<worn as a badge> a ball of crackling energy (magic) (glowing)
<worn on horns> a pair of odd gold plated marilith horn bands [superior] (magic) [89%]
<worn in ear> a pulsating diamond earring (glowing)
<worn in ear> an earring of congealed blood of endurance [75%]
<worn in nose> an emerald nose ring (magic)
<worn around neck> a slaadi necklace of Chaos of damage (glowing) [46%]
<worn around neck> a scarf of enhanced stealth of greater dexterity (magic) [29%]
<worn on body> a suit of platinum plate bearing the crest of Pelor [poor] (magic) [72%]
<worn about body> a curtain of elemental fire (magic) (humming) [88%]
<worn on tail> a small brass bell dangling on a golden chain (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of evil protection [superior] made by Daweava (magic) (glowing) [55%]
<worn about waist> a utility belt of poisoning agents [76%]
<worn on belt buckle>a diamondine axe covered in blood of precision (magic) [83%]
<worn on arms> the vambraces named "Ebb" of damage (glowing) [76%]
<held as shield> a large gold-rimmed church door (magic)[220h 36m 3s]
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone of evil protection [poor] made by Om (magic) [63%]
<worn around wrist> the bracer of Uz's alliance of endurance [74%]
<worn on hands> the sacred stone claws of Aan of good protection [poor] made by Naz (magic) [59%]
<worn on finger> a shiny crimson ring of negativity [poor] made by Rethax (magic)
<worn on finger> the ring of the mind flayer [poor] (magic) (glowing)
<primary weapon> the dagger of ages [poor] (magic) (glowing) (humming)
<worn on legs> the leggings of a MaDMaN (magic) [78%]
You can't see a damn thing, you're blinded!
< 329h/1380H 287v/320V Pos: standing >
A black two-dimensional door appears, then vanishes without a sound.
You can't see a damn thing, you're blinded!
< 329h/1380H 289v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 329h/1380H 289v/320V Pos: standing >
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
< 255h/1380H 291v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 255h/1380H 291v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 255h/1380H 293v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 255h/1380H 293v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 255h/1380H 295v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 255h/1380H 295v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 297v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 297v/320V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 256h/1380H 299v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 303v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 303v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 305v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 256h/1380H 307v/320V Pos: standing >
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
< 184h/1380H 309v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 309v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 309v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 309v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 311v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 311v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 312v/320V Pos: standing >
A black two-dimensional door appears, then vanishes without a sound.
< 184h/1380H 314v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 184h/1380H 314v/320V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 184h/1380H 316v/320V Pos: standing >
< 185h/1380H 320v/320V Pos: standing >
You snap into visibility.
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
You wish that your wounds would stop BLEEDING so much!
< 129h/1380H 320v/320V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 129h/1380H 320v/320V Pos: standing >
Someone suddenly attacks YOU!
Someone misses you.
Someone disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 129h/1380H 320v/320V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 129h/1380H 320v/320V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: excellent >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee eastward!
< 129h/1380H 294v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 129h/1380H 298v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 129h/1380H 298v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 129h/1380H 298v/320V Pos: standing >
You can't see a damn thing, you're blinded!
< 129h/1380H 298v/320V Pos: standing >
You feel a cloak of blindness dissolve.
^MM....
^M^.^..^ MM
MM.P..^^ ^
MM.^...^ M
MMM....^ ^ ^ ^^
MM....@^^^^^^^^
MMM.^.M...^..^..
MM......D.^.^^.^
MM.^...........
^..^....^.^..
^.###^.....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 129h/1380H 298v/320V Pos: standing >
^M^.^..^ M
MM.P..^^ ^
MM.^...^
MMM....^ ^ ^ ^^
MM.....^^^^^^^^
MMM.^.M@..^..^..
MM......D.^.^^.^
MMM.^............
M^..^....^.^...
^^.###^......
^M#O^......
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 129h/1380H 298v/320V Pos: standing >
MM.P..^^ ^
MM.^...^
MMM....^ ^ ^ ^
MM.....^^^^^^^^
MMM.^.M...^..^..
MM.....@D.^.^^.^
MMM.^............
MM^..^....^.^....
M^^.###^.......
M^M#O^.......
MM###^.....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 129h/1380H 298v/320V Pos: standing >
MM.^...^
MMM....^ ^ ^
MM.....^^^^^^^
MMM.^.M...^..^..
MM......D.^.^^.^
MMM.^...@........
MM^..^....^.^....
MM^^.###^.......^
MM^M#O^........
MMM###^......
MMMM^....D.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 129h/1380H 298v/320V Pos: standing >
You snap into visibility.
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
You wish that your wounds would stop BLEEDING so much!
< 79h/1380H 300v/320V Pos: standing >
MM....^ ^ ^
MM.....^^^^^^
MMM.^.M...^..^.
MM......D.^.^^.^
MMM.^............
MM^..^..@.^.^....
MM^^.###^.......^
MMM^M#O^.........
MMMM###^.......
MMMMM^....D..
M MMM.....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
M....^ ^ ^
M.....^^^^^^^
MM.^.M...^..^..
