The death of [33 Bounty Hunter] Rogha (Barbarian)

in A Second Floor Hallway of the Barracks

from the perspective of [33 Bounty Hunter] Rogha (Barbarian)

<worn as a badge>    a rusty marble badge
<worn on head>       a glowing white stone circlet [superior]
<worn on eyes>       a rusty leather eyepatch from Pine Hollow
<worn in ear>        a strangly glowing ivy leaf (glowing)
<worn in ear>        a tiger's tooth earring of health
<worn on face>       a fanged diamond mask
<worn around neck>   an alligatorskin collar [superior]
<worn on body>       a steel cuirass emblazoned with the insignia of Tharnadia
<worn about waist>   a tigerskin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<worn around wrist>  a dwarven-made marble bracer from Rift Valley Jungle
<worn around wrist>  a sparkling diamond bracer [poor]
<worn on finger>     a silverish ring
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<primary weapon>     the demonic warmace 'Pure-Dark' (glowing)
<secondary weapon>   a crimson stained epee
<worn on legs>       some humming electrum leg plates
<worn on feet>       a pair of old miner boots of endurance

Your fine pierce strikes a tired high elf.
Your impressive bludgeon strikes a tired high elf very hard.

< 355h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP: pretty hurt >
 You split a tired high elf's skull wide open, causing immediate death!
A tired high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tired high elf.

< 355h/620H 193v/193V Pos: standing >
Headbutt whom?

< 355h/620H 193v/193V Pos: standing >
You get a few coins from the corpse of a tired high elf.
There were: 2 platinum coins, 12 gold coins. 

< 355h/620H 193v/193V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 355h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -West#
Fresh blood covers everything in the area.
The corpse of a tired high elf is lying here.

< 355h/620H 193v/193V Pos: standing >
The door seems to be closed.

< 355h/620H 193v/193V Pos: standing >
Ok.

< 355h/620H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -West#

< 355h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 355h/620H 192v/193V Pos: standing >
It's already open!

< 355h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 356h/620H 193v/193V Pos: standing >
It's already open!

< 356h/620H 193v/193V Pos: standing >
Ok.

< 356h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -East
A sleepy high elf is sprawled out in an attempt to get rest.

< 356h/620H 192v/193V Pos: standing >
Pardon?

< 357h/620H 192v/193V Pos: standing >
Ok.

< 362h/620H 193v/193V Pos: standing >
A sleepy high elf makes a strange sound as you place a crimson stained epee in his back.

< 362h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  small wounds >
 A sleepy high elf's impressive punch strikes you.
A sleepy high elf's sweep catches you in the side and you almost stumble.

< 330h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  small wounds >
 You leave a huge, red swollen lump on a sleepy high elf's temple.

< 330h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  nasty wounds >
 Your fine bludgeon strikes a sleepy high elf.
Your fine pierce strikes a sleepy high elf.
Your decent bludgeon strikes a sleepy high elf.
Your demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of a sleepy high elf!
You direct a dark beam at a sleepy high elf attempting to purge his soul!
A sleepy high elf is stunned!
Your victim cannot be tainted!

< 330h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  awful >
 You dodge a sleepy high elf's vicious attack.
A sleepy high elf's decent punch wounds you.

< 322h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  awful >
 You parry a sleepy high elf's lunge at you.
A sleepy high elf's fine punch strikes you.
You miss a sleepy high elf.
Your impressive pierce hits a sleepy high elf.
A sleepy high elf is mortally wounded, and will die soon, if not aided.
You bludgeon a sleepy high elf, killing him instantly.
A sleepy high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a sleepy high elf cause a sickening chill to run up your spine.

< 310h/620H 193v/193V Pos: standing >
Headbutt whom?

< 310h/620H 193v/193V Pos: standing >
Headbutt whom?

< 310h/620H 193v/193V Pos: standing >
Kick who?

< 310h/620H 193v/193V Pos: standing >
You get a few coins from the corpse of a sleepy high elf.
There were: 1 platinum coin, 13 gold coins. 

< 310h/620H 193v/193V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 310h/620H 193v/193V Pos: standing >
The door seems to be closed.

