<worn as a badge> an icy ruby badge from Lair of the Asunwa Jaguar
<worn on horns> a twined limestone horn from Village of Split Shield
<worn on eyes> the black eyepiece of Menzellon [superior] [81%]
<worn in ear> a twisted granite earring
<worn in ear> a crude marble earring
<worn in nose> a superior copper nose ring from Village of Split Shield
<worn around neck> a dark amulet of Kraang
<worn around neck> the holy symbol of sanctity (glowing) (humming)
<worn about waist> a waistband of rock and stone
<worn on belt buckle>a bloody bark belt buckle from Village of Split Shield
<worn around wrist> a sapphire and gold bracelet [84%]
<worn around wrist> a bracelet of twisted roots [superior] (glowing)
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a diabolical hardwood signet from Village of Split Shield
<primary weapon> a tarnished gem warhammer from Village of Split Shield
<held> the totem of the Tri-Lord [poor]
<worn on legs> some icy diamond leg plates
A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
< 704h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: druid sta EP: nasty wounds >
Casting: scathing wind
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte's sweep catches you in the side and you almost stumble.
[Damage: 2 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [1 hits]
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You complete your spell...
A scathing gust of wind is released from your fingertips.
[Damage: 141 ] A druidic acolyte gasps in pain as your scathing wind burns flesh from her body.
[Damage: 311 ] A druidic acolyte only has time to draw a single breath before your scathing wind ends it all.
A druidic acolyte is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a druidic acolyte.
Your spell flows around a druidic acolyte, leaving her unharmed!
[Damage: 269 ] A druidic acolyte gasps in pain as your scathing wind burns flesh from her body.
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Autosaving...
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You're too busy fighting to be pulling things out of bags!
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
It appears to be the corpse of a druidic acolyte.
a few coins
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You attack a druidic acolyte. [0 hits]
You start chanting...
< 691h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
A druidic acolyte attacks you. [0 hits]
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
[Damage: 5 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
< 671h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
Your spell flows around a druidic acolyte, leaving her unharmed!
A druidic acolyte's kick hits you in your side.
[Damage: 2 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
< 652h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
< 652h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
Casting: scathing wind *****
< 652h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
Casting: scathing wind ****
< 652h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
Casting: scathing wind ***
< 652h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
[Damage: 3 ] A druidic acolyte shivers from the unnatural cold as she hits you!
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
A druidic acolyte attacks you. [0 hits]
< 637h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
Casting: scathing wind **
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
< 625h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
Casting: scathing wind *
< 625h/928H 186v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: pretty hurt >
You complete your spell...
A scathing gust of wind is released from your fingertips.
[Damage: 151 ] A druidic acolyte gasps in pain as your scathing wind burns flesh from her body.
[Damage: 289 ] A druidic acolyte only has time to draw a single breath before your scathing wind ends it all.
A druidic acolyte is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a druidic acolyte cause a sickening chill to run up your spine.
[Damage: 128 ] A druidic acolyte gasps in pain as your scathing wind burns flesh from her body.
< 641h/944H 186v/187V Pos: standing >
You get a few coins from the corpse of a druidic acolyte.
There were: 2 platinum coins, 15 gold coins.
< 641h/944H 187v/187V Pos: standing >
Ok.
You put 2 platinum, 15 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 641h/944H 187v/187V Pos: standing >
It appears to be the corpse of a druidic acolyte.
Nothing.
< 641h/944H 187v/187V Pos: standing >
Your spell flows around a druidic acolyte, leaving her unharmed!
A druidic acolyte's sweep catches you in the side and you almost stumble.
[Damage: 2 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [1 hits]
< 626h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: awful >
Your spell flows around a druidic acolyte, leaving her unharmed!
A druidic acolyte attacks you. [1 hits]
< 616h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: awful >
You start chanting...
< 616h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: awful >
You complete your spell...
You point at a druidic acolyte.
[Damage: 310 ] Your iceball shatters any hopes a druidic acolyte had of living a long and happy life.
A druidic acolyte is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a druidic acolyte's last actions in this world.
< 616h/944H 187v/187V Pos: standing >
[Damage: 2 ] A druidic acolyte shivers from the unnatural cold as she hits you!