MM......D.^.^^.^^
MM.^.............
M^..^...@^.^.....
M^^.###^.......^.
MM^M#O^..........
MMM###^.......M
MMMM^....D...
M MMM......
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 79h/1380H 300v/320V Pos: standing >
.....^^^^^^
M.^.M...^..^.
M......D.^.^^.^
MM.^.............
M^..^....^.^.....
M^^.###^@......^.
MM^M#O^..........
MMMM###^.......M.
MMMMM^....D...M
M MMM.......
MMM....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
....^^^^^^^
.^.M...^..^..
......D.^.^^.^^
M.^.............^
^..^....^.^......
^^.###^.@.....^..
M^M#O^........M.M
MMM###^.........M
MMMM^....D...M.
M MMM........
MMM....^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
^.M...^..^.
.....D.^.^^.^
.^.............
^..^....^.^......
^^.###^.......^..
M^M#O^P.@.....M.M
MMM###^.........M
MMMMM^....D...M.M
M MMM.........
MMM....^.
M MMM...^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
....D.^.^^.
^............
..^....^.^.....
^^.###^.......^..
M^M#O^P.......M.M
MMM###^.@.......M
MMMMM^....D...M.M
M MMM..........
MMM....^..
M M MMM...^.
^^ ^^....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
...........
.^....^.^....
^.###P.......^.
M^M#O^........M.M
MMM###^.......M.M
MMMMM^..@.D...^.M
M MMM..........
MMM....^..^
M M MMM...^..
M ^^ ^^.....
MM^ M....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
^....^.^...
.###P.......^
^M#O^........M.
MMM###^.......M.M
MMMMM^....D...^.M
M MMM.@........
MMM....^..^
^ M M MMM...^...
MM ^^ ^^.....M
MMM^ M.....
MMMMM^^ ...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 300v/320V Pos: standing >
A black rift in space opens next to you, and a nightcrawler steps out of it grinning.
The mountains are too treacherous to be scaled. Find another way to pass them.
< 79h/1380H 302v/320V Pos: standing >
....^.^....
###^P......^.
M#O^........M.M
MM###^.......M.MM
MMMM^....D...^.MM
M MMM..@.......M
MMM....^..^.
M M MMM...^....
M ^^ ^^.....MM
MM^ M......
MMMM^^ ...^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 302v/320V Pos: standing >
A black rift in space opens next to you, and a nightcrawler steps out of it grinning.
...^.^.....
##^P......^..
#O^........M.MM
M###^.......M.MMM
MMM^....D...^.MMM
M MMM...@......MM
MMM....^..^.M
M M MMM...^....^
^^ ^^.....MM^
M^ M......M
MMM^^ ...^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 79h/1380H 302v/320V Pos: standing >
..^P^......
#^P......^..M
O^........M.MM^
###^.......M.MMMM
MM^....D...^.MMM^
MMM....@.....MMM
MMM....^..^.MM
M MMM...^....^^
^^ ^^.....MM^^
^ M......MM
MM^^ ...^..
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 79h/1380H 302v/320V Pos: standing >
.^.^......M
^.PP....^..MM
^........M.MM^
##^.......M.MMMM
M^....D...^.MMM^M
MMM.....@....MMMM
MMM....^..^.MMM
M MMM...^....^^M
^ ^^.....MM^^^
M......MMM
M^^ ...^..M
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 302v/320V Pos: standing >
^.^......MM
.P.....^..MMM
...P....M.MM^
#^.......M.MMMM
^....D...^.MMM^M
MM......@...MMMM^
MMM....^..^.MMMM
M MMM...^....^^MM
^^.....MM^^^M
M......MMMM
^^ ...^..MM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 79h/1380H 302v/320V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
.^......MMM
P.....^..MMM
.......M.MM^
^..P....M.MMMM M
....D...^.MMM^M ^
M.......@..MMMM^M
MMM....^..^.MMMMM
MMM...^....^^MMM
^^.....MM^^^MM
M......MMMMM
^ ...^..MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 80h/1380H 302v/320V Pos: standing >
.....^..MMM
......M.MM^
.P.....M.MMMM
....D...^.MMM^M ^
M..........MMMM^M
MMM....^@.^.MMMMM
MMMM...^....^^MMM
^^.....MM^^^MM.
M......MMMMMM
^^ ...^..MMM.
^ ^...^...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 80h/1380H 302v/320V Pos: standing >
.....M.MM^
......M.MMMM
.P.D...^.MMM^M
M..........MMMM^M
MMM....^..^.MMMMM
MMMM...^@...^^MMM
^^.....MM^^^MM.
M......MMMMMM.
M^^ ...^..MMM..
M^ ^...^....
MMM^^^..^..
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 80h/1380H 302v/320V Pos: standing >
.....M.MMMM
..D...^.MMM^M
.P........MMMM^
MMM....^..^.MMMMM
MMMM...^....^^MMM
^^....@MM^^^MM.
M......MMMMMM.
MM^^ ...^..MMM...
MM^ ^...^.....
MMMM^^^..^...
