The death of [46 Spiritualist] Wer (Kobold)

in The Caverns of Time

from the perspective of [56 Thief] Tilran The Empire (Halfling)

<worn as a badge>    a badge of promise made by Om (glowing)
<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       a worn pair of sandstorm goggles of agility
<worn in ear>        an aboleth's shrunken head [83%]             
<worn in ear>        a bone pick made by Daweava [80%]             
<worn on face>       a serpentine mask [88%]             
<worn around neck>   an emerald pendant of the ice drake [poor] (illuminating)
<worn around neck>   an emerald pendant of the ice drake [poor] (illuminating)
<worn on body>       a robe of glittering icicles
<worn about body>    a cloak of rhemoraz scales
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [74%]             
<worn about waist>   a belt encrusted with black sapphires [superior] (invis)
<worn on belt buckle>the fused spine of a swamp mite with a strange dark bloodstone (illuminating)
<worn on arms>       a set of jagged blood crystal arm plates
<worn around wrist>  a spiked mithril wristguard [superior]
<worn around wrist>  a spiked mithril wristguard [superior] [80%]             
<worn on hands>      a pair of stone gauntlets of precision (glowing) [79%]             
<worn on finger>     an ancient ring of liquid rock [poor] [76%]             
<worn on finger>     the ring of the ultimium [superior]
<primary weapon>     a blazing dagger called 'The Fury of Demons' (glowing)
<secondary weapon>   a shortsword named 'Narggle's Star' with a strange black stone
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some boots of the black winged dragon (glowing)


< 739h/739H 160v/160V Pos: standing >
Ath stops following an orog berserker.
Ath starts following you.

< 739h/739H 160v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

The Hallway of Elemental Fusion
Obvious exits: -E -W
A swirling cyclone makes a portal, surrounded by strange crystal.
*an orog berserker is standing here, busy with his own matters.
There are Halfling tracks going east.

< 739h/739H 158v/160V Pos: standing >
You follow an orog berserker.

The Mystic Ward
Obvious exits: -E -S -W
*an orog berserker is standing here, busy with his own matters.
A crazy, wild-eyed goblin walks through the ward, crackling with power.
There are Halfling tracks going east.
There are Halfling tracks going west.

< 739h/739H 156v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

The Mystic Ward
Obvious exits: -N -E -S -W
*an orog berserker is standing here, busy with his own matters.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
There are Halfling tracks going south.

< 739h/739H 154v/160V Pos: standing >
You quickly scan the area.
A goblin wildmage who is close by to your north.
A goblin wildmage who is close by to your north.
An Alatorin elite guard who is close by to your north.
An Alatorin elite guard who is close by to your north.
Gulranor the duergar hunter-killer who is a brief walk away to your north.
A LARGE water elemental who is close by to your east.
A LARGE fire elemental who is close by to your east.
A LARGE earth elemental who is close by to your east.
A LARGE fire elemental who is close by to your east.
A LARGE fire elemental who is close by to your east.
A LARGE earth elemental who is close by to your east.
A LARGE air elemental who is close by to your east.
A LARGE earth elemental who is close by to your east.
A LARGE air elemental who is close by to your east.
A LARGE earth elemental who is close by to your east.
A LARGE fire elemental who is close by to your east.
A LARGE water elemental who is close by to your east.
Horusite who is close by to your east.
Jedd Burningbraids who is close by to your east.
A young channeler who is close by to your east.
A young channeler who is close by to your east.
A goblin wildmage who is close by to your west.
A shadowmage who is a brief walk away to your west.
You follow an orog berserker.

A Channeling Circle
Obvious exits: -S -W
*an orog berserker is standing here, busy with his own matters.
A LARGE water elemental is here, flowing like a living current.
A LARGE fire elemental is here blazing with heat!
A LARGE earth elemental stands here, looking like a living rock.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
A LARGE earth elemental stands here, looking like a living rock.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE earth elemental stands here, looking like a living rock.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE fire elemental is here blazing with heat!
A LARGE water elemental is here, flowing like a living current.
*(Q)Horusite the halfling cosmomancer stands here, channelling his powers.
Jedd Burningbraids the Mountain Dwarf channeler and dwarven lord stands here.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic. (casting) 
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.

