<worn as a badge> a glowing insignia of Auril the frostmaiden [superior] (magic) (glowing)
<worn on head> the helm of the Pit of health (magic) (glowing)
<worn on eyes> an eyepatch of swirling shadows (magic) (glowing)
<worn in ear> a mithril and gold earring of endurance [80%]
<worn in ear> a tiny lightning enshrouded black earring of dexterity (magic)
<worn on face> a shadow mask of force [poor] (magic) (humming)
<worn around neck> a ravasaur tooth necklace of greater agility (magic) (humming) [53%]
<worn around neck> a necklace of halfling ears [poor]
<worn on body> a breastplate melded with drowidian metal [poor] (magic)
<worn about body> a cloak of werewolf fur
<worn as quiver> a rusty marble quiver
<worn about waist> the threads of astral projection [poor] (glowing)
<worn on belt buckle>a slime covered arrow head (magic) (glowing)
<worn on arms> a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist> a mithril bracer of Tarkorsh
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [poor] (magic) [86%]
<worn on hands> some tricksters gloves (magic)
<worn on finger> a ring of despair of precision (magic)
<worn on finger> a ring of the weretor of cold protection [superior] made by Nazldorf (magic) (glowing)
<primary weapon> a warhammer of the frozen north [poor] (magic) (glowing)
<secondary weapon> the ice mace of Sevenoaks (magic) (illuminating)
<worn on legs> a set of spiked dragonscale leggings [49%]
<worn on feet> some bone-reinforced boots of diorite made by Naz
A minotaur townsperson who is not far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Protection Street West
Obvious exits: -E -W
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your east.
A visiting grey elf who is close by to your west.
A minotaur townsperson who is not far off to your west.
A minotaur townsperson who is a brief walk away to your west.
< 1186h/1186H 165v/166V Pos: standing >
Protection Street West
Obvious exits: -N -E -W
A Grey Elf from Charing, wanders the city.
< 1186h/1186H 164v/166V Pos: standing >
Cresent Concourse
Obvious exits: -N -S
< 1186h/1186H 163v/166V Pos: standing >
Cresent Concourse
Obvious exits: -E -S
A vigilante ranger follows his leader.(Gold Aura)
A militant hunter guard leads his rebellious group.(Gold Aura)
< 1186h/1186H 162v/166V Pos: standing >
You quickly scan the area.
A visiting grey elf who is not far off to your south.
< 1186h/1186H 164v/166V Pos: standing >
Cresent Concourse
Obvious exits: -N -W
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A rebellious ranger who is close by to your north.
A rebellious ranger who is close by to your north.
A rebellious ranger who is close by to your north.
A rebellious ranger who is close by to your west.
The leader of squad 58 who is close by to your west.
< 1186h/1186H 165v/166V Pos: standing >
Pinnacle of Cresent Concourse
Obvious exits: -E -S
A vigilante ranger follows his leader.(Gold Aura)
A vigilante ranger follows his leader.(Gold Aura)
A vigilante ranger follows his leader.(Gold Aura)
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 1186h/1186H 165v/166V Pos: standing >
Pinnacle of Cresent Concourse
Obvious exits: -S -W
< 1186h/1186H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A rebellious ranger who is close by to your west.
A rebellious ranger who is close by to your west.
A rebellious ranger who is close by to your west.
< 1186h/1186H 165v/166V Pos: standing >
Cresent Concourse
Obvious exits: -N -E
< 1186h/1186H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 1186h/1186H 166v/166V Pos: standing >
Cresent Concourse
Obvious exits: -S -W
< 1186h/1186H 165v/166V Pos: standing >
Cresent Concourse
Obvious exits: -N -S
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
You see nothing.
< 1186h/1186H 165v/166V Pos: standing >
End of Protection Street East
Obvious exits: -N -E -W
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your east.
A myrabolan commoner who is not far off to your west.
A minotaur townsperson who is rather far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -E -S -W
A woman shopper travels the city.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your west.
A minotaur townsperson who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -S -W
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A soldier of fortune who is not far off to your south.
A visiting grey elf who is not far off to your south.
A pigeon who is in the distance to your south.
A pretty woman who is close by to your west.
< 1186h/1186H 164v/166V Pos: standing >
Crash Site of a Fallen SpellJammer
Obvious exits: -N -S -W
< 1186h/1186H 162v/166V Pos: standing >
You quickly scan the area.
A soldier of fortune who is close by to your south.
A visiting grey elf who is close by to your south.
A logger from desolate who is a brief walk away to your south.
A pigeon who is rather far off to your south.
< 1186h/1186H 163v/166V Pos: standing >
Skylight Lane and Ancients Avenue Corner
Obvious exits: -N -S -W
A mercenary from the Soldiers of Fortune stands here looking lost.
