< 211h/211H 120v/120V Pos: standing >
< 211h/211H 120v/120V Pos: standing >
On Barter Way
Obvious exits: -N -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[4] A small bandage rests upon the ground here.
< 211h/211H 119v/120V Pos: standing >
A Formerly Elegant Intersection
Obvious exits: -N -E -S -W
[10] A small bandage rests upon the ground here.
[2] A two-handed sword, nearly six feet in length, lies here.
[3] A large two-handed sword has been left here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 211h/211H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
A hideous creature crawls up to you on its ribcage.(Red Aura)
< 211h/211H 118v/120V Pos: standing >
A zarbon suddenly attacks YOU!
You feel unholy power coursing through your limbs!
Sorry, you aren't allowed to do that in combat.
< 206h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 206h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: excellent >
You don't know that spell!
< 206h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: excellent >
[Damage: 1 ] You attack a zarbon. [1 hits]
< 206h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few scratches >
A zarbon misses you with his clumsy kick at your chest.
A zarbon attacks you. [3 hits]
You start chanting...
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You complete your spell...
You raise your hand and point directly at a zarbon
a zarbon suddenly turns green as their flesh begins to wither and rot.
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You start chanting...
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You complete your spell...
You again point at a zarbon causing the existing decay to worsen.
A zarbon attacks you. [0 hits]
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You start chanting...
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: excellent >
You complete your spell...
You again point at a zarbon causing the existing decay to worsen.
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: excellent >
A zarbon's skin continues to decay as the spell consumes their flesh.
< 191h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few wounds >
[Damage: 1 ] [Damage: 1 ] You attack a zarbon. [2 hits]
< 193h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You start chanting...
< 193h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You complete your spell...
You again point at a zarbon causing the existing decay to worsen.
A zarbon attacks you. [0 hits]
< 193h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:few scratches E: zarbon sta EP: few wounds >
You make a gesture, and chunks of a zarbon's rotten flesh fall to the ground with a dull thud...
...another chunk of a zarbon's rotten flesh falls to the ground, and you feel your prayer flow back into your mind...
[Damage: 23 ] ...another chunk of a zarbon's rotten flesh falls to the ground, and you feel your prayer flow back into your mind...
[Damage: 23 ] A zarbon is stunned!
...another chunk of a zarbon's rotten flesh falls to the ground, and you feel your prayer flow back into your mind...
[Damage: 23 ] [Damage: 23 ] A zarbon is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a zarbon dies in agony.
...with a final gesture, you tear the last bit of rotting flesh from a zarbon's corroded body.
The mass of flesh is quickly absorbed by you, leaving your body strengthened and your prayers refreshed.
< 232h/211H 118v/120V Pos: standing >
You get a few coins from the corpse of a zarbon.
There were: 2 gold coins, 5 silver coins, 5 copper coins.
< 232h/211H 118v/120V Pos: standing >
Into what?
< 232h/211H 118v/120V Pos: standing >
A drow commoner enters from the west.
It appears to be the corpse of a zarbon.
Nothing.
< 232h/211H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a zarbon is lying here.
A drow lowlife is sneaking through town.(Red Aura)
< 232h/211H 118v/120V Pos: standing >
On the Llzazan Road
Obvious exits: -N -E -W -D
< 232h/211H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 232h/211H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 232h/211H 117v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -U
< 232h/211H 117v/120V Pos: standing >
Score information for Bhsik
Level: 31 Race: Drow Elf Class: Anti-Paladin / Violator Sex: Male
Hit points: 232(211) Moves: 118(120)
Coins carried: 0 platinum 2 gold 5 silver 5 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 11 hours/ 33 minutes
Received data: 0.0049 MB this session.
Send data: 0.0001 MB this session.
Compression ratio: 70%
70%
Status: Standing.
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 8
Detecting: Evil Good
Enchantments: Ultravision
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 309
< 232h/211H 118v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
[5] A small bandage rests upon the ground here.
[3] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
< 232h/211H 118v/120V Pos: standing >
Bend in the Llzazan Road
Obvious exits: -N -W
A small eyeless worm opens its gaping maw to feed.
< 232h/211H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 232h/211H 118v/120V Pos: standing >
An acrola suddenly attacks YOU!
You feel unholy power coursing through your limbs!
< 232h/211H 118v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
You attempt to flee...
The Llzazan Road
Obvious exits: -N -S -W
[5] A small bandage rests upon the ground here.
[3] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
You flee northward!
< 232h/211H 95v/120V Pos: standing >
Bend in the Llzazan Road
Obvious exits: -N -W
A small eyeless worm opens its gaping maw to feed.
< 232h/211H 95v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
A small eyeless worm opens its gaping maw to feed.
< 232h/211H 94v/120V Pos: standing >
An acrola enters from the east.
< 232h/211H 94v/120V Pos: standing >
An acrola suddenly attacks YOU!
You feel unholy power coursing through your limbs!