[Damage: 10 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [2 hits]
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You're too busy fighting to be pulling things out of bags!
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
It appears to be the corpse of a druidic acolyte.
a few coins
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You start chanting...
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Casting: arieks shattering iceball
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You complete your spell...
You point at a druidic acolyte.
Your spell flows around a druidic acolyte, leaving her unharmed!
< 574h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Your spell flows around a druidic acolyte, leaving her unharmed!
A druidic acolyte's sweep catches you in the side and you almost stumble.
[Damage: 2 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [1 hits]
< 556h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You start chanting...
< 556h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Casting: arieks shattering iceball **
< 556h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
[Damage: 1 ] A druidic acolyte shivers from the unnatural cold as she hits you!
A druidic acolyte attacks you. [1 hits]
< 551h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Casting: arieks shattering iceball *
< 551h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
Casting: arieks shattering iceball
< 551h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: few wounds E: druid sta EP: nasty wounds >
You complete your spell...
You point at a druidic acolyte.
[Damage: 269 ] Your iceball shatters any hopes a druidic acolyte had of living a long and happy life.
A druidic acolyte is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a druidic acolyte dies in agony.
< 551h/944H 187v/187V Pos: standing >
You start chanting...
< 551h/944H 187v/187V Pos: standing >
Casting: greater mending
< 551h/944H 187v/187V Pos: standing >
You complete your spell...
Bh shudders as an immense rush of life flows into his body!
< 698h/944H 187v/187V Pos: standing >
You get a few coins from the corpse of a druidic acolyte.
There were: 3 platinum coins, 13 gold coins.
< 698h/944H 187v/187V Pos: standing >
Ok.
You put 3 platinum, 13 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 698h/944H 187v/187V Pos: standing >
It appears to be the corpse of a druidic acolyte.
Nothing.
< 698h/944H 187v/187V Pos: standing >
You start chanting...
< 698h/944H 187v/187V Pos: standing >
Casting: greater mending ****
< 698h/944H 187v/187V Pos: standing >
Casting: greater mending **
< 698h/944H 187v/187V Pos: standing >
Casting: greater mending *
< 698h/944H 187v/187V Pos: standing >
You complete your spell...
Bh shudders as an immense rush of life flows into his body!
< 804h/944H 187v/187V Pos: standing >
You sit down and relax.
< 804h/944H 187v/187V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - scathing wind
( 7th circle) 1 - spirit ward
1 - ravenflight
1 - elemental affinity
( 6th circle) 2 - greater mending
2 - earthen grasp
( 5th circle) 7 - molten spray
( 4th circle) 1 - pantherspeed
4 - scorching touch
( 2nd circle) 8 - flameburst
( 1st circle) 6 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
5 seconds: ( 8th) scathing wind
11 seconds: ( 8th) scathing wind
16 seconds: ( 8th) scathing wind
22 seconds: ( 9th) arieks shattering iceball
28 seconds: ( 9th) arieks shattering iceball
34 seconds: ( 9th) arieks shattering iceball
39 seconds: ( 6th) greater mending
44 seconds: ( 6th) greater mending
You can memorize 3 1st, 2 2nd, 9 3rd, 3 4th, 3 7th and 1 8th circle spell(s).
You continue your study.
< 804h/944H 187v/187V Pos: sitting >
You start meditating...
< 804h/944H 187v/187V Pos: sitting >
You have finished memorizing scathing wind.
< 805h/944H 187v/187V Pos: sitting >
You feel your skin harden to stone.
The spirits of Village of Split Shield grant you their protection.
< 805h/944H 187v/187V Pos: sitting >
You can't hold any more spells in your thought.
< 805h/944H 187v/187V Pos: sitting >
Score information for Bh
Level: 44 Race: Minotaur Class: Shaman / Elementalist Sex: Male
Hit points: 805(944) Moves: 187(187)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 11 hours/ 53 minutes
Received data: 0.0316 MB this session.
Send data: 0.0015 MB this session.
Compression ratio: 81%
81%
Status: Sitting around, resting.
