The death of [46 Ruiner] Aretan (Orc)

in Aboard the Seaspray

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<worn as a badge>    an emblem of Shanatar royalty of regeneration (magic)
<worn on head>       the royal trakkian tribesmen crown (magic) (glowing)
<worn on eyes>       a worn pair of sandstorm goggles [superior]
<worn in ear>        a bone pick of endurance [86%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing)
<worn on face>       the mask of Avernus [superior] (magic) (glowing)
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) (illuminating)
<worn around neck>   an emerald pendant of the ice drake of regeneration (magic) (illuminating)
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    a cloak of werewolf fur
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing)
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a Teviros Chalice with a strange dark bloodstone (magic) (glowing) (illuminating) [88%]             
<attached to belt>   a pouch of many pockets (magic)
<worn on arms>       a pair of frost-rimed cold iron vambraces of constitution (magic)
<worn around wrist>  a steel wire with a strange sharp rubin (magic) (glowing)
<worn around wrist>  a blackened bluestone bracelet [superior] (magic) [85%]             
<worn on hands>      the sacred stone claws of Aan of regeneration (magic) [89%]             
<worn on finger>     a shiny crimson ring made by Rethax (invis) (magic) [80%]             
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[41h 16m 43s]
<secondary weapon>   the dagger of Wind (magic)[42h 2m 49s]
<worn on legs>       a set of spiked dragonscale leggings
<worn on feet>       some bone-reinforced boots of diorite

There are Orc tracks going west.
There are Orc tracks going west.

< 800h/800H 159v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
You quickly scan the area.
The ghost of Aphantan who is rather far off to your west.
An orc gate guard who is rather far off to your west.
An orc gate guard who is rather far off to your west.
An orc gate guard who is rather far off to your west.

< 800h/800H 162v/162V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
The Road to Storm Port
Obvious exits: -E -W

< 800h/800H 158v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 158v/162V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
A soldier of fortune who is not far off to your east.
A soldier of fortune who is not far off to your east.
A soldier of fortune who is not far off to your east.
The ghost of Aphantan who is not far off to your west.
An orc gate guard who is not far off to your west.
An orc gate guard who is not far off to your west.
An orc gate guard who is not far off to your west.

< 800h/800H 162v/162V Pos: standing >
Before the East Gates
Obvious exits: -E -W
There are Orc tracks going west.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
East Gates of Storm Port
Obvious exits: -E -W#
*A shimmering visage of Aphantan wanders the prime plane.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
An Orc guards the gates from invaders here.
There are Orc tracks going west.
There are some tracks heading west.

< 800h/800H 158v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 158v/162V Pos: standing >
The gate seems to be closed.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.
A soldier of fortune who is rather far off to your east.

< 800h/800H 162v/162V Pos: standing >
Ok.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
The gate is open.
You extend your sights westward.
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
An Orc city guard walks here, most likely abusing his power.
An Orc commoner wanders the city here.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E -W
An Orc commoner wanders the city here.
There are Orc tracks going north.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc female who is rather far off to your north.
A black crow who is rather far off to your north.
The ghost of Aphantan who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc merchant who is a brief walk away to your west.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc female who is rather far off to your north.
A black crow who is rather far off to your north.
The ghost of Aphantan who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc merchant who is a brief walk away to your west.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.
There are some tracks heading north.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
You quickly scan the area.
An orc female who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
An orc commoner who is close by to your south.
A duergar foreman who is close by above you.

< 800h/800H 162v/162V Pos: standing >
Obvious exits:
North- Tempest Avenue and Gale Road Intersection
South- Squall Road and Gale Road Intersection
Up- Along the Aqueduct

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
An orc female who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
An orc commoner who is close by to your south.
A duergar foreman who is close by above you.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
There are some tracks heading north.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
Gale Road
Obvious exits: -N -E -S
There are some tracks heading east.
There are Orc tracks going north.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Before the Docks of Storm Port
Obvious exits: -E -W

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
A black crow who is close by to your north.
An orc sailor who is not far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
An orc dock guard who is in the distance to your east.
An orc city guard who is not far off to your south.
An orc commoner who is a brief walk away to your south.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A female Orc wanders the city here, bitching at the males she passes.
A black crow hops through the streets, pecking at trash.
There are Orc tracks going south.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
Gale Road
Obvious exits: -N -E -S

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
There are some tracks heading east.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
An orc dock guard who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.

< 800h/800H 161v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Docks of Storm Port
Obvious exits: -N# -E -S -W

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
You quickly scan the area.
An orc dock guard who is not far off to your east.
An orc shipwright who is not far off to your east.
A harbour worker who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc sailor who is close by to your south.
An orc sailor who is close by to your south.

< 800h/800H 161v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W

< 800h/800H 162v/162V Pos: standing >
An orc sailor enters from the south.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
The Northern Docks
Obvious exits: -E -W
There are some tracks heading west.
There are some tracks heading east.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The Ketch The Black Spot floats here.
An Orc guards the docks viciously.
An Orc shipwright stands here, selling ship rides across the sea.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc sailor who is close by to your west.

< 800h/800H 161v/162V Pos: standing >
The Northern Docks
Obvious exits: -E -W

< 800h/800H 161v/162V Pos: standing >
The Northern Docks
Obvious exits: -E -W

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The Ketch The Black Spot floats here.
An Orc guards the docks viciously.
An Orc shipwright stands here, selling ship rides across the sea.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your west.

