The death of [45 Necrolyte] Ior The Empire (Gnome)

in Valhingen's Magic Shop

from the perspective of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)

<floating about head>a mirrored ioun stone[239h 55m 20s]
<worn as a badge>    a frost dragon's eye of constitution (glowing)
<worn on head>       a crown of burning flames [77%]             
<worn on eyes>       some destruction holo-gogs [superior] (magic) (glowing) [78%]             
<worn on face>       a white hot mask of living flame of the Assassin [superior] made by Rethax (glowing) [56%]             
<worn around neck>   the necklace of regeneration (magic) (glowing) (humming)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [74%]             
<worn about body>    a mithril breastplate with a golden cross [superior] (magic) (glowing) [88%]             
<worn on back>       a large leather backpack (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of good protection [poor] made by Daweava (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing) [81%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming) [88%]             
<attached to belt>   a glowing azure potion (magic) (glowing) [73%]             
<attached to belt>   an intricate hourglass running in reverse [poor] (magic) [51%]             
<worn on arms>       the vambraces named "Ebb" of damage (glowing) [87%]             
<worn on lower arms> some fanged dragonscale sleeves [19%]             
<held as shield>     the spiked shield of a MaDMaN [80%]             
<worn around wrist>  the bracer of Uz's alliance of precision [85%]             
<worn around wrist>  the bracer of Uz's alliance of wisdom [82%]             
<worn on lower wrist>the power infused bracelet of dark-mithril of evil protection [poor] made by Izji [58%]             
<worn on lower wrist>the bracer of Uz's alliance of damage
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on lower hands>some twisted dragonscale gloves [52%]             
<wielding twohanded> Illesarus, the Sword of Sharpness (magic) (glowing)[239h 55m 20s]
<third weapon>       the granite dagger 'BloodFeast' (magic)[239h 55m 20s]
<worn on legs>       some stitched leggings of the Knights of the Raven [superior] (magic) [88%]             

Bash who?

< 1445h/1180H 254v/254V Pos: standing >
Bash who?

< 1445h/1180H 254v/254V Pos: standing >
Bash who?

< 1445h/1180H 254v/254V Pos: standing >
Bash who?

< 1445h/1180H 254v/254V Pos: standing >
Krey has fallen asleep on his feet, this should be fun.
Bash who?

< 1445h/1180H 254v/254V Pos: standing >
Krey slumps to the ground.

< 1445h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.

< 1444h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.

< 1443h/1180H 254v/254V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill

Bash who?

< 1443h/1180H 254v/254V Pos: standing >
Bash who?

< 1443h/1180H 254v/254V Pos: standing >
Bash who?

< 1443h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Aryn.

< 1442h/1180H 254v/254V Pos: standing >
Aryn says 'what are we expecting?'

< 1442h/1180H 254v/254V Pos: standing >
Bash who?

< 1441h/1180H 254v/254V Pos: standing >
Bash who?

< 1441h/1180H 254v/254V Pos: standing >
Bash who?

< 1441h/1180H 254v/254V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A large steel mining pick lies here on the ground. [8%]             
Aryn (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ior (Gnome)(small) stands, floating here.(Red Aura)
Jacut (Human)(medium) stands in mid-air here.(Gold Aura)
*Om (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1440h/1180H 254v/254V Pos: standing >
Krey looks vitalized.

< 1440h/1180H 254v/254V Pos: standing >
Bash who?

< 1440h/1180H 254v/254V Pos: standing >
Bash who?

< 1440h/1180H 254v/254V Pos: standing >
Bash who?

< 1439h/1180H 254v/254V Pos: standing >
You chitter in thrikreen 'drow kobold or orc'

< 1439h/1180H 254v/254V Pos: standing >
You chitter in thrikreen 'most likely kobold'

< 1438h/1180H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1438h/1180H 254v/254V Pos: standing >
Bash who?

< 1438h/1180H 254v/254V Pos: standing >
Bash who?

< 1438h/1180H 254v/254V Pos: standing >
Bash who?

< 1438h/1180H 254v/254V Pos: standing >
Your group consists of ( 9/30):
( Head)  1437/1180  hit,  254/254  move Omm
(Front)   996/996   hit,  121/121  move Krey
(Front)   819/819   hit,  270/270  move Om
(Front)                                Solra
(Front)                                Balmoral
(Front)   781/781   hit,  145/145  move Jacut
(Front)                                Tilran
(Front)   407/427   hit,  100/100  move Ior
(Front)  1373/1373  hit,  229/229  move Aryn

< 1437h/1180H 254v/254V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A large steel mining pick lies here on the ground. [8%]             
Aryn (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ior (Gnome)(small) stands, floating here.(Red Aura)
Jacut (Human)(medium) stands in mid-air here.(Gold Aura)
*Om (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1437h/1180H 254v/254V Pos: standing >
Bash who?

