<worn as a badge> a shimmering stone badge
<worn on head> an ancient, tribal coif
<worn in ear> an earring of congealed blood [poor]
<worn in ear> a black pearl earring [superior]
<worn on face> the mask of hatred [superior]
<worn around neck> a necklace of halfling ears
<worn around neck> the cloak of the ageless spirit of the wind (glowing)
<worn on body> gleaming platemail of beveled dragonbone [superior]
<worn about body> a cloak of displacement [superior]
<worn as quiver> a legendary ivory quiver
<worn about waist> a belt of iron bands (magic)
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic)
<attached to belt> a rugged adventurers satchel (magic)
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> lengths of pure eldrich fire (magic) (glowing)
<worn around wrist> a bracelet of purple mist [superior]
<worn around wrist> a ceremonial brass bracelet [superior] (magic)
<worn on hands> a pair of skeletal gauntlets of damage
<worn on finger> the ring of the masters [poor] (glowing)
<secondary weapon> a blood dagger of Tezcatlipoca [superior] (magic)
<worn on legs> some misty green leg plates [poor]
<worn on feet> boots of the traveler [poor] (magic)
**@MM
***.^
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 613h/613H 66v/155V Pos: standing >
***.^
**@M^
**.^.
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
A wild ettercap scours the countryside looking for trapped prey.
< 613h/613H 65v/155V Pos: standing >
A wild ettercap suddenly attacks YOU!
A wild ettercap misses you.
< 613h/613H 66v/155V Pos: standing >
< T: Grutax TP: sta TC:excellent E: wild sta EP: excellent >
[Damage: 102 ] You slam a wild ettercap with your head, destroying him completely!
A wild ettercap is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a wild ettercap's gurgling and choking signals his demise.
< 613h/613H 66v/155V Pos: standing >
You are already standing.
< 613h/613H 66v/155V Pos: standing >
You are already standing.
< 613h/613H 66v/155V Pos: standing >
***..
**@.^
***M^
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
An ugly black crow stands here squawking.
< 613h/613H 64v/155V Pos: standing >
*M*..
**@..
***.^
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 613h/613H 62v/155V Pos: standing >
***..
*M@..
***..
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 613h/613H 61v/155V Pos: standing >
^***.
M*@*.
M***.
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
A wild ettercap scours the countryside looking for trapped prey.
< 613h/613H 59v/155V Pos: standing >
A wild ettercap suddenly attacks YOU!
A wild ettercap misses you.
< 613h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC:excellent E: wild sta EP: excellent >
[Damage: 100 ] You slam a wild ettercap with your head, destroying him completely!
A wild ettercap is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a wild ettercap's gurgling and choking signals his demise.
< 613h/613H 60v/155V Pos: standing >
An orog berserker looks at you.
< 613h/613H 60v/155V Pos: standing >
^***.
M*@*.
M***.
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a wild ettercap is lying here.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*an orog berserker is standing here, busy with his own matters.
A half-elf guard snaps into visibility.
A half-elf guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 613h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC:excellent E: a half-elf guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 613h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC:excellent E: a half-elf guard sta EP: excellent >
An orog berserker snaps into visibility.
An orog berserker's fine pierce wounds you.
Out of nowhere, an orog berserker stabs you in the back.
OUCH! That really did HURT!
With a swift tug an orog berserker wrenches the weapon free, ramming it into you again.
Out of nowhere, an orog berserker stabs you in the back.
< 455h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC: few wounds E: an orog berserker sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 455h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC: few wounds E: an orog berserker sta EP: excellent >
You parry a half-elf guard's lunge at you.
A half-elf guard slips beneath your guard, dealing you a vicious attack!
A half-elf guard snaps into visibility.
You scream in pain as a half-elf guard's slash tears into your flesh.
You scream in pain as a half-elf guard's slash tears into your flesh.
You scream in pain as a half-elf guard's pierce tears into your flesh.
You parry a half-elf guard's lunge at you.
You parry a half-elf guard's lunge at you.
You scream in pain as a half-elf guard's pierce tears into your flesh.
< 431h/613H 60v/155V Pos: standing >
< T: Grutax TP: sta TC: few wounds E: an orog berserker sta EP: excellent >
You feel your skill in 1h slashing improving.
You miss an orog berserker.
An orog berserker dodges your futile attack.
An orog berserker parries your futile lunge at her.
An orog berserker snaps into visibility.
An orog berserker attempts to flee.
An orog berserker leaves west.
< 433h/613H 60v/155V Pos: standing >
You attempt to flee...
***..
**@..
***..
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
You flee eastward!
< 436h/613H 37v/155V Pos: standing >
***..
**@..
***..
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 439h/613H 36v/155V Pos: standing >
..++.
