<floating about head>a dark yellow ioun stone[217h 57m 5s]
<worn as a badge> the mark of the saboteur of precision
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a brightly flaming earring of intelligence
<worn in ear> a dangling chain crucifix of health (glowing)
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming)
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn on body> the platemail of the DragonLord (magic)[217h 57m 5s]
<worn about body> a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing) [89%]
<worn about waist> the mystical sash of the Netherworld of the soul [superior] made by Om (magic) (glowing)
<worn on belt buckle>a small circular shield of blue flames [89%]
<attached to belt> a glowing azure potion (magic) (glowing) [87%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> the pauldrons of the tide (glowing)
<worn around wrist> the bracer of Uz's alliance of damage [77%]
<worn around wrist> the bracer of Uz's alliance of endurance
<worn on hands> a pair of gauntlets formed of dust of constitution
<worn on finger> Zorobabi's circular stone ring of health
<worn on finger> Zorobabi's circular stone ring of agility [88%]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[217h 57m 5s]
<worn on legs> the leggings of a MaDMaN of wisdom (magic)
<worn on feet> the boots of inertia (magic) (glowing)[217h 57m 5s]
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2087h/1181H 179v/180V Pos: standing >
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.
You feel unholy power coursing through your limbs!
You dodge a bash from an elite guard, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.
< 2087h/1181H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite ass EP: excellent >
An elite guard assists an elite guard heroically.
You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-
Sorry, you aren't allowed to do that in combat.
< 2086h/1181H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite ass EP: excellent >
< 2085h/1181H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite ass EP: excellent >
You dodge a bash from an elite guard, who loses his balance and falls.
You dodge a bash from an elite guard, who loses his balance and falls.
You are knocked to the ground by an elite guard's mighty bash!
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's feeble punch grazes you.]=-
A controller suddenly attacks YOU!
-=[A controller's weak pierce grazes you.]=-
An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
< 2081h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
A tharnadian illusionist suddenly attacks YOU!
-=[A tharnadian illusionist's punch grazes you.]=-
You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
A tharnadian illusionist suddenly attacks YOU!
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
-=[A tharnadian illusionist's punch grazes you.]=-
< 2079h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
You dodge a bash from a controller, who loses his balance and falls.
A controller suddenly attacks YOU!
A controller suddenly appears a bit confused!
You watch in glee as a controller looks dazzled.
A controller misses you.
< 2078h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
You dodge a bash from an elite guard, who loses his balance and falls.
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
An elite guard misses you.
-=[An elite guard's feeble punch grazes you.]=-
< 2077h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
An elite guard suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
-=[An elite guard's weak punch grazes you.]=-
< 2060h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's fine punch wounds you.]=-
< 2038h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's weak punch grazes you.]=-
< 2032h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
You feel your skin harden to stone.
< 2032h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-
< 2031h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
A tharnadian illusionist suddenly attacks YOU!
-=[A tharnadian illusionist's feeble punch grazes you.]=-
< 2029h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 21 ] -=[Your impressive slash wounds an elite guard.]=-
[Damage: 38 ] -=[Your powerful slash strikes an elite guard.]=-
[Damage: 24 ] -=[Your impressive slash wounds an elite guard.]=-
< 2029h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's feeble punch grazes you.]=-
< 2028h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's feeble punch grazes you.]=-
< 2026h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
< 2025h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
A controller suddenly appears a bit confused!
You watch in glee as a controller looks dazzled.
-=[A controller's weak pierce grazes you.]=-
-=[A controller's weak pierce grazes you.]=-
-=[An elite guard's punch grazes you.]=-
You suddenly see an elite guard's foot in your chest.
< 2020h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[A tharnadian illusionist's feeble punch grazes you.]=-
You feel your skin soften and return to normal.
You snap into visibility.
-=[A tharnadian illusionist's feeble punch grazes you.]=-
-=[A tharnadian illusionist's decent punch grazes you.]=-
A tharnadian illusionist starts casting an offensive spell called 'hammer'.
< 2009h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
You snap into visibility.
-=[A controller's crude punch grazes you.]=-
[Damage: 1 ] A controller suffers from contact with the aura about you.
< 2002h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's weak punch grazes you.]=-
< 1996h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's crude punch grazes you.]=-
An elite guard's kick parts your hair but does little else.
Your Radiant Charisma of Yzar the Bold begins to glow and twin beams of black magic lance into an elite guard!
An elite guard is withered and begins to DECREASE in size by your touch!
You suddenly see an elite guard's foot in your chest.
-=[An elite guard's punch grazes you.]=-
< 1976h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's decent punch grazes you.]=-
You suddenly see an elite guard's foot in your chest.
-=[An elite guard's punch grazes you.]=-
< 1956h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
-=[An elite guard's punch grazes you.]=-
< 1949h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: few scratches >
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
-=[A tharnadian illusionist's decent punch grazes you.]=-
-=[A tharnadian illusionist's crude punch grazes you.]=-
Your improved dexterity grants you an additional attack!