< 739h/739H 153v/160V Pos: standing >
A young channeler completes his spell...
A young channeler utters the words 'orabz ay uizjrizfaburuhl'
a LARGE earth elemental begins to shimmer.

< 739h/739H 160v/160V Pos: standing >
You follow an orog berserker.

The Mystic Ward
Obvious exits: -N -E -S -W
*an orog berserker is standing here, busy with his own matters.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.

< 739h/739H 159v/160V Pos: standing >
An orog berserker sneaks south.
You follow an orog berserker.

Below the Mystic's Tower
Obvious exits: -N -E -W -U
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 157v/160V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your north.
An earth elemental who is close by to your north.
An earth elemental who is close by to your north.
A shield dwarf summoner who is close by to your north.
A goblin wildmage who is not far off to your north.
A goblin wildmage who is not far off to your north.
An Alatorin elite guard who is not far off to your north.
Gulranor the duergar hunter-killer who is rather far off to your north.
A shadowmage who is not far off to your east.
A gnome merchant who is not far off to your east.
an osquip who is close by above you.
Miboli Snoblsniz who is not far off above you.

< 739h/739H 160v/160V Pos: standing >
You follow an orog berserker.

The Mystic Ward
Obvious exits: -N -E -S -W#
*an orog berserker is standing here, busy with his own matters.
There are some tracks heading west.
Ath sneaks in from the east.

< 739h/739H 158v/160V Pos: standing >
An orog berserker sneaks south.
You follow an orog berserker.

A Stepped Foyer
Obvious exits: -N -E -S -W
A small glowing bauble floats and bobs overhead in small rhythmic circles. (glowing)
*an orog berserker is standing here, busy with his own matters.
A massive golem made of twisted flesh hulks here, writhing.
A massive golem made of twisted flesh hulks here, writhing.
A tiny gnome summoner stands here, grinning toothily.

< 739h/739H 156v/160V Pos: standing >
An orog berserker sneaks south.
You follow an orog berserker.

A Runed Hallway
Obvious exits: -N -S -W#
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 158v/160V Pos: standing >
An orog berserker sneaks south.
You follow an orog berserker.

Turn in a Runed Hallway
Obvious exits: -N -W
*an orog berserker is standing here, busy with his own matters.
Ath sneaks in from the north.

< 739h/739H 156v/160V Pos: standing >
You quickly scan the area.
A flesh golem who is not far off to your north.
A flesh golem who is not far off to your north.
A tiny gnome summoner who is not far off to your north.
A goblin wildmage who is rather far off to your north.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
A shield dwarf summoner who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
A shield dwarf summoner who is close by to your west.
An Alatorin elite guard who is not far off to your west.
An Alatorin elite guard who is not far off to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A tough Alatorin sentry who is a brief walk away to your west.
A fisherman who is in the distance to your west.

< 739h/739H 160v/160V Pos: standing >
You follow an orog berserker.

A Runed Hallway
Obvious exits: -N -S -W#
*an orog berserker is standing here, busy with his own matters.
Ath sneaks in from the south.

< 739h/739H 158v/160V Pos: standing >
You follow an orog berserker.

A Stepped Foyer
Obvious exits: -N -E -S -W
A small glowing bauble floats and bobs overhead in small rhythmic circles. (glowing)
*an orog berserker is standing here, busy with his own matters.
A massive golem made of twisted flesh hulks here, writhing.
A massive golem made of twisted flesh hulks here, writhing.
A tiny gnome summoner stands here, grinning toothily.
There are some tracks heading south.

< 739h/739H 156v/160V Pos: standing >
You follow an orog berserker.

Above a Spiral Staircase
Obvious exits: -W -D
*an orog berserker is standing here, busy with his own matters.
A shadowmage walks through here, fading in and out of existence.

