The death of [50 Shadowmage] Urza AnGEr Of The Honoured (Gnome)

in A Dark Forest with Tall Evergreens

from the perspective of [50 Shadowmage] Urza AnGEr Of The Honoured (Gnome)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on eyes>       a feathered leather eyepatch of regeneration (illuminating)
<worn in ear>        an unique dragonscale stud from Bloodstone Keep
<worn on face>       the mask of the plague [20%]             
<worn around neck>   a pitted dragonscale choker
<worn on body>       the armor of the elements (glowing) [80%]             
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn about waist>   a belt of fresh blood [poor] [83%]             
<worn on belt buckle>some baby guts [superior]
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  a shiny glowing bracelet [superior] (magic) (humming) (illuminating) [87%]             
<worn on hands>      the gloves of the adept (magic)
<worn on finger>     a ring of agility [poor] (magic)
<worn on finger>     a ring of barriers [superior] (magic)
<wielding twohanded> a staff of Lolth (magic) (glowing)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins [89%]             

   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 100v/100V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^M.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 100v/100V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^M.  
     *******..  
      *@+**^**  
       ^M+M+++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 100v/100V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^M.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 100v/100V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*M^M.  
     *******..  
      *@+**^**  
       ^M+++++  
      *M+*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 100v/100V Pos: standing >
You reappear, visible to all.
Your group consists of ( 2/30):
( Head)   461/461   hit,  100/100  move Urza
(Front)                                Pijn

< 461h/461H 100v/100V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South#
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A LARGE water elemental is here, flowing like a living current.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 461h/461H 99v/100V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!
A giant bronzed statue overlooks this foyer

< 461h/461H 99v/100V Pos: standing >
A colossal djinn statue stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A giant bronze statue stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
A colossal djinn statue stands impassively as you pass by.
The statue of an anubian soldier stands impassively as you pass by.
A giant bronze statue stands impassively as you pass by.
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 461h/461H 98v/100V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East
A small piece of copper has been left here.
A small pouch of intergalactic dust floats here. (magic)
A bent steel scrap has lies here on the ground.
A bent piece of gold scrap has been left here.
A large, slimy net lies on the ground here.
a tarnished stone crown from Mazzolin lies here on the ground.
a boreal steel badge from Mazzolin lies here on the ground.
a flaming mithril quiver from Krethik Keep lies here on the ground.
a ghastly electrum hood from Arcium, the Plagued Kingdom lies here on the ground.
A fanged diamond ringmail lies here on the ground.
Some beautiful flesh sleeves from Mazzolin lie here on the ground.
A legendary dragonscale bracer lies here on the ground.
Some unearthly electrum gauntlets from Mazzolin lie here on the ground.
Some icy dragonscale moccasins lie here on the ground.
An angelic crystal medallion from Mazzolin lies here on the ground.
A dented silver ring lies here on the ground.
A jeweled granite skullcap lies here on the ground.
a ghastly gem belt buckle from Mazzolin lies here on the ground.
a satchel used to hold various items lies here. (magic)
A small leather bag lies here.
Lying here is a very small and very fussy umber hulk.
A small key of mithril has been dropped here. (magic)
Someone has tossed aside a piece of paper with some scribbling on it.
A key made of iron lies abandoned.
A large steel mining pick lies here on the ground. [66%]             
A crafting recipe lies here collecting dust.
A bulletin board stands here.

< 461h/461H 97v/100V Pos: standing >
You sit down and relax.

< 461h/461H 98v/100V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               1 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  8 - dimension door
( 4th circle)  1 - wizard eye
               3 - dispel magic
               5 - minor paralysis
( 3rd circle)  4 - concealment
               3 - shocking grasp
               1 - agility
( 2nd circle)  9 - chill touch
               1 - strength
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) shadow shield
    6 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.