[Damage: 44 ] -=[Your powerful slash strikes an elite guard.]=-
[Damage: 18 ] -=[Your impressive slash wounds an elite guard.]=-
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's crude punch grazes you.]=-
< 1928h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
< 1928h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'pawwzf'
A tharnadian illusionist creates a hammer out of thin air that smashes into you!
< 1876h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
< 1872h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[An elite guard's decent punch grazes you.]=-
< 1862h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[An elite guard's weak punch grazes you.]=-
An elite guard wields a double-bladed battle axe [poor].
An elite guard's kick parts your hair but does little else.
A controller misses you.
A controller misses you.
-=[An elite guard's punch grazes you.]=-
< 1850h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[A tharnadian illusionist's fine punch wounds you.]=-
A tharnadian illusionist suddenly appears a bit confused!
You watch in glee as a tharnadian illusionist looks dazzled.
-=[A tharnadian illusionist's punch grazes you.]=-
-=[A tharnadian illusionist's weak punch grazes you.]=-
A tharnadian illusionist starts casting an offensive spell.
< 1813h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
A controller misses you.
< 1813h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[An elite guard's weak punch grazes you.]=-
< 1808h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[An elite guard's crude punch grazes you.]=-
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's weak punch grazes you.]=-
< 1788h/1181H 179v/180V Pos: sitting >
< T: Nib TP: sit TC:excellent E: elite ass EP: small wounds >
-=[An elite guard's decent punch grazes you.]=-
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's weak punch grazes you.]=-
You scramble madly to your feet!
< 1776h/1181H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite ass EP: small wounds >
You are already standing.
< 1775h/1181H 179v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite ass EP: small wounds >
You anticipate an elite guard's maneuver and masterfully parry the attack.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your impressive slash wounds an elite guard.]=-
[Damage: 25 ] -=[Your impressive slash wounds an elite guard.]=-
[Damage: 29 ] -=[Your impressive slash strikes an elite guard.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 117 ] -=[Your awesome slash strikes an elite guard very hard.]=-
[Damage: 13 ] -=[Your fine slash wounds an elite guard.]=-
[Damage: 28 ] -=[Your impressive slash strikes an elite guard.]=-
[Damage: 26 ] -=[Your impressive slash strikes an elite guard.]=-
You attempt to flee...
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee westward!
< 1775h/1181H 150v/180V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
You feel unholy power coursing through your limbs!
You dodge a bash from an elite guard, who loses his balance and falls.
You anticipate an elite guard's maneuver and masterfully parry the attack.
You snap into visibility.
< 1766h/1181H 150v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
A militia guard suddenly attacks YOU!
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
-=[A militia guard's weak punch grazes you.]=-
You dodge a bash from an elite guard, who loses his balance and falls.
You parry an elite guard's lunge at you.
< 1763h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
-=[A tharnadian thief-hunter's weak punch grazes you.]=-
[Damage: 1 ] A tharnadian thief-hunter suffers from contact with the aura about you.
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
< 1758h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
< 1757h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
< 1757h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
< 1757h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 22 ] -=[Your slash wounds an elite guard.]=-
[Damage: 22 ] -=[Your slash wounds an elite guard.]=-
[Damage: 12 ] -=[Your fine slash wounds an elite guard.]=-
An elite guard just barely gets his shield up to block your attack.
[Damage: 19 ] -=[Your impressive slash wounds an elite guard.]=-
< 1756h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: few scratches >
You deflect an elite guard's blow and strike back at him!
[Damage: 25 ] -=[Your impressive slash strikes an elite guard.]=-
You suddenly see an elite guard's foot in your chest.
< 1752h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
-=[A militia guard's weak punch grazes you.]=-
You parry an elite guard's lunge at you.
< 1747h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
You anticipate an elite guard's maneuver and masterfully parry the attack.
< 1746h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
You anticipate a tharnadian thief-hunter's maneuver and masterfully parry the attack.
You deflect a tharnadian thief-hunter's blow and strike back at him!
[Damage: 17 ] -=[Your slash wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
A tharnadian thief-hunter starts casting a spell.
< 1746h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
Inside the Eastern City Gates
Obvious exits: -North -East -South -West
A tharnadian thief-hunter stands here, fighting YOU!(holy) (casting) (Gold Aura)
A militia guard stands here, fighting YOU!
A large wandering dog is here, growling at you.
A tharnadian thief-hunter crouches here, fighting YOU!(holy)(Gold Aura)
An elite guard is lying here, fighting YOU!
An elite guard stands here, fighting YOU!
An elite guard is lying here, fighting YOU!
< 1746h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
Your lifeforce is assimilated into a tharnadian thief-hunter's body!
< 1720h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'cure serious'
< 1720h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your slash wounds an elite guard.]=-
[Damage: 19 ] -=[Your impressive slash wounds an elite guard.]=-
You miss an elite guard.
[Damage: 12 ] -=[Your slash wounds an elite guard.]=-
[Damage: 14 ] -=[Your fine slash wounds an elite guard.]=-
< 1719h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1719h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1719h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
You anticipate an elite guard's maneuver and masterfully parry the attack.
