Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches to
the east and west. The beginning of a checkered roadway is off to the
east. A single row of large pots has been set along the southern part
of the city wall facing the roadway. A single bright yellowish flower
has been planted in each pot. A strong scent of honey and nectar fills
the air here.
Obvious exits: -North# -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
< 210h/210H 64v/114V Pos: standing >
You quickly scan the area.
A warder who is not far off to your west.
A grand knight who is a brief walk away to your west.
< 210h/210H 65v/114V Pos: standing >
Paradise Lane and Bliss Boulevard
Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard. The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower. Each stair has been cut
perfectly. Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet. A small
bright brass sign has been placed at the bottom of the stairs. The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
< 210h/210H 64v/114V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
The citizen who is close by to your north.
Esliae Ji'Zaman who is a brief walk away to your north.
Bevelin Tisvin who is a brief walk away to your north.
A court scribe who is rather far off to your north.
The page who is in the distance to your north.
A warder who is in the distance to your north.
A girl who is close by to your west.
A warder who is a brief walk away to your west.
A grand knight who is rather far off to your west.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.
< 210h/210H 64v/114V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite
detail. Each stone has been evenly spaced and mortared together
forming a road leading off to the north and south. A large carved
whalebone has been placed right outside a building to the east. A
few clay pots, containing a single rose colored flower tipped with
light blue, has been lined against the eastern city wall facing the
city. A checkered roadway is off the south. A sense of tranquillity
fills the air here.
Obvious exits: -North -South
A small boy is running about here.
A citizen of Newhaven stands here.
< 210h/210H 65v/114V Pos: standing >
You quickly scan the area.
A court scribe who is not far off to your north.
Esliae Ji'Zaman who is not far off to your north.
Bevelin Tisvin who is not far off to your north.
LeSair I'villianda who is not far off to your north.
The page who is rather far off to your north.
A warder who is rather far off to your north.
< 210h/210H 65v/114V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. A large brass sign as been bolted atop
of a building's entranceway facing the west. Large barrels of grain, rice,
and fruit have been set just outside the doorway. A few clay pots,
containing a single rose colored flower tipped with light blue, has been
lined against the eastern city wall facing the city. A strong scent of
honey and nectar lingers here.
Obvious exits: -North -South -West
< 210h/210H 64v/114V Pos: standing >
You quickly scan the area.
A court scribe who is close by to your north.
Esliae Ji'Zaman who is close by to your north.
Bevelin Tisvin who is close by to your north.
LeSair I'villianda who is close by to your north.
The page who is a brief walk away to your north.
A warder who is rather far off to your north.
The boy who is close by to your south.
The citizen who is close by to your south.
Dibbly Libaralienarfumbucle who is close by to your west.
< 210h/210H 65v/114V Pos: standing >
Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the west, south, and north. A magnificent statue has
been placed in the center of the intersection. Large violet and red
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -South -West
A court scribe sits here recording every word.
Esliae Ji'Zaman, Knight of the Merciful Sword stands here.
Bevelin Tisvin, Knight of the Holy Judgement stands here.
LeSair I'villianda, High Magistrate of Newhaven stands here.
< 210h/210H 64v/114V Pos: standing >
You quickly scan the area.
The page who is not far off to your north.
A warder who is a brief walk away to your north.
The boy who is not far off to your south.
The citizen who is not far off to your south.
The stable hand who is close by to your west.
Wyiarn Truesteel who is close by to your west.
A warder who is a brief walk away to your west.
The baker who is a brief walk away to your west.
The stronghold knight who is a brief walk away to your west.
The stronghold knight who is a brief walk away to your west.
The stronghold knight who is a brief walk away to your west.
Artos Chistori, Avenger of Newhaven who is rather far off to your west.
< 210h/210H 64v/114V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. An enormous stained glass window
depicting a balance and scale in blue and white stretches almost the entire
length of the western wall. A few clay pots, containing a single rose
colored flower tipped with light blue, has been lined against the eastern
city wall facing the city. Small runes have been etched into each stone,
honoring the deceased citizen who helped establish and build the city. A
strong scent of honey and nectar lingers here.
