The death of [33 Forest Druid] Gauls (Grey Elf)

in The Final Rise To the Top

from the perspective of [33 Forest Druid] Gauls (Grey Elf)

<worn on head>       the crown of unholy saints [superior]
<worn in ear>        a small couatl scale [superior]
<worn on face>       the mask of the templar
<worn around neck>   a fine hardwood amulet
<worn on body>       a sparkling emerald robe
<worn about body>    a wing of Nergal (humming)
<worn about waist>   a tigerskin belt [poor]
<worn on belt buckle>a skin-wrapped marble belt buckle
<worn on arms>       the sleeves of the swamp troll [superior]
<held as shield>     an icy gem shield
<worn around wrist>  a couatl-hide wrist guard (magic)
<worn around wrist>  a triangular bracelet (magic)
<worn on finger>     a glittering adamantium ring
<worn on finger>     an iron ring of lesser physical resistance
<worn on legs>       some magical brass greaves
<worn on feet>       a pair of bark lined boots

The iron seems to be closed.

< 375h/375H 172v/173V Pos: standing >
Ok.

< 375h/375H 173v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S

< 375h/375H 172v/173V Pos: standing >
Ok.

< 375h/375H 172v/173V Pos: standing >
*Click*

< 375h/375H 172v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S
A private in the Guard's Walk Patrol marches back and forth.
A private in the Guard's Walk Patrol marches back and forth.

< 375h/375H 171v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S

< 375h/375H 170v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S
A private in the Guard's Walk Patrol marches back and forth.
A private in the Guard's Walk Patrol marches back and forth.

< 375h/375H 170v/173V Pos: standing >
A private in the Guard's Walk Patrol leaves north.

< 375h/375H 170v/173V Pos: standing >
The private looks you over, sizing up your capabilities.
A private in the Guard's Walk Patrol chuckles politely.
A private in the Guard's Walk Patrol says 'Keep your nose out of restricted areas and we won't have a problem.'
A private in the Guard's Walk Patrol peers around intently, looking for something.

< 375h/375H 171v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S
A private in the Guard's Walk Patrol marches back and forth.

< 375h/375H 173v/173V Pos: standing >
You start chanting...

< 375h/375H 173v/173V Pos: standing >
Casting: earthen maul 

< 375h/375H 173v/173V Pos: standing >
You complete your spell...
You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
You duck under a private in the Guard's Walk Patrol's lame kick.
-=[a private in the Guard's Walk Patrol attacks you.]=- [0 hits]

< 375h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:excellent E: private sta EP:  nasty wounds >
 -=[You attack a private in the Guard's Walk Patrol.]=- [0 hits]

< 375h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:excellent E: private sta EP:  nasty wounds >
 You start chanting...

< 375h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:excellent E: private sta EP:  nasty wounds >
 Casting: earthen maul 

< 375h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:excellent E: private sta EP:  nasty wounds >
 You complete your spell...
Your earthen fist leaves only a battered corpse of a private in the Guard's Walk Patrol behind!
A private in the Guard's Walk Patrol is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a private in the Guard's Walk Patrol.

< 375h/375H 173v/173V Pos: standing >
You get a few coins from the corpse of a private in the Guard's Walk Patrol.
There were: 1 platinum coin, 11 gold coins. 

< 375h/375H 173v/173V Pos: standing >
Ok.
You put 1 platinum, 11 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 375h/375H 173v/173V Pos: standing >
You are almost ready to attain your next level!

< 375h/375H 173v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a private in the Guard's Walk Patrol is lying here.

< 375h/375H 173v/173V Pos: standing >
Southern Guard's Walk, West Wall
Obvious exits: -N -S
A private in the Guard's Walk Patrol marches back and forth.

< 375h/375H 172v/173V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  2 of  4   (  19 seconds)
  7th circle:  3 of  3

< 375h/375H 172v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 375h/375H 172v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 375h/375H 172v/173V Pos: standing >
Northern Guard's Walk, West Wall
Obvious exits: -N -E# -S

< 375h/375H 171v/173V Pos: standing >
Northern Guard's Walk, West Wall
Obvious exits: -N -S

< 375h/375H 171v/173V Pos: standing >
Northern Guard's Walk, West Wall
Obvious exits: -N -E# -S

< 375h/375H 171v/173V Pos: standing >
Ok.

< 375h/375H 171v/173V Pos: standing >
The Western End of the West Hall
Obvious exits: -N -E -W

< 375h/375H 170v/173V Pos: standing >
The West Hall
Obvious exits: -E -W

< 375h/375H 171v/173V Pos: standing >
You quickly scan the area.
A private in the Guard's Walk Patrol who is close by to your east.
The archivist's understudy who is not far off to your east.
A sentinel private who is not far off to your east.
A sentinel private who is not far off to your east.