< 1719h/1181H 152v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: elite sta EP: small wounds >
-=[A militia guard's crude punch grazes you.]=-
You anticipate an elite guard's maneuver and masterfully parry the attack.
You attempt to flee...
Road Beneath the Gate Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates. To the west a small dwelling sags between its
neighbors. The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
Alarm bells sound, signalling an invasion!
You flee northward!
< 1711h/1181H 129v/180V Pos: standing >
Saving Nib.
< 1710h/1181H 141v/180V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A magnificent horse who is not far off to your north.
Sarn, the banker who is not far off to your north.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is close by to your south.
A stray dog who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A street sweeper who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1710h/1181H 143v/180V Pos: standing >
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city. The road continues to the west and to the south.
Obvious exits: -North -South -West
A young man in leather armor seems to be patrolling the area.
< 1709h/1181H 150v/180V Pos: standing >
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. To the west a small
dwelling sags between its neighbors. The road continues west, while to the
east it bends south.
Obvious exits: -East -West
< 1709h/1181H 154v/180V Pos: standing >
You do not see or have the sa.
< 1708h/1181H 168v/180V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
< 1707h/1181H 180v/180V Pos: standing >
You get a fiery red potion from a large sack of stitched nebree skin.
< 1706h/1181H 180v/180V Pos: standing >
A militia guard enters from the east.
< 1706h/1181H 180v/180V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
You feel your skin harden to stone.
You feel vitalized.
< 1706h/1181H 180v/180V Pos: standing >
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city. The road continues to the east and to the north. There is a
burned-out home to the south.
Obvious exits: -North -East -South
< 1922h/1401H 179v/180V Pos: standing >
Your battle frenzy fades.
Your battle frenzy fades.
Your battle frenzy fades.
Alas, you cannot go that way. . . .
< 1872h/1351H 179v/180V Pos: standing >
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. To the west a small
dwelling sags between its neighbors. The road continues west, while to the
east it bends south.
Obvious exits: -South -West
< 1871h/1351H 179v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 1871h/1351H 179v/180V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A Human who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A Human who is a brief walk away to your west.
< 1871h/1351H 179v/180V Pos: standing >
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick. A large arch
to the north leads to the path of the Holy Warrior. The road continues to the
west and to the east.
Obvious exits: -North -East -West
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1870h/1351H 178v/180V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A Human who is close by to your west.
A street sweeper who is not far off to your west.
A Human who is not far off to your west.
< 1870h/1351H 178v/180V Pos: standing >
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
where, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues
east, while to the west it intersects with Keats street. To the south the
Tharnadian stables open to the road.
Obvious exits: -East -South -West
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 1869h/1351H 179v/180V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A street sweeper who is close by to your west.
A Human who is close by to your west.
< 1869h/1351H 179v/180V Pos: standing >
The Northern Keats Intersection
This enclosed intersection is where the northern wall road meets with Keats
street. The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road. The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds. Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A Human (medium) stands here.
Alarm bells sound, signalling an invasion!
< 1868h/1351H 178v/180V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is close by to your south.
The shady youth who is not far off to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A Human who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1868h/1351H 178v/180V Pos: standing >
You say in orc 's'up'
< 1866h/1351H 180v/180V Pos: standing >
The Northern Keats Intersection
Obvious exits: -East -South -West -Up
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A Human (medium) stands here.
< 1865h/1351H 180v/180V Pos: standing >
A tharnadian thief-hunter enters from the east.
< 1865h/1351H 180v/180V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
You snap into visibility.
-=[A tharnadian thief-hunter's feeble punch grazes you.]=-
You feel unholy power coursing through your limbs!
< 1863h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
A Human says 'nafa'
< 1862h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
A militia guard enters from the east.
< 1862h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
< 1861h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
A militia guard suddenly attacks YOU!
A militia guard misses you.
< 1861h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
A militia guard enters from the east.
< 1861h/1351H 180v/180V Pos: standing >
< T: Nib TP: sta TC:excellent E: thief sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 17 ] -=[Your impressive slash wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 10 ] -=[Your slash hits a tharnadian thief-hunter across the leg, resulting in a limp stride.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
Your holy flamberge of the efreeti summons the power of fire and flames at a tharnadian thief-hunter.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 79 ] You wave the gases towards a militia guard and have the satisfaction of seeing him enveloped in flames.
[Damage: 78 ] You wave the gases towards a militia guard and have the satisfaction of seeing him enveloped in flames.
[Damage: 52 ] You wave the gases towards a tharnadian thief-hunter and have the satisfaction of seeing him enveloped in flames.
[Damage: 121 ] Your wall of incendiary gases torches a street sweeper instantly, causing immediate death!
A street sweeper is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a street sweeper's last actions in this world.
[Damage: 131 ] Your wall of incendiary gases torches a Human instantly, causing immediate death!
A Human is dead! R.I.P.
You receive your share of experience.