The death of [30 Druid] Ques (Dwarf)

in Market Road East

from the perspective of [30 Druid] Ques (Dwarf)

<worn on head>       a burnt marble tiara
<worn in ear>        a gnomish ear amplifier
<worn on face>       a patched clay mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a jeweled cured leather necklace
<worn about body>    a flaming silver cloak from Myrabolus
<worn about waist>   a black leather belt fastened by golden buckles [superior]
<worn on arms>       a pair of bark sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a glittering bone bracelet from Golden Hall of the Crown
<worn on legs>       a pair of bark leggings
<worn on feet>       some boots of forest running


Load carried: No Sweat

< 358h/349H 138v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
   strength
  *infravision
   charm animal
   shapechange
  *forest sight
  *axe master
  *hatred
  *magical reduction
  *giant avoidance

< 358h/349H 141v/141V Pos: standing >

		Score information for Ques

Level: 30   Race: Dwarf   Class: Druid Sex: Male
Hit points: 358(349)  Moves: 141(141)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 36 minutes
Received data: 0.1277 MB this session.
Send data:     0.0042 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
         Coldshielded
HardCore pts:   +304.00
Epic points(total): 3(3)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Life Heat
Bartender Quests Remaining: 4
Combat Pulse:   19 Spell Pulse:  0.85 
Leaderboard Points:  304 

Active Spells:
--------------
barkskin (20 minutes)
endurance (1 minute)
rested bonus (71 minutes)


< 358h/349H 141v/141V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
You start chanting...

< 358h/349H 141v/141V Pos: standing >
Casting: serendipity *

< 358h/349H 141v/141V Pos: standing >
You complete your spell...
You feel much luckier.

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >
You are using:
<worn on head>       a burnt marble tiara
<worn in ear>        a gnomish ear amplifier
<worn on face>       a patched clay mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a jeweled cured leather necklace
<worn on body>       a humming steel chainmail from Myrabolus
<worn about body>    a flaming silver cloak from Myrabolus
<worn about waist>   a black leather belt fastened by golden buckles [superior]
<worn on arms>       a pair of bark sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a glittering bone bracelet from Golden Hall of the Crown
<worn on hands>      some burnt leather claws
<worn on finger>     a frozen bronze signet
<primary weapon>     a static silver dagger from Myrabolus
<worn on legs>       a pair of bark leggings
<worn on feet>       some boots of forest running

< 358h/349H 141v/141V Pos: standing >
You are using:
<worn on head>       a burnt marble tiara
<worn in ear>        a gnomish ear amplifier
<worn on face>       a patched clay mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a jeweled cured leather necklace
<worn on body>       a humming steel chainmail from Myrabolus
<worn about body>    a flaming silver cloak from Myrabolus
<worn about waist>   a black leather belt fastened by golden buckles [superior]
<worn on arms>       a pair of bark sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a glittering bone bracelet from Golden Hall of the Crown
<worn on hands>      some burnt leather claws
<worn on finger>     a frozen bronze signet
<primary weapon>     a static silver dagger from Myrabolus
<worn on legs>       a pair of bark leggings
<worn on feet>       some boots of forest running

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  8 of  8
  4th circle:  3 of  7   (  25 seconds)
  5th circle:  2 of  6   (  28 seconds)
  6th circle:  2 of  4   (  15 seconds)

< 358h/349H 141v/141V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 358h/349H 141v/141V Pos: standing >
You should level anytime now!

< 358h/349H 141v/141V Pos: standing >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  8 of  8
  4th circle:  3 of  7   (  25 seconds)
  5th circle:  2 of  6   (  28 seconds)
  6th circle:  4 of  4

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >

< 358h/349H 141v/141V Pos: standing >
You should level anytime now!