Obvious exits: -North -South
< 210h/210H 63v/114V Pos: standing >
You quickly scan the area.
The page who is close by to your north.
A warder who is not far off to your north.
A court scribe who is close by to your south.
Esliae Ji'Zaman who is close by to your south.
Bevelin Tisvin who is close by to your south.
LeSair I'villianda who is close by to your south.
The boy who is a brief walk away to your south.
The citizen who is a brief walk away to your south.
< 210h/210H 64v/114V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. Large clay pots have been lines against
the eastern city wall facing the city. A single large rose colors flower
has been planted within each pot. Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city. A bright blue banner hangs from the western wall as a checkered road
begins to the north. A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A young page stands ready to serve.
< 210h/210H 63v/114V Pos: standing >
You quickly scan the area.
A warder who is close by to your north.
A court scribe who is not far off to your south.
LeSair I'villianda who is not far off to your south.
The boy who is rather far off to your south.
< 210h/210H 63v/114V Pos: standing >
Paradise Lane and Refuge Street
Perfectly squared inlaid stones of rose have been checkered with the
light blue stones lining Refuge Street. The checkered way stretches off to
the west and south. A stairway leading up the northeastern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry; a sense
of tranquillity fills the area here.
Obvious exits: -South -West -Up
A Warder of Newhaven strolls along here.
< 210h/210H 62v/114V Pos: standing >
You quickly scan the area.
The page who is close by to your south.
A court scribe who is a brief walk away to your south.
Esliae Ji'Zaman who is a brief walk away to your south.
Bevelin Tisvin who is a brief walk away to your south.
LeSair I'villianda who is a brief walk away to your south.
The boy who is in the distance to your south.
The citizen who is in the distance to your south.
The scribe who is close by to your west.
A solemn brother who is not far off to your west.
Jelfelir Ulikira who is a brief walk away to your west.
The member who is close by above you.
The member who is close by above you.
< 210h/210H 63v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 63v/114V Pos: standing >
You quickly scan the area.
The page who is close by to your south.
A court scribe who is a brief walk away to your south.
Esliae Ji'Zaman who is a brief walk away to your south.
Bevelin Tisvin who is a brief walk away to your south.
LeSair I'villianda who is a brief walk away to your south.
The boy who is in the distance to your south.
The citizen who is in the distance to your south.
The scribe who is close by to your west.
A solemn brother who is not far off to your west.
Jelfelir Ulikira who is a brief walk away to your west.
The member who is close by above you.
The member who is close by above you.
The member who is close by above you.
< 210h/210H 63v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 63v/114V Pos: standing >
You quickly scan the area.
The page who is close by to your south.
A court scribe who is a brief walk away to your south.
Esliae Ji'Zaman who is a brief walk away to your south.
LeSair I'villianda who is a brief walk away to your south.
The boy who is in the distance to your south.
The citizen who is in the distance to your south.
The scribe who is close by to your west.
A solemn brother who is not far off to your west.
The member who is close by above you.
The member who is close by above you.
< 210h/210H 64v/114V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern city wall facing the city. The street continues
on to the east and west. A checkered roadway begins off to the east. A
heavily scent of nectar and honey lingers here.
Obvious exits: -East -West
A old man with stained hands sits here.
< 210h/210H 63v/114V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
small fountain has been built in the center of the street. A naked woman
holding her outstretched arms high in the air adorns the top of the fountain.
Her head has been tilted up as if in prayer as a single jet of water erupts
from her mouth and flows about her body. Large blue and white flowers have
been meticulously planted in a perfect circle about the fountain. The street
continues on to the east and west. A heavily scent of nectar and honey
lingers in the air as the tranquil sounds of gurgling water echoes endlessly
here.
Obvious exits: -East -West
A solemn brother of the faith is walking here.