< 375h/375H 172v/173V Pos: standing >
The Western End of the West Hall
Obvious exits: -N -E -W

< 375h/375H 171v/173V Pos: standing >
Bleak Servants Quarters
Obvious exits: -N# -S

< 375h/375H 171v/173V Pos: standing >
Ok.

< 375h/375H 172v/173V Pos: standing >
A Spacious Storage Room
Obvious exits: -S

< 375h/375H 171v/173V Pos: standing >
You don't find anything you didn't see before.

< 375h/375H 173v/173V Pos: standing >
You don't find anything you didn't see before.

< 375h/375H 173v/173V Pos: standing >
A Spacious Storage Room
Obvious exits: -S

< 375h/375H 173v/173V Pos: standing >
Bleak Servants Quarters
Obvious exits: -N -S

< 375h/375H 172v/173V Pos: standing >
The Western End of the West Hall
Obvious exits: -N -E -W

< 375h/375H 171v/173V Pos: standing >
The West Hall
Obvious exits: -E -W

< 375h/375H 170v/173V Pos: standing >
The West Hall
Obvious exits: -N# -E -W
A private in the Guard's Walk Patrol marches back and forth.

< 375h/375H 170v/173V Pos: standing >
Ok.

< 375h/375H 172v/173V Pos: standing >
You quickly scan the area.
A member of the Court Patrol who is close by to your north.
The archivist's understudy who is close by to your east.
A sentinel private who is close by to your east.
A sentinel private who is close by to your east.

< 375h/375H 172v/173V Pos: standing >
Ground Floor Landing in the Barracks Stairwell
Obvious exits: -N# -S -W# -U
A large plaque is engraved in the northern door.
An engraved directory sign hangs on the wall.
A proud member of the Court Patrol surveys his territory.

< 375h/375H 172v/173V Pos: standing >
It seems to be locked.

< 375h/375H 172v/173V Pos: standing >
You quickly scan the area.
A private in the Guard's Walk Patrol who is close by to your south.
A member of the Court Patrol who is close by above you.
A member of the cleaning crew who is close by above you.

< 375h/375H 172v/173V Pos: standing >
A member of the cleaning crew enters from above.
It seems to be locked.

< 375h/375H 172v/173V Pos: standing >
You quickly scan the area.
A private in the Guard's Walk Patrol who is close by to your south.
A member of the Court Patrol who is close by above you.

< 375h/375H 172v/173V Pos: standing >
You do not have the proper key for that.

< 375h/375H 172v/173V Pos: standing >
Ground Floor Landing in the Barracks Stairwell
Obvious exits: -N# -S -W# -U
A large plaque is engraved in the northern door.
An engraved directory sign hangs on the wall.
(Q)A member of the cleaning crew is here sweeping and polishing.
A proud member of the Court Patrol surveys his territory.

< 375h/375H 172v/173V Pos: standing >
       /-------------------------------------------------\
       |                                                 |
       |              Guard's Upper Echelon              |
       |   Do not proceed with the express invitation    |
       |                  of the Captain                 |
       \-------------------------------------------------/


< 375h/375H 172v/173V Pos: standing >
A member of the Court Patrol enters from above.

< 375h/375H 172v/173V Pos: standing >
Ok.

< 375h/375H 172v/173V Pos: standing >
A member of the Court Patrol leaves south.
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -N -E
A proud member of the Court Patrol surveys his territory.

< 375h/375H 171v/173V Pos: standing >
You quickly scan the area.
An off-duty patrol guard who is close by to your north.
A member of the cleaning crew who is close by to your east.
A member of the Court Patrol who is close by to your east.

< 375h/375H 173v/173V Pos: standing >
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -S
An off-duty patrol guard wanders the barracks.

< 375h/375H 172v/173V Pos: standing >
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -N -E
A proud member of the Court Patrol surveys his territory.

< 375h/375H 171v/173V Pos: standing >
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -S
An off-duty patrol guard wanders the barracks.

< 375h/375H 170v/173V Pos: standing >
You failed.

< 375h/375H 172v/173V Pos: standing >
You start chanting...
You are knocked to the ground by an off-duty patrol guard's mighty bash!

< 374h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[an off-duty patrol guard attacks you.]=- [1 hits]

< 370h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 You can't do this sitting!
You abort your prayer before it's done!