< 310h/620H 193v/193V Pos: standing >
Ok.

< 310h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -East
Fresh blood covers everything in the area.
The corpse of a sleepy high elf is lying here.

< 315h/620H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -West

< 315h/620H 192v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#

< 316h/620H 191v/193V Pos: standing >
The door seems to be closed.

< 316h/620H 192v/193V Pos: standing >
Ok.

< 316h/620H 192v/193V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -West
A sleepy high elf is sprawled out in an attempt to get rest.

< 316h/620H 192v/193V Pos: standing >
Ok.

< 316h/620H 192v/193V Pos: standing >
A sleepy high elf makes a strange sound as you place a crimson stained epee in his back.

< 317h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP: few scratches >
 You parry a sleepy high elf's lunge at you.

< 317h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP: few scratches >
 You leave a huge, red swollen lump on a sleepy high elf's temple.
A sleepy high elf stumbles side to side with starry eyes and a lost expression... finally collapsing.

< 317h/620H 192v/193V Pos: standing >
<Your bludgeon strikes a sleepy high elf hard.
Your pierce strikes a sleepy high elf very hard.
Your fine bludgeon strikes a sleepy high elf.

< 317h/620H 192v/193V Pos: standing >
<Your impressive bludgeon strikes a sleepy high elf very hard.
Your fine pierce strikes a sleepy high elf.
Your fine bludgeon strikes a sleepy high elf hard.
Headbutt requires you to be able to reach his head!

< 317h/620H 192v/193V Pos: standing >
<You hit a sleepy high elf in the thigh with a hefty sweep.

< 317h/620H 192v/193V Pos: standing >
<Your fine bludgeon enshrouds a sleepy high elf in a mist of blood.
Your demonic warmace 'Pure-Dark' sends a black vapour trail to purge the energy of a sleepy high elf!
Your spell flows around a sleepy high elf, leaving him unharmed!
Your victim cannot be tainted!
Your impressive pierce hits a sleepy high elf.
A sleepy high elf is mortally wounded, and will die soon, if not aided.
Your wicked bludgeon crushed a sleepy high elf to death.
A sleepy high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a sleepy high elf dies in agony.

< 317h/620H 192v/193V Pos: standing >
Kick who?

< 318h/620H 193v/193V Pos: standing >
You get a few coins from the corpse of a sleepy high elf.
There were: 2 platinum coins, 12 gold coins. 

< 318h/620H 193v/193V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 318h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -West#
A few drops of fresh blood are scattered around the area.
The corpse of a sleepy high elf is lying here.

< 318h/620H 193v/193V Pos: standing >
The door seems to be closed.

< 318h/620H 193v/193V Pos: standing >
Ok.

< 318h/620H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South -West#

< 318h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 319h/620H 192v/193V Pos: standing >
It's already open!

< 319h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 319h/620H 193v/193V Pos: standing >
It's already open!

< 319h/620H 193v/193V Pos: standing >
Ok.

< 319h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -East
A tired high elf relaxes here, awaiting his next shift.

< 319h/620H 192v/193V Pos: standing >
Ok.

< 320h/620H 192v/193V Pos: standing >
A tired high elf makes a strange sound as you place a crimson stained epee in his back.

< 320h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP: few scratches >
 A tired high elf misses you.
A tired high elf misses you.
A tired high elf's kick crashes into your chest.

< 314h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP: few scratches >
 You leave a huge, red swollen lump on a tired high elf's temple.

< 314h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: few wounds E: high sta EP:  nasty wounds >
 A tired high elf's fine punch strikes you.
A tired high elf misses you.

< 302h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 Your fine bludgeon strikes a tired high elf.
Your pierce wounds a tired high elf.
Your impressive bludgeon strikes a tired high elf.

< 302h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 A tired high elf's impressive punch strikes you hard.
A tired high elf's punch strikes you.

< 260h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 Your fine bludgeon strikes a tired high elf.
Your weak pierce wounds a tired high elf.
Your decent bludgeon strikes a tired high elf.
You're still spinning in circles from your last headbutt.

< 260h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 Your kick crashes into a tired high elf's chest.

