The death of [ 1 Ranger] Hodp (Human)

in The High-Arched Foyer before The Hall of AnGEr Of The Honoured

from the perspective of [ 1 Ranger] Hodp (Human)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a small wooden mace
<held>               a large wooden torch (illuminating)
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots


< 30h/30H 117v/117V Pos: standing >

		Score information for Hodp

Level: 1   Race: Human   Class: Ranger Sex: Male
Hit points: 30(30)  Moves: 117(117)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 0 hours/ 1 minutes
Received data: 0.0039 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: none
Send data:     0.0000 MB this session.
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Bartender Quests Remaining: 4
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:   10 

Active Spells:
--------------
well-rested bonus (120 minutes)


< 30h/30H 117v/117V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[2] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[2] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[2] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 117v/117V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 30h/30H 116v/117V Pos: standing >
The door seems to be closed.

< 30h/30H 116v/117V Pos: standing >
Ok.

< 30h/30H 116v/117V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 30h/30H 116v/117V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large wooden torch has been discarded here.
A large two-handed sword has been left here.
A peasant farmer is here from his farmstead, probably on business.

< 30h/30H 115v/117V Pos: standing >

		Character attributes for Hodp

Level: 1   Race: Human   Class: Ranger 
Age: 30 yrs / 15 mths  Height: 60 inches Weight: 179 lbs  Size: medium

STR: excellent        AGI: very good         DEX: excellent
POW: good             INT: good              WIS: excellent
CON: excellent        CHA: good             LUCK: good

Armor Points: 14  Increases melee damage taken by 1.4%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: average	Damroll: average
Alignment: extremely good

Saving Throws: PAR[slightly better than bad]  FEA[slightly better than bad]
               BRE[far worse than average]  SPE[far worse than average]

Load carried: Paltry

< 30h/30H 116v/117V Pos: standing >
You aren't wearing anything!

< 30h/30H 117v/117V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 30h/30H 116v/117V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 30h/30H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 30h/30H 115v/117V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking youth is standing here, eyeing you with a devious glance.

< 30h/30H 115v/117V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A large wooden torch has been discarded here.

< 30h/30H 114v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
The shady youth who is close by to your north.
A militia guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A militia guard who is rather far off to your east.
A human merchant who is rather far off to your east.
A militia guard who is in the distance to your east.

< 30h/30H 114v/117V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
A stray tomcat is darting after rodents, here.
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 115v/117V Pos: standing >
You quickly scan the area.
You see nothing.

< 30h/30H 116v/117V Pos: standing >
A militia guard leaves south.

< 30h/30H 116v/117V Pos: standing >
A street sweeper leaves south.

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >
It is pitch black...

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
A stray cat who is close by to your south.
The shady youth who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is not far off to your south.
A militia guard who is not far off to your south.

< 30h/30H 116v/117V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
There is no guildhall here.

< 30h/30H 116v/117V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A stray tomcat is darting after rodents, here.
A shady looking youth is standing here, eyeing you with a devious glance.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >

< 30h/30H 116v/117V Pos: standing >
The shady youth leaves south.

< 30h/30H 116v/117V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 116v/117V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You aren't wearing anything!

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
The shady youth who is close by to your south.
A militia guard who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A large wooden torch has been discarded here.
A street sweeper is cleaning here, singing songs of labor.
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.

< 30h/30H 115v/117V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A human merchant who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is in the distance to your east.

< 30h/30H 115v/117V Pos: standing >

< 30h/30H 115v/117V Pos: standing >
A stray cat enters from the north.

< 30h/30H 116v/117V Pos: standing >
A militia guard leaves west.

< 30h/30H 117v/117V Pos: standing >
You can't carry any more.

< 30h/30H 117v/117V Pos: standing >
You shrug into a suit of spiked leather armor.
You slide your legs into a pair of studded leather leggings.
You cover your arms with a pair of studded leather sleeves.
You clasp a thin leather belt around your waist.
You pull some thick leather gloves onto your hands.
You place a pair of studded leather boots on your feet.
You don a bronze skull cap on your head.
You place a thick spiked leather bracer around your left wrist.
You place a thick spiked leather bracer around your right wrist.
You wear a hard leather cloak about your body.
You wield a small wooden mace.
You wield a steel long sword.
You need at least one free hand to wield anything.
You need at least one free hand to wield anything.
Your hands are full.