A Grey Elf from Charing, wanders the city. (casting)
< 1186h/1186H 163v/166V Pos: standing >
You quickly scan the area.
A logger from desolate who is not far off to your south.
A pigeon who is a brief walk away to your south.
A myrabolan commoner who is close by to your west.
A half-orc commoner who is close by to your west.
A myrabolan hunter guard who is close by to your west.
A pigeon who is not far off to your west.
A half-orc commoner who is not far off to your west.
A halfling trickster who is a brief walk away to your west.
A minotaur townsperson who is a brief walk away to your west.
A half-orc commoner who is a brief walk away to your west.
A celestial white dragon who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Skylight Lane
Obvious exits: -N -S -W#
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A soldier of fortune who is close by to your north.
A visiting grey elf who is close by to your north.
A logger from desolate who is close by to your south.
A pigeon who is not far off to your south.
< 1186h/1186H 165v/166V Pos: standing >
Skylight Lane and Market Road
Obvious exits: -N -S -W
A logger from Desolate has travelled to the city here.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A soldier of fortune who is not far off to your north.
A visiting grey elf who is not far off to your north.
A pigeon who is close by to your south.
A myrabolan commoner who is close by to your west.
A pretty woman who is close by to your west.
A monkey hunter who is a brief walk away to your west.
A myrabolan commoner who is rather far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A common resident of the city wanders the streets.
A woman shopper travels the city.
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A myrabolan hunter guard who is close by to your north.
A pigeon who is close by to your north.
A black warhorse who is close by to your north.
A whitetiger who is close by to your north.
A whitetiger who is close by to your north.
A whitetiger who is close by to your north.
A logger from desolate who is close by to your east.
A monkey hunter who is not far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road East
Obvious exits: -N -E -S -W
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
Random who is close by to your north.
A myrabolan commoner who is close by to your east.
A pretty woman who is close by to your east.
A logger from desolate who is not far off to your east.
A kitty who is close by to your south.
The Incarnate of Air who is close by to your south.
A half-orc assistant who is close by to your south.
A half-orc assistant who is close by to your south.
A half-orc assistant who is close by to your south.
Andryn who is close by to your south.
A monkey hunter who is close by to your west.
A myrabolan commoner who is not far off to your west.
A myrabolan commoner who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road East
Obvious exits: -N -E -W
A frantic man searches for his lost monkey!
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
Rico who is close by to your north.
A kitty who is close by to your east.
A myrabolan commoner who is not far off to your east.
A pretty woman who is not far off to your east.
A logger from desolate who is a brief walk away to your east.
A myrabolan commoner who is close by to your west.
A myrabolan commoner who is rather far off to your west.
A pretty woman who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road East
Obvious exits: -E -W
A common resident of the city wanders the streets.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A monkey hunter who is close by to your east.
A kitty who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A logger from desolate who is rather far off to your east.
A myrabolan commoner who is a brief walk away to your west.
A tall psychomia treant who is rather far off to your west.
A pretty woman who is rather far off to your west.
A halfling trickster who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A celestial white dragon who is not far off to your north.
A whitetiger who is a brief walk away to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A myrabolan commoner who is close by to your east.
A monkey hunter who is not far off to your east.
A kitty who is a brief walk away to your east.
A pretty woman who is rather far off to your east.
A pretty woman who is not far off to your south.
A pretty woman who is not far off to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A myrabolan commoner who is not far off to your west.
A tall psychomia treant who is a brief walk away to your west.
A pretty woman who is a brief walk away to your west.
A halfling trickster who is rather far off to your west.
A myrabolan commoner who is in the distance to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -N -E -W
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A duergar bartender who is close by to your north.
A myrabolan commoner who is not far off to your east.
A monkey hunter who is a brief walk away to your east.
A kitty who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A pretty woman who is in the distance to your east.
A myrabolan commoner who is close by to your west.
A tall psychomia treant who is not far off to your west.
A pretty woman who is not far off to your west.
A halfling trickster who is a brief walk away to your west.
A half-orc commoner who is rather far off to your west.
A myrabolan commoner who is rather far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A common resident of the city wanders the streets.
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your east.
A monkey hunter who is rather far off to your east.
Dutch who is close by to your south.
A tall psychomia treant who is close by to your west.
A pretty woman who is close by to your west.
A myrabolan commoner who is not far off to your west.
A halfling trickster who is not far off to your west.
A half-orc commoner who is a brief walk away to your west.
< 1186h/1186H 165v/166V Pos: standing >
Myrabolan Money Lenders
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
Dutch, the Myrabolan banker, reviews your account.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A myrabolan commoner who is close by to your north.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A common resident of the city wanders the streets.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A tall psychomia treant ambles around the forest.
A woman shopper travels the city.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
Decker who is close by to your north.
A pigeon who is close by to your east.
A myrabolan commoner who is close by to your east.
