<worn as a badge> the glowing pendant of Torg (glowing)
<worn on head> the dwarf-bone crown of the troglodytes of regeneration (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a butterfly earring (magic) (glowing) (illuminating) [74%]
<worn in ear> a flaming earring [superior]
<worn on face> a skull-faced warmask lined with feathers of damage [79%]
<worn around neck> a necklace of dangling bones and relics [poor] made by Izji (magic) (humming) [65%]
<worn around neck> a necklace of halfling ears of agility [83%]
<worn on body> the chameleon suit of transformation of endurance
<worn about body> a despair cloak of Vadatorn [superior] [87%]
<worn as quiver> the quiver of holding of endurance (magic) [63%]
<worn about waist> the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the fused spine of a swamp mite [poor] (illuminating) [80%]
<worn on arms> a set of jagged blood crystal arm plates of regeneration (magic) [76%]
<worn around wrist> a duergar-made adamantine bracelet of precision
<worn around wrist> a bracelet of purple mist of strength
<worn on hands> a pair of stone gauntlets (glowing)
<worn on finger> a red earthstone ring of precision
<worn on finger> an obsidian circle of precision (magic)
<primary weapon> the dagger of Wind (magic)[43h 27m 50s]
<secondary weapon> an otherworldly stiletto of soul-taking
<worn on legs> a pair of vapor leggings of agility [74%]
<worn on feet> Krindor's Boots of the Night[43h 27m 50s]
*^...
The Forest of Mistywood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
A Drow Elf (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) crouches in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
An air elemental stands in mid-air here, fighting Doddz. (minion)
< 852h/852H 188v/188V Pos: standing >
MMMMMM ..
MMMMMM ....
MMMMM ......
MMM M *......
MM @*......
M ***.....
***.....
**....
*^...
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 186v/188V Pos: standing >
^^^^^MMM
MMMMMMM ...
MMMMMMM .....
MMMMM ......
MMM M @*......
MM *......
M ***.....
***....
**...
Downstream on the River Moria Waterfall
Obvious exits: -N -E -S -W
A wall of shifting color is here to the east. (magic)
< 852h/852H 184v/188V Pos: standing >
Looks like an exit.
You extend your sights eastward.
^^^^^MMM
MMMMMMM ...
MMMMMMM .....
MMMMM ......
MMM M @*P.....
MM *......
M ***.....
***....
**...
The Forest of Mistywood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
A Drow Elf (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
An air elemental is here looking like a small living tornado. (minion)
< 852h/852H 185v/188V Pos: standing >
The day has begun.
< 852h/852H 188v/188V Pos: standing >
MMMMMM ..
MMMMMM ....
MMMMM ......
MMM M M*M.....
MM @*......
M ***.....
***.....
**....
*^...
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 186v/188V Pos: standing >
MMMM ..
MMMM ....
MMM ......
M M PM.....
M@......
***.....
***.....
**....
*^...
The Forest of Mistywood
Obvious exits: -N -E -S -W
A wall of shifting color is here to the north. (magic)
< 852h/852H 184v/188V Pos: standing >
MMMM ....
MMMM ......
MMM ........
M M *M.......
*@.......
***.....^.
***.......
**......
*^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the west.
< 852h/852H 182v/188V Pos: standing >
Looks like an exit.
You extend your sights northward.
MMMM ....
MMMM ......
MMM ........
M M *M.......
*@.......
***.....^.
***.......
**......
*^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
< 852h/852H 188v/188V Pos: standing >
MM ....
M ......
M PM......
*.......
**@.....^
***......
**......
*^.....
**....
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 852h/852H 186v/188V Pos: standing >
You slide into the shadows quickly...
< 852h/852H 186v/188V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.
< 852h/852H 186v/188V Pos: standing >
MMMM ....
MMMM ......
MMM ........
M P *........
*@.......
***.....^.
***.......
**......
*^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the south.
< 852h/852H 184v/188V Pos: standing >
^^^MMM .
MMMMM .....
MMMMM .......
MMM ........
M P *@.......
*M.......
***.....^.
***......
**.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 852h/852H 182v/188V Pos: standing >
Backstab who?
< 852h/852H 183v/188V Pos: standing >
An air elemental enters from the west.