< 210h/210H 62v/114V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and perfected in every
detail then embedded into the ground masking an intricate road of cobblestone.
Each stone has a brilliant radiance about it, the surface as been sanded to
a smooth finish and gleams with each flicker of light upon its surface. A
row of large clay pots containing a single light blue flower tipped with
white adorns the northern city wall facing the city. The street continues
on to the east and west. A checkered roadway begins off to the west. A
heavily scent of nectar and honey lingers here.
Obvious exits: -East -West
An artisan is busily at work here.
< 210h/210H 62v/114V Pos: standing >
Rapture Way and Refuge Street
Perfectly squared inlaid stones of light blue have been checkered with
the white stones lining Rapture Way. The checkered street stretches off to
the east and south. A stairway leading up the northwestern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry. A
sense of tranquillity fills the area here.
Obvious exits: -East -South -Up
< 210h/210H 61v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 61v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 61v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 62v/114V Pos: standing >
You quickly scan the area.
Jelfelir Ulikira who is close by to your east.
The scribe who is a brief walk away to your east.
A warder who is rather far off to your east.
A grand knight who is close by to your south.
A warder who is not far off to your south.
The citizen who is a brief walk away to your south.
A warder who is a brief walk away to your south.
The armorer who is rather far off to your south.
The equerry who is rather far off to your south.
A warder who is in the distance to your south.
The cat who is close by above you.
A knight commander who is close by above you.
< 210h/210H 62v/114V Pos: standing >
You quickly scan the area.
Jelfelir Ulikira who is close by to your east.
A solemn brother who is not far off to your east.
The scribe who is a brief walk away to your east.
A warder who is rather far off to your east.
A grand knight who is close by to your south.
A warder who is not far off to your south.
The citizen who is a brief walk away to your south.
A warder who is a brief walk away to your south.
The armorer who is rather far off to your south.
The equerry who is rather far off to your south.
A warder who is in the distance to your south.
A knight commander who is close by above you.
< 210h/210H 62v/114V Pos: standing >
You quickly scan the area.
Jelfelir Ulikira who is close by to your east.
A solemn brother who is not far off to your east.
The scribe who is a brief walk away to your east.
A warder who is rather far off to your east.
A grand knight who is close by to your south.
A warder who is not far off to your south.
The citizen who is a brief walk away to your south.
A warder who is a brief walk away to your south.
The armorer who is rather far off to your south.
The equerry who is rather far off to your south.
A warder who is in the distance to your south.
The cat who is close by above you.
A knight commander who is close by above you.
< 210h/210H 62v/114V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled and
embedded into the roadway. Each stone has been polished brightly with a
single symbol etched into the surface of the stones. A large banner has
been draped form the top of the west wall. Its bright blue color reflects
a light tint upon the white stones of the roadway. The road continues on to
the north and south as the scent of nectar and honey permeates the area.
A checkered roadway begins off to the north.
Obvious exits: -North -South
A grand knight of Newhaven strolls along here.
< 210h/210H 62v/114V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled and
embedded into the roadway. Each stone has been polished brightly with a
single symbol etched into the surface of the stones. A magnificent
stained glass window depicting a balance and scale in blue and white
stretches almost the entire length of the eastern wall. A few clay pots
have been lined against the western city wall facing the city, evenly
spaced with perfection. A single light yellow tipped white flower has
been planted in each pot. The road continues on to the north and south
as the scent of nectar and honey permeates the area.
Obvious exits: -North -South
A Warder of Newhaven strolls along here.
< 210h/210H 61v/114V Pos: standing >
Rapture Way and Sanctuary Place
Beautifully inlaid stones of white have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the east, south, and north. A magnificent statue has
been placed in the center of the intersection. Large blue and yellow
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -East -South
A citizen of Newhaven is walking here.
A Warder of Newhaven strolls along here.
< 210h/210H 61v/114V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished
brightly with a single symbol etched into the surface of the stones.
