<floating about head>a dark yellow ioun stone[234h 23m 45s]
<worn as a badge> the mark of the saboteur of precision [76%]
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic) [85%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling chain crucifix of health (glowing)
<worn in ear> a dangling chain crucifix of greater strength (glowing)
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming) [82%]
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn on body> the platemail of the DragonLord (magic)[234h 23m 45s]
<worn about body> a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing) [78%]
<worn about waist> the mystical sash of the Netherworld of the soul [superior] made by Om (magic) (glowing) [89%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of vision [superior] made by Rukkus (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale of dexterity (magic)
<worn around wrist> the bracer of Uz's alliance of negativity [superior] made by Rukkus
<worn around wrist> the bracer of Uz's alliance of endurance
<worn on hands> a pair of gauntlets formed of dust of constitution
<worn on finger> Zorobabi's circular stone ring of agility
<worn on finger> Zorobabi's circular stone ring of health
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[234h 23m 45s]
<worn on legs> the leggings of a MaDMaN of wisdom (magic)
<worn on feet> the boots of inertia (magic) (glowing)[234h 23m 45s]
< 1497h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1497h/1314H 213v/213V Pos: standing >
Rex studies the board.
< 1495h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
< 1493h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1493h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1491h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1489h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1489h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1487h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
< 1485h/1314H 213v/213V Pos: standing >
Laz just removed message 5.
< 1483h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1482h/1314H 213v/213V Pos: standing >
Javok studies the board.
< 1481h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1480h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1480h/1314H 213v/213V Pos: standing >
< 1479h/1314H 213v/213V Pos: standing >
< 1478h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1478h/1314H 213v/213V Pos: standing >
Cerif studies the board.
< 1477h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1477h/1314H 213v/213V Pos: standing >
Grutam studies the board.
< 1476h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
< 1475h/1314H 213v/213V Pos: standing >
Aq studies the board.
< 1475h/1314H 213v/213V Pos: standing >
< 1475h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1474h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1474h/1314H 213v/213V Pos: standing >
< 1474h/1314H 213v/213V Pos: standing >
Cerif studies the board.
< 1474h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1474h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1473h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1472h/1314H 213v/213V Pos: standing >
Javok studies the board.
< 1472h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1472h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1472h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1472h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1472h/1314H 213v/213V Pos: standing >
Javok studies the board.
< 1471h/1314H 213v/213V Pos: standing >
Rex studies the board.
< 1471h/1314H 213v/213V Pos: standing >
Cerif studies the board.
< 1471h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1471h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1471h/1314H 213v/213V Pos: standing >
Laz just removed message 1.
< 1471h/1314H 213v/213V Pos: standing >
Aq's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
< 1470h/1314H 213v/213V Pos: standing >
Laz studies the board.
< 1470h/1314H 213v/213V Pos: standing >
Rex studies the board.
< 1470h/1314H 213v/213V Pos: standing >
Javok studies the board.
< 1470h/1314H 213v/213V Pos: standing >
Grutam studies the board.
< 1469h/1314H 213v/213V Pos: standing >
Cerif starts to write a message.
< 1468h/1314H 213v/213V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
< 1468h/1314H 213v/213V Pos: standing >
A Human enters from the east.
< 1468h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1468h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1467h/1314H 213v/213V Pos: standing >
Javok sneaks east.
Grutam leaves east.
Aretan leaves east.
A blazing imp leaves east.
Lordoss sneaks east.
You follow Laz.
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
[3] The corpse of a Human is lying here.
A small round shield has been dropped here.
The shell of a giant turtle has been left here.
The ears of a troll lie here abandoned.
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Lordoss La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*A blazing imp hovers in mid-air here.(holy) (minion)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Aretan La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Grutam La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
A Human (medium) stands here.(Red Aura)
Bryken enters from the west.
The lich of Duac enters from the west.
A shadow dracolich enters from the west.
< 1467h/1314H 212v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1467h/1314H 212v/213V Pos: standing >
Grutam suddenly attacks a Human!
Grutam snaps into visibility.
Grutam's weak bludgeon wounds a Human.
