<floating about head>a dark yellow ioun stone[206h 1m 26s]
<worn as a badge> the mark of the saboteur made by Daweava
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling chain crucifix of health (glowing)
<worn in ear> a brightly flaming earring of intelligence
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming)
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn on body> the platemail of the DragonLord (magic)[206h 1m 26s]
<worn about body> a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld of intelligence (magic) (glowing)
<worn on belt buckle>a small circular shield of blue flames
<attached to belt> an intricate hourglass running in reverse [superior] (invis) (magic)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> the pauldrons of the tide (glowing)
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance of endurance
<worn on hands> a pair of gauntlets formed of dust of constitution
<worn on finger> Zorobabi's circular stone ring of agility
<worn on finger> Zorobabi's circular stone ring of health
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[206h 1m 26s]
<worn on legs> greaves of cracked bluestone of wisdom (glowing)
<worn on feet> the boots of inertia (magic) (glowing)[206h 1m 26s]
.************
..****@******
^..**********
^^..*********
^....M*****
^....****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2491h/1314H 178v/180V Pos: standing >
*********
.***M******
.**M*****^***
.************
.*****@******
..***********
^..**********
^..********
....M****
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2490h/1314H 176v/180V Pos: standing >
..******M
.**********
^.***M*******
.**M*****^***
.*****@******
.************
..***********
..*********
..*******
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2490h/1314H 174v/180V Pos: standing >
M...***M*
...******M*
^.***********
^.***M*******
.**M**@**^***
.************
.************
.**********
.********
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2489h/1314H 174v/180V Pos: standing >
^^M..M***
^M...***M**
....******M**
^.***********
^.***M@******
.**M*****^***
.************
***********
*********
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2489h/1314H 174v/180V Pos: standing >
..^..M...
.^^M..M****
^^M...***M***
....******M**
^.****@******
^.***M*******
.**M*****^***
***********
*********
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2489h/1314H 174v/180V Pos: standing >
....^....
...^..M....
^.^^M..M****.
^^M...***M***
....**@***M**
^.***********
^.***M*******
**M*****^**
*********
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2488h/1314H 174v/180V Pos: standing >
..^^^.M.^
^....^.....
^...^..M.....
^.^^M..M****.
^^M...@**M***
....******M**
^.***********
.***M******
*M*****^*
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
< 2488h/1314H 174v/180V Pos: standing >
.^..^^.^^^M
.^..^^^.M.^^^
M.^....^......^
.^...^..M.....M
^^.^^M.@M****..
^^^M...********
.....**********
^.***********
.**********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 2487h/1314H 174v/180V Pos: standing >
.^^...^.^^.
M.^..^^.^^^M.
M.^..m^^.M.^^^.
M.^....^......^
.^...^.@M.....M
^^.^^M..M****..
^^^M...********
....*********
.**********
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 2487h/1314H 174v/180V Pos: standing >
...^..^^.^M
..^^...^.^^.^
.M.^..^^.^^^M.^
M.^..m^^.M.^^^.
M.^....@......^
.^...^..M.....M
^^.^^M..M****..
^^M...*******
...********
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2487h/1314H 174v/180V Pos: standing >
.^^^.^M..^^
....^..^^.^M.
...^^...^.^^.^^
.M.^..^^.^^^M.^
M.^..m^@.M.^^^.
M.^....^......^
.^...^..M.....M
^.^^M..M****.
^M...******
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2486h/1314H 174v/180V Pos: standing >
^^...^..M.^
..^^^.^M..^^.
^....^..^^.^M.^
...^^...^.^^.^^
.M.^..^@.^^^M.^
M.^..m^^.M.^^^.
M.^....^......^
^...^..M.....
.^^M..M****
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2486h/1314H 174v/180V Pos: standing >
^M^.M^^.^^^
^^^...^..M.^^
M..^^^.M...^^.^
^....^..^^.^M.^
...^^..@^.^^.^^
.M.^..^^.^^^M.^
M.^..m^^.M.^^^.