< 1436h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.
Bash who?

< 1436h/1180H 254v/254V Pos: standing >
Bash who?

< 1436h/1180H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1435h/1180H 254v/254V Pos: standing >
Your group consists of ( 9/30):
( Head)  1435/1180  hit,  254/254  move Omm
(Front)   996/996   hit,  121/121  move Krey
(Front)   819/819   hit,  270/270  move Om
(Front)                                Solra
(Front)                                Balmoral
(Front)   781/781   hit,  145/145  move Jacut
(Front)                                Tilran
(Front)   409/427   hit,  100/100  move Ior
(Front)  1373/1373  hit,  229/229  move Aryn

< 1435h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Krey.
Bash who?

< 1435h/1180H 254v/254V Pos: standing >
Bash who?

< 1434h/1180H 254v/254V Pos: standing >
Bash who?

< 1434h/1180H 254v/254V Pos: standing >
Bash who?

< 1433h/1180H 254v/254V Pos: standing >
Bash who?

< 1433h/1180H 254v/254V Pos: standing >
Bash who?

< 1433h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Krey.

< 1432h/1180H 254v/254V Pos: standing >
Ior sits down in a comfortable spot.

< 1431h/1180H 254v/254V Pos: standing >
Bash who?

< 1431h/1180H 254v/254V Pos: standing >
Bash who?

< 1431h/1180H 254v/254V Pos: standing >
Bash who?

< 1431h/1180H 254v/254V Pos: standing >
Bash who?

< 1429h/1180H 254v/254V Pos: standing >
Bash who?

< 1429h/1180H 254v/254V Pos: standing >
Bash who?

< 1429h/1180H 254v/254V Pos: standing >
Ior opens a spellbook and begins studying it intently.

< 1429h/1180H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!

Bash who?

< 1428h/1180H 254v/254V Pos: standing >
Bash who?

< 1428h/1180H 254v/254V Pos: standing >
Bash who?

< 1428h/1180H 254v/254V Pos: standing >
Ior closes his book and grins malevolently.

< 1427h/1180H 254v/254V Pos: standing >
Ior clambers to his feet.

< 1427h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Jacut.

< 1427h/1180H 254v/254V Pos: standing >
Autosaving...

< 1426h/1180H 254v/254V Pos: standing >
Bash who?

< 1426h/1180H 254v/254V Pos: standing >
Bash who?

< 1426h/1180H 254v/254V Pos: standing >
Bash who?

< 1426h/1180H 254v/254V Pos: standing >
You feel your skin soften and return to normal.
Balmoral is no longer in your group.

< 1425h/1180H 254v/254V Pos: standing >
You feel your skin harden to stone.
Bash who?

< 1425h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.
Bash who?

< 1425h/1180H 254v/254V Pos: standing >
Bash who?

< 1425h/1180H 254v/254V Pos: standing >
Your group consists of ( 8/30):
( Head)  1424/1180  hit,  254/254  move Omm
(Front)   996/996   hit,  121/121  move Krey
(Front)   819/819   hit,  270/270  move Om
(Front)                                Solra
(Front)   781/781   hit,  145/145  move Jacut
(Front)                                Someone
(Front)   417/427   hit,  100/100  move Ior
(Front)  1373/1373  hit,  229/229  move Aryn

< 1424h/1180H 254v/254V Pos: standing >
The undead wizard starts casting a spell.

< 1423h/1180H 254v/254V Pos: standing >

< 1423h/1180H 254v/254V Pos: standing >
Bash who?

< 1423h/1180H 254v/254V Pos: standing >
Bash who?

< 1423h/1180H 254v/254V Pos: standing >
Bash who?

< 1423h/1180H 254v/254V Pos: standing >
The undead wizard completes his spell...
The undead wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the undead wizard's skin.