< 1467h/1314H 212v/213V Pos: standing >
A shadow dracolich is waving a platinum coin around wanting to make a bet on the outcome.
< 1467h/1314H 212v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1466h/1314H 212v/213V Pos: standing >
Grutam dodges a Human's attack.
Grutam's bludgeon wounds a Human.
As Grutam strikes a Human, the power of Grutam's ancestors fill them with RAGE!
Grutam's bludgeon strikes a Human hard.
< 1468h/1314H 212v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
Rex looks at a Human.
< 1468h/1314H 212v/213V Pos: standing >
Bryken looks at a Human.
< 1468h/1314H 212v/213V Pos: standing >
Laz starts casting a spell.
< 1468h/1314H 212v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1467h/1314H 212v/213V Pos: standing >
Bryken looks at a Human.
< 1467h/1314H 212v/213V Pos: standing >
A Human misses Grutam.
Grutam's crude bludgeon strikes a Human.
Grutam's decent bludgeon strikes a Human very hard.
Grutam's weak bludgeon strikes a Human.
< 1470h/1314H 212v/213V Pos: standing >
You snap into visibility.
You bring down the holy flamberge of the efreeti in a mighty slash, cleaving a Human from his target!
[Damage: 40 ] A Human is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Human's last actions in this world.
< 1486h/1314H 212v/213V Pos: standing >
Laz completes his spell...
Laz utters the words 'xarr ay yrawzg'
< 1486h/1314H 213v/213V Pos: standing >
Kesk gives an order to his followers.
The lich of Duac starts casting a spell.
< 1486h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
The lich of Duac completes its spell...
The lich of Duac utters the words 'xarr ay ghaiz'
Laz looks at a shadow dracolich.
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1485h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
Javok starts moaning.
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1484h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
Javok starts moaning.
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
Oof! Grutam bumps into a greyish stone wall...
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1483h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
Oof! Bryken bumps into a greyish stone wall...
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
< 1482h/1314H 213v/213V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1482h/1314H 213v/213V Pos: standing >
Laz completes his spell...
Laz utters the words 'yrawz gspzfz'
< 1498h/1314H 213v/213V Pos: standing >
Laz starts casting a spell.
< 1497h/1314H 213v/213V Pos: standing >
Laz completes his spell...
Laz utters the words 'yrawz gspzfz'
You receive your share of experience.
< 1497h/1314H 213v/213V Pos: standing >
Bryken seems to have overcome his battle madness.
< 1497h/1314H 213v/213V Pos: standing >
Bryken fills with BloodLust
Javok sneaks west.
Grutam leaves west.
Aretan leaves west.
Aq sneaks west.
A blazing imp leaves west.
Lordoss sneaks west.
You follow Laz.
A Cozy Sleeping Chamber
An unnatural darkness fills this area.
Obvious exits: -East
Fresh blood splatters cover the area.
A snakeskin skin has been discarded here.
The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of a Human is lying here.
A Darvanu mercenary has left behind their badge.
A bulletin board stands here.
*Lordoss La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*A blazing imp hovers in mid-air here.(holy) (minion)
*Aq La Resistance (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Aretan La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Grutam La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Laz La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Cerif sneaks in from the east.
Kesk sneaks in from the east.
The lich of Duac enters from the east.
A shadow dracolich enters from the east.
< 1497h/1314H 212v/213V Pos: standing >
< 1496h/1314H 212v/213V Pos: standing >
Grutam leaves east.
< 1495h/1314H 212v/213V Pos: standing >
Bryken enters from the east.
< 1495h/1314H 212v/213V Pos: standing >
Grutam enters from the east.
< 1495h/1314H 212v/213V Pos: standing >
Autosaving...
Cerif studies the board.
< 1494h/1314H 212v/213V Pos: standing >
< 1494h/1314H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1493h/1314H 213v/213V Pos: standing >
Lordoss's pendant of the aboleth hums briefly.
< 1493h/1314H 213v/213V Pos: standing >
Cerif lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
< 1493h/1314H 213v/213V Pos: standing >
Cerif gets a slab of beef from his bag of wonderous depth.
