The death of [56 Assassin] Cerif La Resistance (Goblin)

in Tranquil Waters of Lake Kilfray

from the perspective of [54 Assassin] Athena AnGEr Of The Honoured (Dwarf)

<worn as a badge>    the glowing pendant of Torg (glowing)
<worn on head>       the dwarf-bone crown of the troglodytes of regeneration (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a butterfly earring (magic) (glowing) (illuminating) [74%]             
<worn in ear>        a flaming earring [superior]
<worn on face>       a skull-faced warmask lined with feathers of damage [79%]             
<worn around neck>   a necklace of dangling bones and relics [poor] made by Izji (magic) (humming) [65%]             
<worn around neck>   a necklace of halfling ears of agility [83%]             
<worn on body>       the chameleon suit of transformation of endurance
<worn about body>    a despair cloak of Vadatorn [superior] [87%]             
<worn as quiver>     the quiver of holding of endurance (magic) [63%]             
<worn about waist>   the woven entrails of an unfortunate soul of regeneration
<worn on belt buckle>the fused spine of a swamp mite [poor] (illuminating) [80%]             
<worn on arms>       a set of jagged blood crystal arm plates of regeneration (magic) [76%]             
<worn around wrist>  a duergar-made adamantine bracelet of precision
<worn around wrist>  a bracelet of purple mist of strength
<worn on hands>      a pair of stone gauntlets (glowing)
<worn on finger>     a red earthstone ring of precision
<worn on finger>     an obsidian circle of precision (magic)
<primary weapon>     the dagger of Wind (magic)[43h 27m 50s]
<secondary weapon>   an otherworldly stiletto of soul-taking
<worn on legs>       a pair of vapor leggings of agility [74%]             
<worn on feet>       Krindor's Boots of the Night[43h 27m 50s]

       *^...    
The Forest of Mistywood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
A Drow Elf (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) crouches in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
An air elemental stands in mid-air here, fighting Doddz. (minion) 

< 852h/852H 188v/188V Pos: standing >
 
   MMMMMM   ..    
  MMMMMM   ....   
 MMMMM    ......  
 MMM M   *......  
 MM     @*......  
 M      ***.....  
        ***.....  
         **....   
         *^...    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 186v/188V Pos: standing >
 
   ^^^^^MMM       
  MMMMMMM   ...   
 MMMMMMM   .....  
 MMMMM    ......  
 MMM M  @*......  
 MM      *......  
 M      ***.....  
        ***....   
         **...    
Downstream on the River Moria Waterfall
Obvious exits: -N -E -S -W
A wall of shifting color is here to the east. (magic)

< 852h/852H 184v/188V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
   ^^^^^MMM       
  MMMMMMM   ...   
 MMMMMMM   .....  
 MMMMM    ......  
 MMM M  @*P.....  
 MM      *......  
 M      ***.....  
        ***....   
         **...    
The Forest of Mistywood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the north. (magic)
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
A Drow Elf (small) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
An air elemental is here looking like a small living tornado. (minion) 

< 852h/852H 185v/188V Pos: standing >
The day has begun.

< 852h/852H 188v/188V Pos: standing >
 
   MMMMMM   ..    
  MMMMMM   ....   
 MMMMM    ......  
 MMM M  M*M.....  
 MM     @*......  
 M      ***.....  
        ***.....  
         **....   
         *^...    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 186v/188V Pos: standing >
 
   MMMM   ..    
  MMMM   ....   
 MMM    ......  
 M M   PM.....  
      M@......  
      ***.....  
      ***.....  
       **....   
       *^...    
The Forest of Mistywood
Obvious exits: -N -E -S -W
A wall of shifting color is here to the north. (magic)

< 852h/852H 184v/188V Pos: standing >
 
   MMMM   ....    
  MMMM   ......   
 MMM    ........  
 M M   *M.......  
       *@.......  
      ***.....^.  
      ***.......  
       **......   
       *^.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the west.