.^....^......
...^..M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A green iguana walks across the ground here, slowly peering about.
< 2485h/1314H 174v/180V Pos: standing >
^.^.^^M^^MM
M^M^.M^^.^^^M
^^^^...^..M.^^^
M..^^^.M...^^.^
^....^.@^^.^M.^
...^^...^.^^.^^
.M.^..^^.^^^M.^
.^..^^^.M.^^^
^....^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 2485h/1314H 175v/180V Pos: standing >
.^^^^^^^MMM
^^.^.^^M^^MMM
^M^M^.M^^.^^^MM
^^^^...^..M.^^^
M..^^^.@...^^.^
^....^..^^.^M.^
...^^...^.^^.^^
M.^..^^.^^^M.
^..^^^.M.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A human traveller walks through here, making his way across the country.
< 2485h/1314H 175v/180V Pos: standing >
^.^MM^^^MMM
..^^^^^^^MMMM
^^^.^.^^M^^MMMM
^M^M^.M^^.^^^MM
^^^^...@..M.^^^
M..^^^.M...^^.^
^....^..^^.^M.^
..^^...^.^^.^
.^..^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2484h/1314H 175v/180V Pos: standing >
^MMMMM^^MMM
^^.^MM^^^MMMM
...^^^^^^^MMMMM
^^^.^.^^M^^MMMM
^M^M^.M@^.^^^MM
^^^^...^..M.^^^
M..^^^.M...^^.^
....^..^^.^M.
.^^...^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2484h/1314H 175v/180V Pos: standing >
MM^DMM^MMMM
^^MMMMM^^MMMM
.^^.^MM^^^MMMMM
...^^^^^^^MMMMM
^^^.^.^@M^^MMMM
^M^M^.M^^.^^^MM
^^^^...^..M.^^^
..^^^.M...^^.
...^..^^.^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2484h/1314H 175v/180V Pos: standing >
MMMMMM^MMMM
MMM^DMM^MMMMM
.^^MMMMM^^MMMMM
.^^.^MM^^^MMMMM
...^^^^@^^MMMMM
^^^.^.^^M^^MMMM
M.^M^.M^^.^^^MM
^^^...^..M.^^
.^^^.M...^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2483h/1314H 175v/180V Pos: standing >
MM^^^^^MMMM
MMMMMMM^MMMMM
^MMM^DMM^MMMMMM
.^^MMMMM^^MMMMM
.^^.^MM@^^MMMMM
...^^^^^^^MMMMM
^^^.^.^^M^^MMMM
.^M^.M^^.^^^M
^^...^..M.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2483h/1314H 175v/180V Pos: standing >
M^^^^^MMMMM
MMMMMM^MMMMMM
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^@^MMMMMM
..^^^^^^^MMMMMM
^^.^.^^M^^MMMMM
^M^.M^^.^^^MM
^...^..M.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2482h/1314H 175v/180V Pos: standing >
MMMMM^MMMM^
MM^^^^^MMMMMM
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM@^MMMMMM
^^.^MM^^^MMMMMM
..^^^^^^^MMMMMM
^.^.^^M^^MMMM
M^.M^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2482h/1314H 177v/180V Pos: standing >
MMMMM^M^M^.
MMMMMM^MMMM^.
MMM^^^^^MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM@MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^^MMMMMM
.^^^^^^^MMMMM
.^.^M.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2481h/1314H 177v/180V Pos: standing >
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMM^^^^^MMMMMM^
MMMMMMM@MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2481h/1314H 178v/180V Pos: standing >
M^^^^^.....
MM^M^^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^^^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2480h/1314H 176v/180V Pos: standing >
MM^^^^^....
MMM^M^^.^^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^^^@^MMMMMM
^MMMMMMM^MMMMMM
^MMM^DMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2480h/1314H 174v/180V Pos: standing >
^MM^^^^^...