< 1492h/1314H 213v/213V Pos: standing >
Cerif eats a slab of beef.
< 1492h/1314H 213v/213V Pos: standing >
Your heroic urges slowly fade away.
< 1458h/1281H 213v/213V Pos: standing >
Cerif studies the board.
< 1458h/1281H 213v/213V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1458h/1281H 213v/213V Pos: standing >
Cerif's skin seems to turn to stone.
< 1498h/1321H 213v/213V Pos: standing >
Javok's skin seems to turn to stone.
< 1497h/1321H 213v/213V Pos: standing >
Bryken studies the board.
< 1496h/1321H 213v/213V Pos: standing >
< 1496h/1321H 213v/213V Pos: standing >
< 1494h/1321H 213v/213V Pos: standing >
< 1494h/1321H 213v/213V Pos: standing >
< 1492h/1321H 213v/213V Pos: standing >
< 1492h/1321H 213v/213V Pos: standing >
< 1491h/1321H 213v/213V Pos: standing >
Aq studies the board.
< 1490h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1490h/1321H 213v/213V Pos: standing >
< 1489h/1321H 213v/213V Pos: standing >
< 1486h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1486h/1321H 213v/213V Pos: standing >
Rex studies the board.
< 1485h/1321H 213v/213V Pos: standing >
Laz studies the board.
< 1485h/1321H 213v/213V Pos: standing >
< 1485h/1321H 213v/213V Pos: standing >
< 1483h/1321H 213v/213V Pos: standing >
< 1482h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1482h/1321H 213v/213V Pos: standing >
Javok studies the board.
< 1481h/1321H 213v/213V Pos: standing >
< 1479h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1478h/1321H 213v/213V Pos: standing >
< 1478h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1477h/1321H 213v/213V Pos: standing >
< 1477h/1321H 213v/213V Pos: standing >
< 1476h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1476h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Kesk.
< 1475h/1321H 213v/213V Pos: standing >
Aq starts casting a spell called 'mass invisibility'.
< 1471h/1321H 213v/213V Pos: standing >
Bryken leaves east.
< 1471h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Kesk.
< 1471h/1321H 213v/213V Pos: standing >
Aq completes his spell...
Aq utters the words 'wagg uizuguburuhl'
Grutam slowly fades out of existence.
You vanish.
Laz slowly fades out of existence.
< 1470h/1321H 213v/213V Pos: standing >
Aq sits down in a comfortable spot.
< 1470h/1321H 213v/213V Pos: standing >
Aq opens a pitch black spellbook and begins studying it intently.
< 1470h/1321H 213v/213V Pos: standing >
Aq closes his book and grins malevolently.
< 1470h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1470h/1321H 213v/213V Pos: standing >
Aq clambers to his feet.
< 1469h/1321H 213v/213V Pos: standing >
< 1468h/1321H 213v/213V Pos: standing >
< 1468h/1321H 213v/213V Pos: standing >
Bryken enters from the east.
< 1467h/1321H 213v/213V Pos: standing >
You feel your skin soften and return to normal.
< 1467h/1321H 213v/213V Pos: standing >
Laz's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
< 1467h/1321H 213v/213V Pos: standing >
You feel your skin harden to stone.
< 1467h/1321H 213v/213V Pos: standing >
< 1466h/1321H 213v/213V Pos: standing >
Rex says 'darkness'
Rex's mace of light and darkness grows pitch black!
Shadows start to swirl around and cover Rex's skin.
< 1466h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1465h/1321H 213v/213V Pos: standing >
Bryken leaves east.
< 1465h/1321H 213v/213V Pos: standing >
< 1464h/1321H 213v/213V Pos: standing >
< 1464h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1464h/1321H 213v/213V Pos: standing >
Bryken enters from the east.
< 1462h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1461h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1461h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1460h/1321H 213v/213V Pos: standing >
< 1460h/1321H 213v/213V Pos: standing >
< 1459h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1458h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1458h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1456h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1454h/1321H 213v/213V Pos: standing >
Kesk's skin seems to turn to stone.
