< 34h/34H 102v/121V Pos: standing >
< 34h/34H 102v/121V Pos: standing >
Your Terminal mode is now: MSP .
< 34h/34H 102v/121V Pos: standing >
Owner Artifact
Okita the sphere of wind
Znar the icecrown of the frost revenants
Marakel tendrils of shadowy mist
Nib the holy flamberge of the efreeti
Znar Sunblade, longsword of Justice
Rugg the mystic axe of the dragonkind
Drinn Doombringer, the sword of chaos
Znar the mystical longsword of Volo the Traveler
Omm the rod of Dispator
Corae the Living Necroplasm
Nul a pair of pale, misty gloves
Rugg the sword of fire and flame
Athena Krindors Incredible Device
Nauraki the globe of shadows
Nibhc a gladius called 'Backstabber'
Grahk the Totem of Mastery
Nib the platemail of the DragonLord
Xanan a cloak of Elvenkind
Omm the mace of light and darkness
Athena the dagger of Wind
Drinn Avernus the life stealer
Soldon the blackened staff of Netheril
Javok Tiamat's poison tail stinger
Lordoss Illesarus, the Sword of Sharpness
Kli a mystical warhammer
Xanan the holy mace of the efreeti
------Summary------
Goodies: 16
Evils: 10
Total: 26
< 34h/34H 102v/121V Pos: standing >
Owner Unique
Kesk the crown of Aramus
Hod the terrifying visage of the great wraith Dranum
Ath the platemail of the Dragon Horde
Rugg the mace of the earth
Teis 'Einjar' the titan shield of purity
Sosham the three-pronged totem of the Naga Queen
Cori the orb of elemental fire
Znar the cloak of the stalker
Soldon the mask of wildmagic
Hazic a wispy astral-twined mindstone ring
Pilt a belt of iron solidarity
Marakel a death ring of Tezcatlipoca
Grahk the totem of Mox
Nauraki the staff of blue flames
Ithil the eyes of the mindflayer
Xzyo the robe of Lost Souls
Drinn a pair of skin leggings with bleached skull kneepads
Immerk the instrument of lyrical mastery
Rugg the wicked-looking scimitar of Demogorgon
Kli a large gold-rimmed church door
Javok the unholy avenger named 'Bloodlust'
Drinn an obsidian buckle named "Rage"
Soldon the dark heart of Dreggan Wood
Xzyo some platinum linked sleeves of life
Marakel the glittering cloak of the sprite queen, Faelarae
Nul the granite dagger 'BloodFeast'
Firr Bahamut's mask of vigor
Urthuun some fingerless gloves of su-monster skin
Krey the orb of the sea
Hazic the stone mace 'Godsfury'
Sgan a carved dragonbone longbow called "Eternity"
Zukus an umbilical cord from a pregnant duergar
Firr the holy avenger of Ambran
Athena a haze of swirling green vapor
Nib the boots of inertia
Xzyo a gilded Songbird charm
Teis Tsunami, the trident of storms
Krey a swirling staff of air conjuration
Zal some platemail of colorless salamander scales
------Summary------
Goodies: 26
Evils: 13
Total: 39
< 34h/34H 103v/121V Pos: standing >
Owner Ioun
Marakel a dark purple ioun stone
Omm a bright purple ioun stone
Teis a bright green ioun stone
Hudini a LARGE green ioun stone
Xanan a mirrored ioun stone
Drinn a LARGE blue ioun stone
Nib a dark yellow ioun stone
Ithil a dark ioun stone
------Summary------
Goodies: 6
Evils: 2
Total: 8
< 34h/34H 103v/121V Pos: standing >
Epic Zones -----------------------------------------
Heaven
The Twisting Tunnels of the Durian Underdark
The Battlefield (very good)
The Swamp Laboratory of Khul'Lor (slightly good)
Clan Stoutdorf Settlement (slightly evil)
*Kobold Settlement (evil)
*The High Moor Forest (pure good)
The Stone Tomb of Kelek (slightly evil)
Orrak (very evil)
Pits of Cerberus (good)
Myrloch Vale (good)
Pharr Valley Swamp (slightly evil)
Village of Werrun (very evil)
Nizari (very good)
The Dark Stone Tower of the Northern Realms (slightly evil)
Tower of High Sorcery (extremely good)
Bloodstone Keep (slightly good)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (very evil)
The Obsidian Citadel (slightly evil)
The Ruins of Undermountain (very evil)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (slightly evil)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (slightly good)
*Faerie Realm (very evil)
The Ruins of Tharnadia's Old Quarter (slightly evil)
The Fields Between (slightly good)
The Githyanki Fortress (slightly good)
Labyrinth of No Return (slightly good)
The Desert City of Venan'Trut (good)
Rogue Plains (slightly good)
City of Torrhan (evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly good)
Ice Tower (good)
Desolate Under Fire (slightly evil)
The Citadel (good)
The Twin Keeps of Devastated Tharnadia (slightly good)
IceCrag Castle (slightly good)
Prison of Fort Boyard (good)
The Ancient Halls of Ironstar (slightly good)
The Jade Empire (very good)
Mazzolin (slightly good)
Forest of Mir (slightly good)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (slightly evil)
Plane of Air (slightly good)
The Kingdom of Torg (good)
Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly good)
Shadamehr Keep (very good)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (slightly good)
*The Trakkia Mountains (pure evil)
The Ethereal Plane (slightly evil)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly good)
Plane of Fire (good)
Ruined Temple of Tezcatlipoca (pure evil)
The Astral Plane (slightly good)
Jotunheim (slightly good)
The Transparent Tower (good)
Krethik Keep (evil)
Temple of the Earth (slightly good)
Sea Kingdom (good)
Plane of Earth (good)
Sevenoaks (good)
The Keep of Evil (slightly good)
The Forgotten Mansion (good)
Domain of Lost Souls (slightly good)
The Hall of Knighthood (slightly good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (extremely evil)
Valley of the Snow Ogres (slightly good)
The Great Shaboath (very good)
The Tempest Court (slightly good)
Pit of Dragons (slightly evil)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly evil)
The Realm of Barovia (slightly evil)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (slightly evil)
Ceothia (slightly good)
Tiamat (good)
The Fortress of Dreams (slightly good)
Bahamut's Palace (slightly good)
Dragonnia (slightly good)
The Charcoal Palace (slightly good)
Vecna's Tomb (slightly good)
Ny'Neth's Stronghold (slightly good)
Apocalypse Castle (slightly good)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (slightly good)
The Bronze Citadel (slightly evil)
Ny'Neth's Stronghold Continued (slightly evil)
Negative Material Plane (slightly good)
Celestial Plane (slightly evil)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (slightly good)
* = already completed this boot.