< 461h/461H 99v/100V Pos: sitting >

		Score information for Urza

Level: 50   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 461(461)  Moves: 100(100)
Coins carried:    0 platinum     0 gold     0 silver    17 copper
Coins in bank: 1173 platinum  16153 gold   761 silver     0 copper
Playing time: 3 days / 23 hours/ 25 minutes
Received data: 1.9034 MB this session.
Send data:     0.0066 MB this session.
Compression ratio: none
Title: AnGEr Of The Honoured
Status:  Sitting around, resting.
         Memorizing
Epic points(total): 1658(1743) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (3.37%)
Frags:   -0.78   Deaths:   27
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  521 

Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (17 minutes)
haste (1 minute)
fly (51 minutes)
detect invisibility (38 minutes)
rested bonus (67 minutes)


< 461h/461H 100v/100V Pos: sitting >
You have finished memorizing shadow shield.

< 461h/461H 100v/100V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 461h/461H 100v/100V Pos: sitting >
You clamber to your feet.

< 461h/461H 100v/100V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East
A small piece of copper has been left here.
A small pouch of intergalactic dust floats here. (magic)
A bent steel scrap has lies here on the ground.
A bent piece of gold scrap has been left here.
A large, slimy net lies on the ground here.
a tarnished stone crown from Mazzolin lies here on the ground.
a boreal steel badge from Mazzolin lies here on the ground.
a flaming mithril quiver from Krethik Keep lies here on the ground.
a ghastly electrum hood from Arcium, the Plagued Kingdom lies here on the ground.
A fanged diamond ringmail lies here on the ground.
Some beautiful flesh sleeves from Mazzolin lie here on the ground.
A legendary dragonscale bracer lies here on the ground.
Some unearthly electrum gauntlets from Mazzolin lie here on the ground.
Some icy dragonscale moccasins lie here on the ground.
An angelic crystal medallion from Mazzolin lies here on the ground.
A dented silver ring lies here on the ground.
A jeweled granite skullcap lies here on the ground.
a ghastly gem belt buckle from Mazzolin lies here on the ground.
a satchel used to hold various items lies here. (magic)
A small leather bag lies here.
Lying here is a very small and very fussy umber hulk.
A small key of mithril has been dropped here. (magic)
Someone has tossed aside a piece of paper with some scribbling on it.
A key made of iron lies abandoned.
A large steel mining pick lies here on the ground. [66%]             
A crafting recipe lies here collecting dust.
A bulletin board stands here.

< 461h/461H 100v/100V Pos: standing >
You are carrying: (5/11)
[4] a spellbook
a large leather backpack

< 461h/461H 100v/100V Pos: standing >

		Score information for Urza

Level: 50   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 461(461)  Moves: 100(100)
Coins carried:    0 platinum     0 gold     0 silver    17 copper
Coins in bank: 1173 platinum  16153 gold   761 silver     0 copper
Playing time: 3 days / 23 hours/ 25 minutes
Received data: 1.9110 MB this session.
Send data:     0.0066 MB this session.
Compression ratio: none
Title: AnGEr Of The Honoured
Status:  Standing.
Epic points(total): 1658(1743) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (3.37%)
Frags:   -0.78   Deaths:   27
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  521 

Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (17 minutes)
haste (1 minute)
fly (51 minutes)
detect invisibility (38 minutes)
rested bonus (67 minutes)


< 461h/461H 100v/100V Pos: standing >
a flawless ruby
a mining pick
a small piece of tin ore
a small pile of coins
[2] a spellbook
a magical essence of Constitution
a slender fishing pole
a quill
a glowing flask (illuminating)
a black leather studded eyepatch [superior]

