<worn as a badge> the all-empowering emblem of endurance
<worn on head> the shadowy crown of damnation of wisdom (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> the earring of a MaDMaN of regeneration (magic)
<worn in ear> an enchanted earring of agility [85%]
<worn on face> the mask of wildmagic[239h 58m 32s]
<worn around neck> the amulet named "Flow" of wisdom (humming)
<worn around neck> a necklace of dangling bones and relics of wisdom (magic) (humming)
<worn on body> a suit of spiked chromium dragonscale platemail (magic) [62%]
<worn about body> a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the quiver of holding of power (magic)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>the tome of Strahd of endurance (magic) (glowing) [72%]
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing) [89%]
<worn on arms> some stitched sleeves of the Knights of the Raven of endurance (magic)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [89%]
<worn around wrist> a silver charm bracelet of endurance (magic) (glowing)
<worn on hands> the sacred stone claws of Aan of agility (magic) [81%]
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a ring of twisted gray mist
<primary weapon> the holy mace of the efreeti (magic) (glowing)[239h 58m 32s]
<held> the three-pronged totem of the Naga Queen (magic)[239h 58m 32s]
<worn on legs> some stitched leggings of the Knights of the Raven of agility (magic) [85%]
<worn on feet> the boots of the dreamer (magic)
*M@**^**
^+M++++
*++*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SB -W
< 998h/1030H 229v/231V Pos: standing >
M^**^*.^^
*******..
*M+**^**
^@M++++
*++*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -NB -EB -SB -WB
< 999h/1030H 228v/231V Pos: standing >
MM^***..^
M^**^*.^^.
*******..
*M@**^**
^++M+++
*++*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SB -W
< 1000h/1030H 230v/231V Pos: standing >
< 1001h/1030H 230v/231V Pos: standing >
MMM^***..
M^**^*.^^
*******.
*@+**^*
^+++++
*++*^*.
M^*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -S -W
Fresh blood splatters cover the area.
The corpse of a Minotaur is lying here.
The corpse of a highwayman is lying here.
The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
A Tharnadian highway marshall protects the roads.(Gold Aura)
There is a slight disturbance in the spirit realm here.
< 1003h/1030H 229v/231V Pos: standing >
MMMM^*..M
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.
**@****..
*M+**^**
^+++++M
*++*^*.
M^*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W
You drag the corpse of Qom along behind you.
< 1003h/1030H 223v/231V Pos: standing >
< 1004h/1030H 231v/231V Pos: standing >
A Dwarf enters from the south.
< 1006h/1030H 231v/231V Pos: standing >
A Dwarf tries to drag the corpse of Qom out of the room.
A Dwarf leaves south.
< 1007h/1030H 231v/231V Pos: standing >
You do not see that here.
< 1009h/1030H 231v/231V Pos: standing >
MMM^***..
M^**^*.^^
*******.
*@+**^*
^+++++
*++*^*.
M^*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -S -W
Fresh blood splatters cover the area.
The corpse of a Minotaur is lying here.
The corpse of a highwayman is lying here.
The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
A Dwarf (medium) Sorcerer <:Clan Abrakadabra:> stands in mid-air here.(Gold Aura)
A Tharnadian highway marshall protects the roads.(Gold Aura)
There is a slight disturbance in the spirit realm here.
< 1011h/1030H 229v/231V Pos: standing >
MM^***..^
M^**^*.^^.
*******..
*P@**^**
^++++++
*++*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SB -WB
You drag the corpse of Qom along behind you.
< 1011h/1030H 223v/231V Pos: standing >
< 1014h/1030H 231v/231V Pos: standing >
You get a Karthian tail spike [poor] from the corpse of Qom.
You get a rugged adventurers satchel from the corpse of Qom.
You get a dagger of twisted souls [poor] from the corpse of Qom.
You get a majestic bluejay feather from the corpse of Qom.
You get a steel hoop earring from the corpse of Qom.
You get a long beast-shaped earring [poor] from the corpse of Qom.
You get the mask of vitality [poor] from the corpse of Qom.
You get some eyes of the salamander [superior] from the corpse of Qom.
You get a darksteel rapier from the corpse of Qom.