< 30h/30H 117v/117V Pos: standing >
You are carrying: (16/11)
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
a small leather-bound book
a small leather bag
[2] a large wooden torch
[2] a long steel sword
[5] a small bandage

< 30h/30H 117v/117V Pos: standing >
The shady youth stares at you in scorn.
A stray cat leaves east.

< 30h/30H 117v/117V Pos: standing >
You are using:
<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a small wooden mace
<secondary weapon>   a steel long sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

< 30h/30H 117v/117V Pos: standing >
You can't carry that many items.

< 30h/30H 117v/117V Pos: standing >
Hold what?

< 30h/30H 117v/117V Pos: standing >
You drop a steel short sword.
You drop a thin steel dagger.
You drop a two-handed sword.
You drop a steel warhammer.
You drop a stout oaken cudgel.
You drop a small leather-bound book.
You drop a small leather bag.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a long steel sword.
You drop a long steel sword.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.

< 30h/30H 117v/117V Pos: standing >
A small leather-bound book crumbles to dust and blows away.
A small leather bag crumbles to dust and blows away.

< 30h/30H 117v/117V Pos: standing >
You stop using a steel long sword.

< 30h/30H 117v/117V Pos: standing >

< 30h/30H 117v/117V Pos: standing >
You get a large wooden torch.

< 30h/30H 117v/117V Pos: standing >
You light a large wooden torch and hold it.

< 30h/30H 117v/117V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
[5] A small bandage rests upon the ground here.
[2] A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
[2] A large wooden torch has been discarded here.
A street sweeper is cleaning here, singing songs of labor.
A shady looking youth is standing here, eyeing you with a devious glance.

< 30h/30H 117v/117V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A stray cat who is close by to your east.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A militia guard who is a brief walk away to your east.
A human merchant who is a brief walk away to your east.
A militia guard who is in the distance to your east.
A militia guard who is close by to your west.

< 30h/30H 117v/117V Pos: standing >
Inside the Northern Gates
Obvious exits: -ND -S
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 30h/30H 116v/117V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.
The shady youth who is close by to your south.

< 30h/30H 116v/117V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Shattered bits of ice are scattered about the area.
[2] The corpse of a Human is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 30h/30H 115v/117V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A street sweeper who is not far off to your south.
The shady youth who is not far off to your south.

< 30h/30H 115v/117V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
Shattered bits of ice are scattered about the area.
An Orc (medium) La Resistance stands in mid-air here.
A Drow Elf (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
A Kobold (small) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
The vampire of a spoiled elf stands in mid-air here, fighting a colossal djinn statue. (minion) 
The lich of a wealthy man stands in mid-air here, fighting a colossal djinn statue. (minion) 
The lich of an elite Du'Maathe castle guard stands in mid-air here, fighting a colossal djinn statue. (minion) 
The lich of an elite Du'Maathe castle guard stands in mid-air here, fighting a colossal djinn statue. (minion) 
A Duergar (huge) La Resistance stands in mid-air here, fighting a giant bronze statue.
An impenetrable globe of darkness floats near a Duergar's head.
A giant bronze statue stands in mid-air here, fighting someone.
A colossal djinn statue stands in mid-air here, fighting someone.
A colossal djinn statue stands in mid-air here, fighting someone.
A giant bronze statue stands in mid-air here, fighting someone.

< 30h/30H 117v/117V Pos: standing >
The lich of a wealthy man's feeble punch grazes a colossal djinn statue.

< 30h/30H 117v/117V Pos: standing >
An Orc starts casting an offensive spell.
A Kobold starts casting an offensive spell.

< 30h/30H 117v/117V Pos: standing >
An Orc snaps into visibility.
An Orc's weak slash grazes a giant bronze statue.
An Orc's feeble slash grazes a giant bronze statue.
An Orc's weak slash grazes a giant bronze statue.
An Orc snaps into visibility.
A giant bronze statue's maul grazes an Orc.
A colossal djinn statue's decent maul grazes an Orc.

< 30h/30H 117v/117V Pos: standing >
A Duergar's feeble crush grazes a giant bronze statue.
A Duergar's whip grazes a giant bronze statue.
A Duergar's feeble crush grazes a giant bronze statue.

< 30h/30H 117v/117V Pos: standing >
Sand, sand, sand and more sand shreds you and fills your lungs, causing a major case of death!
Your thin leather belt crumbled as it was consumed by the toxic gas.