<worn on head> a stylish dragonscale helm from Bloodstone Keep
<worn on eyes> a shimmering dragonscale eyepatch
<worn in ear> a delicate nipple ring (magic) (glowing)
<worn in ear> a small couatl scale
<worn around neck> a majestic feather of a roc [superior]
<worn around neck> a pulsating amulet (magic) (glowing)
<worn on body> a patched sapphire tunic from Bloodstone Keep
<worn about body> a long flowing robe [poor]
<worn on back> a large leather backpack
<worn as quiver> a skin-wrapped steel quiver from Bloodstone Keep
<worn about waist> a miner's belt encrusted with a diamond (magic)
<worn on belt buckle>a green linen bag (glowing)
<attached to belt> a rugged adventurers satchel (magic)
<attached to belt> a spellbook bearing the insignia of Revithax (magic) (glowing)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a small round wooden shield
<worn around wrist> a fanged dragonscale bracelet from Mitashi - Capital City of the Jade Empire
<worn around wrist> a dwarven-made crystal bracelet from The Behemoth Herders
<worn on hands> some angelic crystal gloves
<worn on finger> a glittering flesh band [88%]
<primary weapon> the staff of the half-elves (magic)
<worn on legs> some gleaming marble pants
<worn on feet> a pair of well-crafted snakeskin boots
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
A peasant commoner wanders here with his head held low.
A tiny infant has been abandoned here, left to die.
< 337h/337H 54v/146V Pos: standing >
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
A village commoner wanders here in search of something to do.
< 337h/337H 55v/146V Pos: standing >
Inside a Blacksmith Shop
This room is rather dark with a smokey smell in the air. The heat from the
furnace is almost unbearable. A large anvil sits next to a large tub filled
with water. Several different kinds of metal and other things are strewn about
the room. Unfinished armor and half made shields also fills this smoke filled
room. This room seems to be a blacksmith's shop, and from the looks of things
he seems rather busy.
Obvious exits: -East
A young villager wanders here, singing songs of joy.
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
< 337h/337H 56v/146V Pos: standing >
Are you mad!?
< 337h/337H 60v/146V Pos: standing >
Experience till level: 15660025
< 337h/337H 61v/146V Pos: standing >
A young villager leaves east.
< 337h/337H 65v/146V Pos: standing >
You start chanting...
Dorno, the Town Blacksmith suddenly attacks YOU!
Dorno, the Town Blacksmith's feeble punch grazes you.
< 336h/337H 68v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno sta EP: excellent >
Casting: bigbys crushing hand **
< 336h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno sta EP: excellent >
Casting: bigbys crushing hand *
< 336h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno sta EP: excellent >
You complete your spell...
[Damage: 136 ] Dorno, the Town Blacksmith is grabbed by your giant fist, which begins crushing him.
< 336h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno sta EP: few scratches >
You start chanting...
< 336h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno sta EP: few scratches >
Dorno, the Town Blacksmith's punch strikes you.
Dorno, the Town Blacksmith's punch strikes you.
You dodge Dorno, the Town Blacksmith's vicious attack.
Dorno, the Town Blacksmith's weak punch grazes you.
Dorno, the Town Blacksmith's kick hits you directly in the face.
< 289h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few scratches >
Casting: bigbys crushing hand
< 289h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few scratches >
You complete your spell...
[Damage: 137 ] Dorno, the Town Blacksmith is grabbed by your giant fist, which begins crushing him.
< 289h/337H 69v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: small wounds >
You attempt to flee...
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
A village commoner wanders here in search of something to do.
You flee eastward!
< 289h/337H 39v/146V Pos: standing >
Score information for Revithax
Level: 49 Race: Drow Elf Class: Sorcerer / Wizard Sex: Male
Hit points: 289(337) Moves: 40(146)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 41671 platinum 2547 gold 157 silver 155 copper
Playing time: 5 days / 7 hours/ 49 minutes
Received data: 0.7842 MB this session.
Send data: 0.0053 MB this session.
Compression ratio: none
Title: La Resistance
Status: Standing.
Epic points(total): 3811(1431)
Epic Bonus: Experience Bonus (6.17%)
Frags: -0.17 Deaths: 59
Detecting: Invisible Magic
Protected from: Fire Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Aware Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 462
Active Spells:
--------------
globe of darkness (9 minutes)
shadow shield (less than a minute remaining)
haste (2 minutes)
fly (83 minutes)
levitate (7 minutes)
detect invisibility (9 minutes)
farsee (58 minutes)
agility (9 minutes)
strength (9 minutes)
< 289h/337H 40v/146V Pos: standing >
You sit down and relax.