< 461h/461H 100v/100V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -East
A small piece of copper has been left here.
A small pouch of intergalactic dust floats here. (magic)
A bent steel scrap has lies here on the ground.
A bent piece of gold scrap has been left here.
A large, slimy net lies on the ground here.
a tarnished stone crown from Mazzolin lies here on the ground.
a boreal steel badge from Mazzolin lies here on the ground.
a flaming mithril quiver from Krethik Keep lies here on the ground.
a ghastly electrum hood from Arcium, the Plagued Kingdom lies here on the ground.
A fanged diamond ringmail lies here on the ground.
Some beautiful flesh sleeves from Mazzolin lie here on the ground.
A legendary dragonscale bracer lies here on the ground.
Some unearthly electrum gauntlets from Mazzolin lie here on the ground.
Some icy dragonscale moccasins lie here on the ground.
An angelic crystal medallion from Mazzolin lies here on the ground.
A dented silver ring lies here on the ground.
A jeweled granite skullcap lies here on the ground.
a ghastly gem belt buckle from Mazzolin lies here on the ground.
a satchel used to hold various items lies here. (magic)
A small leather bag lies here.
Lying here is a very small and very fussy umber hulk.
A small key of mithril has been dropped here. (magic)
Someone has tossed aside a piece of paper with some scribbling on it.
A key made of iron lies abandoned.
A large steel mining pick lies here on the ground. [66%]             
A crafting recipe lies here collecting dust.
A bulletin board stands here.

< 461h/461H 100v/100V Pos: standing >
You are carrying: (5/11)
[4] a spellbook
a large leather backpack

< 461h/461H 100v/100V Pos: standing >

		Score information for Urza

Level: 50   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 461(461)  Moves: 100(100)
Coins carried:    0 platinum     0 gold     0 silver    17 copper
Coins in bank: 1173 platinum  16153 gold   761 silver     0 copper
Playing time: 3 days / 23 hours/ 25 minutes
Received data: 1.9169 MB this session.
Send data:     0.0066 MB this session.
Compression ratio: none
Title: AnGEr Of The Honoured
Status:  Standing.
Epic points(total): 1658(1743) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (3.37%)
Frags:   -0.78   Deaths:   27
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  521 

Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (17 minutes)
haste (1 minute)
fly (51 minutes)
detect invisibility (38 minutes)
rested bonus (67 minutes)


< 461h/461H 100v/100V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 461h/461H 99v/100V Pos: standing >
A Room of Nautical Charts
Obvious exits: -Down
Some vein-covered organs lay here in a bloody heap.
[7] A still-beating heart pulsates here in a puddle of blood.
A chunk of thick, fresh rubber lays here.
Some long, thick feathers are bundled here.
A small strip of leather has been dropped here.
A length of thick bamboo has been left here.
An ancient plank of blessed hard wood has been dropped here. (magic)
A large, polished stone stands out on the ground.
A rare scale of a shadow dragon has been left here.
A small fragment of rubber lays here.
Some enchanted reed-thatch lays here in a bundle. (magic) (glowing)
A thick chunk of bark lays on the ground here.
A board with current cargo prices hangs on the wall here.

< 461h/461H 98v/100V Pos: standing >

< 461h/461H 99v/100V Pos: standing >

< 461h/461H 100v/100V Pos: standing >

		Score information for Urza

Level: 50   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 461(461)  Moves: 100(100)
Coins carried:    0 platinum     0 gold     0 silver    17 copper
Coins in bank: 1173 platinum  16153 gold   761 silver     0 copper
Playing time: 3 days / 23 hours/ 26 minutes
Received data: 1.9259 MB this session.
Send data:     0.0066 MB this session.
Compression ratio: none
Title: AnGEr Of The Honoured
Status:  Standing.
Epic points(total): 1658(1743) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (3.37%)
Frags:   -0.78   Deaths:   27
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Living
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  521 

Active Spells:
--------------
shadow shield (less than a minute remaining)
improved invisibility (17 minutes)
haste (1 minute)
fly (51 minutes)
detect invisibility (38 minutes)
rested bonus (67 minutes)


< 461h/461H 100v/100V Pos: standing >

< 461h/461H 100v/100V Pos: standing >
A Room of Nautical Charts
Obvious exits: -Down
Some vein-covered organs lay here in a bloody heap.
[7] A still-beating heart pulsates here in a puddle of blood.
A chunk of thick, fresh rubber lays here.
Some long, thick feathers are bundled here.
A small strip of leather has been dropped here.
A length of thick bamboo has been left here.
An ancient plank of blessed hard wood has been dropped here. (magic)
A large, polished stone stands out on the ground.
A rare scale of a shadow dragon has been left here.
A small fragment of rubber lays here.
Some enchanted reed-thatch lays here in a bundle. (magic) (glowing)
A thick chunk of bark lays on the ground here.
A board with current cargo prices hangs on the wall here.