You can't carry any more.
< 1016h/1030H 231v/231V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
< 1017h/1030H 231v/231V Pos: standing >
You put 10 items into a net of endless currents.
< 1022h/1030H 231v/231V Pos: standing >
You get a two-handed sword of stars [poor] from the corpse of Qom.
You get a spiked leather bracer from the corpse of Qom.
You get a wovynn patch of nature's health [poor] from the corpse of Qom.
You get the masters cloak from the corpse of Qom.
You get some gladiators vambraces [superior] from the corpse of Qom.
You get a pair of dragonscale leg plates from the corpse of Qom.
You get a darksteel chainmail shirt from the corpse of Qom.
You get an amulet of petrified dragon eyes from the corpse of Qom.
You get a glowing dragonscale badge from the corpse of Qom.
You get an ashen sapphire amulet from the Desert City of Venan'Trut from the corpse of Qom.
You can't carry any more.
< 1022h/1030H 231v/231V Pos: standing >
A tharnadian highway marshall enters from the west.
< 1023h/1030H 231v/231V Pos: standing >
You feel your skin harden to stone.
< 1025h/1030H 231v/231V Pos: standing >
A tharnadian highway marshall leaves south.
< 1026h/1030H 231v/231V Pos: standing >
You put 10 items into a net of endless currents.
< 1028h/1030H 231v/231V Pos: standing >
You get a ring of the weretor from the corpse of Qom.
You get a few coins from the corpse of Qom.
There were: 13 platinum coins, 4 gold coins, 1 silver coin, 5 copper coins.
You get a sharkskin covered spellbook from the corpse of Qom.
You get a small glowing potion from the corpse of Qom.
You get a small glowing potion from the corpse of Qom.
You get a masters rapier [poor] from the corpse of Qom.
You get a well-used dragonscale whip from Valley of Crushk from the corpse of Qom.
< 1028h/1030H 231v/231V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of wisdom you are carrying.
< 1029h/1030H 231v/231V Pos: standing >
M^**^.^MM
MM^***..^M^
M^**^*.^^.M^
**P****....
*+M@*^**.^
^+++M++++
*++*^*.*M*
M^******..
MM^***^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W
An orog warrior sneaks in from the west.
< 1030h/1030H 230v/231V Pos: standing >
< 1030h/1030H 230v/231V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
***P***....M
*++*@^**.^.
^++++M++++
*++*^*.*M**
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -SB -W
There is a slight disturbance in the spirit realm here.
< 1030h/1030H 228v/231V Pos: standing >
***..^M^.
**^*.^^.M^.
******....M
*+P**@**.^.
^++++M++++
*++*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
< 1030h/1030H 226v/231V Pos: standing >
< 1030h/1030H 228v/231V Pos: standing >
*^.^MM...
***..^M^...
**^*.^^.M^..+
******....M.+
*++**^@*.^.^+
^++++M++++++
*+P*^*.*M**M+
******....^
***^..^MM
A Dark Forest with Tall Evergreens
Obvious exits: -NB -E -SB -W
< 1030h/1030H 229v/231V Pos: standing >
^*.^^.M^.
*****....M.
++**^**.^.^
^++++@+++++
P+*^*.****M
******....^
***^..^MM
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -SB -WB
A Tharnadian highway marshall protects the roads.(Gold Aura)
< 1030h/1030H 227v/231V Pos: standing >
A tharnadian highway marshall starts casting a spell.
A tharnadian highway marshall leaves east.
A tharnadian highway marshall stops chanting abruptly!
< 1030h/1030H 229v/231V Pos: standing >
Autosaving...
****....M
++**^**.^.^
^P+++MM++++
++*^*@****M
******....^
^***^..^MM.
*^*..^M^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 1030h/1030H 230v/231V Pos: standing >
****....M
++**^**.^.^
^+++++M+++++
*++*^*M*M**M+
^*****@....^+
M^***^..^MM.+
MM*^*..^M^..+
^^**..^M...
^**.^M^^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -SB -W
< 1030h/1030H 228v/231V Pos: standing >
+++++M+++
++*^*.****M
******....^
^***^@.^MM.
M*^*..^M^..
^^**..^M...
