity surrounding Nib ground out!

< 1147h/1147H 229v/229V Pos: standing >
Nib anticipates a Human's attack and masterfully parries the incoming blow.
Nib parries a Human's lunge at him.
A Human snaps into visibility.
Nib snaps into visibility.
Nib snaps into visibility.
A Human snaps into visibility.
Nib's decent slash grazes a Human.
Nib's slash grazes a Human.
Nib's crude slash grazes a Human.
Nib's weak slash reached a Human's arm severing tendons and muscles.
Nib's slash grazes a Human.
Nib's crude slash grazes a Human.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Human.
Billowing clouds of incendiary gases pour from Nib's fingertips!
The incendiary cloud from Nib turns a Human into a charred corpse.
Nib's crushing blow frees a Human from a magic which held him motionless.
A Human's pair of studded leather boots melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.