< 739h/739H 155v/160V Pos: standing >
You follow an orog berserker.

Below a Spiral Staircase
Obvious exits: -E -U
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 158v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

A Tunnel of Runes and Time
Obvious exits: -E -W
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 156v/160V Pos: standing >
You quickly scan the area.
A tough Alatorin sentry who is close by to your east.
A tough Alatorin sentry who is close by to your east.

< 739h/739H 156v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
      M^M     ,       
  MM  MMM    ,,..     
 M^M MMMMM   ,,...,,  
 +MM MMMMM  ,,  .,,   
 +MMMMMMMMM,,    ,,   
 MM+M^MMM^@,,,   ,,,  
  MMMMMMMMM,,,,...,,  
     MMMMM   ,,,...   
                      
                      
                      
A Vaulted Runed Tunnel
Obvious exits: -E -W
*an orog berserker is standing here, busy with his own matters.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
A tough Alatorin sentry stands here, guarding the area with a stern gaze.
Ath sneaks in from the west.

< 739h/739H 155v/160V Pos: standing >
You follow an orog berserker.

 
     M^M     ,   M    
  M  MMM    ,,..  ,   
 ^M MMMMM   ,,...,,   
 MM MMMMM  ,,  .,,    
 MMMMMMMMM,,    ,,    
 M+M^MMM^P@,,   ,,,   
 MMMMMMMMM,,,,...,,   
    MMMMM   ,,,...    
                      
                      
                      
The Caverns of Time
Obvious exits: -N -E -S -W
*an orog berserker is standing here, busy with his own matters.
There are Halfling tracks going east.

< 739h/739H 154v/160V Pos: standing >
You follow an orog berserker.

 
    M^M     ,   M,    
    MMM    ,,..  ,,   
 M MMMMM   ,,...,, M  
 M MMMMM  ,,  ..,  ,  
 MMMMMMMM,,    ,,     
 +M^MMM^MP@,   ,,,    
 MMMMMMMM,,,,...,,    
   MMMMM   ,,,...     
                      
                      
                      
The Caverns of Time
Obvious exits: -N -E -S -W
*an orog berserker is standing here, busy with his own matters.
There are some tracks heading east.

< 739h/739H 154v/160V Pos: standing >
You follow an orog berserker.

 
   MM+MMMM      .P    
    M^M     ,   M,.   
 M  MMM    ,,..  ,,,  
 M MMMMM   ,,...,, M  
 M MMMMM  ,,  ..,  ,  
 MMMMMMMM,@    ,,     
 MM^MMM^M.P,   ,,,    
 MMMMMMMM,,,,...,,    
   MMMMM   ,,,...     
                      
                      
The Caverns of Time
Obvious exits: -N -S -W
*an orog berserker is standing here, busy with his own matters.
A small hairless osquip scurries across the city floor.
There are some tracks heading north.

< 739h/739H 158v/160V Pos: standing >
You follow an orog berserker.

 
   ++M+++MM    ,,.    
  MMM+MMMM      .P.   
    M^M     ,   M,..  
 M  MMM    ,,..  ,,,  
 M MMMMM   ,,...,, M  
 M MMMMM  @,  ..,  ,  
 MMMMMMMM,P    ,,     
 MM^MMM^M..,   ,,,    
 MMMMMMMM,,,,...,,    
   MMMMM   ,,,...     
                      
The Caverns of Time
Obvious exits: -E -S
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 156v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   +M+++MM    ,,.     
  MM+MMMM      .P.    
   M^M     ,   M,...  
   MMM    ,,..  ,,,M  
  MMMMM   ,,...., M   
  MMMMM  P@  ..,  ,   
 MMMMMMM,.    ,,      
 M^MMM^M..,   ,,,     
 MMMMMMM,,,,...,,     
  MMMMM   ,,,...      
                      
The Caverns of Time
Obvious exits: -N -W
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 154v/160V Pos: standing >
You scream, 'Oh my God!'

