<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on head> a pair of devil horns
<worn on eyes> a delicate spider-shaped eyepatch (magic)
<worn in ear> a dangling dragon earring [superior] (magic)
<worn in ear> a carved turquoise stud [superior] (magic) (glowing)
<worn on face> a snakeskin mask
<worn around neck> a necklace of dangling drider fangs [89%]
<worn around neck> a spiked soulstone collar [poor] (magic)
<worn on body> Purge, the blood thirsty platemail
<worn about body> the wings of the shadow dragon [superior] (glowing)
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing)
<worn about waist> a pitch-black sash of the Bloodhawk gang [superior]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt> a ghostly liquid
<attached to belt> a disguise kit
<worn on arms> some fanged dragonscale sleeves
<worn around wrist> a blood inscribed bracer (magic)
<worn around wrist> a dracolich-bone bracelet [poor] (magic) (humming)
<worn on hands> the gloves of warding (magic)
<worn on finger> a ring of despair [poor] (magic)
<worn on finger> a ring of despair [poor] (magic)
<primary weapon> the barb of an ancient green wyrm (magic) (glowing)
<secondary weapon> the stiletto of vanquishing [poor] (magic) [77%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> blood-red demonskin boots [superior]
A stray dog who is close by to your north.
A stray dog who is close by to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
A stray cat who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
The great bazaar opens to the east.
You extend your sights eastward.
The Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a street sweeper is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 884h/884H 229v/229V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A stray dog who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is in the distance to your east.
A large rat who is in the distance to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 884h/884H 229v/229V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 884h/884H 229v/229V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a street sweeper is lying here.
A human merchant from another town stands here, perusing Tharnadia.
< 884h/884H 228v/229V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
< 884h/884H 227v/229V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 884h/884H 226v/229V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 884h/884H 225v/229V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A large rat who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A human merchant who is a brief walk away to your west.
< 884h/884H 226v/229V Pos: standing >
The road continues east.
You extend your sights eastward.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 227v/229V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A large rat who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
< 884h/884H 229v/229V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 228v/229V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 225v/229V Pos: standing >
The town crier shouts 'Bars are open all night boys!'
The Road Leading From Tharnadia
Obvious exits: -E -W
< 884h/884H 223v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 884h/884H 222v/229V Pos: standing >
Alas, you cannot go that way. . . .
< 884h/884H 222v/229V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your west.
A militia guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A stray cat who is rather far off to your west.
A large rat who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 884h/884H 224v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 884h/884H 226v/229V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
< 884h/884H 229v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 225v/229V Pos: standing >
You quickly scan the area.
A militia guard who is close by above you.
< 884h/884H 226v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 224v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 884h/884H 223v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
< 884h/884H 221v/229V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A Town Guardian who is not far off to your east.
A Town Guardian who is not far off to your east.
A large rat who is close by to your west.
A religious zealot who is close by to your west.
A militia guard who is not far off to your west.
< 884h/884H 222v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
< 884h/884H 229v/229V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 227v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A large rat who is not far off to your west.
A religious zealot who is not far off to your west.
A militia guard who is a brief walk away to your west.
< 884h/884H 227v/229V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@+++++M++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -WB
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 884h/884H 226v/229V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is in the distance to your east.
An elite Tharnadian warrior who is in the distance to your east.
Meldar the Tharnadian Marshall who is in the distance to your east.
A rabbit who is a brief walk away to your south.
An elite guard who is close by to your west.
A large rat who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 884h/884H 227v/229V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 884h/884H 225v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.
A militia guard who is close by to your west.
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 226v/229V Pos: standing >
Alas, you cannot go that way. . . .
< 884h/884H 226v/229V Pos: standing >
Alas, you cannot go that way. . . .
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 225v/229V Pos: standing >
You quickly scan the area.
A militia guard who is close by above you.
< 884h/884H 226v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 884h/884H 225v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 884h/884H 224v/229V Pos: standing >
Alas, you cannot go that way. . . .
< 884h/884H 224v/229V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A Human who is close by to your south.
< 884h/884H 225v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A Human (medium) stands here.
< 884h/884H 224v/229V Pos: standing >
A Human leaves north.
You quickly scan the area.
A Human who is close by to your north.
A homeless peasant who is not far off to your west.
A militia guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A large rat who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.
< 884h/884H 225v/229V Pos: standing >
Backstab who?
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 884h/884H 227v/229V Pos: standing >
Backstab who?
< 884h/884H 227v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 884h/884H 225v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 223v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
< 884h/884H 222v/229V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A religious zealot who is close by to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.
A militia guard who is close by below you.
< 884h/884H 222v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 884h/884H 222v/229V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -EB -W
< 884h/884H 221v/229V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 884h/884H 220v/229V Pos: standing >
Backstab who?
< 884h/884H 220v/229V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A large rat who is not far off to your west.
A religious zealot who is not far off to your west.
A militia guard who is a brief walk away to your west.
< 884h/884H 221v/229V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@+++P++++
*MM*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -WB
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 884h/884H 221v/229V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++P+++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 884h/884H 220v/229V Pos: standing >
You quickly scan the area.
An elite Tharnadian warrior who is close by to your west.
An elite Tharnadian warrior who is close by to your west.
Meldar the Tharnadian Marshall who is close by to your west.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
A large rat who is rather far off to your west.
A religious zealot who is rather far off to your west.
A militia guard who is in the distance to your west.
< 884h/884H 221v/229V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^M+@++++++++
*M+*^*P****.+
M^******....^M
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 884h/884H 222v/229V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^MM+@P++++++.
*M+*^*.****.+.
M^******....^M.
MMM^***^..^MM.+
MMM*^*..^M^..
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 884h/884H 221v/229V Pos: standing >
A Human enters from the east.
[Damage: 89 ] A Human makes a strange sound but is suddenly very silent as you place the barb of an ancient green wyrm in his back.
A Human is dead! R.I.P.
You receive your share of experience.