^**.^M^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -EB -SB -WB
An orog warrior sneaks in from the north.
< 1030h/1030H 229v/231V Pos: standing >
^+++++M++
*++*^*.****
^******....
M^***@M.^MM
MM*^*..^M^.
M^^**..^M..
M^**.^M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -SB -W
A magical redbird is here, singing prettily.
< 1030h/1030H 227v/231V Pos: standing >
*++**^**.
^+++++M++
*++*^*.*M**
M^******....
MMM^**@^..^MM
MMMM*^*..^M^.
MMM^^**..^M..
MMM^**.^M^^
MM^**M^M.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
[3] The corpse of A Town Guardian is lying here.
< 1030h/1030H 225v/231V Pos: standing >
< 1030h/1030H 229v/231V Pos: standing >
You sit down.
< 1030h/1030H 231v/231V Pos: sitting >
You wiggle to find the most comfortable position.
< 1030h/1030H 231v/231V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
( 9th circle) 1 - greater spirit ward
2 - arieks shattering iceball
( 8th circle) 4 - scathing wind
2 - spirit jump
( 7th circle) 5 - greater soul disturbance
1 - elemental affinity
( 6th circle) 1 - spirit sight
6 - greater mending
( 5th circle) 8 - molten spray
( 4th circle) 1 - pantherspeed
2 - mousestrength
1 - hawkvision
5 - mending
( 3rd circle) 5 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
1 - fire ward
( 2nd circle) 6 - flameburst
5 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
2 seconds: (12th) elemental fury
3 seconds: (10th) earthen rain
5 seconds: (10th) earthen rain
7 seconds: ( 9th) arieks shattering iceball
9 seconds: (10th) earthen rain
10 seconds: (10th) earthen rain
12 seconds: ( 9th) arieks shattering iceball
You can memorize no more spells.
You continue your study.
< 1030h/1030H 231v/231V Pos: sitting >
You start meditating...
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing elemental fury.
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing earthen rain.
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing earthen rain.
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing earthen rain.
< 1030h/1030H 231v/231V Pos: sitting >
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing earthen rain.
< 1030h/1030H 231v/231V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
< 1030h/1030H 231v/231V Pos: sitting >
You clamber to your feet.
< 1030h/1030H 231v/231V Pos: standing >
< 1030h/1030H 231v/231V Pos: standing >
You are already standing.
< 1030h/1030H 231v/231V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by an orog warrior.
< 1030h/1030H 231v/231V Pos: standing >
Saving Lrt.
< 1030h/1030H 231v/231V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You are already standing.
< 1030h/1030H 231v/231V Pos: standing >
*++**P**.
^++++++++
*++*^*.*M*M
M^******....
MMM^**@^..^MM
MMMM*^*..^M^.
MMM^^**..^M..
MMM^**.^M^^
MM^**M^M.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
[3] The corpse of A Town Guardian is lying here.
*an orog warrior is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an orog warrior's head.
< 1030h/1030H 231v/231V Pos: standing >
******...
*++*P^**.^
^+++++++++
*++*^*.*M*M
M^***@**....
MMM^***^..^MM
MMMM*^*..^M^.
MM^^**..^M.
MM^**.^M^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1030h/1030H 229v/231V Pos: standing >
******...
*++**^**.^
^++++++++
*++*@*.***
M^******...
MM^***^..^M
MM*^*..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1030h/1030H 227v/231V Pos: standing >
**^*.^^.M
*******....
*++**^**.^
^++@+++++
*++*M*.***
M^******...
M^***^..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1030h/1030H 225v/231V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
*******....M
*++*@^**.^.
^+++++++++
*++*^*.*M**
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A Dwarf (medium) Sorcerer <:Clan Abrakadabra:> stands in mid-air here. (casting) (Gold Aura)
< 1030h/1030H 226v/231V Pos: standing >
***..^M^.
**^*.^^.M^.
******....M
*++**@**.^.
^+++++++++
*++*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 1030h/1030H 226v/231V Pos: standing >
< 1030h/1030H 228v/231V Pos: standing >
^*..M^...
^**^.^MM...
M^***..^M^...
^**^*.^^.M^..