< 852h/852H 186v/188V Pos: standing >
A Drow Elf sneaks north.
An air elemental leaves north.
< 852h/852H 188v/188V Pos: standing >
Looks like an exit.
You extend your sights westward.
^^^MMM .
MMMMM .....
MMMMM .......
MMM P........
M P M*@.......
*........
***.....^.
***......
**.....
The Forest of Mistywood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)
< 852h/852H 188v/188V Pos: standing >
MMMM ....
MMMM ......
MMM P ........
M P M*........
*@.......
***.....^.
***.......
**......
*^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 852h/852H 186v/188V Pos: standing >
MM ....
M P ......
P M........
*.......
**@.....^
***......
**......
*^.....
**....
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 852h/852H 184v/188V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.
< 852h/852H 188v/188V Pos: standing >
.....
M .......
*.......
***P....^
**@......
**......
*^......
**.....
**...^
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 852h/852H 186v/188V Pos: standing >
M ....
M ......
*......
***P....
*@M.....
**.....
*^.....
**....
**...
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 852h/852H 184v/188V Pos: standing >
MM ...
M M .....
M *.....
***P...
@*.....
**....
*^....
**...
**..
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 852h/852H 182v/188V Pos: standing >
MMMM ...
MMM M *....
MMM *.....
MM ***P...
M @***....
**....
*^....
**...
. **..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 181v/188V Pos: standing >
MMMMMM ..
MMMMM ....
MMMM M *.....
MMM *.P...
MM @***....
M M***....
**....
*^...
**..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the south.
< 852h/852H 186v/188V Pos: standing >
MMMMMMM .
MMMMMMM ...
MMMMMM .....
MMMM M *.....
MMM @ *.P...
MM M***....
M ***....
**...
*^..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 184v/188V Pos: standing >
^^^^^^MMM
MMMMMMMM ..
MMMMMMMM ....
MMMMMM .....
MMMM M @ *.....
MMM *P....
MM ***....
***...
**..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 182v/188V Pos: standing >
^^^^^^^MMM
^MMMMMMMM .
^MMMMMMMM ...
MMMMMMM ....
MMMMM M@M *....
MMMM *P...
MMM ***...
M ***..
**.
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 181v/188V Pos: standing >
^^^^^^^^MMM
^^MMMMMMMM
^^MMMMMMMM ..
^MMMMMMM ...
^MMMMM @ *...
MMMMM *P..
MMMM ***..
MM ***.
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
A strange githzerai elaphidist practices martial arts here.(Gold Aura)
< 852h/852H 181v/188V Pos: standing >
A drow bladesman snaps into visibility.
Doddz snaps into visibility.
A drow bladesman attacks Doddz. [4 hits]
Doddz says 'lame melee u do'
< 852h/852H 182v/188V Pos: standing >
Doddz says 'lame melee u do'
^MMMMMMMM
^MMMMMMMM .
^MMMMMMM ...
^MMMMM M *...
MMMMM @ *...
MMMM ***..
MMM ***..
M **.
P *^
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the north.
< 852h/852H 182v/188V Pos: standing >
MMMMMMMM
MMMMMMM ..
^MMMMM M *...
MMMMM *...
MMMM @ ***..
MMM ***..
MM P **..
*^.
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 182v/188V Pos: standing >
MMMMMM .
MMMMM P *..
MMMMM *...
MMMM M ***..
MMM @ P***..
MM **..
M *^..
**.
. **
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 181v/188V Pos: standing >
MMMM P *P
MMMM P *..
MMMM ***..
MMM ***..
MM @ **..
M *^..
M **..
. **.
.. *
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 183v/188V Pos: standing >
MMM *.
MMM ***.
MMM ***..
MM M **..
M @ *^..
M **..
. **..
.. **
**. *
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 182v/188V Pos: standing >
MMMM P *P
MMMM *..
MMMM ***..
MMM ***..
MM @ **..
M M *^..
M **..
. **.
.. *
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 185v/188V Pos: standing >
MMMMMM .
MMMMM P P *..
MMMMM *...
MMMM ***..
MMM @ ***..
MM M **..
M *^..
**.
. **
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 185v/188V Pos: standing >
MMMMMMMM
MMMMMMM ..
^MMMMM P P *...
MMMMM *...