An acrola suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 232h/211H 94v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 232h/211H 94v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 232h/211H 94v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
You attempt to flee...
Bend in the Llzazan Road
Obvious exits: -N -W
You flee eastward!
< 232h/211H 68v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
A small eyeless worm opens its gaping maw to feed.
A small eyeless worm opens its gaping maw to feed.
< 232h/211H 68v/120V Pos: standing >
An acrola suddenly attacks YOU!
You feel unholy power coursing through your limbs!
Sorry, you aren't allowed to do that in combat.
< 231h/211H 68v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 231h/211H 68v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
An acrola suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 231h/211H 68v/120V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: worm sta EP: excellent >
You attempt to flee...
The Llzazan Road
Obvious exits: -E -D
You flee westward!
< 231h/211H 47v/120V Pos: standing >
The Llzazan Road
Obvious exits: -W -U
< 231h/211H 47v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 47v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S
< 231h/211H 46v/120V Pos: standing >
A Bend on the Great Llzazan Road
Obvious exits: -N -W
< 231h/211H 45v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -D
< 231h/211H 46v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
The Llzazan Road
Obvious exits: -S -U
A gentle rothe chews some cud.
< 231h/211H 46v/120V Pos: standing >
A Bend in the Llzazan Road
Obvious exits: -N -W
< 231h/211H 45v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 45v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 46v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -S -W
< 231h/211H 45v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
< 231h/211H 44v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S -W
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
A svirfneblin slave is working here.
< 231h/211H 43v/120V Pos: standing >
Outside the Reading Rooms
Obvious exits: -N -E -S
A svirfneblin slave is working here.
< 231h/211H 43v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -S
< 231h/211H 42v/120V Pos: standing >
The Llzazan Road
Obvious exits: -N -W
[5] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
< 231h/211H 40v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 40v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
< 231h/211H 39v/120V Pos: standing >
The Llzazan Road
Obvious exits: -E -W
< 231h/211H 38v/120V Pos: standing >
Southeast Corner of the Rothe Pasture
Obvious exits: -N -E -S -W
A large two-handed sword has been left here.
A little humanoid thinks he can kick your ass.
< 231h/211H 36v/120V Pos: standing >
Edge of the Llzazan Mushroom Groves
Obvious exits: -N -S -W
< 231h/211H 35v/120V Pos: standing >
The Llzazan Mushroom Grove on the Lakeshore
Obvious exits: -N -S -W
A LARGE earth elemental stands here, looking like a living rock.
< 231h/211H 33v/120V Pos: standing >
Mushroom Grove at the East End of the Lake
Obvious exits: -N -S -W
< 231h/211H 32v/120V Pos: standing >
Southeast Corner of the Great Llzazan Cavern.
Obvious exits: -N -W
A little humanoid thinks he can kick your ass.
A svirfneblin slave is working here.
< 231h/211H 30v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 30v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 31v/120V Pos: standing >
Mushroom Grove at the South End of The Lake
Obvious exits: -N -E -W
< 231h/211H 29v/120V Pos: standing >
The Great LLzazan Mushroom Grove
Obvious exits: -N -E -W
A gentle rothe chews some cud.
< 231h/211H 28v/120V Pos: standing >
The Llzazan Mushroom Grove
Obvious exits: -N -E
< 231h/211H 26v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 231h/211H 26v/120V Pos: standing >
Fallen Mushrooms
Obvious exits: -N -E -S
< 231h/211H 25v/120V Pos: standing >
The Llzazan Mushroom Groves at the Lakeshore
Obvious exits: -N -E -S -W
< 231h/211H 23v/120V Pos: standing >
You need a boat to go there.
< 231h/211H 23v/120V Pos: standing >
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
A gentle rothe chews some cud.
A gentle rothe chews some cud.
< 231h/211H 22v/120V Pos: standing >
After a period of brief concentration, You float up in the air!
< 231h/211H 25v/120V Pos: standing >
A gentle rothe leaves west.
< 231h/211H 28v/120V Pos: standing >
You recite a chant and a yellow glow radiates from your finger tips.
You are surrounded by a yellow glow.
< 231h/211H 34v/120V Pos: standing >
East Side of a Mushroom Peninsula
Obvious exits: -N -E -S -W
A hideous creature crawls up to you on its ribcage.(Red Aura)
< 230h/211H 69v/151V Pos: standing >
West side of a Mushroom Peninsula.
Obvious exits: -N -E -S -W
A gentle rothe chews some cud.
< 230h/211H 67v/151V Pos: standing >
The Great Llzazan Lake
Obvious exits: -N -E -S -W
< 230h/211H 67v/151V Pos: standing >
West End of a Yellow Fungus Field
Obvious exits: -E -S -W
< 230h/211H 64v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 230h/211H 64v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 230h/211H 65v/151V Pos: standing >
A Really Crappy Room
Obvious exits: -E -S -W
A gentle rothe chews some cud.
