The death of [ 1 Warrior] Xanchat (Human)

in An Antechamber buzzing with Energy

from the perspective of [ 1 Warrior] Xanchat (Human)



< 36h/36H 120v/120V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 36h/36H 119v/120V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 36h/36H 118v/120V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
A young man in leather armor seems to be patrolling the walls.

< 36h/36H 118v/120V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.

< 36h/36H 118v/120V Pos: standing >
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up

< 36h/36H 117v/120V Pos: standing >
The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.

< 36h/36H 117v/120V Pos: standing >
A militia guard leaves west.
Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
A young man in leather armor seems to be patrolling the area.

< 36h/36H 116v/120V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
Obvious exits: -North -South
A street sweeper is cleaning here, singing songs of labor.

< 36h/36H 116v/120V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
[4] An arrow has been left here.
A small pile of coins lies here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 36h/36H 116v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 36h/36H 118v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Frakyou (Human)(medium) stands, apparently asleep.

< 36h/36H 118v/120V Pos: standing >
You quickly scan the area.
A street sweeper who is a brief walk away to your south.
A militia guard who is rather far off to your south.

< 36h/36H 120v/120V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 16h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 15h/36H 120v/120V Pos: standing >
A wall of ice crumbles to dust and blows away.

< 15h/36H 120v/120V Pos: standing >
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
A water elemental enters from the west.
A fire elemental enters from the west.
A water elemental enters from the west.
A camp overseer enters from the west.

< 16h/36H 120v/120V Pos: standing >
An Orc starts casting an offensive spell.

< 16h/36H 120v/120V Pos: standing >
An Orc snaps into visibility.

< 16h/36H 120v/120V Pos: standing >
An Orc completes his spell...
An Orc utters the word 'grzzs'
You feel very sleepy ..... zzzzzz

< 16h/36H 120v/120V Pos: on your ass >
Your rest is violently disturbed!

< 16h/36H 120v/120V Pos: on your ass >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 16h/36H 120v/120V Pos: on your ass >
Someone falls down, laughing hysterically.

< 17h/36H 120v/120V Pos: on your ass >
An Orc snaps into visibility.

< 17h/36H 120v/120V Pos: on your ass >
Someone falls down, laughing hysterically.

< 17h/36H 120v/120V Pos: on your ass >
An Orc completes his spell...
An Orc utters the word 'grzzs'
You feel very sleepy ..... zzzzzz

< 17h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 20h/36H 120v/120V Pos: on your ass >
Please wake up to kill yourself.
Please wake up to kill yourself.

< 20h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 20h/36H 120v/120V Pos: on your ass >
Please wake up to kill yourself.

< 21h/36H 120v/120V Pos: on your ass >

< 28h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 28h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 28h/36H 120v/120V Pos: on your ass >

< 29h/36H 120v/120V Pos: on your ass >

< 30h/36H 120v/120V Pos: on your ass >

< 32h/36H 120v/120V Pos: on your ass >

< 36h/36H 120v/120V Pos: on your ass >
A camp overseer suddenly attacks YOU!
A camp overseer's impressive punch hits you.
Your consciousness begins to fade in and out as your mortality slips away.....

< -7h/36H 120v/120V Pos: on your ass >
Pardon?

< -7h/36H 120v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -7h/36H 120v/120V Pos: on your ass >

< -7h/36H 120v/120V Pos: on your ass >
Someone says 'anf smeeq'

< 35h/36H 120v/120V Pos: on your ass >
An Orc snaps into visibility.

< 35h/36H 120v/120V Pos: on your ass >
A faint hum can be heard from the shadowy staff of damnation carried by an Orc.

< 35h/36H 120v/120V Pos: on your ass >
An Orc completes his spell...
You feel very sleepy ..... zzzzzz

< 35h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 35h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 36h/36H 120v/120V Pos: on your ass >

< 36h/36H 120v/120V Pos: on your ass >
In your dreams, or what?

< 36h/36H 120v/120V Pos: on your ass >

< 36h/36H 120v/120V Pos: on your ass >
You miss Frakyou.
Frakyou's crude punch wounds you.

< 32h/36H 120v/120V Pos: on your ass >
< T: Xanchat TP: ass TC: small wounds E: Frakyou sta EP: excellent >
 Frakyou attempts to flee.
Frakyou leaves east.

< 32h/36H 120v/120V Pos: on your ass >
Frakyou enters from the east.

< 32h/36H 120v/120V Pos: on your ass >

< 34h/36H 120v/120V Pos: on your ass >
You clamber to your feet.

< 34h/36H 120v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Frakyou (Human)(medium) stands here.

< 34h/36H 120v/120V Pos: standing >
A wall of ice crumbles to dust and blows away.

< 34h/36H 120v/120V Pos: standing >
Frakyou leaves south.

< 34h/36H 120v/120V Pos: standing >
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
A water elemental enters from the west.
A fire elemental enters from the west.
A water elemental enters from the west.
A camp overseer enters from the west.

< 34h/36H 120v/120V Pos: standing >
It is pitch black...

< 34h/36H 119v/120V Pos: standing >
It is pitch black...

< 34h/36H 119v/120V Pos: standing >
You're just a guest here, so you should probably stay awake!

< 35h/36H 119v/120V Pos: standing >
An Orc starts casting an offensive spell.

< 35h/36H 119v/120V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East
[2] An arrow has been left here.
A whitestone cudgel has been left here.
[2] A spellbook lies here, discarded.
A well crafted quiver is here.
A steel bastard sword lies discarded here.
[4] A small round shield has been dropped here.
A bulletin board stands here.
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An Orc (medium) La Resistance stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near an Orc's head.
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.

< 35h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 35h/36H 118v/120V Pos: standing >
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
An orc warrior enters from the west.
A water elemental enters from the west.
A fire elemental enters from the west.
A water elemental enters from the west.
A camp overseer enters from the west.

< 36h/36H 120v/120V Pos: standing >
An Orc starts casting an offensive spell.

< 36h/36H 120v/120V Pos: standing >
It is pitch black...

< 36h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -WestD
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.

< 36h/36H 118v/120V Pos: standing >
It is pitch black...

< 36h/36H 117v/120V Pos: standing >
It is pitch black...

< 36h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -WestD
A huge block of solid ice is here to the south.
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.

< 36h/36H 119v/120V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -West
A tiny key has been left here, forgotten. (glowing)
A key of shimmering ight burns brilliantly.
A large steel mining pick lies here on the ground.
[234] The corpse of a Mountain Dwarf is lying here.

< 36h/36H 118v/120V Pos: standing >
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!

< 6h/36H 120v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -WestD
Fresh blood covers everything in the area.
A huge block of solid ice is here to the south.
The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Walking proudly among the Vistani, this overseer directs his men. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An Orc (medium) La Resistance stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near an Orc's head.

< 6h/36H 119v/120V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'waouq wuggurz'
You stagger as a magic missile from an Orc hits you.
You feel your pulse begin to slow and you realize you are mortally wounded...