< 260h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 A tired high elf's punch wounds you.
You dodge a bash from a tired high elf, who loses his balance and falls.

< 255h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high kne EP: pretty hurt >
 Your powerful bludgeon seriously wounds a tired high elf.
Your pierce seriously wounds a tired high elf.
Your impressive bludgeon seriously wounds a tired high elf.

< 255h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high kne EP:  awful >
 Your impressive bludgeon causes a tired high elf to grimace in pain.
Your pierce enshrouds a tired high elf in a mist of blood.
Your impressive bludgeon hits a tired high elf.
A tired high elf is mortally wounded, and will die soon, if not aided.

< 255h/620H 192v/193V Pos: standing >
<Headbutt requires you to be able to reach his head!

< 255h/620H 192v/193V Pos: standing >
<Headbutt requires you to be able to reach his head!

< 255h/620H 192v/193V Pos: standing >
<Your wicked bludgeon crushed a tired high elf to death.
A tired high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a tired high elf's last actions in this world.

< 255h/620H 192v/193V Pos: standing >
You get a few coins from the corpse of a tired high elf.
There were: 2 platinum coins, 12 gold coins. 

< 255h/620H 192v/193V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 255h/620H 192v/193V Pos: standing >
Within a Guard's Bedroom
Obvious exits: -East#
Puddles of fresh blood cover the ground.
The corpse of a tired high elf is lying here.

< 257h/620H 193v/193V Pos: standing >
The door seems to be closed.

< 257h/620H 193v/193V Pos: standing >
Ok.

< 257h/620H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South -West

< 257h/620H 192v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East -South

< 257h/620H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#

< 257h/620H 191v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East# -South -West#

< 258h/620H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/620H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 258h/620H 192v/193V Pos: standing >
Ok.

< 258h/620H 192v/193V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -West
A tired high elf relaxes here, awaiting his next shift.

< 258h/620H 192v/193V Pos: standing >
Your fine pierce wounds a tired high elf.

< 259h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: few scratches >
 A tired high elf misses you.
You parry a tired high elf's lunge at you.

< 259h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: few scratches >
 You leave a huge, red swollen lump on a tired high elf's temple.

< 259h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 You parry a tired high elf's lunge at you.
You parry a tired high elf's lunge at you.

< 259h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 Your fine bludgeon strikes a tired high elf.
You score a CRITICAL HIT!!!!!
Your pierce strikes a tired high elf very hard.
Your impressive bludgeon strikes a tired high elf hard.

< 259h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 A tired high elf misses you.
A tired high elf's punch strikes you.

< 248h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
Your powerful bludgeon enshrouds a tired high elf in a mist of blood.
Your pierce strikes a tired high elf.
Your fine bludgeon strikes a tired high elf.
You're still spinning in circles from your last headbutt.

< 248h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 You're still spinning in circles from your last headbutt.

< 248h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 A tired high elf misses you.
A tired high elf's kick hits you in your side.

< 241h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 A tired high elf deftly blocks your kick with his forearm.

< 241h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
Your powerful bludgeon enshrouds a tired high elf in a mist of blood.
Your fine pierce strikes a tired high elf very hard.
Your fine bludgeon seriously wounds a tired high elf.

< 241h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  awful >
 A tired high elf's decent punch strikes you.

< 231h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP:  awful >
 Your bludgeon enshrouds a tired high elf in a mist of blood.
Your fine pierce causes a tired high elf to grimace in pain.
Your crude bludgeon enshrouds a tired high elf in a mist of blood.
A tired high elf is incapacitated and will slowly die, if not aided.
A tired high elf slumps to the ground.

< 231h/620H 192v/193V Pos: standing >
<Headbutt requires you to be able to reach his head!

< 231h/620H 192v/193V Pos: standing >
<Your wicked bludgeon crushed a tired high elf to death.
A tired high elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A tired high elf's death cry reverberates in your head as he falls to the ground.

< 231h/620H 192v/193V Pos: standing >
Headbutt whom?

< 231h/620H 192v/193V Pos: standing >
Headbutt whom?

< 231h/620H 192v/193V Pos: standing >
You get a few coins from the corpse of a tired high elf.
There were: 1 platinum coin, 11 gold coins. 