< 739h/739H 155v/160V Pos: standing >
An orog berserker sneaks north.
You follow an orog berserker.

 
   +++++++M   , .     
  ++M+++MM    ,,.     
 MMM+MMMM      .P. .  
   M^M     ,   M,...  
   MMM    ,,..  ,,,M  
  MMMMM   @,...., M   
  MMMMM  ,P  ..,  ,   
 MMMMMMM,.    ,,      
 M^MMM^M..,   ,,,     
  MMMMMM,,,,...,,     
   MMMM   ,,,...      
The Caverns of Time
Obvious exits: -N -E -S
The corpse of a hooded dwarf is lying here.
*an orog berserker is standing here, busy with his own matters.
A gloomwing flutters about here, releasing a wave of gray mist.

< 739h/739H 154v/160V Pos: standing >
You quickly scan the area.
A gloomwing who is not far off to your east.

< 739h/739H 159v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   ++++++M   , .      
  +M+++MM    ,,.  .   
 MM+MMMM      .P. ..  
  M^M     ,   M....   
  MMM    ,,..  .,,M   
 MMMMM   P@..... M    
 MMMMM  ,,  ..,  , M  
 MMMMMM,.    ,,       
 ^MMM^M..,   ,,,      
  MMMMM,,,,...,,      
   MMM   ,,,...       
The Caverns of Time
Obvious exits: -N -E -W
*an orog berserker is standing here, busy with his own matters.
Ath sneaks in from the west.

< 739h/739H 158v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   +++++M   , .  .    
  M+++MM    ,,.  ..   
 M+MMMM      .P. ..   
 M^M     ,   M....    
 MMM    ,,..  .,,M    
 MMMM   ,P@.... M     
 MMMM  ,,  ..,  , M   
 MMMMM,.    ,,        
 MMM^M..,   ,,,    ^  
  MMMM,,,,...,.       
   MM   ,,,...        
The Caverns of Time
Obvious exits: -N -E -W
*an orog berserker is standing here, busy with his own matters.
A gloomwing flutters about here, releasing a wave of gray mist.
There are some tracks heading east.

< 739h/739H 156v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   ++++M   , .  .     
  +++MM    ,,.  ..    
 +MMMM      .P. ..    
 ^M     ,   M....     
 MM    ,,..  .,,M     
 MMM   ,.P@... M      
 MMM  ,,  ..,  , M    
 MMMM,.    ,,         
 MM^M..,   ,,,    ^   
  MMM,,,,...,.        
   M   ,,,...         
The Caverns of Time
Obvious exits: -N -E -S -W
The corpse of a hooded dwarf is lying here.
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 154v/160V Pos: standing >
You follow an orog berserker.

 
   +++M   , .  .      
  ++MM    ,,.  ..     
 MMMM      .P. ..     
 M     ,   M....      
 M    ,,..  .,,M      
 MM   ,..P@.. M       
 MM  ,,  ..,  , M     
 MMM,.    ,,          
 M^M,.,   ,,,    ^    
  MM,,,,...,.         
      ,,,...          
The Caverns of Time
Obvious exits: -E -S -W
*an orog berserker is standing here, busy with his own matters.

< 739h/739H 153v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   ++M   , .  .       
  +MM    ,,.  ..      
 MMM      .P. ..      
      ,   M....       
     ,,..  .,,M    M  
 M   ,...P@. M     M  
 M  ,,  ..,  , M   M  
 MM,,    ,,           
 ^M,,,   ,,,    ^     
  M,,,,...,.          
     ,,,...           
The Caverns of Time
Obvious exits: -E -S -W
*an orog berserker is standing here, busy with his own matters.
Ath sneaks in from the west.

< 739h/739H 152v/160V Pos: standing >
An orog berserker sneaks east.
You follow an orog berserker.