A small brass sign has been bolted on the left side of an entranceway
to the east. A strong odor of baking bread lingers here. The road
continues on to the north and south as the scent of nectar and honey
permeates the area. A checkered roadway begins off to the north.
Obvious exits: -North -East# -South
The Newhaven armorer is hard at work here.
The Newhaven equerry is here reviewing todays work.
< 210h/210H 60v/114V Pos: standing >
On Rapture Way
Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway. Each stone has been polished brightly
with a single symbol etched into the surface of the stones. A large
iron pole extends outwards from a building off to the east supporting
a bright brass sign. Large clay pots have been lined against the
western city wall facing the city, evenly spaced with perfection. A
single light yellow tipped white flower has been planted in each pot.
The road continues on to the north and south as the scent of nectar
and honey permeates the area. A checkered roadway begins off to the
south.
Obvious exits: -North -East -South
A Warder of Newhaven roams the streets here.
< 210h/210H 59v/114V Pos: standing >
Rapture Way and Bliss Boulevard
Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard. The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower. Each
stair has been cut perfectly. Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet. A small bright brass sign has been placed at
the bottom of the stairs. The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
< 210h/210H 59v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 59v/114V Pos: standing >
You quickly scan the area.
A warder who is close by to your north.
The armorer who is not far off to your north.
The equerry who is not far off to your north.
The citizen who is a brief walk away to your north.
A warder who is rather far off to your north.
A grand knight who is in the distance to your north.
A grand knight who is not far off to your east.
A warder who is a brief walk away to your east.
A girl who is in the distance to your east.
The citizen who is in the distance to your east.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.
< 210h/210H 59v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 59v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 60v/114V Pos: standing >
You quickly scan the area.
A warder who is close by to your north.
The citizen who is a brief walk away to your north.
A warder who is a brief walk away to your north.
A warder who is rather far off to your north.
A grand knight who is in the distance to your north.
A grand knight who is not far off to your east.
A warder who is a brief walk away to your east.
A girl who is in the distance to your east.
The citizen who is in the distance to your east.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
< 210h/210H 60v/114V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches
to the east and west. The beginning of a checkered roadway is off
to the west. A single row of large pots has been set along the
southern part of the city wall facing the roadway. A single bright
yellowish flower has been planted in each pot. A strong scent of
honey and nectar fills the air here.
Obvious exits: -North -East -West
< 210h/210H 60v/114V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface. Each stone
has been carefully carved and embedded into the earth. The stones
have been spaced evenly and then mortared together. Iron sconces
have been perfectly spaced and bolted on each side of a doorway to
the north. A small sign hangs over head to the north, swaying from
side to side, as a gentle breeze blows through the street. The
boulevard continues on to the east and west. A strong scent of honey
and nectar fills the air here.
Obvious exits: -North -East -West
A grand knight of Newhaven strolls along here.
< 210h/210H 60v/114V Pos: standing >
< 210h/210H 61v/114V Pos: standing >
Bliss Boulevard and Newhaven Way
Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way. The checkered
boulevard stretches off to the east and west. A small fountain has
been placed in the center of the intersection. Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area. A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
A Warder of Newhaven roams the streets here.
< 210h/210H 60v/114V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
A petitioner of the court is here pleading his case.
The Innkeeper stands here welcoming everyone.
< 210h/210H 59v/114V Pos: standing >
Between a Row of Trees along Newhaven Way
A gilded street of yellowish brown brick has been laid and
mortared together stretching off towards the north. Massive
oak trees line the roadway, spreading their branches high over
head. The trees' green leaves sway back and forth singing a
harmonic hymn of peace and tranquillity. Tiny red flowers
have been planted along the roadside meticulously. Each flower
is in pristine condition as no sign of weeds have managed to grow
within the bed of flowers.
Obvious exits: -North -South
< 210h/210H 60v/114V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
A large rat is scurrying about here.
A squirrel wanders the forest in search of food.
