<worn as a badge> the mark of the saboteur made by Daweava
<worn on head> a black turban of circling flames [poor] (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling diamond earring of the Ranger [superior] made by Krey (glowing)
<worn in ear> an illithid skull on a chain
<worn on face> the demonic mask of torture (magic) (glowing) [74%]
<worn around neck> a scarf of enhanced stealth of burning [superior] made by Rethax (magic)
<worn around neck> a necklace of halfling ears of precision [83%]
<worn on body> the chameleon suit of transformation [poor]
<worn about body> a cloak spun entirely of smoke (magic)
<worn as quiver> a jeweled dragonscale quiver
<worn about waist> a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a blood dagger of Tezcatlipoca (magic)
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> a set of jagged blood crystal arm plates (magic)
<held as shield> the shield of the earthwyrm (magic) [82%]
<worn around wrist> the bangle of the Dreamer [poor] (magic)
<worn around wrist> a pitch-black bracelet [superior] (magic) [83%]
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a glowing black ring [85%]
<worn on finger> a titanium ring [poor] (magic) (glowing)
<primary weapon> a stiletto of the dread siren [superior] with a strange black stone (magic)
<worn on legs> a pair of vapor leggings [poor]
<worn on feet> some gnomish rocket boots (magic) (humming) [78%]
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You sense a lifeform nearby.
You quickly scan the area.
A lumbering treant who is not far off to your south.
< 694h/694H 134v/164V Pos: standing >
A half-elf bard sneaks south.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You sense a lifeform nearby.
< 694h/694H 133v/164V Pos: standing >
A half-elf bard sneaks south.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Slowing moving across the plateau is a large treant.
You sense a lifeform nearby.
< 694h/694H 132v/164V Pos: standing >
A half-elf bard sneaks west.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 694h/694H 130v/164V Pos: standing >
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You quickly scan the area.
You see nothing.
< 694h/694H 129v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 694h/694H 131v/164V Pos: standing >
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 130v/164V Pos: standing >
A half-elf bard sneaks south.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You sense a lifeform nearby.
< 694h/694H 129v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 694h/694H 130v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 129v/164V Pos: standing >
A half-elf bard sneaks south.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 127v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 694h/694H 128v/164V Pos: standing >
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You quickly scan the area.
You see nothing.
< 694h/694H 128v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 127v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 694h/694H 129v/164V Pos: standing >
You follow a half-elf bard.
A Shallow Riverbed
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 694h/694H 127v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 694h/694H 128v/164V Pos: standing >
You follow a half-elf bard.
Shallow Riverbed
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 127v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 125v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 124v/164V Pos: standing >
You quickly scan the area.
A cheltite toddler who is rather far off to your east.
< 694h/694H 125v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You quickly scan the area.
A cheltite toddler who is a brief walk away to your east.
An elite Du'Maathe castle guard who is in the distance to your east.
< 694h/694H 125v/164V Pos: standing >
You quickly scan the area.
A cheltite toddler who is a brief walk away to your east.
An elite Du'Maathe castle guard who is in the distance to your east.
An elite Du'Maathe castle guard who is in the distance to your east.
< 694h/694H 127v/164V Pos: standing >
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 126v/164V Pos: standing >
You quickly scan the area.
A cheltite toddler who is not far off to your east.
An elite Du'Maathe castle guard who is rather far off to your east.
An elite Du'Maathe castle guard who is rather far off to your east.
< 694h/694H 126v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You quickly scan the area.
A cheltite toddler who is close by to your east.
An elite Du'Maathe castle guard who is a brief walk away to your east.
An elite Du'Maathe castle guard who is a brief walk away to your east.
< 694h/694H 126v/164V Pos: standing >
You quickly scan the area.
A cheltite toddler who is close by to your east.
An elite Du'Maathe castle guard who is a brief walk away to your east.
An elite Du'Maathe castle guard who is a brief walk away to your east.
< 694h/694H 128v/164V Pos: standing >
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Darting around mischeviously, a young toddler plays here.(Gold Aura)
< 694h/694H 128v/164V Pos: standing >
You quickly scan the area.
An elite Du'Maathe castle guard who is not far off to your east.
An elite Du'Maathe castle guard who is not far off to your east.