 
   +M   , .  .        
  MM    ,,.  ..       
 MM      .P. ..    M  
     ,   M....        
    ,,..  .,,M    MM  
    ,....P@ M     M   
   ,,  ..,  , M   M   
 M,,    ,,            
 M,,,   ,,,    ^      
  ,,,,...,.           
    ,,,...            
The Caverns of Time
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a hooded dwarf is lying here.
Shattered bits of ice are scattered about the area.
*an orog berserker is standing here, busy with his own matters.
Ath sneaks in from the west.

< 739h/739H 151v/160V Pos: standing >
An orog berserker sneaks north.
You follow an orog berserker.

 
   ++M  ,,....        
  ++M   , .  .    M   
 +MM    ,,.  ..    M  
 MM      .P. ..    M  
     ,   M....        
    ,,..  @,,M    MM  
    ,.....P M     M   
   ,,  ..,  , M   M   
 M,,    ,,            
  ,,,   ,,,    ^      
   ,,,...,.           
The Caverns of Time
Obvious exits: -N -E -S
*an orog berserker is standing here, busy with his own matters.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.

< 739h/739H 153v/160V Pos: standing >
An orog berserker sneaks north.
You follow an orog berserker.

 
   +M+M  ....         
  +++M  ,,....    M   
 +++M   , .  .    M   
 +MM    ,,.  ..    M  
 MM      .P. ..    M  
     ,   M@...        
    ,,..  P,,M    MM  
    ,...... M     M   
   ,,  ..,  , M   M   
  ,,    ,,            
   ,,   ,,,    ^      
The Caverns of Time
Obvious exits: -N -E -S -W
*an orog berserker is standing here, busy with his own matters.
A gloomwing flutters about here, releasing a wave of gray mist.
There are some tracks heading north.
There are some tracks heading north.
Ath sneaks in from the south.

< 739h/739H 152v/160V Pos: standing >
An orog berserker sneaks north.
You follow an orog berserker.

 
    M+MM ..M.         
   +M+M  ....         
  +++M  ,,....    MM  
 +++M   , .  .    M   
 +MM    ,,.  ..    M  
 MM      .@. ..    M  
     ,   MP...        
    ,,..  .,,M    MM  
    ,...... M     M   
   ,,  ..,  , M   M   
   ,    ,,            
The Caverns of Time
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
*an orog berserker is standing here, busy with his own matters.
A Drow Elf (medium) La Resistance in mid-air sits atop a winged hellhound, fighting a hooded dwarf.
A Kobold (small) stands, floating here, fighting a hooded dwarf.
A hooded dwarf stands in mid-air here, fighting a Drow Elf.
There are Halfling tracks going north.
There are Kobold tracks going north.
Ath sneaks in from the south.

< 739h/739H 151v/160V Pos: standing >
A Drow Elf parries a hooded dwarf's lunge at him.
A hooded dwarf misses a Drow Elf.

< 739h/739H 152v/160V Pos: standing >
Ath starts casting an offensive spell.
You think you noticed an opening in your victim defenses...

< 739h/739H 154v/160V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Kobold.

< 739h/739H 156v/160V Pos: standing >
< T: hooded TP: sta TC: nasty wounds E: A Kobold sit EP:  nasty wounds >
 Your ancestors plague a hooded dwarf with anguish and pain...
A Drow Elf's fine slash wounds a hooded dwarf.
A Drow Elf's slash wounds a hooded dwarf.
An orog berserker snaps into visibility.
An orog berserker places the dagger of Wind in the back of a Kobold, resulting in some strange noises and some blood.
With a swift tug an orog berserker wrenches the weapon free, ramming it into a Kobold's spine!
An orog berserker places the dagger of Wind in the back of a Kobold, resulting in some strange noises and some blood.
An orog berserker places a gladius called 'Backstabber' in the back of a Kobold, resulting in some strange noises, a lot of blood and a corpse.
A Kobold's frost-rimed iron buckler from BogenTok was completely destroyed by the massive blow!
A Kobold's sparkling flesh quiver was completely destroyed by the massive blow!
A Kobold's shimmering diamond badge was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.