A myrabolan commoner who is rather far off to your east.
A half-orc commoner who is in the distance to your east.
A monkey hunter who is in the distance to your east.
A myrabolan commoner who is close by to your west.
A halfling trickster who is close by to your west.
A half-orc commoner who is not far off to your west.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A common resident of the city wanders the streets.
This Halfling spends his days playing pranks on visitors.
< 1186h/1186H 165v/166V Pos: standing >
A half-orc commoner enters from the west.
You quickly scan the area.
A tall psychomia treant who is close by to your east.
A pretty woman who is close by to your east.
A pigeon who is not far off to your east.
A myrabolan commoner who is not far off to your east.
A myrabolan commoner who is in the distance to your east.
A halfling trickster who is close by to your south.
Shantil who is close by to your south.
< 1186h/1186H 165v/166V Pos: standing >
Shantil's Merchandising
Obvious exits: -N
This Halfling spends his days playing pranks on visitors.
Shantil, a stern, yet pretty woman, works at the counter.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.
A myrabolan commoner who is close by to your north.
A halfling trickster who is close by to your north.
< 1186h/1186H 165v/166V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
This Halfling spends his days playing pranks on visitors.
< 1186h/1186H 165v/166V Pos: standing >
Aphantan Avenue and Market Road
Obvious exits: -N -E -S
< 1186h/1186H 164v/166V Pos: standing >
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is rather far off to your north.
A half-orc commoner who is close by to your east.
A myrabolan commoner who is close by to your east.
A halfling trickster who is close by to your east.
A tall psychomia treant who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A pigeon who is a brief walk away to your east.
A myrabolan commoner who is a brief walk away to your east.
< 1186h/1186H 165v/166V Pos: standing >
Aphantan Avenue
Obvious exits: -N -S
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A minotaur townsperson who is in the distance to your north.
< 1186h/1186H 165v/166V Pos: standing >
Aphantan Avenue and Gate Road
Obvious exits: -N -E
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A kitty who is close by to your east.
A half-orc commoner who is not far off to your east.
A young warlock who is a brief walk away to your east.
A myrabolan hunter guard who is rather far off to your east.
A pretty woman who is in the distance to your east.
A pretty woman who is in the distance to your east.
< 1186h/1186H 164v/166V Pos: standing >
Gate Road West
Obvious exits: -E -W
A cute little black kitten wanders around here.(Gold Aura)
< 1186h/1186H 165v/166V Pos: standing >
Gate Road West
Obvious exits: -E -S -W
A Grey Elf from Charing, wanders the city.
A Half-Orc, born and raised in the city, loiters here.
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A young warlock who is close by to your east.
A myrabolan hunter guard who is not far off to your east.
A pretty woman who is a brief walk away to your east.
A pretty woman who is a brief walk away to your east.
A half-orc commoner who is in the distance to your east.
A pigeon who is close by to your south.
A resting hunter guard who is close by to your south.
A resting hunter guard who is close by to your south.
A resting hunter guard who is close by to your south.
A kitty who is close by to your west.
< 1186h/1186H 165v/166V Pos: standing >
Defence Station Second
Obvious exits: -N
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A resting hunter guard waits here for his duty shift.(Gold Aura)
A resting hunter guard waits here for his duty shift.(Gold Aura)
A resting hunter guard waits here for his duty shift.(Gold Aura)
< 1186h/1186H 165v/166V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A half-orc commoner who is close by to your north.
< 1186h/1186H 165v/166V Pos: standing >
Gate Road West
Obvious exits: -E -S -W
A Grey Elf from Charing, wanders the city.
A Half-Orc, born and raised in the city, loiters here.
< 1186h/1186H 164v/166V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A young warlock wanders the city.
< 1186h/1186H 163v/166V Pos: standing >
You quickly scan the area.
A high elf citizen who is close by to your north.
A stern paladin who is close by to your north.
A stern paladin who is close by to your north.
A Grey Elf who is close by to your north.
A Grey Elf who is close by to your north.
A Gnome who is close by to your north.
A shock troop who is close by to your north.
A shock troop who is close by to your north.
A myrabolan hunter guard who is close by to your east.
A pretty woman who is not far off to your east.
A half-orc commoner who is a brief walk away to your east.
A visiting grey elf who is close by to your west.
A half-orc commoner who is close by to your west.
A kitty who is not far off to your west.
< 1186h/1186H 164v/166V Pos: standing >
Gate Road West
Obvious exits: -E -W -U
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
< 1186h/1186H 164v/166V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your east.
A half-orc commoner who is not far off to your east.
A visiting grey elf who is not far off to your west.
A half-orc commoner who is not far off to your west.
A kitty who is a brief walk away to your west.
A pigeon who is close by above you.
A myrabolan hunter guard who is close by above you.
A whitetiger who is close by above you.
An archer who is close by above you.