A cheltite girl who is in the distance to your east.
< 694h/694H 128v/164V Pos: standing >
You follow a half-elf bard.
A Slow Flowing River
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 130v/164V Pos: standing >
You follow a half-elf bard.
A Tiny Bridge Over a Slow Flowing River
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
There are Grey Elf tracks going north.
There are Grey Elf tracks going west.
< 694h/694H 130v/164V Pos: standing >
You follow a half-elf bard.
Chiltern Way
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 130v/164V Pos: standing >
You follow a half-elf bard.
Chiltern Way
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Darting around mischeviously, a young toddler plays here.(Gold Aura)
< 694h/694H 131v/164V Pos: standing >
A half-elf bard sneaks north.
You follow a half-elf bard.
Chiltern Way
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 134v/164V Pos: standing >
You follow a half-elf bard.
Chiltern Way
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 134v/164V Pos: standing >
You follow a half-elf bard.
The Cheltenham Village Square
Obvious exits: -N -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Dressed garishly a tinker man stands here selling his wares.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
< 694h/694H 133v/164V Pos: standing >
You quickly scan the area.
A cheltite toddler who is rather far off to your north.
A cheltite toddler who is close by to your east.
A cheltite toddler who is a brief walk away to your south.
An elite Du'Maathe castle guard who is in the distance to your south.
An elite Du'Maathe castle guard who is in the distance to your south.
< 694h/694H 134v/164V Pos: standing >
You follow a half-elf bard.
The Cheltenham Village Square
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
You quickly scan the area.
A cheltite toddler who is a brief walk away to your north.
A cheltite toddler who is close by to your east.
A cheltite girl who is a brief walk away to your east.
A cheltite goodwife who is a brief walk away to your east.
A tinker who is close by to your south.
A cheltite toddler who is rather far off to your south.
A cheltite innkeeper who is close by to your west.
< 694h/694H 135v/164V Pos: standing >
A half-elf bard sneaks west.
You follow a half-elf bard.
The Apples and Wheat Inn
Obvious exits: -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Smiling warmly the innkeep stands here polishing a glass.(Gold Aura)
The Apples and Wheat Inn
Named after the primary produce of the village, and the apple
cider served within, the Cheltenham village inn is the only place
a visitor may gain board in the immediate area. The inn is a
simple one story structure whose primary patrons consist of the
village itself and the occasional peddler selling their wares.
Kept extremely clean, the well looked after after inn is reknown
in local circles for its good meals and good drink.
Obvious exits: -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Smiling warmly the innkeep stands here polishing a glass.(Gold Aura)
< 694h/694H 138v/164V Pos: standing >
The Apples and Wheat Inn
Named after the primary produce of the village, and the apple
cider served within, the Cheltenham village inn is the only place
a visitor may gain board in the immediate area. The inn is a
simple one story structure whose primary patrons consist of the
village itself and the occasional peddler selling their wares.
Kept extremely clean, the well looked after after inn is reknown
in local circles for its good meals and good drink.
Obvious exits: -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Smiling warmly the innkeep stands here polishing a glass.(Gold Aura)
< 694h/694H 139v/164V Pos: standing >
You follow a half-elf bard.
Common Room of the Apples and Wheat Inn
Obvious exits: -N -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Taking a break to catch her breath, a barmaid lends against the bar.(Gold Aura)
Sitting and talking quitely a patron enjoys a warm mulled wine.(Gold Aura)
Sitting and talking quitely a patron enjoys a warm mulled wine.(Gold Aura)
Sitting and talking quitely a patron enjoys a warm mulled wine.(Gold Aura)
Sitting and talking quitely a patron enjoys a warm mulled wine.(Gold Aura)
Sitting and talking quitely a patron enjoys a warm mulled wine.(Gold Aura)
< 694h/694H 140v/164V Pos: standing >
A half-elf bard sneaks west.
You follow a half-elf bard.
Taproom of the Apples and Wheat Inn
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Taking a break to catch her breath, a barmaid lends against the bar.(Gold Aura)
< 694h/694H 139v/164V Pos: standing >
Taproom of the Apples and Wheat Inn
A large serving bar covers the entrance to the kitchen of the
inn, with room behind to accomodate the inn keeper as he prepares
drinks for the patrons. The bar top is a finely polished timber,
and is kept spotless in it appearance. A rack of clay mugs is
mounted on the wall behind the bar, and below the rack the barrels
of ale and cider are stored. A small pole at the end of the bar
stores some clean cloths used to clean the tables after their use.