< 289h/337H 41v/146V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - prismatic ray
3 - electrical execution
( 8th circle) 1 - fly
1 - immolate
3 - shadow shield
( 7th circle) 1 - haste
5 - bigbys clenched fist
( 6th circle) 2 - teleport
5 - fireball
( 5th circle) 5 - cone of cold
1 - minor globe of invulnerability
1 - dimension door
( 4th circle) 5 - lightning bolt
1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 5 - chill touch
4 - sleep
1 - strength
( 1st circle) 1 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 5th) dimension door
4 seconds: ( 1st) magic missile
7 seconds: (10th) bigbys crushing hand
11 seconds: (10th) bigbys crushing hand
You can memorize no more spells.
You continue your study.
< 289h/337H 43v/146V Pos: sitting >
You start meditating...
< 289h/337H 45v/146V Pos: sitting >
You have finished memorizing dimension door.
< 291h/337H 49v/146V Pos: sitting >
You have finished memorizing magic missile.
You feel the swirling shadows around your body dissipate.
< 291h/337H 51v/146V Pos: sitting >
You have finished memorizing bigbys crushing hand.
< 294h/337H 58v/146V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Your studies are complete.
< 296h/337H 65v/146V Pos: sitting >
Score information for Revithax
Level: 49 Race: Drow Elf Class: Sorcerer / Wizard Sex: Male
Hit points: 297(337) Moves: 70(146)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 41671 platinum 2547 gold 157 silver 155 copper
Playing time: 5 days / 7 hours/ 49 minutes
Received data: 0.7888 MB this session.
Send data: 0.0053 MB this session.
Compression ratio: none
Title: La Resistance
Status: Sitting around, resting.
Epic points(total): 3811(1431)
Epic Bonus: Experience Bonus (6.17%)
Frags: -0.17 Deaths: 59
Detecting: Invisible Magic
Protected from: Fire Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Aware Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 462
Active Spells:
--------------
globe of darkness (8 minutes)
haste (1 minute)
fly (82 minutes)
levitate (6 minutes)
detect invisibility (8 minutes)
farsee (57 minutes)
agility (8 minutes)
strength (8 minutes)
< 297h/337H 70v/146V Pos: sitting >
You clamber to your feet.
< 300h/337H 79v/146V Pos: standing >
You start chanting...
< 304h/337H 84v/146V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 305h/337H 86v/146V Pos: standing >
The door seems to be closed.
< 306h/337H 88v/146V Pos: standing >
You failed.
< 308h/337H 91v/146V Pos: standing >
Inside a Blacksmith Shop
This room is rather dark with a smokey smell in the air. The heat from the
furnace is almost unbearable. A large anvil sits next to a large tub filled
with water. Several different kinds of metal and other things are strewn about
the room. Unfinished armor and half made shields also fills this smoke filled
room. This room seems to be a blacksmith's shop, and from the looks of things
he seems rather busy.
Obvious exits: -East
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
< 309h/337H 90v/146V Pos: standing >
Dorno, the Town Blacksmith recognizes you, and charges to attack!
You dodge a bash from Dorno, the Town Blacksmith, who loses his balance and falls.
< 310h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
You miss Dorno, the Town Blacksmith.
You score a CRITICAL HIT!!!!!
[Damage: 5 ] Your bludgeon grazes Dorno, the Town Blacksmith.
You start chanting...
< 310h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
Dorno, the Town Blacksmith's weak punch wounds you.
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
Casting: bigbys clenched fist *
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
Casting: bigbys clenched fist
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
You complete your spell...
[Damage: 110 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
You start chanting...
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
A village commoner enters from the east.
Casting: bigbys clenched fist *
< 306h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC:few scratches E: dorno kne EP: small wounds >
Dorno, the Town Blacksmith's weak punch wounds you.
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: small wounds >
Casting: bigbys clenched fist
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: small wounds >
You complete your spell...
[Damage: 108 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: few wounds >
You start chanting...
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: few wounds >
Casting: bigbys clenched fist
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: few wounds >
You complete your spell...
[Damage: 108 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
You miss Dorno, the Town Blacksmith.
You miss Dorno, the Town Blacksmith.
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno kne EP: few wounds >
Dorno, the Town Blacksmith rises to his feet.
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
You start chanting...
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
Casting: bigbys clenched fist *
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
Casting: bigbys clenched fist
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
You complete your spell...
[Damage: 109 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
You miss Dorno, the Town Blacksmith.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your fine bludgeon grazes Dorno, the Town Blacksmith.