< 231h/620H 192v/193V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.

< 231h/620H 192v/193V Pos: standing >
You stop using a rugged adventurers satchel.

< 226h/615H 193v/193V Pos: standing >
You put 1 items into a rugged adventurers satchel.

< 226h/615H 193v/193V Pos: standing >
Ok.
You put 19 platinum, 138 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 226h/615H 193v/193V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 226h/615H 193v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West#

< 231h/620H 192v/193V Pos: standing >
The door seems to be closed.

< 232h/620H 192v/193V Pos: standing >
It's already open!

< 232h/620H 192v/193V Pos: standing >
Ok.

< 232h/620H 193v/193V Pos: standing >
Within a Guard's Bedroom
   This bedroom is much like any of the others within this upper
level of the barracks.  A bed that is quite elegant for a soldier
is located on the far side of the room, lined with fine blankets
and linens.  Another marvel for a barracks bedroom is the desk
and chair located perpendicular to the bed, used for writing and
research when a guard is off-duty.
Obvious exits: -East
A sleepy high elf is sprawled out in an attempt to get rest.

< 232h/620H 192v/193V Pos: standing >
Your impressive pierce strikes a sleepy high elf.

< 233h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: few scratches >
 You dodge a sleepy high elf's vicious attack.
A sleepy high elf's weak punch wounds you.
A sleepy high elf's kick crashes into your chest.

< 219h/620H 192v/193V Pos: standing >
< T: Rogha TP: sta TC: nasty wounds E: high sta EP: few scratches >
 Ouch, that seriously hurt!
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 211h/620H 192v/193V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 213h/620H 193v/193V Pos: on your ass >
The world seems to come back into focus.

< 164h/620H 193v/193V Pos: on your ass >
You clamber to your feet.

< 164h/620H 193v/193V Pos: standing >
You are already about as tense as you can get.

< 164h/620H 193v/193V Pos: standing >
You feel your skill in backstab improving.
A sleepy high elf makes a strange sound as you place a crimson stained epee in his back.

< 164h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC:pretty hurt E: high sta EP:  small wounds >
 Someone gives an order to his followers.
An orcish priest snaps into visibility.
You are knocked to the ground by an orcish priest's mighty bash!
An orog shadowpriest snaps into visibility.
You dodge a bash from an orog shadowpriest, who loses her balance and falls.

< 163h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 An orcish priest's fine punch strikes you very hard.

< 141h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 A sleepy high elf misses you.
A sleepy high elf's crude punch strikes you.
A sleepy high elf's kick hits you directly in the face.

< 128h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 Your impressive bludgeon strikes a sleepy high elf.
Your fine pierce wounds a sleepy high elf.

< 128h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 An orcish priest's punch strikes you.
An orcish priest's punch strikes you very hard.

< 101h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 A sleepy high elf misses you.
A sleepy high elf's weak punch strikes you.

< 96h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 A sleepy high elf dodges your futile attack.
Your fine pierce wounds a sleepy high elf.

< 96h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 Someone completes his spell...
Someone utters the words 'xarr ay uqz'

< 96h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC:pretty hurt E: high sta EP:  small wounds >
 An orcish priest's powerful punch causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An orcish priest's fine punch causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 20h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC: awful E: high sta EP:  small wounds >
 Maybe you should get on your feet first?

< 20h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC: awful E: high sta EP:  small wounds >
 A sleepy high elf's punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A sleepy high elf's weak punch seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
Maybe you should get on your feet first?

< 10h/620H 193v/193V Pos: sitting >
< T: Rogha TP: sit TC: awful E: high sta EP:  small wounds >
 You clamber to your feet.

< 10h/620H 193v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: high sta EP:  small wounds >
 You attempt to flee...
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West
You flee eastward!

< 10h/620H 166v/193V Pos: standing >
You attempt to flee...
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#
A huge block of solid ice is here to the south. (Illusion)
You flee southward!

< 10h/620H 143v/193V Pos: standing >
You are already standing.

< 10h/620H 143v/193V Pos: standing >
You are already standing.