Coldshielded Memorizing Meditating
HardCore pts: +440.43
Epic points(total): 5(5)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Invisible Life Holiness
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Armor Haste Levitation
Bartender Quests Remaining: 4
Combat Pulse: 18 Spell Pulse: 1.40
Leaderboard Points: 440
Active Spells:
--------------
stone skin (4 minutes)
well-rested bonus (116 minutes)
elemental affinity (16 minutes)
spirit armor (38 minutes)
< 805h/944H 187v/187V Pos: sitting >
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
flameburst
lesser mending
reveal spirit essence
3rd CIRCLE:
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
4th CIRCLE:
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
malison
molten spray
sense spirit
shrewtameness
6th CIRCLE:
earthen grasp
greater mending
lionrage
spirit anguish
spirit sight
wellness
7th CIRCLE:
elemental affinity
elephantstrength
greater soul disturbance
ravenflight
spirit ward
8th CIRCLE:
corrosive blast
greater pythonsting
reveal true form
scathing wind
spirit jump
9th CIRCLE:
arieks shattering iceball
greater ravenflight
greater spirit ward
wind tunnel
10th CIRCLE:
earthen rain
etherportal
gaseous cloud
11th CIRCLE:
binding wind
cascading elemental beam
greater earthen grasp
greater spirit sight
nivards wicked firebrand
12th CIRCLE:
elemental fury
greater spirit anguish
guardian spirits
< 806h/944H 187v/187V Pos: sitting >
You have finished memorizing scathing wind.
< 806h/944H 187v/187V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing scathing wind.
< 807h/944H 187v/187V Pos: sitting >
You are memorizing spirit jump, which will take about 5 seconds.
< 807h/944H 187v/187V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 808h/944H 187v/187V Pos: sitting >
< 809h/944H 187v/187V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You are already meditating.
< 809h/944H 187v/187V Pos: sitting >
Experience till level: 12164388
< 810h/944H 187v/187V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 810h/944H 187v/187V Pos: sitting >
1st CIRCLE:
ice missile
spirit armor
transfer wellness
wolfspeed
2nd CIRCLE:
flameburst
lesser mending
reveal spirit essence
3rd CIRCLE:
cold ward
fire ward
molevision
purify spirit
pythonsting
scalding blast
snailspeed
4th CIRCLE:
hawkvision
mending
mousestrength
pantherspeed
scorching touch
soul disturbance
summon beast
5th CIRCLE:
bearstrength
malison
molten spray
sense spirit
shrewtameness
6th CIRCLE:
earthen grasp
greater mending
lionrage
spirit anguish
spirit sight
wellness
7th CIRCLE:
elemental affinity
elephantstrength
greater soul disturbance
ravenflight
spirit ward
8th CIRCLE:
corrosive blast
greater pythonsting
reveal true form
scathing wind
spirit jump
9th CIRCLE:
arieks shattering iceball
greater ravenflight
greater spirit ward
wind tunnel
10th CIRCLE:
earthen rain
etherportal
gaseous cloud
11th CIRCLE:
binding wind
cascading elemental beam
greater earthen grasp
greater spirit sight
nivards wicked firebrand
12th CIRCLE:
elemental fury
greater spirit anguish
guardian spirits
< 811h/944H 187v/187V Pos: sitting >
You have finished memorizing greater mending.
< 811h/944H 187v/187V Pos: sitting >
You have finished memorizing greater mending.
< 812h/944H 187v/187V Pos: sitting >
Character attributes for Bh
Level: 44 Race: Minotaur Class: Shaman / Elementalist
Age: 71 yrs / 11 mths Height: 71 inches Weight: 211 lbs Size: huge
Actual (Base) Actual (Base)
Str: 182 (101) Pow: 52 ( 80)
Dex: 64 ( 80) Int: 68 ( 80)
Agi: 64 ( 80) Wis: 95 (111)
Con: 176 (104) Cha: 56 ( 80) Luc: 73 ( 85)
Equipped Items: 21 Carried weight: 18
Armor Points: -177 Reduces melee damage taken by 17.7%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 130%
Bloodlust Damage Bonus(vs mob only): 60%
Hitroll: 0 Damroll: 13
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[36] FEA[36]
BRE[51] SPE[16]
Load carried: Unburdened
< 812h/944H 187v/187V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 813h/944H 187v/187V Pos: sitting >
You clamber to your feet.