< 210h/210H 59v/114V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
The skeleton of a warder roams the streets here.
< 210h/210H 60v/114V Pos: standing >
You quickly scan the area.
A hellhound who is close by to your north.
A zombie of a solemn sister who is not far off to your north.
A large rat who is close by to your south.
A squirrel who is close by to your south.
< 210h/210H 61v/114V Pos: standing >
You quickly scan the area.
A hellhound who is close by to your north.
A zombie of a solemn sister who is not far off to your north.
A large rat who is close by to your south.
A squirrel who is close by to your south.
< 210h/210H 61v/114V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
A massive hound engulfed in flames strides here.
< 210h/210H 61v/114V Pos: standing >
Newhaven Way and Bliss Boulevard
Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way. The checkered boulevard
stretches off to the east and west. A small fountain has been placed
in the center of the intersection. Large red and white flowers have been
casually planted in an incomplete circle about the fountain. The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
A zombie of a sister of the faith is walking here.
< 210h/210H 60v/114V Pos: standing >
You quickly scan the area.
The zombie of a woman who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A hellhound who is close by to your south.
A skeletal warder who is not far off to your south.
A large rat who is a brief walk away to your south.
A squirrel who is a brief walk away to your south.
An elite highwayman who is in the distance to your south.
A solemn brother who is close by to your west.
A zombie warder who is not far off to your west.
< 210h/210H 60v/114V Pos: standing >
You quickly scan the area.
The zombie of a woman who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A hellhound who is close by to your south.
A skeletal warder who is not far off to your south.
A large rat who is a brief walk away to your south.
A squirrel who is a brief walk away to your south.
An elite highwayman who is in the distance to your south.
A solemn brother who is close by to your west.
A zombie warder who is not far off to your west.
< 210h/210H 60v/114V Pos: standing >
You quickly scan the area.
The zombie of a woman who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A hellhound who is close by to your south.
A skeletal warder who is not far off to your south.
A large rat who is a brief walk away to your south.
A squirrel who is a brief walk away to your south.
An elite highwayman who is in the distance to your south.
A solemn brother who is close by to your west.
A zombie warder who is not far off to your west.
< 210h/210H 61v/114V Pos: standing >
Along Bliss Boulevard
Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface. Each stone has been hastily carved and
embedded into the earth. The stones have been spaced fitfully and then
mortared together. The road stretches to the east and west, while a huge
wooden door is off to the north. A large soiled floor mat has been placed at
the entranceway. Two tarnished bronzed urns have placed at each side of the
entranceway of the building. Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
< 210h/210H 60v/114V Pos: standing >
On Bliss Boulevard
Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west. The beginning of a checkered
roadway is off to the east. A single row of large pots has been scattered
along the southern part of the city wall facing the roadway. A single dull
yellowish flower has been planted in each pot. A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The zombie of a citizen of Newhaven stands here.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 210h/210H 59v/114V Pos: standing >
Paradise Lane and Bliss Boulevard
Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard. The checkered way stretches off to the west
and north. A stairway leading up the southeastern section of the wall leads
up to an open-air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. A small dull brass sign
has been placed at the bottom of the stairs. The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
< 210h/210H 58v/114V Pos: standing >
You quickly scan the area.
The zombie of a scribe who is close by to your north.
The skeleton of a boy who is close by to your north.
The skeletal man who is a brief walk away to your north.
A zombie warder who is rather far off to your north.
A zombie warder who is in the distance to your north.
The zombie of a woman who is close by to your west.
The skeleton of a girl who is close by to your west.
The zombie of a woman who is close by to your west.
A zombie of a solemn sister who is a brief walk away to your west.
A solemn brother who is rather far off to your west.
A zombie warder who is in the distance to your west.
A skeletal warder who is close by above you.
The skeletal cat who is close by above you.
The zombie of a lieutenant who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
< 210h/210H 59v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 59v/114V Pos: standing >
You quickly scan the area.
The zombie of a scribe who is close by to your north.