******@....M.
*++*PM**.^.^
^++++++++++
*++*^*.*M**
******...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
An orog warrior sneaks in from the south.
< 1030h/1030H 228v/231V Pos: standing >
M^*..M^..
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^.
*****@*....M
*++*P^**.^.
^+++++++++
*++*^*.*M*
^******..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
An orog warrior sneaks in from the east.
< 1030h/1030H 229v/231V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
*******....M
*++*@^**.^.
^+++++++++
*++*^*.*M**
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A Dwarf (medium) Sorcerer <:Clan Abrakadabra:> stands in mid-air here.(Gold Aura)
< 1030h/1030H 227v/231V Pos: standing >
An orog warrior snaps into visibility.
An orog warrior suddenly looks a bit dumb, and madly slams at a Dwarf!
< 1030h/1030H 229v/231V Pos: standing >
A Dwarf misses an orog warrior.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
An orog warrior snaps into visibility.
An orog warrior's weak pierce grazes a Dwarf.
An orog warrior's weak pierce grazes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
An orog warrior's crude pierce grazes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
< 1030h/1030H 231v/231V Pos: standing >
You complete your spell...
You point at a Dwarf.
[Damage: 123 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 158 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
< 1030h/1030H 231v/231V Pos: standing >
A Dwarf misses an orog warrior.
An orog warrior snaps into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
An orog warrior snaps into visibility.
An orog warrior's weak pierce grazes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
An orog warrior's weak pierce grazes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
An orog warrior's weak pierce grazes a Dwarf.
A Dwarf blocks an orog warrior's lunge at her.
< 1030h/1030H 231v/231V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 116 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
< 1030h/1030H 231v/231V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by an orog warrior.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 134 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
< 1030h/1030H 231v/231V Pos: standing >
You don't have that spell memorized.
< 1030h/1030H 231v/231V Pos: standing >
An orog warrior parries a Dwarf's lunge at him.
An orog warrior snaps into visibility.
An orog warrior snaps into visibility.
An orog warrior's weak pierce grazes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
A Dwarf blocks an orog warrior's lunge at her.
An orog warrior's impressive pierce strikes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
Bright light encases a Dwarf as he mutters a prayer to her deity.
The intense flames cause an orog warrior's skin to smolder and burn!
A Dwarf calls down a roaring flamestrike at an orog warrior who starts to melt!
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Dwarf.
Your victim's soul is magically protected causing your spell to do less damage.
[Damage: 73 ] A Dwarf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
A Dwarf's skin seems to turn to stone.
You complete your spell...
You point at a Dwarf.
Your victim's soul is magically protected causing your spell to do less damage.
[Damage: 69 ] A Dwarf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You complete your spell...
You point at a Dwarf.
Your victim's soul is magically protected causing your spell to do less damage.
[Damage: 73 ] A Dwarf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
An orog warrior snaps into visibility.
An orog warrior's weak pierce strikes a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
An orog warrior's weak pierce wounds a Dwarf.
A Dwarf blocks an orog warrior's lunge at her.
An orog warrior's pierce wounds a Dwarf.
An orog warrior suffers from contact with the holy aura about a Dwarf.
< 1030h/1030H 231v/231V Pos: standing >
A Dwarf misses an orog warrior.
An orog warrior snaps into visibility.
< 1030h/1030H 231v/231V Pos: standing >
You start chanting...
You snap into visibility.
< 1030h/1030H 231v/231V Pos: standing >
PooF! an orog warrior suddenly performs an evasive maneouver, quickling darting into the shadows!
< 1030h/1030H 231v/231V Pos: standing >
You complete your spell...
You point at a Dwarf.
Your victim's soul is magically protected causing your spell to do less damage.
[Damage: 72 ] With a gasp, a Dwarf realizes her soul will disturb her no more.
A Dwarf's set of dolomite arm plates shattered in bits as the tortured body spasms and quivers!
A Dwarf's boreal dragonscale mask shattered in bits as the tortured body spasms and quivers!
A Dwarf's fragile marble belt from the Kingdom of Torg shattered in bits as the tortured body spasms and quivers!
A Dwarf's glowing silver badge from the Kingdom of Torg shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.