< 34h/34H 103v/121V Pos: standing >
< 34h/34H 112v/121V Pos: standing >
< 34h/34H 121v/121V Pos: standing >
Epic Zones -----------------------------------------
Heaven
The Twisting Tunnels of the Durian Underdark
The Battlefield (very good)
The Swamp Laboratory of Khul'Lor (slightly good)
Clan Stoutdorf Settlement (slightly evil)
*Kobold Settlement (evil)
*The High Moor Forest (pure good)
The Stone Tomb of Kelek (slightly evil)
Orrak (very evil)
Pits of Cerberus (good)
Myrloch Vale (good)
Pharr Valley Swamp (slightly evil)
Village of Werrun (very evil)
Nizari (very good)
The Dark Stone Tower of the Northern Realms (slightly evil)
Tower of High Sorcery (extremely good)
Bloodstone Keep (slightly good)
*The Temple of the Sun (evil)
The Elemental Groves (good)
Temple of Flames (slightly good)
Drustl's Yerdonia Enslaved (very evil)
The Obsidian Citadel (slightly evil)
The Ruins of Undermountain (very evil)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Outcasts Tower (slightly good)
Fort Boyard (slightly evil)
Crystalspyre Mountains (slightly good)
The Prisons of Carthapia (slightly good)
*Faerie Realm (very evil)
The Ruins of Tharnadia's Old Quarter (slightly evil)
The Fields Between (slightly good)
The Githyanki Fortress (slightly good)
Labyrinth of No Return (slightly good)
The Desert City of Venan'Trut (good)
Rogue Plains (slightly good)
City of Torrhan (evil)
The Lair of the Swamp Troll King (slightly good)
Zalkapfaan, City of the Headless Horde (slightly good)
New Cave city (slightly good)
Ice Tower (good)
Desolate Under Fire (slightly evil)
The Citadel (good)
The Twin Keeps of Devastated Tharnadia (slightly good)
IceCrag Castle (slightly good)
Prison of Fort Boyard (good)
The Ancient Halls of Ironstar (slightly good)
The Jade Empire (very good)
Mazzolin (slightly good)
Forest of Mir (slightly good)
Quintaragon Castle (slightly good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (slightly evil)
Plane of Air (slightly good)
The Kingdom of Torg (good)
Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke (slightly good)
Plane of Water (slightly good)
Shadamehr Keep (very good)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City (slightly good)
*The Trakkia Mountains (pure evil)
The Ethereal Plane (slightly evil)
The Caverns of Armageddon (slightly evil)
The Forest City of Aravne (slightly good)
Plane of Fire (good)
Ruined Temple of Tezcatlipoca (pure evil)
The Astral Plane (slightly good)
Jotunheim (slightly good)
The Transparent Tower (good)
Krethik Keep (evil)
Temple of the Earth (slightly good)
Sea Kingdom (good)
Plane of Earth (good)
Sevenoaks (good)
The Keep of Evil (slightly good)
The Forgotten Mansion (good)
Domain of Lost Souls (slightly good)
The Hall of Knighthood (slightly good)
The Depths of Duris (slightly good)
Arachdrathos Guilds (extremely evil)
Valley of the Snow Ogres (slightly good)
The Great Shaboath (very good)
The Tempest Court (slightly good)
Pit of Dragons (slightly evil)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly evil)
The Realm of Barovia (slightly evil)
The Royal Mausoleum of Castle IceCrag (slightly evil)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (slightly evil)
Ceothia (slightly good)
Tiamat (good)
The Fortress of Dreams (slightly good)
Bahamut's Palace (slightly good)
Dragonnia (slightly good)
The Charcoal Palace (slightly good)
Vecna's Tomb (slightly good)
Ny'Neth's Stronghold (slightly good)
Apocalypse Castle (slightly good)
The Realm of Barovia Continued (slightly evil)
The Hall of the Ancients (slightly good)
The Bronze Citadel (slightly evil)
Ny'Neth's Stronghold Continued (slightly evil)
Negative Material Plane (slightly good)
Celestial Plane (slightly evil)
The 222nd Layer of the Abyss (slightly evil)
Castle Ravenloft (slightly good)
* = already completed this boot.
< 34h/34H 121v/121V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.
< 34h/34H 121v/121V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'
< 34h/34H 121v/121V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'
< 34h/34H 121v/121V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'
< 34h/34H 121v/121V Pos: standing >
A tharnadian illusionist starts casting a spell.
< 34h/34H 121v/121V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.
< 34h/34H 121v/121V Pos: standing >
Out of nowhere, a rakshasa tribesman stabs you in the back, RIP...