MMMM^M^^.^^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^^@^^MMMMM
+^MMMMMMM^MMMMM
^^MMM^DMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2480h/1314H 174v/180V Pos: standing >
M^MM^^^^^..
MMMMM^M^^.^^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMM^MMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 2479h/1314H 176v/180V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 2478h/1314H 180v/180V Pos: standing >
You quickly scan the area.
A saddled white drake who is not far off to your south.
An elite guard specialist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 2478h/1314H 180v/180V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2476h/1314H 178v/180V Pos: standing >
You quickly scan the area.
An elite guard specialist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
< 2476h/1314H 178v/180V Pos: standing >
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 2473h/1314H 177v/180V Pos: standing >
Ok.
< 2473h/1314H 177v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Alarm bells sound, signalling an invasion!
< 2473h/1314H 178v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Alarm bells sound, signalling an invasion!
< 2472h/1314H 179v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 2471h/1314H 178v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
Alarm bells sound, signalling an invasion!
< 2471h/1314H 177v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 2470h/1314H 179v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
Alarm bells sound, signalling an invasion!
< 2468h/1314H 179v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Alarm bells sound, signalling an invasion!
< 2467h/1314H 178v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 2467h/1314H 177v/180V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2467h/1314H 178v/180V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your west.
A huge rat who is close by to your west.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
A small pig who is rather far off to your west.
< 2466h/1314H 180v/180V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
An elite dwarven guard of Kimordril is here.(Gold Aura)
A huge rat scurries along here, whiskers wiggling.
< 2465h/1314H 179v/180V Pos: standing >
You quickly scan the area.
A Dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
An elite guard who is not far off to your south.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A small pig who is a brief walk away to your west.
A dwarven merchant who is in the distance to your west.
A dwarven commoner who is in the distance to your west.
< 2464h/1314H 179v/180V Pos: standing >
Northeast Corner of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
< 2464h/1314H 178v/180V Pos: standing >
The Mother Lode
Small round tables, chairs, barstools and a long bar fill this room. A
huge fireplace is in the northern wall, big enough to hold a good sized log.
Mugs and small kegs are lined up on shelves behind the bar, and not one
trace of dust can be found upon them, suggesting that they get replaced
rather quickly. The walls here are made of stone and have bas reliefs of
dwarves fighting dragons, goblins, orcs and other evil creatures.
Obvious exits: -East -South -Up
[4] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
[2] A large wooden torch has been discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Dwarf (medium) stands in mid-air here.(Gold Aura)
A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 2463h/1314H 179v/180V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Dwarf to the ground!
< 2460h/1314H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Dwarf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 70 ] -=[Your mighty slash enshrouds a Dwarf in a mist of blood.]=-
[Damage: 21 ] -=[Your slash strikes a Dwarf very hard.]=-
[Damage: 26 ] -=[Your impressive slash seriously wounds a Dwarf.]=-
[Damage: 8 ] -=[Your fine slash strikes a Dwarf.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 70 ] -=[Your slash critically injures a Dwarf.]=-
< 2459h/1314H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Dwarf sit EP: awful >
< 2458h/1314H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Dwarf sit EP: awful >
You deflect a Dwarf's blow and strike back at him!
You miss a Dwarf.
You snap into visibility.
< 2453h/1314H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Dwarf sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your slash grievously wounds a Dwarf.]=-
[Damage: 16 ] You beautifully slash a Dwarf into two parts - both dead.
A Dwarf's suit of pitch-black platemail armor was completely destroyed by the massive blow!
A Dwarf's armplates of armageddon was completely destroyed by the massive blow!
A Dwarf's legendary copper shoes from Vella's Bordello was completely destroyed by the massive blow!
A Dwarf's the eye of the ogre [superior] was completely destroyed by the massive blow!
A Dwarf's daemonic serpentine insignia was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.