< 800h/800H 161v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop sailing is gay floats here.
The Sloop DeMon floats here.
The Sloop Adele Miori II floats here.
The Clipper Paladin floats here.
The Sloop BoOm floats here.
The Caravel Sleeper Cell floats here.
The Sloop Zippy floats here.
The Galleon kobold floats here.
The Caravel Devestation floats here.
The Caravel &-bW&-laveRunner floats here.
The Sloop Evader floats here.
The Sloop The Brofessor floats here.
The Sloop Satsujin floats here.
The Ketch bisil floats here.
The Sloop Danger floats here.
The Galleon Jaws floats here.
The Sloop Orcsis floats here.
The Sloop Deathinator floats here.
The Yacht Orca floats here.
The Sloop Sinky floats here.
The Galleon yep floats here.
The Sloop Car floats here.
The Yacht Hi!  floats here.
The Sloop the ~Serpent~ floats here.
The Yacht The Lunch Eater floats here.
The Sloop S.S. Tiderender floats here.
The Sloop ZOOMZOOM floats here.
The Galleon Sweaty Butcher floats here.
The Galleon SCoooooooorrrreee!! floats here.
The Caravel driftwood floats here.
The Caravel Labarca floats here.
The Galleon Cyrics Revenge floats here.
The Sloop =BeefCake= floats here.
An Orc harbour worker runs about performing his duties.
An Orc guards the docks viciously.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your west.

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your west.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your west.

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your west.

< 800h/800H 161v/162V Pos: standing >
An orc dock guard leaves west.

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
You quickly scan the area.
An orc shipwright who is close by to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.

< 800h/800H 162v/162V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
An Orc sailor searches for his ship along the pier.
An Orc sailor searches for his ship along the pier.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Southern Docks
Obvious exits: -E -W

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your east.
A harbour worker who is a brief walk away to your east.
The harbour master who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.

< 800h/800H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 162v/162V Pos: standing >
The Southern Docks
Obvious exits: -E -W
There are some tracks heading east.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
The Southern Docks
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of an orc dock guard is lying here.
An Orc harbour worker runs about performing his duties.
There are Orc tracks going west.
There are some tracks heading west.

< 800h/800H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 160v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your east.
The harbour master who is close by to your east.
A harbour worker who is close by to your east.
An orc sailor who is not far off to your west.
An orc sailor who is not far off to your west.

< 800h/800H 162v/162V Pos: standing >
The Southern Docks
Obvious exits: -E -W
A small but fast-looking ferry called the Seaspray floats here.
A few drops of fresh blood are scattered around the area.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon The Loveboat floats here.
The Sloop Up The Creek floats here.
An Orc harbour worker runs about performing his duties.
A tall Orc stresses over all the work to do in the harbour.
An Orc harbour worker runs about performing his duties.
There are some tracks heading east.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your west.
An orc sailor who is a brief walk away to your west.
An orc sailor who is a brief walk away to your west.

< 800h/800H 161v/162V Pos: standing >
You board the Seaspray.
Aboard the Seaspray
Obvious exits: -N
An Orc (medium) stands here.
There are some tracks heading north.

< 800h/800H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 800h/800H 161v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 800h/800H 161v/162V Pos: standing >
You think you noticed an opening in your victim defenses...

< 800h/800H 161v/162V Pos: standing >
You snap into visibility.
You stealthily position yourself behind an Orc, circling him.

< 800h/800H 161v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You snap into visibility.
[Damage: 30 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 12 ] An Orc screams in pain as your pierce tears into his flesh

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You're already preparing for a sneak attack!

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You snap into visibility.
You do an amazing maneuver, tripping an Orc.

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You parry an Orc's lunge at you.
You snap into visibility.

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 22 ] An Orc screams in pain as your pierce tears into his flesh
[Damage:  8 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 21 ] An Orc screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 44 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 21 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 20 ] An Orc screams in pain as your pierce tears into his flesh

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 You snap into visibility.
[Damage: 57 ] You find weakness in an Orc's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting an Orc right in the face, causing them to temporarily black out.
An Orc seems to be blinded!

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 47 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 16 ] An Orc screams in pain as your pierce tears into his flesh
[Damage:  6 ] An Orc screams in pain as your pierce tears into his flesh
[Damage:  9 ] An Orc screams in pain as your pierce tears into his flesh
[Damage:  7 ] An Orc screams in pain as your pierce tears into his flesh
[Damage: 21 ] An Orc screams in pain as your pierce tears into his flesh

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP:  awful >
 You parry an Orc's lunge at you.
You snap into visibility.

< 800h/800H 162v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: An Orc ass EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes an Orc very hard.
[Damage: 17 ] Your impressive pierce seriously wounds an Orc.
...suddenly, you are engulfed in a swwirling tornado of wind... and swept from battle!

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 800h/800H 162v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 800h/800H 162v/162V Pos: standing >
You think you noticed an opening in your victim defenses...

< 800h/800H 162v/162V Pos: standing >
You snap into visibility.
An Orc is already on the ground!
But hey you try anyways and you fall on yer ass!

< 800h/800H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc ass EP:  awful >
 An Orc misses you.
You snap into visibility.

< 800h/800H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc ass EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your impressive pierce seriously wounds an Orc.
[Damage: 10 ] Your fine pierce strikes an Orc very hard.

< 800h/800H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc ass EP:  awful >
 You were unable to execute your deadly combination.

< 800h/800H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc ass EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 20 ] Your pierce enshrouds an Orc in a mist of blood.
[Damage: 15 ] Your impressive pierce causes an Orc to grimace in pain.
[Damage: 16 ] Your impressive pierce hits an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
[Damage: 13 ] You successfully stab an Orc in the heart, killing him instantly.
An Orc's exquisite emerald vambraces was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.