**@..
***..
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 440h/613H 34v/155V Pos: standing >
.*****.+.**
..*****..****
....****..*****
M^...****.+.***..
MM^..****.+.**...
MM^^++..@+.......
MMM^+****......^^
MMMM+^***......^.
MMM.M***....^M^
MM.M***..^...
M.^***.^..^
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 440h/613H 33v/155V Pos: standing >
***.+
**@.+
..++.
A Thick Forest of Mirkwood
Obvious exits: -North -East -South -West
< 441h/613H 32v/155V Pos: standing >
****..+.***
.*****.+.****
..*****..*****.
....****..*****..
^...****.+.***...
M^..****@+.**....
M^^++..++........
MM^+****......^^.
MM+^***......^.
M.M***....^M^
.M***..^...
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 442h/613H 30v/155V Pos: standing >
A half-elf guard sneaks north.
< 450h/613H 32v/155V Pos: standing >
You get a slab of beef from a large leather backpack.
< 453h/613H 33v/155V Pos: standing >
****..+..*.
*****..+.***.
..*****.+.****.
...*****M.*****..
....****..*****..
^...****@+.***...
M^..****.+.**....
M^^++..++........
M^+****......^^
M+^***......^
.M***....^M
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 454h/613H 32v/155V Pos: standing >
****.......
*****..+..*..
.*****..+.***..
...*****.+.****..
...*****..*****..
....****@.*****..
^...****.+.***...
M^..****.+.**....
^^++..++.......
^+****......^
+^***......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*an orog berserker is standing here, busy with his own matters.
An orog berserker sneaks south.
A half-elf guard sneaks south.
< 455h/613H 30v/155V Pos: standing >
****..+....
*****........
******..+..*...
..*****..+.***..^
...*****.+.****..
...*****@.*****..
....****..*****..
^...****M+.***...
^..****.+.**...
^++..++......
+****......
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 456h/613H 28v/155V Pos: standing >
An orog berserker sneaks in from the south.
< 460h/613H 30v/155V Pos: standing >
A half-elf guard sneaks north.
< 461h/613H 30v/155V Pos: standing >
You feel sated already.
< 462h/613H 30v/155V Pos: standing >
****..+....
*****..+.....
******.........
*******..+..*....
..*****.M+.***..^
...*****@+.****..
...*****..*****..
....****..*****..
...****.+.***..
..****.+.**..
++..++.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 463h/613H 29v/155V Pos: standing >
***........
*****..+....M
******..+......
*******..........
*******..+..*....
..*****.@+.***..^
...*****.+.****..
...*****..*****..
...****..*****.
..****.+.***.
.****.+.**.
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*an orog berserker is standing here, busy with his own matters.
< 464h/613H 27v/155V Pos: standing >
***...+M...
****.........
******..+....MM
*******..+.......
*******..........
*******.@+..*....
..*****.M+.***..^
...*****.+.****..
..*****..*****.
..****..*****
.****.+.***
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 465h/613H 25v/155V Pos: standing >
*****.+....
****...+M....
*****..........
*******..+....MM^
*******..+.......
*******.@........
*******..+..*....
..*****.M+.***..^
..*****.+.****.
.*****..*****
.****..****
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 466h/613H 23v/155V Pos: standing >
****.+....*
***...+M....*
****..........^
******..+....MM^.
******..+.......^
******..@.......^
******..+..*.....
.*****..+.***..^M
.*****M+.****..
*****..*****.
****..*****
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 467h/613H 22v/155V Pos: standing >
.***M+M...*
*****.+....**
****...+M....**
*****..........^^
******..+....MM^.
******..@.......^
******..........^
******..+..*.....
*****..+.***..^
*****M+.****.
****..*****
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 468h/613H 20v/155V Pos: standing >
..*........
*.***M+M...**
******.+....***
*****...+M....***
*****..........^^
******..@....MM^.
******..+.......^
******..........^
*****..+..*....
****.M+.***..
****.+.****
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 469h/613H 19v/155V Pos: standing >
..M..+^....
M..*........*
**.***M+M...***
*******.+....****
*****...+M....***
*****...@......^^
******..+....MM^.
******..+.......^
*****.M........
****..+..*...
***..+.***.
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
< 471h/613H 19v/155V Pos: standing >
.+++++++++.
...M..+^.....
*M..*........**
***.***M+M...****
*******.+....****
*****...@M....***
*****..M.......^^
******..+....MM^.
*****..+.......
****.........
***..+..*..
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 474h/613H 18v/155V Pos: standing >
....MM^^^..
..+++++++++.+
....M..+^.....*
**M..*........***
***.***M+M...****
*******.@....****
*****..M+M....***
*****..........^^
*****..+....MM^
****..+......
***........
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 475h/613H 17v/155V Pos: standing >
......^M^..