MMM^ ^ .^^^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 80h/1380H 302v/320V Pos: standing >
.D...M.MMM^
P........MMMM
MM....^..^.MMMM
MMMM...^....^^MMM
^^.....MM^^^MM.
M....@.MMMMMM.
MM^^ ...^..MMM...
MMM^ ^...^......
MMMMM^^^..^....
MMMM^ ^ .^^^.
^MMMMM .
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 80h/1380H 302v/320V Pos: standing >
You snap into visibility.
A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
You wish that your wounds would stop BLEEDING so much!
........MMM
M....^..^.MMM
MMM...^....^^MM
^^.....MM^^^MM.
M......MMMMMM.
MM^^ ...@..MMM...
MMM^ ^...^......
MMMMMM^^^..^.....
MMMMM^ ^ .^^^..
^^MMMMM ..
.MMMMMMM^^
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 41h/1380H 302v/320V Pos: standing >
Saving Hora.
< 41h/1380H 306v/320V Pos: standing >
....^..^.MM
MM...^....^^M
^^.....MM^^^MM
M......MMMMMM.
MM^^ ...^..MMM...
MMM^ ^.@.^......
MMMMMM^^^..^.....
*MMMMM^ ^ .^^^...
^^^MMMMM ...
*.MMMMMMM^^
.**^MMMMM^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
There are residual brain waves in the area.
< 41h/1380H 306v/320V Pos: standing >
M...^....^^
^^.....MM^^^M
M......MMMMMM
MM^^ ...^..MMM...
MMM^ ^...^......
MMMMMM^^@..^.....
*MMMMM^ ^ .^^^...
*^^^MMMMM ...^
**.MMMMMMM^^ .
*.**^MMMMM^ ^
.^*^*^MMMMM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 41h/1380H 306v/320V Pos: standing >
^.....MM^^^
M......MMMMM
M^^ ...^..MMM..
MMM^ ^...^......
MMMMMM^^^..^.....
*MMMMM^ @ .^^^...
*^^^MMMMM ...^
^**.MMMMMMM^^ ..
**.**^MMMMM^ ^
..^*^*^MMMMM^
******^^MMM
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 41h/1380H 306v/320V Pos: standing >
^^.....MM^^
M......MMMM
MM^^ ...^..MMM.
MMMM^ ^...^.....
MMMMMMM^^^..^....
**MMMMM^@^ .^^^..
**^^^MMMMM ...
^^**.MMMMMMM^^ .
***.**^MMMMM^ ^
...^*^*^MMMMM
*******^^MM
The Great Lava Fields of the Damned
Obvious exits: -North -East -South -West
< 41h/1380H 310v/320V Pos: standing >
Along an Iron Fence in a Graveyard
This small path leads around the entire graveyard. Faint shapes appear and
disappear in the foggy mist which covers the cemetery. Gravestones are dotted
about the area inside the graveyard. A tall iron fence with sharp pointed
tips surround the graveyard as a deterance from grave robbers and the like.
The squeeking of bats pierces the quiet murky air on occasion, and small vermin
scamper along the path. Exits lead south and north along the fence.
Obvious exits: -North -East -South -West
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -East -West
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
Before you stands a simple stone structure which houses the remains of a
single family. Three of these structures have been constructed in the
graveyard. The two on the northern side of the main path are smaller than
the southern crypt. A sturdy stone double door has been placed as a silent
sentry against outsiders. To the north, the door prevents entry into one
of the smaller tombs.
Obvious exits: -North# -East -West
Puddles of fresh blood cover the ground.
A spectre stalks the graveyard.(Red Aura)
< 41h/1380H 310v/320V Pos: standing >
A black rift in space opens next to you, and a nightcrawler steps out of it grinning.
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A wailing ghost flies about the area.(Red Aura)
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
A wailing ghost flies about the area.(Red Aura)
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
Before you stands a simple stone structure which houses the remains of a
single family. Three of these structures have been constructed in the
graveyard. The two on the northern side of the main path are smaller than
the southern crypt. A sturdy stone double door has been placed as a silent
sentry against outsiders. To the north, the door prevents entry into one
of the smaller tombs.
Obvious exits: -North# -East -West
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A strong skeleton lumbers about the graveyard.(Red Aura)
< 41h/1380H 310v/320V Pos: standing >
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -East -South
< 42h/1380H 310v/320V Pos: standing >
Alas, you cannot go that way. . . .
< 42h/1380H 312v/320V Pos: standing >
Alas, you cannot go that way. . . .
< 42h/1380H 314v/320V Pos: standing >
You feel your skin harden to stone.
The Central Path of the Cemetery
This path which leads through the center of the graveyard is much wider
than the other paths here. Many footprints adorn this walkway suggesting that
this graveyard isn't as abandoned as previously thought. The fog which covers
a majority of the burial grounds isn't as prevalent here because there is not
much moss surviving along the busy path.
Obvious exits: -North -West
< 42h/1380H 314v/320V Pos: standing >
You snap into visibility.
A dark blue, bitterly icy wave freezed you to the core...
Your frost dragon's eye of wisdom was completely destroyed by the massive blow!
Your copper-plated mask [superior] was completely destroyed by the massive blow!