< 370h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[You attack an off-duty patrol guard.]=- [0 hits]

< 370h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[an off-duty patrol guard attacks you.]=- [1 hits]

< 361h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[You attack an off-duty patrol guard.]=- [0 hits]

< 361h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[an off-duty patrol guard attacks you.]=- [0 hits]

< 361h/375H 173v/173V Pos: sitting >
< T: Gauls TP: sit TC:few scratches E: off sta EP: excellent >
 -=[You attack an off-duty patrol guard.]=- [0 hits]
You clamber to your feet.

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP: excellent >
 You are already standing.

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP: excellent >
 You start chanting...

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP: excellent >
 Casting: earthen maul 

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP: excellent >
 You complete your spell...
You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP:  nasty wounds >
 You stop regenerating.

< 361h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP:  nasty wounds >
 An off-duty patrol guard's kick crashes into your chest.
-=[an off-duty patrol guard attacks you.]=- [1 hits]

< 350h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP:  nasty wounds >
 -=[You attack an off-duty patrol guard.]=- [0 hits]
You start chanting...

< 350h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP:  nasty wounds >
 Casting: earthen maul 

< 350h/375H 173v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: off sta EP:  nasty wounds >
 You complete your spell...
Your earthen fist leaves only a battered corpse of an off-duty patrol guard behind!
An off-duty patrol guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an off-duty patrol guard.

< 350h/375H 173v/173V Pos: standing >
You get a handful of coins from the corpse of an off-duty patrol guard.
There were: 1 platinum coin, 6 gold coins. 

< 350h/375H 173v/173V Pos: standing >
Ok.
You put 1 platinum, 6 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 350h/375H 173v/173V Pos: standing >
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of an off-duty patrol guard is lying here.

< 350h/375H 173v/173V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of an off-duty patrol guard is made of flesh and appears to be of average quality.
The corpse of an off-duty patrol guard has an item value of 1.
It appears to be the corpse of an off-duty patrol guard.
Nothing.

< 350h/375H 173v/173V Pos: standing >
Barracks Sleeping Quarters, Ground Floor
Obvious exits: -N -E
A proud member of the Court Patrol surveys his territory.
(Q)A member of the cleaning crew is here sweeping and polishing.
A proud member of the Court Patrol surveys his territory.

< 351h/375H 172v/173V Pos: standing >
Ground Floor Landing in the Barracks Stairwell
Obvious exits: -N# -S -W -U
A large plaque is engraved in the northern door.
An engraved directory sign hangs on the wall.
A private in the Guard's Walk Patrol marches back and forth.

< 351h/375H 171v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 351h/375H 172v/173V Pos: standing >
Second Floor Landing In the Barracks Stairwell
Obvious exits: -N -S -D

< 351h/375H 172v/173V Pos: standing >
A private in the Guard's Walk Patrol floats in from below.

< 351h/375H 172v/173V Pos: standing >
A Black Stone Hall
Obvious exits: -E -S -W
An off-duty patrol guard wanders the barracks.

< 352h/375H 171v/173V Pos: standing >
An off-duty patrol guard leaves west.

< 352h/375H 171v/173V Pos: standing >
Second Floor Landing In the Barracks Stairwell
Obvious exits: -N -S -D
A private in the Guard's Walk Patrol marches back and forth.

< 352h/375H 172v/173V Pos: standing >
You start chanting...

< 353h/375H 172v/173V Pos: standing >
Casting: earthen maul 

< 353h/375H 172v/173V Pos: standing >
You complete your spell...
You cause the EARTH to reach up and maul your opponent!!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!
A private in the Guard's Walk Patrol's kick hits you directly in the face.
-=[a private in the Guard's Walk Patrol attacks you.]=- [1 hits]

< 338h/375H 172v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: private sta EP:  nasty wounds >
 You start chanting...

< 338h/375H 172v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: private sta EP:  nasty wounds >
 Casting: earthen maul 

< 338h/375H 172v/173V Pos: standing >
< T: Gauls TP: sta TC:few scratches E: private sta EP:  nasty wounds >
 You complete your spell...
Your earthen fist leaves only a battered corpse of a private in the Guard's Walk Patrol behind!
A private in the Guard's Walk Patrol is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a private in the Guard's Walk Patrol.

< 338h/375H 172v/173V Pos: standing >
You get a few coins from the corpse of a private in the Guard's Walk Patrol.
There were: 1 platinum coin, 9 gold coins. 

< 338h/375H 172v/173V Pos: standing >
Ok.
You put 1 platinum, 9 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 338h/375H 172v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
You are almost ready to attain your next level!