< 1452h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1452h/1321H 213v/213V Pos: standing >
< 1452h/1321H 213v/213V Pos: standing >
A blazing imp starts casting a spell.
< 1452h/1321H 213v/213V Pos: standing >
Rex starts casting a spell called 'hellfire'.
< 1452h/1321H 213v/213V Pos: standing >
Rex completes his spell...
Rex utters the word 'pzrryufz'
Rex bursts into a flaming mass!!
< 1452h/1321H 213v/213V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the words 'sfahzqhuai yfaw diesilla'
< 1452h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1451h/1321H 213v/213V Pos: standing >
Rex starts casting a spell.
< 1451h/1321H 213v/213V Pos: standing >
Rex completes his spell...
Rex utters the words 'bahhrz zqghagl'
Rex begins to drool, a bloodthirsty look passing over his face.
< 1450h/1321H 213v/213V Pos: standing >
< 1449h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1449h/1321H 213v/213V Pos: standing >
< 1448h/1321H 213v/213V Pos: standing >
A blazing imp starts casting a spell.
< 1448h/1321H 213v/213V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the words 'sfahzqhuai yfaw aque'
< 1448h/1321H 213v/213V Pos: standing >
< 1447h/1321H 213v/213V Pos: standing >
A blazing imp starts casting a spell.
< 1447h/1321H 213v/213V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the words 'sfahzqhuai yfaw oag'
< 1447h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Kesk.
< 1445h/1321H 213v/213V Pos: standing >
< 1445h/1321H 213v/213V Pos: standing >
< 1445h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1444h/1321H 213v/213V Pos: standing >
< 1444h/1321H 213v/213V Pos: standing >
Autosaving...
< 1443h/1321H 213v/213V Pos: standing >
< 1443h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Kesk.
< 1443h/1321H 213v/213V Pos: standing >
< 1441h/1321H 213v/213V Pos: standing >
Your burning hellfire fades.
< 1441h/1321H 213v/213V Pos: standing >
You start chanting...
< 1439h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Javok.
< 1439h/1321H 213v/213V Pos: standing >
You complete your spell...
You burst into a flaming mass of hate!!
< 1439h/1321H 213v/213V Pos: standing >
< 1439h/1321H 213v/213V Pos: standing >
< 1438h/1321H 213v/213V Pos: standing >
< 1437h/1321H 213v/213V Pos: standing >
< 1437h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1437h/1321H 213v/213V Pos: standing >
< 1437h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1436h/1321H 213v/213V Pos: standing >
You sit down and relax.
< 1436h/1321H 213v/213V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - bleak foeman
(11th circle) 2 - apocalypse
(10th circle) 2 - hellfire
( 9th circle) 3 - unholy word
( 8th circle) 1 - darkness
2 - battle ecstasy
( 7th circle) 3 - harm
( 6th circle) 2 - blindness
2 - curse
( 5th circle) 4 - invigorate
( 4th circle) 5 - dispel good
( 3rd circle) 4 - armor
1 - protection from good
And you are currently praying for the following spells:
5 seconds: (10th) hellfire
You can pray 6 1st and 6 2nd circle spell(s).
You continue your praying.
< 1436h/1321H 213v/213V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 1436h/1321H 213v/213V Pos: sitting >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1436h/1321H 213v/213V Pos: sitting >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
A faint hum can be heard from the rod of Dispator carried by Javok.
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1436h/1321H 213v/213V Pos: sitting >
You have finished praying for hellfire.
Your prayers are complete.
< 1435h/1321H 213v/213V Pos: sitting >
You clamber to your feet.