< 1423h/1180H 254v/254V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (good)
   The Swamp Laboratory of Khul'Lor              (slightly good)
   Clan Stoutdorf Settlement                     (slightly evil)
   Kobold Settlement                             (slightly evil)
   The High Moor Forest                          (good)
  *The Stone Tomb of Kelek                       (evil)
   Orrak                                         (slightly good)
   Pits of Cerberus                              (extremely evil)
   Myrloch Vale                                  (good)
   Pharr Valley Swamp                            (slightly evil)
   Village of Werrun                             (good)
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (pure good)
   Bloodstone Keep                               (slightly good)
   The Temple of the Sun                         (slightly evil)
   The Elemental Groves                          (evil)
   Temple of Flames                              (very evil)
  *Drustl's Yerdonia Enslaved                    (very evil)
   The Obsidian Citadel                          (evil)
  *The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (extremely good)
   Nakral's Crypt                                (slightly good)
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      (good)
   Faerie Realm                                  (very evil)
   The Ruins of Tharnadia's Old Quarter          (slightly good)
   The Fields Between                            (very good)
  *The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly good)
   The Desert City of Venan'Trut                 (very good)
   Rogue Plains                                  (slightly good)
   City of Torrhan                               (good)
   The Lair of the Swamp Troll King              (good)
   Zalkapfaan, City of the Headless Horde        (very good)
   New Cave city                                 (good)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (good)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (slightly evil)
  *IceCrag Castle                                (slightly good)
   Prison of Fort Boyard                         (good)
   The Ancient Halls of Ironstar                 (slightly good)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly evil)
   Forest of Mir                                 (slightly good)
   Quintaragon Castle                            (slightly good)
   The Sky City of Ultarium                      (good)
   Lair of the Gibberling King                   (slightly evil)
   Plane of Air                                  (very good)
   The Kingdom of Torg                           (very good)
   Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             (good)
   Plane of Water                                (slightly good)
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (slightly evil)
   Alatorin - the Forge City                     (slightly good)
  *The Trakkia Mountains                         (extremely evil)
   The Ethereal Plane                            (slightly good)
   The Caverns of Armageddon                     (good)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (good)
   Ruined Temple of Tezcatlipoca                 (slightly good)
   The Astral Plane                              (slightly evil)
   Jotunheim                                     (slightly good)
   The Transparent Tower                         (slightly good)
   Krethik Keep                                  (extremely good)
   Temple of the Earth                           (slightly evil)
   Sea Kingdom                                   (good)
   Plane of Earth                                (slightly evil)
   Sevenoaks                                     (slightly evil)
   The Keep of Evil                              (slightly evil)
   The Forgotten Mansion                         (good)
   Domain of Lost Souls                          (slightly good)
   The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (extremely evil)
   Valley of the Snow Ogres                      (slightly good)
   The Great Shaboath                            (good)
   The Tempest Court                             (slightly good)
   Pit of Dragons                                (very good)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (very good)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly evil)
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
  *Tiamat                                        (very good)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (slightly good)
   Dragonnia                                     (extremely good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (good)
   Ny'Neth's Stronghold                          (evil)
   Apocalypse Castle                             (slightly good)
   The Realm of Barovia Continued                (good)
   The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (slightly evil)
  *Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly good)
   Celestial Plane                               (slightly good)
   The 222nd Layer of the Abyss                  (slightly evil)
   Castle Ravenloft                              (good)

* = already completed this boot.

< 1422h/1180H 254v/254V Pos: standing >
Bash who?

< 1421h/1180H 254v/254V Pos: standing >
Bash who?

< 1421h/1180H 254v/254V Pos: standing >
Bash who?

< 1421h/1180H 254v/254V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A large steel mining pick lies here on the ground. [8%]             
Aryn (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ior (Gnome)(small) stands, floating here.(Red Aura)
Jacut (Human)(medium) stands in mid-air here.(Gold Aura)
*Om (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Krey (Grey Elf)(medium) is stretched out, sound asleep.(Gold Aura)
The undead wizard is standing here, waiting for your order.(Red Aura)

< 1421h/1180H 254v/254V Pos: standing >

< 1421h/1180H 254v/254V Pos: standing >
Om looks at Aryn.

< 1420h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Aryn.

< 1420h/1180H 254v/254V Pos: standing >
Bash who?

< 1420h/1180H 254v/254V Pos: standing >
Bash who?

< 1420h/1180H 254v/254V Pos: standing >
Bash who?

< 1420h/1180H 254v/254V Pos: standing >
Om looks at Ior.

< 1419h/1180H 254v/254V Pos: standing >
Ior starts casting a spell.

< 1418h/1180H 254v/254V Pos: standing >
Bash who?

< 1418h/1180H 254v/254V Pos: standing >
Bash who?

< 1418h/1180H 254v/254V Pos: standing >
Bash who?

< 1418h/1180H 254v/254V Pos: standing >
Ior completes his spell...
Ior utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Ior.

< 1418h/1180H 254v/254V Pos: standing >
Ior sits down in a comfortable spot.