The skeleton of a boy who is close by to your north.
The skeletal man who is a brief walk away to your north.
A zombie warder who is rather far off to your north.
A zombie warder who is in the distance to your north.
The zombie of a woman who is close by to your west.
The skeleton of a girl who is close by to your west.
The zombie of a woman who is close by to your west.
A zombie of a solemn sister who is a brief walk away to your west.
A solemn brother who is rather far off to your west.
A zombie warder who is in the distance to your west.
A skeletal warder who is close by above you.
The skeletal cat who is close by above you.
The zombie of a lieutenant who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
< 210h/210H 59v/114V Pos: standing >
On Paradise Lane
Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway. Each
stone has been fitfully spaced and mortared together leading off to the north
and south. A large carved whalebone, still supporting pieces of rotting flesh,
has been placed right outside a building to the east. A few clay pots,
containing a single withered rose colored flower tipped with light blue, has
been lined against the eastern city wall facing the city. A checkered roadway
is off the south. A sense of chaos fills the air here.
Obvious exits: -North -South
The zombie of an old man sits here.
The skeleton of a small boy is here.
< 210h/210H 59v/114V Pos: standing >
Along Paradise Lane
Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway. Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south. A large brass sign as been bolted atop of a
building's entranceway facing the west. Large barrels of rotting grain, rice,
and fruit have been scattered just outside the doorway. A few broken clay
pots, containing a single rose colored flower tipped with light blue, has been
tossed against the eastern city wall facing the city. A strong scent of death
and decay lingers here.
Obvious exits: -North -South -West
< 210h/210H 58v/114V Pos: standing >
Paradise Place and Sanctuary Place
Shoddy inlaid stones of rose have been checkered with the iron encrusted
stones lining Sanctuary Place. The checkered way stretches off to the west,
south, and north. A statue has been placed in the center of the intersection.
Withered violet and red flowers have been planted in an incomplete circle
about the statue. The putrid scent of the flowers brings a sense of
uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the statue.
Obvious exits: -North -South -West
A skeletal citizen of Newhaven is walking here.
< 210h/210H 57v/114V Pos: standing >
Along Paradise Lane
Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway. Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south. An enormous stained glass window once depicting
a balance and scale in blue and white stretches almost the entire length of
the western wall. The window has been caked with blood and gore. A few broken
clay pots, once containing a single rose colored flower tipped with light blue,
has been raked against the eastern city wall facing the city. A strong scent
of death and decay lingers here.
Obvious exits: -North -South
The zombie of a warder shambles along here.
< 210h/210H 57v/114V Pos: standing >
On Paradise Lane
Cracked alabaster stone has been cut and chiseled into triangular blocks.
Translucent rose colored ooze writhes along the surface of the roadway. Each
stone has been fitfully spaced and mortared together forming a road leading
off to the north and south. Large clay pots have been scattered against the
eastern city wall facing the city. A single large rose colors flower has been
planted within each pot. Triads of symbols have been etched into each stone.
A dull blue banner hangs from the western wall as a checkered road begins to
the north. A strong scent of death and decay lingers here.
Obvious exits: -North -South
The zombie of a warder shambles along here.
< 210h/210H 56v/114V Pos: standing >
You quickly scan the area.
The skeletal man who is not far off to your south.
The zombie of a scribe who is rather far off to your south.
The skeleton of a boy who is rather far off to your south.
< 210h/210H 56v/114V Pos: standing >
Paradise Lane and Refuge Street
Jagged inlaid stones of rose have been checkered with the light blue
stones lining Refuge Street. The checkered way stretches off to the west
and south. A stairway leading up the northeastern section of the wall leads
up to an open air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. Small grooves have been
chiseled into each stair offering a better grip on the stairs to avoid
slipping during rain. A small dull brass sign has been placed at the bottom
of the stairs. The air is crisp and dry, a sense of chaos fills the area
here.
Obvious exits: -South -West -Up
< 210h/210H 56v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 210h/210H 56v/114V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your south.