< 338h/375H 172v/173V Pos: standing >
Second Floor Landing In the Barracks Stairwell
Obvious exits: -N -S -D
Fresh blood splatters cover the area.
The corpse of a private in the Guard's Walk Patrol is lying here.

< 338h/375H 172v/173V Pos: standing >
Ground Floor Landing in the Barracks Stairwell
Obvious exits: -N# -S -W -U
A large plaque is engraved in the northern door.
An engraved directory sign hangs on the wall.

< 338h/375H 172v/173V Pos: standing >
The West Hall
Obvious exits: -N -E -W

< 338h/375H 171v/173V Pos: standing >
A Corner In the West Hall
Obvious exits: -N# -S -W
A proud member of the Court Patrol surveys his territory.
A sentinel private in the Guard's Walk Patrol stands his post.
A sentinel private in the Guard's Walk Patrol stands his post.

< 338h/375H 171v/173V Pos: standing >
It seems to be locked.

< 339h/375H 173v/173V Pos: standing >
You do not have the proper key for that.

< 340h/375H 173v/173V Pos: standing >
You quickly scan the area.
The archivist's understudy who is close by to your south.
The archivist's understudy who is a brief walk away to your south.
A member of the Court Patrol who is not far off to your west.

< 340h/375H 173v/173V Pos: standing >
The West Hall
Obvious exits: -N -S
The corpse of a servant is lying here.
The corpse of an off-duty patrol guard is lying here.
One of the Archivist's understudies is taking a rest from the books.

< 340h/375H 172v/173V Pos: standing >
The West Hall
Obvious exits: -N -E -S -W

< 341h/375H 171v/173V Pos: standing >
You quickly scan the area.
The archivist's understudy who is close by to your north.
A member of the Court Patrol who is not far off to your north.
A sentinel private who is not far off to your north.
A sentinel private who is not far off to your north.
A servant who is not far off to your east.
A servant who is a brief walk away to your east.
The archivist's understudy who is close by to your south.
A member of the Court Patrol who is a brief walk away to your west.

< 341h/375H 172v/173V Pos: standing >
The Northeastern Corner of the Court of the Icess
Obvious exits: -N -E -S -W

< 341h/375H 171v/173V Pos: standing >
A Malevolent Pedestal in the Court of the Icess
Obvious exits: -N -E -S -W
A malevolant onyx pedestal throws darkness on the room.

< 342h/375H 172v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 342h/375H 172v/173V Pos: standing >
The South End of the Court of the Icess
Obvious exits: -N -E -W
A snooty merchant's wife is here admiring the decor.

< 342h/375H 170v/173V Pos: standing >
A Malevolent Pedestal in the Court of the Icess
Obvious exits: -N -E -S -W
A malevolant onyx pedestal throws darkness on the room.

< 342h/375H 169v/173V Pos: standing >
Pardon?

< 343h/375H 173v/173V Pos: standing >
Before the Doors of Ice Crag Castle
Obvious exits: -N# -S
An engraved plaque is embedded in the doors.

< 344h/375H 173v/173V Pos: standing >
Before the Doors of Ice Crag Castle
Obvious exits: -N# -S
An engraved plaque is embedded in the doors.

< 344h/375H 173v/173V Pos: standing >
An Arch of Solid Ice Crossing a Strange Moat
Obvious exits: -N -S
An exhausted sentry reluctantly follows the Sergeant.
An exhausted sentry reluctantly follows the Sergeant.

< 344h/375H 172v/173V Pos: standing >
You quickly scan the area.
You see nothing.

< 344h/375H 172v/173V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 345h/375H 172v/173V Pos: standing >
You quickly scan the area.
You see nothing.

< 345h/375H 172v/173V Pos: standing >
Approaching the Castle
Obvious exits: -N -S

< 345h/375H 170v/173V Pos: standing >
An Immaculate Road Carved Through the Ice
Obvious exits: -N -S

< 345h/375H 169v/173V Pos: standing >
An Immaculate Road Carved Through the Ice
Obvious exits: -N -S

< 345h/375H 169v/173V Pos: standing >
The Edge of Ice Crag Cliffs
Obvious exits: -N -D

< 346h/375H 170v/173V Pos: standing >
Just Beneath the Edge
Obvious exits: -U -D
A snowfox waits patiently for hapless prey to wander by.
A warmly dressed sentry obediantly follows the Sergeant.
A warmly dressed sentry obediantly follows the Sergeant.
(Q)The sergeant effectively leads his patrol in search of intruders.

< 346h/375H 170v/173V Pos: standing >
Autosaving...