< 852h/852H 182v/188V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   MMMM   ....    
  MMMM   ......   
 MMM    ........  
 M M   *M.......  
       *@.......  
      ***.....^.  
      ***.......  
       **......   
       *^.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.

< 852h/852H 188v/188V Pos: standing >
 
   MM   ....    
  M    ......   
  M   PM......  
      *.......  
     **@.....^  
     ***......  
      **......  
      *^.....   
      **....    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 852h/852H 186v/188V Pos: standing >
You slide into the shadows quickly...

< 852h/852H 186v/188V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.

< 852h/852H 186v/188V Pos: standing >
 
   MMMM   ....    
  MMMM   ......   
 MMM    ........  
 M P   *........  
       *@.......  
      ***.....^.  
      ***.......  
       **......   
       *^.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the south.

< 852h/852H 184v/188V Pos: standing >
 
   ^^^MMM    .    
  MMMMM   .....   
 MMMMM   .......  
 MMM    ........  
 M P   *@.......  
       *M.......  
      ***.....^.  
      ***......   
       **.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 852h/852H 182v/188V Pos: standing >
Backstab who?

< 852h/852H 183v/188V Pos: standing >
An air elemental enters from the west.

< 852h/852H 186v/188V Pos: standing >
A Drow Elf sneaks north.
An air elemental leaves north.

< 852h/852H 188v/188V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
   ^^^MMM    .    
  MMMMM   .....   
 MMMMM   .......  
 MMM   P........  
 M P  M*@.......  
       *........  
      ***.....^.  
      ***......   
       **.....    
The Forest of Mistywood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)

< 852h/852H 188v/188V Pos: standing >
 
   MMMM   ....    
  MMMM   ......   
 MMM P  ........  
 M P  M*........  
       *@.......  
      ***.....^.  
      ***.......  
       **......   
       *^.....    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 852h/852H 186v/188V Pos: standing >
 
   MM   ....    
  M P  ......   
  P  M........  
      *.......  
     **@.....^  
     ***......  
      **......  
      *^.....   
      **....    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 852h/852H 184v/188V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by someone.

< 852h/852H 188v/188V Pos: standing >
 
       .....    
  M   .......   
      *.......  
     ***P....^  
     **@......  
      **......  
      *^......  
      **.....   
      **...^    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 852h/852H 186v/188V Pos: standing >
 
   M    ....    
   M   ......   
       *......  
      ***P....  
      *@M.....  
       **.....  
       *^.....  
       **....   
       **...    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 852h/852H 184v/188V Pos: standing >
 
   MM    ...    
  M M   .....   
 M      *.....  
       ***P...  
       @*.....  
        **....  
        *^....  
        **...   
        **..    
The Forest of Mistywood
Obvious exits: -N -E -S -W

< 852h/852H 182v/188V Pos: standing >
 
   MMMM    ...    
  MMM M   *....   
 MMM      *.....  
 MM      ***P...  
 M      @***....  
          **....  
          *^....  
          **...   
    .     **..    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 181v/188V Pos: standing >
 
   MMMMMM   ..    
  MMMMM    ....   
 MMMM M   *.....  
 MMM      *.P...  
 MM     @***....  
 M      M***....  
          **....  
          *^...   
          **..    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the south.