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
You start chanting...
< 302h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
Dorno, the Town Blacksmith's punch wounds you.
You dodge Dorno, the Town Blacksmith's vicious attack.
Dorno, the Town Blacksmith's punch grazes you.
Dorno, the Town Blacksmith wields a gleaming blacksmith hammer.
You dodge Dorno, the Town Blacksmith's feeble leg sweep.
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
Casting: bigbys clenched fist *
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
Casting: bigbys clenched fist
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: few wounds >
You complete your spell...
[Damage: 109 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your fine bludgeon grazes Dorno, the Town Blacksmith.
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 295h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: nasty wounds >
You dodge Dorno, the Town Blacksmith's vicious attack.
You dodge Dorno, the Town Blacksmith's vicious attack.
Dorno, the Town Blacksmith's weak crush grazes you.
Dorno, the Town Blacksmith's weak crush grazes you.
< 293h/337H 91v/146V Pos: standing >
< T: Revithax TP: sta TC: small wounds E: dorno sta EP: nasty wounds >
You attempt to flee...
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
You flee eastward!
< 293h/337H 70v/146V Pos: standing >
You sit down and relax.
< 293h/337H 72v/146V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - prismatic ray
3 - electrical execution
( 8th circle) 1 - fly
1 - immolate
2 - shadow shield
( 7th circle) 1 - haste
( 6th circle) 2 - teleport
5 - fireball
( 5th circle) 5 - cone of cold
1 - minor globe of invulnerability
2 - dimension door
( 4th circle) 5 - lightning bolt
1 - farsee
2 - dispel magic
( 3rd circle) 2 - concealment
6 - shocking grasp
1 - agility
( 2nd circle) 5 - chill touch
4 - sleep
1 - strength
( 1st circle) 1 - minor creation
10 - magic missile
And you are currently memorizing the following spells:
3 seconds: ( 8th) shadow shield
6 seconds: ( 7th) bigbys clenched fist
10 seconds: ( 7th) bigbys clenched fist
13 seconds: ( 7th) bigbys clenched fist
16 seconds: ( 7th) bigbys clenched fist
19 seconds: ( 7th) bigbys clenched fist
You can memorize no more spells.
You continue your study.
< 293h/337H 73v/146V Pos: sitting >
You start meditating...
< 293h/337H 75v/146V Pos: sitting >
You have finished memorizing shadow shield.
< 295h/337H 81v/146V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 297h/337H 87v/146V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 299h/337H 93v/146V Pos: sitting >
Score information for Revithax
Level: 49 Race: Drow Elf Class: Sorcerer / Wizard Sex: Male
Hit points: 300(337) Moves: 96(146)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 41671 platinum 2547 gold 157 silver 155 copper
Playing time: 5 days / 7 hours/ 50 minutes
Received data: 0.8068 MB this session.
Send data: 0.0055 MB this session.
Compression ratio: none
Title: La Resistance
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 3811(1431)
Epic Bonus: Experience Bonus (6.17%)
Frags: -0.17 Deaths: 59
Detecting: Invisible Magic
Protected from: Fire Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Aware Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 462
Active Spells:
--------------
shadow shield (4 minutes)
globe of darkness (8 minutes)
haste (1 minute)
fly (82 minutes)
levitate (6 minutes)
detect invisibility (8 minutes)
farsee (57 minutes)
agility (8 minutes)
strength (8 minutes)
< 300h/337H 96v/146V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 301h/337H 99v/146V Pos: sitting >
You have finished memorizing bigbys clenched fist.
< 303h/337H 105v/146V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.
< 305h/337H 111v/146V Pos: sitting >
You clamber to your feet.
< 306h/337H 116v/146V Pos: standing >
The door seems to be closed.
< 307h/337H 117v/146V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 308h/337H 119v/146V Pos: standing >
Inside a Blacksmith Shop
This room is rather dark with a smokey smell in the air. The heat from the
furnace is almost unbearable. A large anvil sits next to a large tub filled
with water. Several different kinds of metal and other things are strewn about
the room. Unfinished armor and half made shields also fills this smoke filled
room. This room seems to be a blacksmith's shop, and from the looks of things
he seems rather busy.
Obvious exits: -East
A village commoner wanders here in search of something to do.
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
< 310h/337H 119v/146V Pos: standing >
You are knocked to the ground by Dorno, the Town Blacksmith's mighty bash!
< 310h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC:few scratches E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith parries your futile lunge at him.
< 310h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC:few scratches E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith's weak crush grazes you.
You feel the swirling shadows around your body dissipate.
