The death of [ 1 Warrior] Xanchat (Human)

in A Cozy Sleeping Chamber

from the perspective of [ 1 Warrior] Xanchat (Human)



< 4h/36H 120v/120V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 4h/36H 119v/120V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A homeless peasant is here, looking lost and hungry.
A peasant farmer is here from his farmstead, probably on business.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 4h/36H 118v/120V Pos: standing >
The town crier says in common 'Lord Braddinstock's mansion lies by the northern beach, but be careful exploring it! Rumor has it it's haunted!'
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West

< 4h/36H 117v/120V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South

< 4h/36H 116v/120V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
Fresh blood splatters cover the area.

< 4h/36H 116v/120V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West
Fresh blood covers everything in the area.
A human merchant from another town stands here, perusing Tharnadia.

< 4h/36H 115v/120V Pos: standing >
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.

< 4h/36H 114v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/36H 115v/120V Pos: standing >
The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West

< 5h/36H 114v/120V Pos: standing >
Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Fresh blood covers everything in the area.
A large wandering dog is here, growling at you.

< 5h/36H 113v/120V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the area.

< 5h/36H 113v/120V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
[4] An arrow has been left here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 5h/36H 114v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.
Frakyou (Human)(medium) stands here.

< 5h/36H 115v/120V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!

< 1h/36H 116v/120V Pos: standing >
Frakyou leaves south.

< 2h/36H 117v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 2h/36H 117v/120V Pos: standing >
You try to destroy a wall of ice...

< 1h/36H 119v/120V Pos: standing >
You try to destroy a wall of ice...

< 4h/36H 120v/120V Pos: standing >

< 4h/36H 120v/120V Pos: standing >

< 6h/36H 120v/120V Pos: standing >

< 7h/36H 120v/120V Pos: standing >

< 7h/36H 120v/120V Pos: standing >

< 8h/36H 120v/120V Pos: standing >

< 8h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 8h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 8h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 10h/36H 120v/120V Pos: standing >

< 11h/36H 120v/120V Pos: standing >

< 13h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 14h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 14h/36H 120v/120V Pos: standing >
Jubei slowly fades into existence.

< 15h/36H 120v/120V Pos: standing >
Jubei leaves south.

< 15h/36H 120v/120V Pos: standing >

< 15h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 15h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 15h/36H 120v/120V Pos: standing >

< 16h/36H 120v/120V Pos: standing >

< 19h/36H 120v/120V Pos: standing >

< 20h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 24h/36H 120v/120V Pos: standing >

< 24h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 23h/36H 120v/120V Pos: standing >

< 25h/36H 120v/120V Pos: standing >

< 27h/36H 120v/120V Pos: standing >

< 27h/36H 120v/120V Pos: standing >

< 28h/36H 120v/120V Pos: standing >

< 28h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 29h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 28h/36H 120v/120V Pos: standing >

< 28h/36H 120v/120V Pos: standing >

< 30h/36H 120v/120V Pos: standing >

< 30h/36H 120v/120V Pos: standing >

< 30h/36H 120v/120V Pos: standing >

< 30h/36H 120v/120V Pos: standing >

< 32h/36H 120v/120V Pos: standing >

< 32h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 33h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 32h/36H 120v/120V Pos: standing >

< 34h/36H 120v/120V Pos: standing >

< 34h/36H 120v/120V Pos: standing >

< 35h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >
Frakyou slowly fades into existence.

< 36h/36H 120v/120V Pos: standing >
Frakyou sighs loudly.

< 36h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
A huge block of solid ice is here to the north.
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.
Frakyou (Human)(medium) stands here.

< 36h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 35h/36H 120v/120V Pos: standing >
Autosaving...

< 35h/36H 120v/120V Pos: standing >
Frakyou tries to destroy a wall of ice...

< 35h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 35h/36H 120v/120V Pos: standing >
You try to destroy a wall of ice...

< 35h/36H 120v/120V Pos: standing >
Frakyou tries to destroy a wall of ice...

< 35h/36H 120v/120V Pos: standing >
A wall of ice crumbles to dust and blows away.

< 36h/36H 120v/120V Pos: standing >

< 36h/36H 120v/120V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
The corpse of a Human is lying here.
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.
Frakyou (Human)(medium) stands here.