< 230h/211H 63v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 230h/211H 64v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 230h/211H 64v/151V Pos: standing >
Alas, you cannot go that way. . . .
< 230h/211H 64v/151V Pos: standing >
West End of a Yellow Fungus Field
Obvious exits: -E -S -W
< 230h/211H 63v/151V Pos: standing >
Hell Road Before the Gates of Arachdrathos
Obvious exits: -N -E -S -W
< 230h/211H 61v/151V Pos: standing >
The Gates of Arachdrathos
Obvious exits: -N -S
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 230h/211H 60v/151V Pos: standing >
Inside the Gates of Arachdrathos
Obvious exits: -N -S
A young noble walks along in ghost white garb.(Red Aura)
A young noble walks along in shimmering iridescent garb.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A huge bipedal creature made out of glowing red stone stands here.
A large bipedal creature made out of glowing red stone stands here.
< 230h/211H 59v/151V Pos: standing >
A Fountain Before the Reflecting Pool
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The Great Fountain of Arachdrathos bubbles here.
A large bipedal creature made out of glowing red stone stands here.
A large creature of red stone is here, projecting information.(Red Aura)
< 230h/211H 59v/151V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)
< 230h/211H 57v/151V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)
< 230h/211H 53v/151V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W
A young noble walks along in bronze garb.(Red Aura)
< 230h/211H 51v/151V Pos: standing >
Blades and Breakers
Obvious exits: -W
A small, red-hot forging furnace has been set up here. (humming)
A old drow warrior is repairing and selling weapons and armor.(Red Aura)
< 230h/211H 50v/151V Pos: standing >
Score information for Bhsik
Level: 31 Race: Drow Elf Class: Anti-Paladin / Violator Sex: Male
Hit points: 230(211) Moves: 52(151)
Coins carried: 0 platinum 2 gold 5 silver 5 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 11 hours/ 34 minutes
Received data: 0.0099 MB this session.
Send data: 0.0002 MB this session.
Compression ratio: 73%
73%
Status: Standing.
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 8
Consenting: Bhsik
Detecting: Evil Good
Enchantments: Ultravision Aware Levitation
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 309
Paladin auras: Endurance
Active Spells:
--------------
levitate (31 minutes)
< 230h/211H 52v/151V Pos: standing >
< 230h/211H 62v/151V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W
A young noble walks along in bronze garb.(Red Aura)
< 230h/211H 69v/151V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -S -W
< 230h/211H 68v/151V Pos: standing >
On the Reflecting Pool
Obvious exits: -N -E -S -W
A little tentacled fish swims in the pool.(Red Aura)
< 230h/211H 65v/151V Pos: standing >
The Reflecting Plaza
Obvious exits: -N -E -S -W
< 230h/211H 62v/151V Pos: standing >
Krista'Bool's House of Kchtia
Obvious exits: -E
Krista'Bool stands here making a new crossbow.(Red Aura)
< 230h/211H 62v/151V Pos: standing >
< 230h/211H 80v/151V Pos: standing >
< 230h/211H 82v/151V Pos: standing >
Autosaving...
< 228h/211H 151v/151V Pos: standing >
No-one by that name here...
< 227h/211H 151v/151V Pos: standing >
< 227h/211H 151v/151V Pos: standing >
Autosaving...
< 224h/211H 151v/151V Pos: standing >
< 221h/211H 151v/151V Pos: standing >
Autosaving...
< 220h/211H 151v/151V Pos: standing >
< 219h/211H 151v/151V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 219h/211H 151v/151V Pos: standing >
< 219h/211H 151v/151V Pos: standing >
Score information for Bhsik
Level: 31 Race: Drow Elf Class: Anti-Paladin / Violator Sex: Male
Hit points: 219(211) Moves: 151(151)
Coins carried: 0 platinum 2 gold 5 silver 5 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 11 hours/ 48 minutes
Received data: 0.0120 MB this session.
Send data: 0.0004 MB this session.
Compression ratio: 78%
78%
Status: Standing.
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 8
Consenting: Bhsik
Detecting: Evil Good
Enchantments: Ultravision Levitation
Bartender Quests Remaining: 4
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 309
Paladin auras: Endurance
Active Spells:
--------------
levitate (20 minutes)
< 219h/211H 151v/151V Pos: standing >
A lich wizard snaps into visibility.
You feel unholy power coursing through your limbs!
A lich wizard dances an acrobatic maneuver in battle, tripping you.
< 218h/211H 151v/151V Pos: sitting >
< T: Bhsik TP: sit TC:excellent E: a lich wizard sta EP: excellent >
A lich necromancer snaps into visibility.
Out of nowhere, a lich necromancer stabs you in the back.
YIKES! Another hit like that, and you've had it!!
With a swift tug a lich necromancer wrenches the weapon free, ramming it into you again.
Out of nowhere, a lich necromancer stabs you in the back, RIP...