Dorno, the Town Blacksmith's fine crush wounds you.
Dorno, the Town Blacksmith's powerful crush strikes you hard.
Dorno, the Town Blacksmith's powerful crush strikes you hard.
< 253h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC: small wounds E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith parries your futile lunge at him.
< 253h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC: small wounds E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith's crush strikes you.
Dorno, the Town Blacksmith's mighty crush strikes you very hard.
Dorno, the Town Blacksmith's impressive crush strikes you.
Dorno, the Town Blacksmith's powerful crush strikes you very hard.
< 164h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC: nasty wounds E: dorno sta EP: nasty wounds >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 164h/337H 121v/146V Pos: sitting >
< T: Revithax TP: sit TC: nasty wounds E: dorno sta EP: nasty wounds >
You clamber to your feet.
< 164h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You start chanting...
< 164h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Casting: bigbys crushing hand **
< 164h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Casting: bigbys crushing hand *
< 164h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith's impressive crush strikes you.
You dodge Dorno, the Town Blacksmith's vicious attack.
You dodge Dorno, the Town Blacksmith's vicious attack.
Dorno, the Town Blacksmith's impressive crush strikes you hard.
Dorno, the Town Blacksmith's sweep catches you in the side and you almost stumble.
< 123h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You complete your spell...
[Damage: 129 ] Dorno, the Town Blacksmith is grabbed by your giant fist, which begins crushing him.
< 123h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You start chanting...
< 123h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 123h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You start chanting...
< 123h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Dorno, the Town Blacksmith's crush strikes you.
Dorno, the Town Blacksmith's crush strikes you.
You dodge Dorno, the Town Blacksmith's vicious attack.
You dodge Dorno, the Town Blacksmith's vicious attack.
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Casting: bigbys clenched fist *
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Casting: bigbys clenched fist
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You complete your spell...
[Damage: 111 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You miss Dorno, the Town Blacksmith.
You miss Dorno, the Town Blacksmith.
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You start chanting...
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
Casting: bigbys clenched fist
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: nasty wounds >
You complete your spell...
[Damage: 221 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 114h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: dorno sta EP: pretty hurt >
Dorno, the Town Blacksmith's fine crush strikes you.
Dorno, the Town Blacksmith's fine crush strikes you.
You dodge Dorno, the Town Blacksmith's vicious attack.
Dorno, the Town Blacksmith's weak crush grazes you.
< 100h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: pretty hurt >
You start chanting...
< 100h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: pretty hurt >
Casting: bigbys clenched fist
< 100h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: pretty hurt >
You complete your spell...
[Damage: 111 ] Your giant fist of force causes Dorno, the Town Blacksmith to stagger in agony!
< 100h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: awful >
You are already standing.
< 100h/337H 121v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: awful >
You attempt to flee...
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
A young villager wanders here, singing songs of joy.
You flee eastward!
< 100h/337H 90v/146V Pos: standing >
It is 1pm, on the Day of the Storm
The 8th Day of the Month of The Harvest Moon, Year 1725.
Time elapsed since boot-up: 21:39:01
Current time is: Sun Mar 29 15:59:03 2015 (GMT)
< 100h/337H 90v/146V Pos: standing >
You attempt to flee...
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A small child wanders here in search of his mother.
A peasant commoner wanders here with his head held low.
A tiny infant has been abandoned here, left to die.
You flee southward!
< 100h/337H 66v/146V Pos: standing >
a Lavish Home
In this home, several pleasantly soft chairs and some small tables are
placed tastefully about the house. Two tapestries, both depicting peaceful
woodland scenes, decorate the walls. An elegant crystal chandelier hangs in
the center of this abode.
Obvious exits: -East
(Q)Ilvorntas, The village magician floats here practicing his craft.
< 100h/337H 65v/146V Pos: standing >
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A small child wanders here in search of his mother.
A peasant commoner wanders here with his head held low.
A tiny infant has been abandoned here, left to die.
< 100h/337H 64v/146V Pos: standing >
The door seems to be closed.
< 100h/337H 65v/146V Pos: standing >
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
A young villager wanders here, singing songs of joy.
< 100h/337H 65v/146V Pos: standing >
The stone seems to be closed.
< 100h/337H 65v/146V Pos: standing >
You are carrying: (2/11)
a magical essence of Hitroll
a large leather backpack
< 100h/337H 66v/146V Pos: standing >
A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 164 pounds, and can hold a lot more.
a large leather backpack currently contains:
some ringmail bearing the crest of Clan BloodyFist [superior]
a bone broadsword
< 101h/337H 69v/146V Pos: standing >
You stop using a green linen bag.