MMMM @ ***..
MMM ***..
MM **..
*^.
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 185v/188V Pos: standing >
^MMMMMMMM
^MMMMMMMM .
^MMMMMMM ...
^MMMMM P P *P..
MMMMM @ *...
MMMM M ***..
MMM ***..
M **.
*^
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
< 852h/852H 184v/188V Pos: standing >
^^^^^^^^MMM
^^MMMMMMMM
^^MMMMMMMM ..
^MMMMMMM ...
^MMMMM @ P *...
MMMMM M *P..
MMMM ***..
MM ***.
**
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
*A Goblin (small) La Resistance stands in mid-air here, fighting Doddz.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a Goblin.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
The grand elaphidist, K'thruu stands here, fighting a Goblin.(Gold Aura)
< 852h/852H 186v/188V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 852h/852H 186v/188V Pos: standing >
Backstab who?
< 852h/852H 186v/188V Pos: standing >
A Goblin snaps into visibility.
Doddz snaps into visibility.
A Goblin gets past Doddz's defenses and strikes with a mighty blow.
A Goblin sneaks up on Doddz driving their weapon deep into a vital organ!
...a Goblin then quickly fades into the shadow, re-appearing only to attack again!
A Goblin places the granite dagger 'BloodFeast' in the back of Doddz, resulting in some strange noises and some blood.
With a swift tug a Goblin wrenches the weapon free, ramming it into Doddz's spine!
A Goblin places the granite dagger 'BloodFeast' in the back of Doddz, resulting in some strange noises and some blood.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
Doddz looks pale as his lifeforce is drained by a Goblin!
< 852h/852H 187v/188V Pos: standing >
Doddz snaps into visibility.
A Goblin snaps into visibility.
Doddz swings Illesarus, Sword of Sharpness with a broad two-handed arch at a Goblin.
Blood flies everywhere as Illesarus slices without restraint.
A Goblin gasps as the vorpal sword nearly severs his arm!
Doddz attacks a Goblin. [11 hits]
Doddz deflects a Goblin's blow and strikes back at him!
Doddz snaps into visibility.
A Goblin snaps into visibility.
A Goblin attacks Doddz. [1 hits]
< 852h/852H 188v/188V Pos: standing >
Teis starts casting an offensive spell.
< 852h/852H 188v/188V Pos: standing >
Doddz's body appears to recover from the affects of the potion.
You feel less vitalized.
A Goblin's body appears to recover from the affects of the potion.
< 621h/621H 188v/188V Pos: standing >
A Goblin snaps into visibility.
The grand elaphidist, K'thruu starts to chant in a deep voice.
The grand elaphidist, K'thruu chants a mantra, then touches a Goblin who reels in pain!
The grand elaphidist, K'thruu's touch seems to have particularly weakened a Goblin!
The grand elaphidist, K'thruu attacks a Goblin. [8 hits]
< 621h/621H 188v/188V Pos: standing >
A Goblin kicks up a cloud of dust at Doddz.
Doddz seems to be blinded!
Teis completes his spell...
Teis utters the word 'gjifal'
A Goblin snaps into visibility.
Teis unleashes light in a focused, searing ray at a Goblin!
A Goblin snaps into visibility.
Doddz snaps into visibility.
A Goblin attacks Doddz. [2 hits]
< 621h/621H 188v/188V Pos: standing >
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 147 ] A Goblin makes a strange sound as you place the dagger of Wind in his back.
With a swift tug you wrench the weapon free, ramming it into a Goblin's spine!.
[Damage: 66 ] A Goblin makes a strange sound as you place the dagger of Wind in his back.
[Damage: 9 ]
< 621h/621H 188v/188V Pos: standing >
< T: Doddz TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 27 ] [Damage: 10 ] [Damage: 14 ] [Damage: 6 ] [Damage: 5 ] -=[You attack a Goblin.]=- [5 hits]
Teis starts casting an offensive spell.
< 621h/621H 188v/188V Pos: standing >
< T: Doddz TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
A Goblin's body quivers as Doddz's hit strikes deep!
Doddz snaps into visibility.
A Goblin snaps into visibility.
Doddz neatly performs a coup de grace and beheads a Goblin.
A Goblin's marksman's quiver of sight [poor] made by Daweava was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.