A zombie warder who is not far off to your south.
The skeletal man who is a brief walk away to your south.
The zombie of a scribe who is in the distance to your south.
A solemn brother who is close by to your west.
Evelosi Thal'raylio who is a brief walk away to your west.
A vampire of a grand knight who is rather far off to your west.
A Thri-Kreen who is close by above you.
< 210h/210H 56v/114V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your south.
A zombie warder who is not far off to your south.
The skeletal man who is a brief walk away to your south.
The zombie of a scribe who is in the distance to your south.
The skeleton of a boy who is in the distance to your south.
A solemn brother who is close by to your west.
Evelosi Thal'raylio who is a brief walk away to your west.
A vampire of a grand knight who is rather far off to your west.
A Thri-Kreen who is close by above you.
< 210h/210H 57v/114V Pos: standing >
You quickly scan the area.
A zombie warder who is close by to your south.
A zombie warder who is not far off to your south.
The skeletal man who is a brief walk away to your south.
The zombie of a scribe who is in the distance to your south.
The skeleton of a boy who is in the distance to your south.
A solemn brother who is close by to your west.
Evelosi Thal'raylio who is a brief walk away to your west.
A vampire of a grand knight who is rather far off to your west.
A Thri-Kreen who is close by above you.
The zombie-lord, Riverlan Stromtorlin who is close by above you.
< 210h/210H 57v/114V Pos: standing >
On Refuge Street
Stones of light blue contrast have been chiseled and embedded into the
ground making a simplistic road of cobblestone. Each stone has been
covered in a black grim. A row of large clay pots once containing a single
light blue flower tipped with white, have been broken and piled up against
the northern city wall facing the city. The street continues on to the east
and west. A checkered roadway begins off to the east. A light scent of
death and decay lingers here.
Obvious exits: -East -West
A zombie of a brother of the faith is walking here.
< 210h/210H 57v/114V Pos: standing >
Paradise Lane and Refuge Street
Jagged inlaid stones of rose have been checkered with the light blue
stones lining Refuge Street. The checkered way stretches off to the west
and south. A stairway leading up the northeastern section of the wall leads
up to an open air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. Small grooves have been
chiseled into each stair offering a better grip on the stairs to avoid
slipping during rain. A small dull brass sign has been placed at the bottom
of the stairs. The air is crisp and dry, a sense of chaos fills the area
here.
Obvious exits: -South -West -Up
< 210h/210H 58v/114V Pos: standing >
You start chanting...
< 210h/210H 58v/114V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Thri-Kreen!
[Damage: 11 ] [Damage: 11 ] The shadowy hand slashes a Thri-Kreen viciously.
< 210h/210H 59v/114V Pos: standing >
You start chanting...
< 210h/210H 60v/114V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Thri-Kreen!
[Damage: 23 ] [Damage: 23 ] The shadowy hand slashes a Thri-Kreen viciously.
< 210h/210H 61v/114V Pos: standing >
You start chanting...
< 210h/210H 62v/114V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Thri-Kreen!
[Damage: 10 ] [Damage: 10 ] The shadowy hand slashes a Thri-Kreen viciously.
< 210h/210H 63v/114V Pos: standing >
The sun rises over the northern horizon.
< 210h/210H 64v/114V Pos: standing >
You start chanting...
< 210h/210H 64v/114V Pos: standing >
You complete your spell...
[Damage: 59 ] Your blast of cold strikes a Thri-Kreen dead on, who shudders from the pain.
The chilling cold causes a Thri-Kreen to stammer, apparently weakened.
< 210h/210H 66v/114V Pos: standing >
You start chanting...
< 210h/210H 67v/114V Pos: standing >
Casting: cone of cold *
< 210h/210H 68v/114V Pos: standing >
You complete your spell...
[Damage: 63 ] Your blast of cold freezes a Thri-Kreen solid, who lifelessly falls to the ground.
You receive your share of experience.