< 852h/852H 186v/188V Pos: standing >
 
   MMMMMMM   .    
  MMMMMMM   ...   
 MMMMMM    .....  
 MMMM M   *.....  
 MMM    @ *.P...  
 MM     M***....  
 M       ***....  
          **...   
          *^..    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 184v/188V Pos: standing >
 
   ^^^^^^MMM      
  MMMMMMMM   ..   
 MMMMMMMM   ....  
 MMMMMM    .....  
 MMMM M @ *.....  
 MMM      *P....  
 MM      ***....  
         ***...   
          **..    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 182v/188V Pos: standing >
 
   ^^^^^^^MMM     
  ^MMMMMMMM   .   
 ^MMMMMMMM   ...  
 MMMMMMM    ....  
 MMMMM M@M *....  
 MMMM      *P...  
 MMM      ***...  
  M       ***..   
           **.    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 181v/188V Pos: standing >
 
   ^^^^^^^^MMM    
  ^^MMMMMMMM      
 ^^MMMMMMMM   ..  
 ^MMMMMMM    ...  
 ^MMMMM @   *...  
 MMMMM      *P..  
 MMMM      ***..  
  MM       ***.   
            **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
*a drow bladesman is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a drow bladesman's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a drow bladesman.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
A strange githzerai elaphidist practices martial arts here.(Gold Aura)

< 852h/852H 181v/188V Pos: standing >
A drow bladesman snaps into visibility.
Doddz snaps into visibility.
A drow bladesman attacks Doddz. [4 hits]
Doddz says 'lame melee u do'

< 852h/852H 182v/188V Pos: standing >
Doddz says 'lame melee u do'
 
   ^MMMMMMMM      
  ^MMMMMMMM   .   
 ^MMMMMMM    ...  
 ^MMMMM M   *...  
 MMMMM  @   *...  
 MMMM      ***..  
 MMM       ***..  
  M         **.   
          P *^    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A rakshasa guard sneaks in from the north.

< 852h/852H 182v/188V Pos: standing >
 
   MMMMMMMM       
  MMMMMMM    ..   
 ^MMMMM M   *...  
 MMMMM      *...  
 MMMM   @  ***..  
 MMM       ***..  
 MM       P **..  
            *^.   
            **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 182v/188V Pos: standing >
 
   MMMMMM    .    
  MMMMM P   *..   
 MMMMM      *...  
 MMMM   M  ***..  
 MMM    @ P***..  
 MM         **..  
 M          *^..  
            **.   
      .     **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 181v/188V Pos: standing >
 
   MMMM P   *P    
  MMMM    P *..   
 MMMM      ***..  
 MMM       ***..  
 MM     @   **..  
 M          *^..  
 M          **..  
      .     **.   
     ..      *    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 183v/188V Pos: standing >
 
   MMM      *.    
  MMM      ***.   
 MMM       ***..  
 MM     M   **..  
 M      @   *^..  
 M          **..  
      .     **..  
     ..      **   
     **.     *    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 182v/188V Pos: standing >
 
   MMMM P   *P    
  MMMM      *..   
 MMMM      ***..  
 MMM       ***..  
 MM     @   **..  
 M      M   *^..  
 M          **..  
      .     **.   
     ..      *    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 185v/188V Pos: standing >
 
   MMMMMM    .    
  MMMMM P P *..   
 MMMMM      *...  
 MMMM      ***..  
 MMM    @  ***..  
 MM     M   **..  
 M          *^..  
            **.   
      .     **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 185v/188V Pos: standing >
 
   MMMMMMMM       
  MMMMMMM    ..   
 ^MMMMM P P *...  
 MMMMM      *...  
 MMMM   @  ***..  
 MMM       ***..  
 MM         **..  
            *^.   
            **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 185v/188V Pos: standing >
 
   ^MMMMMMMM      
  ^MMMMMMMM   .   
 ^MMMMMMM    ...  
 ^MMMMM P P *P..  
 MMMMM  @   *...  
 MMMM   M  ***..  
 MMM       ***..  
  M         **.   
            *^    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W

< 852h/852H 184v/188V Pos: standing >
 
   ^^^^^^^^MMM    
  ^^MMMMMMMM      
 ^^MMMMMMMM   ..  
 ^MMMMMMM    ...  
 ^MMMMM @ P *...  
 MMMMM  M   *P..  
 MMMM      ***..  
  MM       ***.   
            **    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
*A Goblin (small) La Resistance stands in mid-air here, fighting Doddz.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
*Doddz AnGEr Of The Honoured (Minotaur)(huge) stands in mid-air here, fighting a Goblin.(Gold Aura)
An impenetrable globe of darkness floats near Doddz's head.
The grand elaphidist, K'thruu stands here, fighting a Goblin.(Gold Aura)

< 852h/852H 186v/188V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 852h/852H 186v/188V Pos: standing >
Backstab who?