A black panther who is close by above you.
< 1186h/1186H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
Gate Road West
Obvious exits: -N -E -W
A young warlock wanders the city.
< 1186h/1186H 166v/166V Pos: standing >
Gate Road West
Obvious exits: -N -E -W
A young warlock wanders the city.
< 1186h/1186H 165v/166V Pos: standing >
Looks like an exit.
You extend your sights northward.
Defence Station Prime
Obvious exits: -S
Puddles of fresh blood cover the ground.
[7] The corpse of a shock troop is lying here.
A self-righteous High Elf citizen travels the town.(Gold Aura)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Grey Elf (medium) stands, floating here.
A Gnome (small) sits resting.(Gold Aura)
A shock troop stands, floating here, fighting a stern paladin.
< 1186h/1186H 165v/166V Pos: standing >
You see nothing special...
< 1186h/1186H 165v/166V Pos: standing >
Looks like an exit.
You extend your sights northward.
Defence Station Prime
Obvious exits: -S
Puddles of fresh blood cover the ground.
[7] The corpse of a shock troop is lying here.
A self-righteous High Elf citizen travels the town.(Gold Aura)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Grey Elf (medium) stands, floating here.
A Gnome (small) sits resting.(Gold Aura)
A shock troop stands, floating here, fighting a stern paladin.
< 1186h/1186H 165v/166V Pos: standing >
Defence Station Prime
Obvious exits: -S
Puddles of fresh blood cover the ground.
[7] The corpse of a shock troop is lying here.
A self-righteous High Elf citizen travels the town.(Gold Aura)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A stern paladin stands, floating here, fighting a shock troop. (minion)
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Grey Elf (medium) stands, floating here.
A Gnome (small) sits resting.(Gold Aura)
A shock troop stands, floating here, fighting a stern paladin.
< 1186h/1186H 164v/166V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a Grey Elf!
You knock a Grey Elf down with a mighty blow!
[Damage: 69 ]
< 1186h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
A Gnome clambers to his feet.
A Gnome, looking very frustrated, packs up his book.
< 1186h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
A stern paladin's fine slash wounds a shock troop.
A stern paladin's impressive slash strikes a shock troop.
A shock troop's punch wounds a stern paladin.
A shock troop is burned severely as he hits a stern paladin!
A shock troop's fine punch strikes a stern paladin.
A shock troop is burned severely as he hits a stern paladin!
A stern paladin avoids being bashed by a shock troop, who loses his balance and falls.
A stern paladin's impressive slash strikes a shock troop.
A stern paladin's slash strikes a shock troop.
< 1186h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
A Gnome starts casting an offensive spell.
< 1186h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Grey Elf kne EP: few wounds >
[Damage: 20 ] -=[Your crush seriously wounds a Grey Elf.]=-
[Damage: 21 ] -=[Your impressive bludgeon seriously wounds a Grey Elf.]=-
[Damage: 6 ] -=[Your decent bludgeon strikes a Grey Elf hard.]=-
[Damage: 12 ] -=[Your impressive crush seriously wounds a Grey Elf.]=-
[Damage: 7 ] -=[Your fine crush seriously wounds a Grey Elf.]=-
[Damage: 24 ] -=[Your powerful crush grievously wounds a Grey Elf.]=-
A Grey Elf is stunned!
< 1186h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Grey Elf kne EP: awful >
A stern paladin is dead! R.I.P.
A stern paladin's death cry reverberates in your head as he falls to the ground.
A stern paladin quickly returns to the plane from whence they were summoned...
A stern paladin stops following a Grey Elf.
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
< 1096h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Grey Elf kne EP: awful >
A flaming sabre crumbles to dust and blows away.
< 1096h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Grey Elf kne EP: awful >
A stern paladin's slash strikes a shock troop.
A Gnome starts casting an offensive spell.
A Grey Elf seems to be trying to shake off his woozy feeling.
< 1098h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC:few scratches E: A Grey Elf kne EP: awful >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
< 1011h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: A Grey Elf kne EP: awful >
A Grey Elf starts casting an offensive spell.
< 1011h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: A Grey Elf kne EP: awful >
A Grey Elf seems to be trying to shake off his woozy feeling.
< 1012h/1186H 164v/166V Pos: standing >
< T: Nazz TP: sta TC: small wounds E: A Grey Elf kne EP: awful >
[Damage: 21 ] As you slam your knee into a Grey Elf's stomach blood pours from his mouth.
A Grey Elf's dented softwood ring from Rift Valley Jungle was completely destroyed by the massive blow!
A Grey Elf's tarnished bronze ring was completely destroyed by the massive blow!
A Grey Elf's tiger's tooth earring [poor] was completely destroyed by the massive blow!
A Grey Elf makes a magical gesture, sending a stern paladin back to the nether plane.
A stern paladin stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.