<worn as a badge> the mark of the saboteur of endurance [70%]
<worn on head> the icecrown of the frost revenants (magic) (glowing)[79h 49m 45s]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny lightning enshrouded black earring of damage (magic)
<worn in ear> a golden scale dangling from a platinum chain of strength (magic) [78%]
<worn on face> mask of the flayed mind (invis) (magic)
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn around neck> a necklace of dangling bones and relics of strength (magic) (humming)
<worn on body> the chameleon suit of transformation
<worn about body> the cloak of the stalker (invis) (magic)[79h 55m 45s]
<worn on back> a well crafted backpack (magic)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca of damage (magic) (electrified)
<worn on arms> the pauldrons of the tide [superior] (glowing)
<worn around wrist> the bracer of Uz's alliance of damage [83%]
<worn around wrist> the bloody eyeballs on a sinew [superior]
<worn on hands> a pair of vampiric dragonscale gauntlets (magic)
<worn on finger> a shiny crimson ring of damage (invis) (magic)
<worn on finger> Zorobabi's circular stone ring of fire protection [poor] made by Rukkus [88%]
<primary weapon> the mystical longsword of Volo the Traveler (magic) (electrified)[79h 55m 45s]
<secondary weapon> Sunblade, longsword of Justice (magic) (electrified)[79h 55m 45s]
<worn on legs> the leggings of a MaDMaN of agility (magic)
<worn on feet> a pair of shadowseed stone boots of endurance
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
< 803h/803H 186v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of Mythra the witch is lying here.
A ravenous Xort beast stands, floating here, fighting a red dracolich.
A red dracolich stands in mid-air here, fighting a ravenous Xort beast. (minion)
A Human (medium) Legionary of The Empire stands in mid-air here, fighting a ravenous Xort beast.
*A Gnome (small) Army of One of The Empire stands in mid-air here, fighting a ravenous Xort beast.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting a ravenous Xort beast.
< 803h/803H 188v/190V Pos: standing >
A ravenous Xort beast misses a red dracolich.
A red dracolich blocks a ravenous Xort beast's lunge at it.
A red dracolich blocks a ravenous Xort beast's lunge at it.
A ravenous Xort beast's bite wounds a red dracolich.
A ravenous Xort beast misses a red dracolich.
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
Fresh blood splatters cover the area.
< 803h/803H 186v/190V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Xzyo stands before you!
< 803h/803H 187v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
A web lies over a hole in the ground.
A large spider is lying here, mortally wounded.
< 803h/803H 186v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -South
< 803h/803H 184v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -East -South
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
You quickly scan the area.
A large spider who is close by to your east.
A Human who is rather far off to your east.
A Gnome who is rather far off to your east.
< 803h/803H 190v/190V Pos: standing >
You say in drow 'hide'
Your cloak of the stalker hums briefly.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
You quickly scan the area.
A large spider who is close by to your east.
A Human who is rather far off to your east.
A Dwarf who is rather far off to your east.
< 803h/803H 190v/190V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
A web lies over a hole in the ground.
A large spider is lying here, mortally wounded.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -East -South
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -East -South
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -North -East -West
< 803h/803H 188v/190V Pos: standing >
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
< 803h/803H 188v/190V Pos: standing >
< 803h/803H 188v/190V Pos: standing >
< 803h/803H 188v/190V Pos: standing >
Score information for Znar
Level: 56 Race: Revenant Class: Reaver / Shock Reaver Sex: Male
Hit points: 803(803) Moves: 188(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 6580 platinum 3650 gold 0 silver 0 copper
Playing time: 24 days / 4 hours/ 13 minutes
Received data: 0.1274 MB this session.
Send data: 0.0018 MB this session.
Compression ratio: 86%
Title: La Resistance
Status: Standing.