< 852h/852H 186v/188V Pos: standing >
A Goblin snaps into visibility.
Doddz snaps into visibility.
A Goblin gets past Doddz's defenses and strikes with a mighty blow.
A Goblin sneaks up on Doddz driving their weapon deep into a vital organ!
...a Goblin then quickly fades into the shadow, re-appearing only to attack again!
A Goblin places the granite dagger 'BloodFeast' in the back of Doddz, resulting in some strange noises and some blood.
With a swift tug a Goblin wrenches the weapon free, ramming it into Doddz's spine!
A Goblin places the granite dagger 'BloodFeast' in the back of Doddz, resulting in some strange noises and some blood.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
Doddz looks pale as his lifeforce is drained by a Goblin!

< 852h/852H 187v/188V Pos: standing >
Doddz snaps into visibility.
A Goblin snaps into visibility.
Doddz swings Illesarus, Sword of Sharpness with a broad two-handed arch at a Goblin.
Blood flies everywhere as Illesarus slices without restraint.
A Goblin gasps as the vorpal sword nearly severs his arm!
Doddz attacks a Goblin. [11 hits]
Doddz deflects a Goblin's blow and strikes back at him!
Doddz snaps into visibility.
A Goblin snaps into visibility.
A Goblin attacks Doddz. [1 hits]

< 852h/852H 188v/188V Pos: standing >
Teis starts casting an offensive spell.

< 852h/852H 188v/188V Pos: standing >
Doddz's body appears to recover from the affects of the potion.
You feel less vitalized.
A Goblin's body appears to recover from the affects of the potion.

< 621h/621H 188v/188V Pos: standing >
A Goblin snaps into visibility.
The grand elaphidist, K'thruu starts to chant in a deep voice.
The grand elaphidist, K'thruu chants a mantra, then touches a Goblin who reels in pain!
The grand elaphidist, K'thruu's touch seems to have particularly weakened a Goblin!
The grand elaphidist, K'thruu attacks a Goblin. [8 hits]

< 621h/621H 188v/188V Pos: standing >
A Goblin kicks up a cloud of dust at Doddz.
Doddz seems to be blinded!
Teis completes his spell...
Teis utters the word 'gjifal'
A Goblin snaps into visibility.
Teis unleashes light in a focused, searing ray at a Goblin!
A Goblin snaps into visibility.
Doddz snaps into visibility.
A Goblin attacks Doddz. [2 hits]

< 621h/621H 188v/188V Pos: standing >
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 147 ] A Goblin makes a strange sound as you place the dagger of Wind in his back.
With a swift tug you wrench the weapon free, ramming it into a Goblin's spine!.
[Damage: 66 ] A Goblin makes a strange sound as you place the dagger of Wind in his back.
[Damage:  9 ] 
< 621h/621H 188v/188V Pos: standing >
< T: Doddz TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Goblin snaps into visibility.
[Damage: 27 ] [Damage: 10 ] [Damage: 14 ] [Damage:  6 ] [Damage:  5 ] -=[You attack a Goblin.]=- [5 hits]
Teis starts casting an offensive spell.

< 621h/621H 188v/188V Pos: standing >
< T: Doddz TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
 A Goblin's body quivers as Doddz's hit strikes deep!
Doddz snaps into visibility.
A Goblin snaps into visibility.
Doddz neatly performs a coup de grace and beheads a Goblin.
A Goblin's marksman's quiver of sight [poor] made by Daweava was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.