< 814h/944H 187v/187V Pos: standing >
But you are a member of no group?!
< 814h/944H 187v/187V Pos: standing >
You are carrying: (2/9)
a large leather backpack
a carved quartz cube (glowing)
< 814h/944H 187v/187V Pos: standing >
a large leather backpack does not contain the potion.
< 814h/944H 187v/187V Pos: standing >
a magical essence of Power
a humming iron buckler from The Forest City of Aravne
a fragile dragonscale veil from Enclave of the Opal Phoenix
a gleaming flesh band
a pile of coins
< 815h/944H 187v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SE
< 815h/944H 186v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -S
A member of the enclave is here keeping order within the Oak.
< 815h/944H 185v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S#
< 815h/944H 184v/187V Pos: standing >
An enclave guard enters from the north.
< 815h/944H 185v/187V Pos: standing >
An enclave guard suddenly attacks YOU!
< 814h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
You start chanting...
< 814h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
Casting: arieks shattering iceball *
< 814h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
An enclave guard's sweep catches you in the side and you almost stumble.
An enclave guard attacks you. [2 hits]
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
Casting: arieks shattering iceball
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
You complete your spell...
You point at an enclave guard.
Your spell flows around an enclave guard, leaving him unharmed!
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
You start chanting...
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
Casting: arieks shattering iceball **
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
An enclave guard attacks you. [0 hits]
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
Casting: arieks shattering iceball *
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
Casting: arieks shattering iceball
< 811h/944H 185v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: guard sta EP: excellent >
You complete your spell...
You point at an enclave guard.
[Damage: 368 ] Your iceball shatters any hopes an enclave guard had of living a long and happy life.
An enclave guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an enclave guard cause a sickening chill to run up your spine.
< 811h/944H 185v/187V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 811h/944H 185v/187V Pos: standing >
You get a few coins from the corpse of an enclave guard.
There were: 1 platinum coin, 11 gold coins.
< 811h/944H 185v/187V Pos: standing >
Ok.
You put 1 platinum, 11 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 811h/944H 185v/187V Pos: standing >
It appears to be the corpse of an enclave guard.
Nothing.
< 811h/944H 185v/187V Pos: standing >
The door seems to be closed.
< 811h/944H 185v/187V Pos: standing >
Ok.
< 811h/944H 186v/187V Pos: standing >
Ok.
< 811h/944H 187v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S# -W -NE
< 811h/944H 186v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -E -W
< 811h/944H 185v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -NW
< 811h/944H 184v/187V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E# -S# -W
< 811h/944H 183v/187V Pos: standing >
The door seems to be closed.
< 812h/944H 184v/187V Pos: standing >
< 812h/944H 184v/187V Pos: standing >
Ok.
< 812h/944H 184v/187V Pos: standing >
Alazia's Adventurer Supply Shop
Obvious exits: -W
A water elemental is here, flowing like a living current.
A water elemental is here, flowing like a living current.
*An air elemental is here looking like a small living tornado.
(Q)Alazia stands here, tending to her wares.
< 812h/944H 186v/187V Pos: standing >
You get a pile of coins from your large leather backpack.
There were: 357 platinum coins, 2124 gold coins, 9 silver coins, 5 copper coins.
< 812h/944H 186v/187V Pos: standing >
You can buy:
1) A staff of woodland vigor [poor] for 120 platinum, 7 gold, 4 silver, and 5 copper.
2) A silvery potion for 14 platinum, 4 gold, and 4 copper.
3) A midnight blue tome with silver bindings for 329 platinum, 3 gold, 3 silver, and 4 copper.
4) A silken belt with a stylized iron buckle [superior] for 3 platinum, 9 gold, 7 silver, and 9 copper.
5) A small leaf shaped earring [superior] for 6 platinum, 7 gold, 8 silver, and 2 copper.
6) A stylish silken backpack for 4 platinum, 1 gold, 6 silver, and 2 copper.
7) A stylish silken backpack for 4 platinum, 1 gold, 6 silver, and 2 copper.
