< 3h/21H 112v/112V Pos: standing >
The Tower of the Sorcerer
Obvious exits: -D
A steel dagger has been tossed aside here.
A portal floats here, glowing with a miriad of vibrant colors.
A grounds keeper is cleaning here, singing songs to Mielikki.
Alanan, the great tharnadian sorcerer, stands here deep in thought.
< 3h/21H 112v/112V Pos: standing >
You are carrying: (0/11)
Nothing.
< 4h/21H 112v/112V Pos: standing >
The Tower of the Conjurer
Obvious exits: -D
Fresh blood covers everything in the area.
A portal floats here, glowing with a miriad of vibrant colors.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils.
< 4h/21H 112v/112V Pos: standing >
The Tower of the Sorcerer
Obvious exits: -D
Fresh blood covers everything in the area.
A steel dagger has been tossed aside here.
A portal floats here, glowing with a miriad of vibrant colors.
A grounds keeper is cleaning here, singing songs to Mielikki.
Alanan, the great tharnadian sorcerer, stands here deep in thought.
< 5h/21H 112v/112V Pos: standing >
On a Spiral Staircase Up the Sorcerer's Tower
Obvious exits: -U -D
< 5h/21H 111v/112V Pos: standing >
On a Spiral Staircase Up the Sorcerer's Tower
Obvious exits: -U -D
< 5h/21H 110v/112V Pos: standing >
The Bottom of the Sorcerer's Tower Stairs
Obvious exits: -W -U
A portal floats here, glowing with a miriad of vibrant colors.
< 5h/21H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 5h/21H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 5h/21H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/21H 110v/112V Pos: standing >
Inside a Twisted Twilight Tower of Illusion
Obvious exits: -U
A mysterious glowing bookshelf rests upon the ground here.
A portal floats here, glowing with a miriad of vibrant colors.
Malrik, the master illusionist, stands here weaving his illusions.
< 6h/21H 112v/112V Pos: standing >
The Entrance to the Great Park of Caer Tannad
Obvious exits: -S -W
< 7h/21H 112v/112V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -N -S -W -D
< 7h/21H 110v/112V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
< 7h/21H 108v/112V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
A tharnadian thief-hunter watches over the town streets intently.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 7h/21H 106v/112V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
< 7h/21H 104v/112V Pos: standing >
The Bottom of a Steep Rise up the Shr'nn Mesa
Obvious exits: -E -U
A squirrel is wandering around here.
< 7h/21H 102v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/21H 103v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/21H 103v/112V Pos: standing >
A Landing on the Shr'nn Mesa
Obvious exits: -E -W
< 7h/21H 101v/112V Pos: standing >
A Landing in the Path up the Shr'nn Mesa
Obvious exits: -W -D
< 7h/21H 98v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 7h/21H 98v/112V Pos: standing >
A Steep Path up the Shr'nn Mesa
Obvious exits: -U -D
A diminutive old man sits here, scribbling on some vellum.
< 7h/21H 96v/112V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -E -U
< 8h/21H 95v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 95v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 95v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 96v/112V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -W -D
< 8h/21H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 94v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 94v/112V Pos: standing >
Before a Rise in the Path up the Shr'nn Mesa
Obvious exits: -E -U
< 8h/21H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 8h/21H 93v/112V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W
< 8h/21H 91v/112V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 8h/21H 91v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 8h/21H 90v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
Fresh blood covers everything in the area.
A homeless peasant is here, looking lost and hungry.
< 9h/21H 90v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
Fresh blood covers everything in the area.
A tharnadian thief-hunter watches over the town streets intently.
< 9h/21H 89v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 9h/21H 89v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 9h/21H 89v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A large rat is scurrying about here.
< 9h/21H 89v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.
< 9h/21H 88v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
A large wandering dog is here, growling at you.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 9h/21H 87v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A large wooden torch has been discarded here.
A large two-handed sword has been left here.
A young man in leather armor seems to be patrolling the walls.
< 9h/21H 87v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A peasant farmer is here from his farmstead, probably on business.
A shady looking youth is standing here, eyeing you with a devious glance.
< 10h/21H 88v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
< 10h/21H 87v/112V Pos: standing >
An elite guard leaves east.
An elite guard leaves east.
A controller leaves east.
An elite guard leaves east.
An elite guard leaves east.
An elite guard leaves east.
An elite guard leaves east.
< 10h/21H 88v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 10h/21H 89v/112V Pos: standing >
Stobbystob enters from the west.
< 10h/21H 90v/112V Pos: standing >
Stobbystob leaves east.