< 1435h/1321H 213v/213V Pos: standing >
< 1435h/1321H 213v/213V Pos: standing >
You are carrying: (3/13)
a glowing magical stone [superior] (magic)
a large sack of stitched nebree skin (glowing)
the flaming axe of the Illithid lords (magic)
< 1435h/1321H 213v/213V Pos: standing >
You are using:
<floating about head>a dark yellow ioun stone[234h 25m 22s]
<worn as a badge> the mark of the saboteur of precision [76%]
<worn on head> the winged crown of the demon thieves bearing the soul of Nib (magic) [85%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling chain crucifix of health (glowing)
<worn in ear> a dangling chain crucifix of greater strength (glowing)
<worn on face> The Radiant Charisma of Yzar the Bold
<worn around neck> a necklace of dangling bones and relics of damage (magic) (humming) [82%]
<worn around neck> a gory string of cyclops eyes of endurance (magic)
<worn on body> the platemail of the DragonLord (magic)[234h 25m 22s]
<worn about body> a long, flowing cape of hellfire of agility (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of intelligence (magic) (glowing) [78%]
<worn about waist> the mystical sash of the Netherworld of the soul [superior] made by Om (magic) (glowing) [89%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of vision [superior] made by Rukkus (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale of dexterity (magic)
<worn around wrist> the bracer of Uz's alliance of negativity [superior] made by Rukkus
<worn around wrist> the bracer of Uz's alliance of endurance
<worn on hands> a pair of gauntlets formed of dust of constitution
<worn on finger> Zorobabi's circular stone ring of agility
<worn on finger> Zorobabi's circular stone ring of health
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[234h 25m 22s]
<worn on legs> the leggings of a MaDMaN of wisdom (magic)
<worn on feet> the boots of inertia (magic) (glowing)[234h 25m 22s]
< 1434h/1321H 213v/213V Pos: standing >
< 1434h/1321H 213v/213V Pos: standing >
Laz starts casting a spell called 'darkness'.
< 1433h/1321H 213v/213V Pos: standing >
< 1433h/1321H 213v/213V Pos: standing >
Aq gives an order to his followers.
A blazing imp starts casting a spell.
< 1433h/1321H 213v/213V Pos: standing >
Laz completes his spell...
Laz utters the word 'eabratizgg'
The room goes dark!
< 1432h/1321H 213v/213V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the word 'eabratizgg'
< 1432h/1321H 213v/213V Pos: standing >
< 1432h/1321H 213v/213V Pos: standing >
Cerif gets a slab of beef from his bag of wonderous depth.
< 1432h/1321H 213v/213V Pos: standing >
Cerif eats a slab of beef.
< 1431h/1321H 213v/213V Pos: standing >
< 1431h/1321H 213v/213V Pos: standing >
< 1430h/1321H 213v/213V Pos: standing >
Aq's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
< 1430h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Laz.
< 1430h/1321H 213v/213V Pos: standing >
Javok's skin seems to turn to stone.
< 1429h/1321H 213v/213V Pos: standing >
Cerif's skin seems to turn to stone.
< 1429h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1429h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
< 1429h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Rex.
< 1428h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1426h/1321H 213v/213V Pos: standing >
Rex sits down in a comfortable spot.
< 1426h/1321H 213v/213V Pos: standing >
Rex takes out his unholy symbol and begins praying intently.
< 1426h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1425h/1321H 213v/213V Pos: standing >
Aq gives an order to his followers.
A blazing imp starts casting a spell.
< 1425h/1321H 213v/213V Pos: standing >
A blazing imp completes its spell...
A blazing imp utters the word 'zuharuhl'
< 1425h/1321H 213v/213V Pos: standing >
Rex raises his unholy symbol and smiles malevolently.
< 1424h/1321H 213v/213V Pos: standing >
Rex clambers to his feet.
< 1424h/1321H 213v/213V Pos: standing >
< 1422h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1422h/1321H 213v/213V Pos: standing >
A Human enters from the east.
Rex snaps into visibility.
A dark shroud encases Rex as he charges into battle.
A Human is knocked to the ground by Rex's mighty bash!
< 1422h/1321H 213v/213V Pos: standing >
Rex deflects a Human's blow and strikes back at him!
Rex's fine whip enshrouds a Human in a mist of blood.
< 1427h/1321H 213v/213V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Bryken.
< 1426h/1321H 213v/213V Pos: standing >
Rex's fine bludgeon enshrouds a Human in a mist of blood.
Rex's whip hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Rex ruthlessly bludgeons a Human to death.
A Human is dead! R.I.P.
You receive your share of experience.