< 101h/337H 71v/146V Pos: standing >
You get a small bandage from a green linen bag.
< 101h/337H 73v/146V Pos: standing >
You attach a green linen bag to your belt.
< 102h/337H 74v/146V Pos: standing >
< 102h/337H 75v/146V Pos: standing >
Autosaving...
< 102h/337H 76v/146V Pos: standing >
< 102h/337H 76v/146V Pos: standing >
You do not see or have the bag.
< 103h/337H 79v/146V Pos: standing >
You can't find it!
< 103h/337H 80v/146V Pos: standing >
Get what?
< 103h/337H 81v/146V Pos: standing >
You stop using a green linen bag.
< 103h/337H 82v/146V Pos: standing >
You get a slab of beef from a green linen bag.
< 104h/337H 84v/146V Pos: standing >
You eat the slab of beef.
< 104h/337H 85v/146V Pos: standing >
You attach a green linen bag to your belt.
< 105h/337H 87v/146V Pos: standing >
You are already standing.
< 106h/337H 88v/146V Pos: standing >
You attempt to bandage yourself.
< 107h/337H 91v/146V Pos: standing >
You continue bandaging yourself.
< 124h/337H 97v/146V Pos: standing >
You continue bandaging yourself.
< 140h/337H 103v/146V Pos: standing >
You continue bandaging yourself.
< 156h/337H 109v/146V Pos: standing >
A vampire warlock looks at you.
< 157h/337H 111v/146V Pos: standing >
A vampire warlock snaps into visibility.
A vampire warlock's crude pierce wounds you.
A vampire warlock's pierce grazes you.
< 154h/337H 113v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
A vampire warlock snaps into visibility.
A vampire warlock's decent pierce strikes you.
A vampire warlock's feeble pierce grazes you.
A vampire warlock's decent pierce strikes you.
You dodge a vampire warlock's vicious attack.
< 142h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
You are already standing.
< 142h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
Pardon?
< 142h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
You are no longer bandaging...
You are no longer being bandaged.
A vampire warlock parries your futile lunge at her.
You miss a vampire warlock.
A vampire warlock snaps into visibility.
< 142h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 142h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC: nasty wounds E: a vampire warlock sta EP: excellent >
The sun hangs low on the southern sky.
The green haze encasing a vampire warlock suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core. Moments later, you
feel your life's essence being tapped from your body.
A vampire warlock attempts to flee.
A vampire warlock tries to flee, but can't make it out of here!
< 92h/337H 114v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: a vampire warlock sta EP: excellent >
You attempt to flee...
Inside a Blacksmith Shop
This room is rather dark with a smokey smell in the air. The heat from the
furnace is almost unbearable. A large anvil sits next to a large tub filled
with water. Several different kinds of metal and other things are strewn about
the room. Unfinished armor and half made shields also fills this smoke filled
room. This room seems to be a blacksmith's shop, and from the looks of things
he seems rather busy.
Obvious exits: -East
A village commoner wanders here in search of something to do.
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
You flee westward!
< 92h/337H 83v/146V Pos: standing >
Dorno, the Town Blacksmith suddenly attacks YOU!
You feel the swirling shadows around your body dissipate.
Dorno, the Town Blacksmith's fine crush strikes you.
< 87h/337H 85v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 87h/337H 85v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: awful >
Sorry, you aren't allowed to do that in combat.
< 87h/337H 85v/146V Pos: standing >
< T: Revithax TP: sta TC:pretty hurt E: dorno sta EP: awful >
You attempt to flee...
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East# -South -West
A young villager wanders here, singing songs of joy.
You flee eastward!
< 87h/337H 57v/146V Pos: standing >
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
*a vampire warlock is standing here, busy with his own matters.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A tiny infant has been abandoned here, left to die.
< 87h/337H 55v/146V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
A small child wanders here in search of his mother.
A peasant commoner wanders here with his head held low.
< 87h/337H 54v/146V Pos: standing >
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West
A young villager wanders here, singing songs of joy.
A drunken villager staggers here searching for more beer.
< 87h/337H 52v/146V Pos: standing >
Alas, you cannot go that way. . . .
< 87h/337H 53v/146V Pos: standing >
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.
A small child wanders here in search of his mother.
A peasant commoner wanders here with his head held low.
< 88h/337H 52v/146V Pos: standing >
A vampire warlock snaps into visibility.
Out of nowhere, a vampire warlock stabs you in the back, RIP...
Your ring of celestial wonders [superior] was completely destroyed by the massive blow!