< 10h/620H 143v/193V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 1h/620H 146v/193V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 1h/620H 146v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
The orcish high priest of Drull, kneels here before the altar. (minion) 
An orog shadowpriest prays for glory on the battlefield. (minion) 

< 1h/620H 147v/193V Pos: standing >
An orog shadowpriest leaves south.
An orcish priest leaves south.

< 1h/620H 147v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/620H 148v/193V Pos: standing >
An orog shadowpriest enters from the south.
An orcish priest enters from the south.

< 1h/620H 149v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#
Fresh blood splatters cover the area.
A huge block of solid ice is here to the south. (Illusion)

< 2h/620H 148v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/620H 149v/193V Pos: standing >
An orog shadowpriest enters from the north.
An orcish priest enters from the north.
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 1h/620H 150v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/620H 151v/193V Pos: standing >
Someone gives an order to his followers.
You dodge a bash from an orcish priest, who loses his balance and falls.
You dodge a bash from an orog shadowpriest, who loses her balance and falls.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: excellent >
 A sleepy high elf enters from the north.
Your weak bludgeon grazes an orcish priest.
You miss an orcish priest.
You miss an orcish priest.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 You withstand a bash from a sleepy high elf, who bounces back and falls.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 Headbutt requires you to be able to reach his head!

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 Headbutt requires you to be able to reach his head!

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 A sleepy high elf misses you.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 Your weak bludgeon grazes an orcish priest.
You miss an orcish priest.
Your weak bludgeon grazes an orcish priest.

< 1h/620H 152v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orc kne EP: few scratches >
 You attempt to flee...
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
You flee northward!

< 1h/620H 126v/193V Pos: standing >
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -North -East# -South -West#
Puddles of fresh blood cover the ground.
A huge block of solid ice is here to the south. (Illusion)
A sleepy high elf is lying in mid-air here.
An orcish priest crouches here. (minion) 
An orog shadowpriest crouches here. (minion) 

< 1h/620H 128v/193V Pos: standing >
An orog shadowpriest leaves north.
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 1h/620H 129v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/620H 130v/193V Pos: standing >
An orog shadowpriest enters from the north.

< 1h/620H 130v/193V Pos: standing >
An orog shadowpriest leaves north.

< 1h/620H 131v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/620H 132v/193V Pos: standing >
An orcish priest rises to his feet.
An orcish priest starts casting a spell.

< 1h/620H 132v/193V Pos: standing >
An orog shadowpriest enters from the north.
A Second Floor Hallway of the Barracks
   This hallway, located within the barracks of Shalledrieth
connects the sleeping chambers of the guards to the bottom
level of the barracks in which combat training is performed
along with guard-duty preparation.  This simple hallway is
decorated quite elegantly for a soldier complex, containing
both runes of high elven lore and depictions of the sun.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.

< 1h/620H 132v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/620H 132v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/620H 133v/193V Pos: standing >
An orog shadowpriest enters from the south.

< 2h/620H 135v/193V Pos: standing >
Headbutt whom?

< 2h/620H 138v/193V Pos: standing >
Someone gives an order to his followers.
You withstand a bash from an orog shadowpriest, who bounces back and falls.

< 2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: excellent >
 Headbutt requires you to be able to reach his head!

< 2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: excellent >
 A sleepy high elf enters from the south.
You attempt to flee...
PANIC!  You couldn't escape!

< 2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: excellent >
 A sleepy high elf suddenly attacks YOU!
A sleepy high elf's weak punch enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< -2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: excellent >
 You miss an orog shadowpriest.
Your weak pierce grazes an orog shadowpriest.
You miss an orog shadowpriest.

< -2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: few scratches >
 Someone closes the door.
You attempt to flee...
PANIC!  You couldn't escape!

< -2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: few scratches >
 Someone closes the door.

< -2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: few scratches >
 A Kobold snaps into visibility.

< -2h/620H 139v/193V Pos: standing >
< T: Rogha TP: sta TC: awful E: orog kne EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'sfugwahuq grul'
Multicolored rays of light shatter your existence into a million pieces.
Your drow-made brass necklace was completely destroyed by the massive blow!