Epic points(total): 1103(73539) Current task: find runestone of Celestial Plane
Epic Bonus: Epic Points Bonus (10.70%)
Frags: +12.46 Deaths: 78
Detecting: Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.30
Leaderboard Points: 2510
Active Spells:
--------------
stone skin (less than a minute remaining)
stormcallers fury (19 minutes)
lliendils stormshock (19 minutes)
kanchelsis fury (less than a minute remaining)
ferrix precision (23 minutes)
baladors protection (23 minutes)
rested bonus (97 minutes)
< 803h/803H 188v/190V Pos: standing >
< 803h/803H 188v/190V Pos: standing >
You start chanting...
< 803h/803H 188v/190V Pos: standing >
Casting: kanchelsis fury
< 803h/803H 188v/190V Pos: standing >
You complete your spell...
< 803h/803H 188v/190V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
Lost in the Forest of Mir
Obvious exits: -North -East -West
A glowing sphere of energy is here, slowly growing dimmer. (magic)
< 803h/803H 188v/190V Pos: standing >
A pitch black gate rises out of the ground!
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
A pitch-black gate stands like a pillar here. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
< 803h/803H 188v/190V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Cisil stands before you!
Saving Znar.
< 803h/803H 188v/190V Pos: standing >
You say in drow 'reduce'
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
A pitch-black gate stands like a pillar here. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Pilt steps out of a pitch-black gate.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Score information for Znar
Level: 56 Race: Revenant Class: Reaver / Shock Reaver Sex: Male
Hit points: 803(803) Moves: 190(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 6580 platinum 3650 gold 0 silver 0 copper
Playing time: 24 days / 4 hours/ 13 minutes
Received data: 0.1294 MB this session.
Send data: 0.0019 MB this session.
Compression ratio: 86%
Title: La Resistance
Status: Standing.
Epic points(total): 1103(73539) Current task: find runestone of Celestial Plane
Epic Bonus: Epic Points Bonus (10.70%)
Frags: +12.46 Deaths: 78
Detecting: Invisible Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Lightfooted
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.30
Leaderboard Points: 2510
Active Spells:
--------------
stone skin (less than a minute remaining)
stormcallers fury (19 minutes)
lliendils stormshock (19 minutes)
kanchelsis fury (10 minutes)
ferrix precision (23 minutes)
baladors protection (23 minutes)
rested bonus (97 minutes)
< 803h/803H 190v/190V Pos: standing >
Kroth steps out of the etherportal.
< 803h/803H 190v/190V Pos: standing >
You attempt to give consent...
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
A pitch-black gate stands like a pillar here. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
A pitch-black gate stands like a pillar here. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Pilt stops following Kroth.
Pilt starts following you.
< 803h/803H 190v/190V Pos: standing >
You are now a member of Pilt's group.
< 803h/803H 190v/190V Pos: standing >
You say in drow 'fol'
< 803h/803H 190v/190V Pos: standing >
Kroth's totem of Mox glows and Kroth is bathed in a healing aura.
Kroth is surrounded by a glowing green aura!
< 803h/803H 190v/190V Pos: standing >
Kroth starts following you.
< 803h/803H 190v/190V Pos: standing >
Pilt stops following you.
Pilt starts following you.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
A pitch-black gate stands like a pillar here. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Beams of light appear from nowhere, and Nil explodes into energy!
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -South
Pilt enters from the south.
< 803h/803H 188v/190V Pos: standing >
Cisil has just given you his consent.
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -North -East -West
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
Pilt enters from the north.
< 803h/803H 186v/190V Pos: standing >
You can not enroll group members without being head of a group.
< 803h/803H 186v/190V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
Cisil is now a member of Pilt's group.
< 803h/803H 187v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Cisil starts following you.
< 803h/803H 190v/190V Pos: standing >
You say in drow 'pilt holds'
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Your group consists of ( 4/30):
( Head) 966/966 hit, 236/238 move Pilt
(Front) 739/739 hit, 241/241 move Kroth
(Front) 803/803 hit, 190/190 move Znar
(Front) 594/594 hit, 245/245 move Cisil
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
Nil is now a member of Pilt's group.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Nil starts following you.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -North -East -West
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
*Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
*Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
*Cisil La Resistance (Kobold)(small) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of gas defense [superior] made by Dahamma carried by Pilt.