< 1417h/1180H 254v/254V Pos: standing >
Ior opens a spellbook and begins studying it intently.

< 1417h/1180H 254v/254V Pos: standing >
Ior closes his book and grins malevolently.
Bash who?

< 1417h/1180H 254v/254V Pos: standing >
Bash who?

< 1417h/1180H 254v/254V Pos: standing >
Bash who?

< 1417h/1180H 254v/254V Pos: standing >

< 1416h/1180H 254v/254V Pos: standing >
Ior clambers to his feet.

< 1416h/1180H 254v/254V Pos: standing >
Bash who?

< 1415h/1180H 254v/254V Pos: standing >
Bash who?

< 1415h/1180H 254v/254V Pos: standing >
Bash who?

< 1415h/1180H 254v/254V Pos: standing >
Bash who?

< 1414h/1180H 254v/254V Pos: standing >
Bash who?

< 1414h/1180H 254v/254V Pos: standing >
Bash who?

< 1413h/1180H 254v/254V Pos: standing >

< 1413h/1180H 254v/254V Pos: standing >
Krey awakens.

< 1413h/1180H 254v/254V Pos: standing >
Om gets a club carved from granite from his bottomless bag of the shield dwarves.

< 1413h/1180H 254v/254V Pos: standing >
Om gets a club carved from granite [superior] from his bottomless bag of the shield dwarves.

< 1413h/1180H 254v/254V Pos: standing >
Bash who?

< 1412h/1180H 254v/254V Pos: standing >
Bash who?

< 1412h/1180H 254v/254V Pos: standing >
Bash who?

< 1412h/1180H 254v/254V Pos: standing >

< 1412h/1180H 254v/254V Pos: standing >
Om begins to tear down their a club carved from granite [superior] into its core components...

< 1412h/1180H 254v/254V Pos: standing >
Om begins to tear down their a club carved from granite into its core components...

< 1412h/1180H 254v/254V Pos: standing >
Bash who?

< 1410h/1180H 254v/254V Pos: standing >
Bash who?

< 1410h/1180H 254v/254V Pos: standing >
Bash who?

< 1410h/1180H 254v/254V Pos: standing >
Om gets a jade crystal from his bottomless bag of the shield dwarves.

< 1410h/1180H 254v/254V Pos: standing >
Krey awakens.

< 1409h/1180H 254v/254V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Krey.
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.
Bash who?

< 1409h/1180H 254v/254V Pos: standing >
Bash who?

< 1409h/1180H 254v/254V Pos: standing >
Krey clambers to his feet.
Bash who?

< 1409h/1180H 254v/254V Pos: standing >
Om recites a scroll of Numbla.

< 1408h/1180H 254v/254V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.


< 1408h/1180H 254v/254V Pos: standing >
Bash who?

< 1407h/1180H 254v/254V Pos: standing >
Bash who?

< 1407h/1180H 254v/254V Pos: standing >
Bash who?

< 1407h/1180H 254v/254V Pos: standing >
Bash who?

< 1406h/1180H 254v/254V Pos: standing >
Om gives a jade crystal to Ior.
Bash who?

< 1406h/1180H 254v/254V Pos: standing >
Bash who?

< 1406h/1180H 254v/254V Pos: standing >
Bash who?

< 1404h/1180H 254v/254V Pos: standing >
Bash who?

< 1404h/1180H 254v/254V Pos: standing >
Bash who?

< 1404h/1180H 254v/254V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness you are carrying.
Om gets a ruby amulet [superior] from his bottomless bag of the shield dwarves.

< 1404h/1180H 254v/254V Pos: standing >
Bash who?

< 1403h/1180H 254v/254V Pos: standing >
Bash who?

< 1403h/1180H 254v/254V Pos: standing >
Bash who?

< 1403h/1180H 254v/254V Pos: standing >
Om gets a tattered old hooded sage's cloak from his bottomless bag of the shield dwarves.

< 1402h/1180H 254v/254V Pos: standing >
Om's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1402h/1180H 254v/254V Pos: standing >
Jacut's skin seems to turn to stone.

< 1402h/1180H 254v/254V Pos: standing >
Bash who?

< 1402h/1180H 254v/254V Pos: standing >
Bash who?

< 1402h/1180H 254v/254V Pos: standing >
Bash who?

< 1401h/1180H 254v/254V Pos: standing >
Bash who?

< 1400h/1180H 254v/254V Pos: standing >
Bash who?

< 1400h/1180H 254v/254V Pos: standing >
Bash who?

< 1400h/1180H 254v/254V Pos: standing >
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.