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  ....^MMM^   
 ...^**MMM^^  
 ^..*^*MM^^*  
 ^.***@M^*^*  
 ^^^^*MM^**M  
 MMMMMMMM.**  
  MMMMMMM^.   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 141v/141V Pos: standing >
 
  .^M.^^MMM   
 ^....^MMM^.  
 ...^**MMM^^  
 ^..*^@MM^^*  
 ^.****M^*^*  
 ^^^^*MM^**M  
  MMMMMMM.*   
A Dark Jungle
Obvious exits: -N -E -S

< 358h/349H 139v/141V Pos: standing >
 
  M^....MMM   
 ..^M.^^MMM^  
 ^....^MMM^.  
 ...^*@MMM^^  
 ^..*^*MM^^*  
 ^.****M^*^*  
  ^^^*MM^**   
A Dark Jungle
Obvious exits: -N -E -S -W

< 358h/349H 137v/141V Pos: standing >
 
  MMMS^  MM   
 MM^....MMM^  
 ..^M.^^MMM^  
 ^....@MMM^.  
 ...^**MMM^^  
 ^..*^*MM^^*  
  .****M^*^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 358h/349H 135v/141V Pos: standing >
 
              
 MMMMS^  MMM  
 MM^....MMM^  
 ..^M.@^MMM^  
 ^....^MMM^.  
 ...^**MMM^^  
  ..*^*MM^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 358h/349H 132v/141V Pos: standing >
 
              
           M  
 MMMMS^  MMM  
 MM^..@.MMM^  
 ..^M.^^MMM^  
 ^....^MMM^.  
  ..^**MMM^   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 358h/349H 130v/141V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A vigilante ranger follows his leader.

< 358h/349H 129v/141V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 358h/349H 127v/141V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A cute little black kitten wanders around here.

< 358h/349H 128v/141V Pos: standing >
Gate Road West
Obvious exits: -E -W -U
A Half-Orc, born and raised in the city, loiters here.

< 358h/349H 128v/141V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.

< 358h/349H 128v/141V Pos: standing >
Gate Road West
Obvious exits: -E -S -W
A Minotaur, raised in the city, wanders about.
A self-righteous High Elf citizen travels the town.

< 358h/349H 128v/141V Pos: standing >
Defence Station Second
Obvious exits: -N
A resting hunter guard waits here for his duty shift.
A resting hunter guard waits here for his duty shift.
A resting hunter guard waits here for his duty shift.

< 358h/349H 129v/141V Pos: standing >
Defence Station Second
Obvious exits: -N
A resting hunter guard waits here for his duty shift.
A resting hunter guard waits here for his duty shift.
A resting hunter guard waits here for his duty shift.

< 358h/349H 129v/141V Pos: standing >
Gate Road West
Obvious exits: -E -S -W
A Minotaur, raised in the city, wanders about.
A self-righteous High Elf citizen travels the town.

< 358h/349H 129v/141V Pos: standing >
Gate Road West
Obvious exits: -E -W
The corpse of a myrabolan hunter guard is lying here.
A small rabbit is here, hopping through the grass.

< 358h/349H 129v/141V Pos: standing >
Gate Road West
Obvious exits: -E -W
The corpse of a myrabolan hunter guard is lying here.
A small rabbit is here, hopping through the grass.

< 358h/349H 131v/141V Pos: standing >
The the inn bartender gave you the following quest:
Go kill 2 a hunter guard (2 left) in Myrabolus!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 358h/349H 132v/141V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E
The corpse of a whitetiger is lying here.

< 358h/349H 132v/141V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 358h/349H 133v/141V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
The corpse of a myrabolan hunter guard is lying here.

< 358h/349H 134v/141V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A black panther who is in the distance to your north.

< 358h/349H 135v/141V Pos: standing >
Aphantan Avenue and Market Road
Obvious exits: -N -E -S
A common resident of the city wanders the streets.

< 358h/349H 135v/141V Pos: standing >
You quickly scan the area.
A black panther who is rather far off to your north.
A high elf citizen who is close by to your east.
A minotaur townsperson who is not far off to your east.
A myrabolan commoner who is not far off to your east.
A myrabolan commoner who is a brief walk away to your east.
A soldier of fortune who is rather far off to your east.
A pigeon who is in the distance to your east.
A high elf citizen who is in the distance to your east.
A visiting grey elf who is in the distance to your east.

< 358h/349H 136v/141V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A self-righteous High Elf citizen travels the town.

< 358h/349H 137v/141V Pos: standing >
Shantil's Merchandising
Obvious exits: -N
A pigeon, trained by animal empathists, flutters about.
Shantil, a stern, yet pretty woman, works at the counter.