< 10h/21H 90v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 10h/21H 90v/112V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
[5] A small bandage rests upon the ground here.
[2] A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A large wooden torch has been discarded here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A young man in leather armor seems to be patrolling the area.
< 11h/21H 90v/112V Pos: standing >
An elite guard leaves east.
A tharnadian illusionist leaves east.
< 11h/21H 91v/112V Pos: standing >
You get a small bandage.
< 11h/21H 94v/112V Pos: standing >
You attempt to bandage yourself.
< 12h/21H 95v/112V Pos: standing >
You are not focused enough, you destroy the bandage.
You are no longer being bandaged.
< 13h/21H 101v/112V Pos: standing >
A street sweeper enters from the north.
< 13h/21H 103v/112V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
[4] A small bandage rests upon the ground here.
[2] A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A large wooden torch has been discarded here.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.
< 14h/21H 106v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of A tharnadian illusionist is lying here.
The corpse of the shady youth is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 14h/21H 106v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 14h/21H 109v/112V Pos: standing >
A street sweeper enters from the south.
< 15h/21H 111v/112V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of A tharnadian illusionist is lying here.
The corpse of the shady youth is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 15h/21H 111v/112V Pos: standing >
You quickly scan the area.
The lich of an elite Du'Maathe castle guard who is close by to your north.
The lich of an elite Du'Maathe castle guard who is close by to your north.
The lich of a wealthy man who is close by to your north.
The vampire of a spoiled elf who is close by to your north.
An Orc who is close by to your north.
A Kobold who is close by to your north.
A stray dog who is in the distance to your north.
A stray dog who is in the distance to your north.
A militia guard who is close by to your south.
< 15h/21H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 15h/21H 112v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 15h/21H 112v/112V Pos: standing >
Alarm bells sound, signalling an invasion!
< 15h/21H 112v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
[2] The corpse of a Human is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 17h/21H 111v/112V Pos: standing >
Pardon?
< 18h/21H 111v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
[2] The corpse of a Human is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 18h/21H 111v/112V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Stobbystob is made of flesh and appears to be of average quality.
The corpse of Stobbystob has an item value of 1.
It appears to be the corpse of Stobbystob.
[5] a small bandage
a quill
a spellbook
a pair of dark black boots
a dark black robe
an evil looking helm
a spellbook
a quill
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace
< 19h/21H 111v/112V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -N -S
[3] The corpse of a Human is lying here.
< 19h/21H 111v/112V Pos: standing >
Pardon?
< 20h/21H 111v/112V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Hodp is made of flesh and appears to be of slightly above average quality.
The corpse of Hodp has an item value of 1.
It appears to be the corpse of Hodp.
a large wooden torch
< 20h/21H 111v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A rotten wooden staff emits odor here. (humming)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 20h/21H 110v/112V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A rather large leather backpack lies here.
A bulletin board stands here.
< 21h/21H 110v/112V Pos: standing >
You try but fail to understand the holy words.
< 21h/21H 112v/112V Pos: standing >
You try but fail to understand the holy words.
< 21h/21H 112v/112V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A rotten wooden staff emits odor here. (humming)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 21h/21H 111v/112V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -N -S
[3] The corpse of a Human is lying here.
< 21h/21H 110v/112V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
[2] The corpse of a Human is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 21h/21H 109v/112V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
A small bandage rests upon the ground here.
< 21h/21H 110v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
[2] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A stout cudgel carved from oak wood lies here.
< 21h/21H 110v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A large wooden torch has been discarded here.
A large wandering dog is here, growling at you.
< 21h/21H 108v/112V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
[2] The corpse of a Human is lying here.
[2] A spellbook has been tossed aside here.
A large wandering dog is here, growling at you.
< 21h/21H 107v/112V Pos: standing >
MMM^**^.^
MMMM^***..^
M^**^*.^^.
*******..
*@+**^**
^M++++M
*++*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A small round shield has been dropped here.
A Decorated Town Guardian stands watch over the city gates.
< 21h/21H 110v/112V Pos: standing >
< 21h/21H 110v/112V Pos: standing >
Stobbystob enters from the west.
< 21h/21H 111v/112V Pos: standing >
Stobbystob leaves east.
< 21h/21H 112v/112V Pos: standing >
A Town Guardian starts casting an offensive spell.
< 21h/21H 112v/112V Pos: standing >
A Town Guardian completes its spell...
A Town Guardian utters the words 'dispel magic'
A greyish stone wall crumbles to dust and blows away.
< 21h/21H 112v/112V Pos: standing >
A Goblin points at you.
A Goblin sends a blast of molten spray into your face, and you slip away..