< 803h/803H 190v/190V Pos: standing >
< 803h/803H 190v/190V Pos: standing >
You quickly scan the area.
You see nothing.
< 803h/803H 190v/190V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
< 803h/803H 190v/190V Pos: standing >
Saving Znar.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -South
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
A web lies over a hole in the ground.
Xzyo La Resistance (Orc)(medium) stands in mid-air here. (casting)
An impenetrable globe of darkness floats near Xzyo's head.
Walking proudly among the Vistani, this overseer directs his men. (minion)
A large spider is lying here, mortally wounded.
Kroth sneaks in from the west.
< 803h/803H 186v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
< 803h/803H 184v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
A wall of shifting color is here to the east. (magic)
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here. (paralyzed)
< 803h/803H 183v/190V Pos: standing >
Oof! You bump into a prismatic wall...
Oof! You bump into a prismatic wall...
...and are enveloped by a green field as you try to pass through it.
< 803h/803H 185v/190V Pos: standing >
You sit down.
< 803h/803H 190v/190V Pos: sitting >
You snap into visibility.
You're not quite the right size to springleap them.
Kroth grasps his totem tightly, and begins communing with the spirits.
Kroth starts casting an offensive spell.
Kroth snaps into visibility.
< 803h/803H 190v/190V Pos: sitting >
Cisil starts casting a spell.
< 803h/803H 190v/190V Pos: sitting >
Kroth completes his spell...
Kroth utters the words 'ofzahzf gsufuh aiojugp'
Kroth points at a Dwarf.
A Dwarf SCREAMS in utter anguish, caused by Kroth's spiritual assault!
Kroth's crushing blow frees a Dwarf from a magic which held her motionless.
< 803h/803H 190v/190V Pos: sitting >
A Dwarf starts casting a spell.
< 803h/803H 190v/190V Pos: sitting >
Nil snaps into visibility.
< 803h/803H 190v/190V Pos: sitting >
A Dwarf completes her spell...
A Dwarf utters the words 'xafe ay candusqarr'
A Dwarf utters a single word.
Pilt starts casting an offensive spell.
Pilt snaps into visibility.
< 803h/803H 190v/190V Pos: sitting >
Kroth says 'flow'
Kroth's the amulet named "Flow" hums loudly!
< 803h/803H 190v/190V Pos: sitting >
Nil snaps into visibility.
A Dwarf leaves west.
< 803h/803H 190v/190V Pos: sitting >
Pilt stops chanting abruptly!
Nil's face flushes white for a moment.
< 803h/803H 190v/190V Pos: sitting >
Cisil completes his spell...
Cisil utters the words 'xarr ay uqz'
< 803h/803H 190v/190V Pos: sitting >
Oof! Pilt bumps into a wall of ice...
< 803h/803H 190v/190V Pos: sitting >
Cisil starts casting an offensive spell.
Cisil snaps into visibility.
< 803h/803H 190v/190V Pos: sitting >
Cisil completes his spell...
Cisil utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.
< 803h/803H 190v/190V Pos: sitting >
You clamber to your feet.
Kroth sneaks west.
< 803h/803H 190v/190V Pos: standing >
You are already standing.
< 803h/803H 190v/190V Pos: standing >
You say in drow 'reduce'
< 803h/803H 190v/190V Pos: standing >
You are already standing.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
Obvious exits: -East -West
A wall of shifting color is here to the east. (magic)
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Pilt's head.
Cisil La Resistance (Kobold)(small) stands in mid-air here.
Nil La Resistance (Drow Elf)(medium) stands in mid-air here.
< 803h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
< 803h/803H 188v/190V Pos: standing >
You are already standing.
< 803h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
A huge block of solid ice is here to the west. (magic)
A web lies over a hole in the ground.
*Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
A camp overseer stands here, fighting a Dwarf. (minion)
Xzyo La Resistance (Orc)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xzyo's head.
A Dwarf (medium) Protectores Augusti of The Empire sits in mid-air here, fighting a camp overseer.
A large spider is lying here, mortally wounded.
< 803h/803H 186v/190V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 783h/803H 186v/190V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 763h/803H 187v/190V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
Kroth starts casting an offensive spell called 'arieks shattering iceball'.
Kroth snaps into visibility.
< 743h/803H 189v/190V Pos: standing >
Pilt starts casting an offensive spell.
< 743h/803H 190v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
< 744h/803H 188v/190V Pos: standing >
Lost in the Forest of Mir
You cannot escape the feeling that that last turn was a wrong one. Every
tree looks alike, every animal print the same. A feeling of evil and dread
washes the area, and eyes seem to be everywhere. The trees are mostly of an
unknown variety, one that has long since vanished from civilized lands,
although an occasional sapling is recognizable. The air smells almost ancient
in nature, as though the even the winds have never penetrated the forest
this far. With a shiver and a sigh, you press on...
Obvious exits: -East -West
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the west. (magic)
A web lies over a hole in the ground.
Pilt La Resistance (Drow Elf)(medium) stands in mid-air here. (casting)
An impenetrable globe of darkness floats near Pilt's head.
Kroth La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Kroth's head.
A camp overseer stands here, fighting a Dwarf. (minion)
Xzyo La Resistance (Orc)(medium) stands in mid-air here. (casting)
An impenetrable globe of darkness floats near Xzyo's head.
A Dwarf (medium) Protectores Augusti of The Empire sits in mid-air here, fighting a camp overseer.
A large spider is lying here, mortally wounded.
< 746h/803H 186v/190V Pos: standing >
Pilt completes his spell...
Pilt utters the words 'paffue xurhuio'
A Dwarf begins to dry and wilt.
Xzyo completes his spell...
Xzyo utters the words 'grul ay unsoyzzbrzwunsoh'
A Dwarf pales, and seems to sag.
< 748h/803H 187v/190V Pos: standing >
[Damage: 6 ] Your slash wounds a Dwarf.
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 1 ] Searing bolts of black lightning flow forth from your the mystical longsword of Volo the Traveler, striking a Dwarf!
Kroth starts casting an offensive spell called 'arieks shattering iceball'.
Kroth snaps into visibility.
< 757h/803H 190v/190V Pos: standing >
< T: camp TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
A camp overseer's punch strikes a Dwarf.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A camp overseer's crude punch strikes a Dwarf.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A camp overseer's decent punch strikes a Dwarf.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A camp overseer's punch strikes a Dwarf hard.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A camp overseer's decent punch strikes a Dwarf.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A Dwarf blocks a camp overseer's lunge at her.
A camp overseer's weak punch strikes a Dwarf.
A camp overseer suffers from contact with the holy aura about a Dwarf.
A camp overseer's fine punch strikes a Dwarf hard.
A camp overseer suffers from contact with the holy aura about a Dwarf.
< 758h/803H 190v/190V Pos: standing >
< T: camp TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
Pilt starts casting an offensive spell.
Pilt snaps into visibility.
< 759h/803H 190v/190V Pos: standing >
< T: camp TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
Kroth snaps into visibility.
Kroth completes his spell...
Kroth utters the words 'abrauztg gpahhzfuio uqzbarr'
Kroth points at a Dwarf.
Kroth's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
< 759h/803H 190v/190V Pos: standing >
< T: camp TP: sta TC:few scratches E: A Dwarf sit EP: awful >
Cisil starts casting a spell.
< 760h/803H 190v/190V Pos: standing >
< T: camp TP: sta TC:few scratches E: A Dwarf sit EP: awful >
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a Dwarf's ears as her mind is torn to pieces.
A Dwarf's gloves spun of magical spider web [poor] shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.