.....MM^^^...
+..+++++++++.++
*....M..+^.....**
**M..*........***
***.***M@M...****
*******M+....****
*****...+M....***
****..........^
****..+....MM
***..+.....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
< 476h/613H 16v/155V Pos: standing >
M......^M^.
.......^M^...
......MM^^^...*
++..+++++++++.++.
*....M..+^.....**
**M..*..@.....***
***.***M+M...****
*******.+....****
****...+M....**
***..........
***..+....M
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
< 477h/613H 16v/155V Pos: standing >
......*.M^^
^M......^M^..
........^M^....
+......MM^^^...**
++..+++++++++.++.
*....M..@^.....**
**M..*........***
***.***M+M...****
******.+....***
***...+M....*
**........M
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East -South -West
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*an orog berserker is standing here, busy with his own matters.
An orog berserker snaps into visibility.
Out of nowhere, an orog berserker stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, an orog berserker stabs you in the back.
OUCH! That really did HURT!
With a swift tug an orog berserker wrenches the weapon free, ramming it into you again.
Out of nowhere, an orog berserker stabs you in the back.
< 166h/613H 15v/155V Pos: standing >
< T: Grutax TP: sta TC:pretty hurt E: an orog berserker sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 167h/613H 15v/155V Pos: standing >
< T: Grutax TP: sta TC:pretty hurt E: an orog berserker sta EP: excellent >
A half-elf guard snaps into visibility.
Before you can react a half-elf guard suddenly lashes at you.
A half-elf guard steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!
You attempt to flee...
PANIC! You couldn't escape!
< 107h/613H 15v/155V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee westward!
< 109h/613H 0v/155V Pos: standing >
You're too exhausted.
< 114h/613H 1v/155V Pos: standing >
You can't see a damn thing, you're blinded!
< 116h/613H 0v/155V Pos: standing >
You're too exhausted.
< 118h/613H 0v/155V Pos: standing >
You can't see a damn thing, you're blinded!
< 121h/613H 0v/155V Pos: standing >
You feel a cloak of blindness dissolve.
< 124h/613H 1v/155V Pos: standing >
..^^*****..
....^.***..^M
^^......*.M^^..
..^M......^M^....
M........^M^....*
+......M@^^^..M**
++..+++MM++++.++.
*....M..+^.....**
*M..*........**
*.***M+M...**
****.+....*
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
< 125h/613H 0v/155V Pos: standing >
.^^*****...
...^.***..^M.
^......*.M^^...
.^M....M.^M^....*
........^M^....**
......M^@^^..M***
+..+++MM++++.++.+
....M..+^.....***
M..*........***
.***.+M...***
***.+....**
Rugged Hillside of the Northern Wilds
Obvious exits: -North -South -West
< 131h/613H 0v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 132h/613H 0v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/613H 1v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 139h/613H 3v/155V Pos: standing >
.^******^..
..^^*****....
....^.***..^M..
^^......*.M^^....
.^M......^M^....*
........@M^....**
......M^M^^..M***
+..+++MM++++.++.+
...M..+^.....**
..*........**
***.+M...**
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
< 141h/613H 1v/155V Pos: standing >
.*******^M.
..^******^...
...^^*****....*
^....^.***..^M...
^^......*.M^^....
.^M.....@^M^....*
........^M^....**
......M^M^^..M***
..+++MM++++.++.
..M..+^.....*
.*........*
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
< 146h/613H 1v/155V Pos: standing >
You're too exhausted.
An orog berserker sneaks in from the south.
A half-elf guard sneaks in from the south.
< 147h/613H 1v/155V Pos: standing >
A half-elf guard suddenly attacks YOU!
A half-elf guard snaps into visibility.
A half-elf guard's crude pierce wounds you.
An orog berserker sneaks north.
< 144h/613H 1v/155V Pos: standing >
< T: Grutax TP: sta TC:pretty hurt E: a half-elf guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 145h/613H 2v/155V Pos: standing >
< T: Grutax TP: sta TC:pretty hurt E: a half-elf guard sta EP: excellent >
You attempt to flee...
.^******^..
..^^*****....
....^.***..^M..
^^......*.M^^....
.^M.....M^M^....*
........@M^....**
......M^^^^..M***
+..+++MM++++.++.+
M..M..+^.....**
..*........**
***.+.M..**
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
You flee southward!
< 146h/613H 0v/155V Pos: standing >
You're too exhausted.
< 150h/613H 0v/155V Pos: standing >
You're too exhausted.
< 152h/613H 1v/155V Pos: standing >
You're too exhausted.
< 153h/613H 1v/155V Pos: standing >
An orog berserker snaps into visibility.
Out of nowhere, an orog berserker stabs you in the back.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.