< 1400h/1180H 254v/254V Pos: standing >
Om recites a scroll of Numbla.

< 1399h/1180H 254v/254V Pos: standing >
Bash who?

< 1399h/1180H 254v/254V Pos: standing >
Bash who?

< 1399h/1180H 254v/254V Pos: standing >
Bash who?

< 1399h/1180H 254v/254V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 1398h/1180H 254v/254V Pos: standing >
Om gets an opaque mask of coloured glass from his bottomless bag of the shield dwarves.
Bash who?

< 1397h/1180H 254v/254V Pos: standing >
Bash who?

< 1397h/1180H 254v/254V Pos: standing >
Bash who?

< 1397h/1180H 254v/254V Pos: standing >
Bash who?

< 1396h/1180H 254v/254V Pos: standing >
Bash who?

< 1396h/1180H 254v/254V Pos: standing >
Bash who?

< 1396h/1180H 254v/254V Pos: standing >
Om gets a scroll of Numbla from his bottomless bag of the shield dwarves.

< 1395h/1180H 254v/254V Pos: standing >
Krey gives the devil crown of Bar'zuul to Ior.

< 1395h/1180H 254v/254V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Minotaur enters from the east.

< 1395h/1180H 254v/254V Pos: standing >
Om recites a scroll of Numbla.
A Minotaur suddenly attacks Ior!
A Minotaur snaps into visibility.
A Minotaur's feeble slash grazes Ior.
[Damage:  1 ] Your bash knocks a Kobold to the ground!

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 Aryn heroically rescues Ior.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A Minotaur parries Aryn's lunge at him.
As Aryn strikes a Minotaur, the power of a Minotaur's ancestors fill them with RAGE!
Aryn's bludgeon grazes a Minotaur.
Aryn suddenly appears a bit confused!
Aryn's feeble bludgeon grazes a Minotaur.
Aryn's feeble bludgeon grazes a Minotaur.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 An Orc suddenly attacks Ior!
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
An Orc's slash grazes Ior.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A faint hum can be heard from the orb of the sea carried by Krey.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at Ior.
The sphere circling Ior's body darts in front of a Drow Elf's assault!
You parry a Kobold's lunge at you.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your slash grazes a Kobold.
[Damage:  1 ] Your feeble slash grazes a Kobold.
[Damage:  1 ] Your feeble slash grazes a Kobold.
You swing Illesarus, Sword of Sharpness with a broad two-handed arch at a Kobold.
[Damage: 100 ] Blood flies everywhere as Illesarus slices without restraint.
A Kobold gasps as your vorpal sword nearly severs his leg!
You score a CRITICAL HIT!!!!!
Your mighty attack shatters a Kobold's magical protection!
[Damage: 25 ] Your pierce strikes a Kobold.
[Damage:  8 ] Your pierce wounds a Kobold.
You strike viciously at a Kobold's wrist causing him to swing about madly.
[Damage: 12 ] Your fine pierce wounds a Kobold.
A Kobold's virulent case of herpes simplex made by Troz was damaged from the massive blow!
[Damage: 13 ] Your impressive slash wounds a Kobold.
[Damage: 10 ] Your fine pierce wounds a Kobold.
[Damage:  5 ] Your slash grazes a Kobold.
[Damage: 11 ] Your fine slash wounds a Kobold.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's fist beats the life out of Ior, blood pours from his body!

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Jacut suddenly attacks an Orc!
Jacut's weak slash grazes an Orc.
Jacut suddenly appears a bit confused!
Jacut's weak bludgeon grazes an Orc.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1394h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 An Orc plays a song to lift her spirit off the ground.
Ior flies through the air, free as a bird!
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at Ior.
A Drow Elf's iceball shatters upon impacting Ior, rending flesh and sending blood flying.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.
Ior starts casting an offensive spell.

< 1393h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A Minotaur snaps into visibility.
A Minotaur's feeble slash grazes Aryn.
Aryn's shield of the earthwyrm [superior] blocks a Minotaur's attack.
A Minotaur's feeble slash grazes Aryn.
A Minotaur's feeble slash grazes Aryn.
As a Minotaur strikes Aryn, the power of a Minotaur's ancestors fill them with RAGE!
A Minotaur's feeble slash grazes Aryn.

< 1393h/1180H 254v/254V Pos: standing >
< T: Omm TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 Ior dodges an Orc's attack.
An Orc snaps into visibility.
An Orc's slash strikes Ior.
An Orc's slash strikes Ior hard.
An Orc's weak slash wounds Ior.
An Orc's fine slash strikes Ior hard.
Ior dodges an Orc's attack.