Obvious exits: -N -E
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Taking a break to catch her breath, a barmaid lends against the bar.(Gold Aura)
< 694h/694H 141v/164V Pos: standing >
A half-elf bard sneaks north.
You follow a half-elf bard.
Kitchen of the Apples and Wheat Inn
Obvious exits: -S -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Taking breads from its baking tins, a stout woman works busily.(Gold Aura)
< 694h/694H 141v/164V Pos: standing >
You follow a half-elf bard.
Storeroom of the Apples and Wheat Inn
Obvious exits: -U -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Storeroom of the Apples and Wheat Inn
This fairly large room is used to store the various food
stuffs used by the inn. Stored up against a wall are several
kegs of beer, and a few smaller barrels of wine. Bags of
grain and flour are stacked neatly, and a few crates of fruit
and vegetables are also stored here.
Obvious exits: -U -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 143v/164V Pos: standing >
You follow a half-elf bard.
A Dark Stone Stair
Obvious exits: -W -U
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 142v/164V Pos: standing >
A Dark Stone Stair
This small stairway is secreted under the inn, with the only
light coming from crack in the floor above. The stair is comprised
mainly of a bluestone rock. The stairway open up to the west in to
a small vavern, where a dim light can be seen illuminating the room.
Obvious exits: -W -U
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 145v/164V Pos: standing >
A Dark Stone Stair
This small stairway is secreted under the inn, with the only
light coming from crack in the floor above. The stair is comprised
mainly of a bluestone rock. The stairway open up to the west in to
a small vavern, where a dim light can be seen illuminating the room.
Obvious exits: -W -U
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 148v/164V Pos: standing >
A Dark Stone Stair
This small stairway is secreted under the inn, with the only
light coming from crack in the floor above. The stair is comprised
mainly of a bluestone rock. The stairway open up to the west in to
a small vavern, where a dim light can be seen illuminating the room.
Obvious exits: -W -U
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 150v/164V Pos: standing >
You follow a half-elf bard.
A Small Laboratory Under the Village Inn
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
A young girl runs around completing errands for her mother.(Gold Aura)
(Q)Sitting amongst various papers and containers, a frail man is reading. (casting) (Gold Aura)
< 694h/694H 150v/164V Pos: standing >
A Small Laboratory Under the Village Inn
Domintating the center of the room is a large wooden table.
Scattered across its surface are various papers and writing
implements as well a numerous containers of what appear to be
spell components. Lining the walls are selves full of books and
srcolls.
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
A young girl runs around completing errands for her mother.(Gold Aura)
(Q)Sitting amongst various papers and containers, a frail man is reading. (casting) (Gold Aura)
< 694h/694H 152v/164V Pos: standing >
You follow a half-elf bard.
A Small Secret Passage
Obvious exits: -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 153v/164V Pos: standing >
You follow a half-elf bard.
A Limestone Cavern
Obvious exits: -N -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
A Limestone Cavern
A fairly humid temperature is detectable throughout this cavern.
The walls and ceiling showing a slight sheen, as water recondenses.
The limestone makeup of the cavern can be seen through the pervading
damp, and due to the water, it gives off a slimy look and feel to it.
Obvious exits: -N -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 156v/164V Pos: standing >
A Limestone Cavern
A fairly humid temperature is detectable throughout this cavern.
The walls and ceiling showing a slight sheen, as water recondenses.
The limestone makeup of the cavern can be seen through the pervading
damp, and due to the water, it gives off a slimy look and feel to it.
Obvious exits: -N -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 159v/164V Pos: standing >
You follow a half-elf bard.
A Limestone Cavern
Obvious exits: -N -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 163v/164V Pos: standing >
A half-elf bard sneaks east.
You follow a half-elf bard.
A Limestone Cavern
Obvious exits: -N -E -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 162v/164V Pos: standing >
A half-elf bard sneaks north.
You follow a half-elf bard.
A Limestone Cavern
Obvious exits: -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 162v/164V Pos: standing >
A half-elf bard sneaks west.