< 346h/375H 171v/173V Pos: standing >
You quickly scan the area.
The snowfox who is close by below you.

< 346h/375H 171v/173V Pos: standing >
Just Beneath the Edge
Obvious exits: -U -D
A snowfox waits patiently for hapless prey to wander by.
A warmly dressed sentry obediantly follows the Sergeant.
A warmly dressed sentry obediantly follows the Sergeant.
(Q)The sergeant effectively leads his patrol in search of intruders.

< 346h/375H 173v/173V Pos: standing >
Mielikki's blessing fades.
Mielikki's blessing fades.

< 232h/260H 140v/140V Pos: standing >
You are carrying: (5/11)
a warm fur jacket
a warm pair of fur pants
a brown fur hat
the guard's walk key
a rugged adventurers satchel (magic) (illuminating)

< 232h/260H 140v/140V Pos: standing >
Ok.

< 234h/260H 140v/140V Pos: standing >
Ok.

< 235h/260H 140v/140V Pos: standing >
Ok.

< 236h/260H 140v/140V Pos: standing >
You get a pile of coins from your rugged adventurers satchel.
There were: 163 platinum coins, 866 gold coins, 225 silver coins, 304 copper coins. 

< 236h/260H 140v/140V Pos: standing >
The snowfox leaves up.
Ok.

< 238h/260H 140v/140V Pos: standing >
Ok.

< 239h/260H 140v/140V Pos: standing >
You are carrying: (2/11)
the guard's walk key
a rugged adventurers satchel (magic) (illuminating)

< 239h/260H 140v/140V Pos: standing >
Just Beneath the Edge
Obvious exits: -U -D
A warmly dressed sentry obediantly follows the Sergeant.
A warmly dressed sentry obediantly follows the Sergeant.
(Q)The sergeant effectively leads his patrol in search of intruders.

< 239h/260H 140v/140V Pos: standing >
Ok.

< 241h/260H 140v/140V Pos: standing >
Just Beneath the Edge
Obvious exits: -U -D
A warmly dressed sentry obediantly follows the Sergeant.
A warmly dressed sentry obediantly follows the Sergeant.
(Q)The sergeant effectively leads his patrol in search of intruders.

< 241h/260H 140v/140V Pos: standing >
Are you mad!?

< 242h/260H 140v/140V Pos: standing >
You are carrying: (2/11)
the guard's walk key
a rugged adventurers satchel (magic) (illuminating)

< 242h/260H 140v/140V Pos: standing >
Ok.

< 244h/260H 140v/140V Pos: standing >
Just Beneath the Edge
Obvious exits: -U -D
A warmly dressed sentry obediantly follows the Sergeant.
A warmly dressed sentry obediantly follows the Sergeant.
(Q)The sergeant effectively leads his patrol in search of intruders.

< 245h/260H 140v/140V Pos: standing >

< 246h/260H 140v/140V Pos: standing >
You ask a sergeant 'quest'

< 247h/260H 140v/140V Pos: standing >
A Duergar floats in from below.
A Drow Elf floats in from below.

< 248h/260H 140v/140V Pos: standing >
A Duergar floats up.
A Drow Elf floats up.

< 248h/260H 140v/140V Pos: standing >
Pardon?

< 249h/260H 140v/140V Pos: standing >
Pardon?

< 249h/260H 140v/140V Pos: standing >
The Final Rise To the Top
Obvious exits: -W -U
Oops, trying to juggle too many loose coins, you drop a few.

< 249h/260H 138v/140V Pos: standing >
A Duergar snaps into visibility.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!
OUCH!  That really did HURT!

< 206h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC: small wounds E: A Duergar sta EP: excellent >
 A Duergar snaps into visibility.
OUCH!  That really did HURT!
-=[a Duergar attacks you.]=- [4 hits]

< 138h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC: few wounds E: A Duergar sta EP: excellent >
 A Duergar starts casting an offensive spell.

< 138h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC: few wounds E: someone sta EP: excellent >
 A Duergar snaps into visibility.
-=[You attack a Duergar.]=- [0 hits]

< 138h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC: few wounds E: A Duergar sta EP: excellent >
 A rakshasa tribesman snaps into visibility.

< 118h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC: nasty wounds E: someone sta EP: excellent >
 A rakshasa tribesman snaps into visibility.
-=[a rakshasa tribesman attacks you.]=- [7 hits]

< 48h/260H 139v/140V Pos: kneeling >
< T: Gauls TP: kne TC:pretty hurt E: someone sta EP: excellent >
 A Duergar completes his spell...
A Duergar utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.
Your something melted corroded by the acid.