< 461h/461H 100v/100V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 461h/461H 99v/100V Pos: standing >
The High-Arched Foyer before The Hall of AnGEr Of The Honoured
Obvious exits: -North -South
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!
A giant bronzed statue overlooks this foyer

< 461h/461H 98v/100V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South#
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*a human street sweeper is standing here, busy with his own matters.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A LARGE water elemental is here, flowing like a living current.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 461h/461H 98v/100V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 461h/461H 98v/100V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 461h/461H 96v/100V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 461h/461H 95v/100V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 461h/461H 93v/100V Pos: standing >

< 461h/461H 93v/100V Pos: standing >
 
   MMMM^**^.^M    
   MMMM^***..^M   
     M^**^*.^M.M  
      *******...  
       *@+**^**M  
        ^M+++++M  
       *M+*^*.**  
      M^******.   
    MMMM^***M.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 461h/461H 92v/100V Pos: standing >
 
 ^**^*  
 **@**  
  *M+*  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 461h/461H 91v/100V Pos: standing >
A camp overseer sneaks in from the east.
An orog shadowpriest enters from the east.

< 461h/461H 94v/100V Pos: standing >
An Orc gives an order to his followers.
An orog shadowpriest snaps into visibility.
You snap into visibility.
You are knocked to the ground by an orog shadowpriest's mighty bash!
A camp overseer snaps into visibility.
You dodge a bash from a camp overseer, who loses his balance and falls.

< 460h/461H 94v/100V Pos: sitting >
< T: Urza TP: sit TC:few scratches E: orog sta EP: excellent >
 -=[an orog shadowpriest attacks you.]=- [1 hits]

< 452h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC:few scratches E: orog sta EP: excellent >
 An orog shadowpriest deflects your blow and strikes back at YOU!
-=[You attack an orog shadowpriest.]=- [0 hits]

< 447h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC:few scratches E: orog sta EP: excellent >
 You feel the swirling shadows around your body dissipate.
A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.
A Drow Elf snaps into visibility.

< 447h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC:few scratches E: orog sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 327h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: few wounds E: orog sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 327h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: few wounds E: orog sta EP: excellent >
 -=[You attack an orog shadowpriest.]=- [0 hits]

< 327h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: few wounds E: orog sta EP: excellent >
 -=[an orog shadowpriest attacks you.]=- [2 hits]

< 290h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: few wounds E: orog sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
An Orc starts casting a spell.

< 163h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: nasty wounds E: orog sta EP: excellent >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 163h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: nasty wounds E: orog sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 32h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: awful E: orog sta EP: excellent >
 -=[You attack an orog shadowpriest.]=- [0 hits]

< 32h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: awful E: orog sta EP: excellent >
 A Drow Elf grasps his totem tightly, and begins communing with the spirits.
A Drow Elf starts casting an offensive spell called 'corrosive blast'.
A Drow Elf snaps into visibility.

< 32h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: awful E: orog sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'sfugwahuq judibz'

< 32h/461H 95v/100V Pos: sitting >
< T: Urza TP: sit TC: awful E: orog sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'qaffaguzz bragh'
A Drow Elf points at you.
A Drow Elf's corrosive blast coats you in searing agony. Suddenly, the pain is no more.
Your twisted steel choker from Cloud Giant Kingdom melted corroded by the acid.
Your mantis sleeves melted corroded by the acid.
Your emerald lizard earring melted corroded by the acid.