< 358h/349H 138v/141V Pos: standing >
Shantil's Merchandising
Obvious exits: -N
A pigeon, trained by animal empathists, flutters about.
Shantil, a stern, yet pretty woman, works at the counter.

< 358h/349H 138v/141V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A common resident of the city wanders the streets.
A self-righteous High Elf citizen travels the town.

< 358h/349H 140v/141V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
A common resident of the city wanders the streets.

< 358h/349H 139v/141V Pos: standing >
Decker's Predictions Hut
Obvious exits: -S
The corpse of Decker is lying here.
Random's assistant, Simon, hustles around during errands.
A common resident of the city wanders the streets.
A common resident of the city wanders the streets.

< 358h/349H 138v/141V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Minotaur, raised in the city, wanders about.
A common resident of the city wanders the streets.

< 358h/349H 140v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/349H 140v/141V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A common resident of the city wanders the streets.

< 358h/349H 139v/141V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A self-righteous High Elf citizen travels the town.
A mercenary from the Soldiers of Fortune stands here looking lost.

< 358h/349H 138v/141V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 358h/349H 138v/141V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.
A Grey Elf from Charing, wanders the city. (casting) 

< 358h/349H 138v/141V Pos: standing >
Market Road East
Obvious exits: -E -W

< 358h/349H 137v/141V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A young warlock wanders the city. (casting) 

< 358h/349H 138v/141V Pos: standing >
A young warlock completes her spell...
A young warlock utters the word 'yufzgpuzre'
A young warlock is surrounded by burning flames!
Market Road East
Obvious exits: -N -E -S -W
A Grey Elf from Charing, wanders the city.

< 358h/349H 139v/141V Pos: standing >
A Minotaur snaps into visibility.
A Minotaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Minotaur knocks you down with a mighty blow!
OUCH!  That really did HURT!
[Damage: 13 ] A Minotaur shivers from the unnatural cold as he hits you!

< 305h/349H 141v/141V Pos: kneeling >
< T: Ques TP: kne TC: small wounds E: A Minotaur sta EP: excellent >
 A sense of WiLD HAtE surrounds a Minotaur as his bludgeon strikes you very hard.
OUCH!  That really did HURT!
[Damage: 10 ] A Minotaur shivers from the unnatural cold as he hits you!
A Minotaur's fine whip strikes you.
[Damage:  3 ] A Minotaur shivers from the unnatural cold as he hits you!
A Minotaur's fine whip strikes you.
[Damage:  3 ] A Minotaur shivers from the unnatural cold as he hits you!
A sense of WiLD HAtE surrounds a Minotaur as his powerful bludgeon strikes you very hard.
OUCH!  That really did HURT!
[Damage: 10 ] A Minotaur shivers from the unnatural cold as he hits you!
A Minotaur's fine bludgeon strikes you.
[Damage:  3 ] A Minotaur shivers from the unnatural cold as he hits you!
A Minotaur's bludgeon strikes you very hard.
[Damage:  7 ] A Minotaur shivers from the unnatural cold as he hits you!
A Minotaur's bludgeon strikes you very hard.
[Damage:  4 ] A Minotaur shivers from the unnatural cold as he hits you!

< 137h/349H 141v/141V Pos: kneeling >
< T: Ques TP: kne TC: nasty wounds E: A Minotaur sta EP: few scratches >
 A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
The globe around a Troll's body flares as it bears the brunt of your assault!

< 57h/349H 141v/141V Pos: kneeling >
< T: Ques TP: kne TC:pretty hurt E: A Minotaur sta EP: few scratches >
 A Troll snaps into visibility.
A Troll's slash critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's unholy avenger named 'Bloodlust' turns blood red as it slashes into you!
You feel yourself becoming weak as the blood is sucked out of you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll's stab causes massive blood-loss and you fall to the ground, lifeless.
Your static silver dagger from Myrabolus was completely destroyed by the massive blow!
Your burnt leather claws was completely destroyed by the massive blow!
Your humming steel chainmail from Myrabolus was completely destroyed by the massive blow!
Your frozen bronze signet was completely destroyed by the massive blow!