You follow a half-elf bard.
A Limestone Cavern
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 162v/164V Pos: standing >
You follow a half-elf bard.
A Dark Passage Leading to a Small Steaming Pool
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a cheltite toddler is lying here.
The corpse of a cheltite girl is lying here.
The corpse of an outlaw is lying here.
The corpse of a bulette is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
There are some tracks heading north.
< 694h/694H 163v/164V Pos: standing >
A half-elf bard nods.
A Dark Passage Leading to a Small Steaming Pool
Leading off from the limestone cavern, this small dark passage is
filled with a fine warm mist. The walls and floor of the passage are
slick with moisture, and are beginning to develop a greenish algea.
Small jagged outcrops protrude from the the ceiling and drip with
condensed water. The sound of water can be heard up ahead and is most
likely the source of the mist that fills the passage.
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a cheltite toddler is lying here.
The corpse of a cheltite girl is lying here.
The corpse of an outlaw is lying here.
The corpse of a bulette is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
< 694h/694H 163v/164V Pos: standing >
A half-elf bard sneaks north.
You follow a half-elf bard.
A Small Steaming Pool
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
[4] The corpse of a freshwater shark is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
A Grey Elf (medium) stands, floating here.
< 694h/694H 162v/164V Pos: standing >
A Small Steaming Pool
Located back from the limestone cavern, this small pool of steaming
water is thought to promote healing and is sort after as regenerative
tonic. The milky colored water puts out a fine mist that gives the
cavern and the surrounding caves a humid temperature. It also helps
promote some fungal growth that seems to thrive in this dark and damp
cavern.
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
[4] The corpse of a freshwater shark is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
A Grey Elf (medium) stands, floating here.
< 694h/694H 162v/164V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard places the ice dagger of Sevenoaks in the back of a Grey Elf, resulting in some strange noises and some blood.
With a swift tug a half-elf bard wrenches the weapon free, ramming it into a Grey Elf's spine!
A half-elf bard places the ice dagger of Sevenoaks in the back of a Grey Elf, resulting in some strange noises and some blood.
A half-elf bard's fine pierce strikes a Grey Elf.
A Grey Elf starts casting an offensive spell.
< 694h/694H 164v/164V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard's powerful pierce strikes a Grey Elf hard.
A half-elf bard's powerful pierce strikes a Grey Elf very hard.
A half-elf bard's impressive pierce strikes a Grey Elf.
A half-elf bard's powerful pierce strikes a Grey Elf very hard.
A half-elf bard's impressive pierce strikes a Grey Elf.
< 694h/694H 164v/164V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Grey Elf.
< 694h/694H 164v/164V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Grey Elf ass EP: nasty wounds >
[Damage: 10 ] -=[Your pierce strikes a Grey Elf.]=-
You are burned as you hit a Grey Elf!
[Damage: 2 ] -=[Your weak pierce wounds a Grey Elf.]=-
You resist the effects of a Grey Elf's spell!
[Damage: 7 ] -=[Your fine pierce strikes a Grey Elf.]=-
You resist the effects of a Grey Elf's spell!
< 693h/694H 164v/164V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Grey Elf ass EP: nasty wounds >
A Grey Elf stops chanting abruptly!
< 693h/694H 164v/164V Pos: standing >
< T: a half-elf bard TP: sta TC:excellent E: A Grey Elf ass EP: nasty wounds >
A half-elf bard snaps into visibility.
A half-elf bard's pierce strikes a Grey Elf.
A half-elf bard's fine pierce strikes a Grey Elf.
A half-elf bard's impressive pierce strikes a Grey Elf very hard.
A half-elf bard's fine pierce strikes a Grey Elf.
A half-elf bard's pierce strikes a Grey Elf hard.
A half-elf bard's mighty pierce enshrouds a Grey Elf in a mist of blood.
A half-elf bard's impressive pierce enshrouds a Grey Elf in a mist of blood.
A half-elf bard's pierce hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 693h/694H 164v/164V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard stabs the heart of a Grey Elf who falls to the ground clutching at the wound.
A Grey Elf's dangling chain crucifix was completely destroyed by the massive blow!
A Grey Elf's insignia of swirling feathers and flowing water was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.