< 36h/36H 120v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
A huge block of solid ice is here to the west.
[2] The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 36h/36H 119v/120V Pos: standing >
You quickly scan the area.
Frakyou who is close by to your south.
A militia guard who is a brief walk away to your south.
A stray dog who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A religious zealot who is rather far off to your south.

< 36h/36H 119v/120V Pos: standing >
Frakyou enters from the south.

< 36h/36H 119v/120V Pos: standing >
You try to destroy a wall of ice...

< 35h/36H 119v/120V Pos: standing >
Frakyou leaves south.

< 35h/36H 120v/120V Pos: standing >
Frakyou enters from the south.

< 36h/36H 120v/120V Pos: standing >
A wall of ice crumbles to dust and blows away.

< 36h/36H 120v/120V Pos: standing >
Frakyou leaves west.

< 36h/36H 120v/120V Pos: standing >
Frakyou enters from the west.

< 36h/36H 120v/120V Pos: standing >
Slay whom?

< 36h/36H 120v/120V Pos: standing >
A Cozy Sleeping Chamber
An unnatural darkness fills this area.
Obvious exits: -East
[2] An arrow has been left here.
A whitestone cudgel has been left here.
[2] A spellbook lies here, discarded.
A well crafted quiver is here.
A steel bastard sword lies discarded here.
[4] A small round shield has been dropped here.
A bulletin board stands here.
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
Walking proudly among the Vistani, this overseer directs his men. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.

< 36h/36H 119v/120V Pos: standing >
An Orc snaps into visibility.

< 36h/36H 119v/120V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.

< 36h/36H 119v/120V Pos: standing >
Someone completes his spell...
Someone utters the word 'gpawbrzf'

< 36h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
[2] The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Frakyou (Human)(medium) stands here.

< 36h/36H 118v/120V Pos: standing >
A Cozy Sleeping Chamber
An unnatural darkness fills this area.
Obvious exits: -East
[2] An arrow has been left here.
A whitestone cudgel has been left here.
[2] A spellbook lies here, discarded.
A well crafted quiver is here.
A steel bastard sword lies discarded here.
[4] A small round shield has been dropped here.
A bulletin board stands here.
An Orc (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near an Orc's head.
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
Walking proudly among the Vistani, this overseer directs his men. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.
An Orc starts casting an offensive spell.

< 36h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
[2] The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Frakyou (Human)(medium) stands here.

< 36h/36H 118v/120V Pos: standing >
Frakyou leaves west.

< 36h/36H 118v/120V Pos: standing >
A Cozy Sleeping Chamber
An unnatural darkness fills this area.
Obvious exits: -East
Fresh blood splatters cover the area.
[2] An arrow has been left here.
A whitestone cudgel has been left here.
[2] A spellbook lies here, discarded.
A well crafted quiver is here.
A steel bastard sword lies discarded here.
[4] A small round shield has been dropped here.
A bulletin board stands here.
Frakyou (Human)(medium) stands here, fighting an orc warrior.
An Orc (medium) La Resistance stands in mid-air here. (casting) 
An impenetrable globe of darkness floats near an Orc's head.
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A fire elemental is here blazing with heat! (minion) 
A water elemental is here, flowing like a living current. (minion) 
Walking proudly among the Vistani, this overseer directs his men. (minion) 
An orc warrior stands with a stunned look here, fighting Frakyou. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
An orc warrior stands ready to fight. (minion) 
A Troll (large) La Resistance stands here.
A Troll (large) La Resistance stands here.

< 36h/36H 119v/120V Pos: standing >
Frakyou's crude punch strikes an orc warrior hard.

< 36h/36H 119v/120V Pos: standing >
An Orc completes his spell...
An Orc utters the word 'grzzs'
Frakyou goes to sleep.

< 36h/36H 119v/120V Pos: standing >
Frakyou slumps to the ground.

< 36h/36H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West
[2] The corpse of a Human is lying here.
A small note with strange writing lays here.
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 36h/36H 118v/120V Pos: standing >

< 36h/36H 118v/120V Pos: standing >
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from an Orc hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You stagger as a magic missile from an Orc hits you.
Your consciousness begins to fade in and out as your mortality slips away.....

< -9h/36H 119v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -9h/36H 119v/120V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -9h/36H 119v/120V Pos: on your ass >