8) A stylish silken backpack for 4 platinum, 2 gold, 4 silver, and 4 copper.
9) A stylish silken backpack for 4 platinum, 1 gold, 2 silver, and 1 copper.
10) A stylish silken backpack for 4 platinum, 2 gold, 4 silver, and 4 copper.
11) A stylish silken backpack for 4 platinum, 2 gold, 4 silver, and 4 copper.
12) A stylish silken backpack for 4 platinum, 2 gold, 4 silver, and 4 copper.
< 813h/944H 186v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 813h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 813h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 813h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 813h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 813h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 814h/944H 187v/187V Pos: standing >
You put 6 potion(s) into a large leather backpack.
< 814h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 814h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 814h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 814h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You put 7 potion(s) into a large leather backpack.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 815h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 816h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 816h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 816h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 816h/944H 187v/187V Pos: standing >
You put 6 potion(s) into a large leather backpack.
< 816h/944H 187v/187V Pos: standing >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 816h/944H 187v/187V Pos: standing >
A lich necromancer closes the door.
< 816h/944H 187v/187V Pos: standing >
A lich necromancer suddenly attacks YOU!
A lich necromancer snaps into visibility.
< 807h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You give Alazia 14 platinum, 4 gold, and 4 copper.
You now have a silvery potion.
< 807h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
Pardon?
< 807h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
A lich necromancer snaps into visibility.
A lich necromancer slips beneath your guard, dealing you a vicious attack!
You feel your skin soften and return to normal.
A lich necromancer's Tiamat's poison tail stinger strikes at you with a blur of speed!
A lich necromancer's Tiamat's poison tail stinger strikes out in a blur of speed at Bh.
A lich necromancer slips beneath your guard, dealing you a vicious attack!
A lich necromancer attacks you. [4 hits]
You attempt to flee...
PANIC! You couldn't escape!
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You feel your skill in 1h bludgeon improving.
You score a CRITICAL HIT!!!!!
A lich necromancer snaps into visibility.
[Damage: 1 ] You attack a lich necromancer. [1 hits]
You attempt to flee...
PANIC! You couldn't escape!
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: few scratches >
That's tough to do in battle, but still you try...
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
a lich necromancer brandishes their weapons in a formal stance...
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
That's tough to do in battle, but still you try...
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
Ok.
< 715h/944H 187v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
You feel your skin harden to stone.
The spirits of Village of Split Shield grant you their protection.
You attempt to flee...
A Hallway of Living Branches
Obvious exits: -N -E -S# -W
Oops, trying to juggle too many loose coins, you drop a few.
You flee westward!
< 715h/944H 165v/187V Pos: standing >
That's impossible, I'm afraid.
< 715h/944H 165v/187V Pos: standing >
You do not see or have the corpse.
< 715h/944H 167v/187V Pos: standing >
Ok.
You put 231 platinum, 0 gold, 1 silver, and 1 copper coins into a large leather backpack.
< 715h/944H 168v/187V Pos: standing >
You do not see that item here.
A lich necromancer attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A lich necromancer snaps into visibility.
Out of nowhere, a lich necromancer stabs you in the back.
< 714h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 714h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 714h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: small wounds E: a lich necromancer sta EP: excellent >
a lich necromancer becomes a FLuRrY of weapons as they begin their onslaught...
A lich necromancer snaps into visibility.
A lich necromancer slips beneath your guard, dealing you a vicious attack!
A lich necromancer snaps into visibility.
A lich necromancer attacks you. [4 hits]
Sorry, you aren't allowed to do that in combat.
< 411h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: a lich necromancer sta EP: excellent >
You feel your skill in 1h bludgeon improving.
A lich necromancer snaps into visibility.
You attack a lich necromancer. [0 hits]
You start chanting...
< 411h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: a lich necromancer sta EP: excellent >
Casting: arieks shattering iceball
< 411h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC: nasty wounds E: a lich necromancer sta EP: excellent >
A lich necromancer snaps into visibility.
A lich necromancer attacks you. [5 hits]
< 277h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: a lich necromancer sta EP: excellent >
You complete your spell...
You point at a lich necromancer.
[Damage: 230 ] Your iceball shatters upon impacting a lich necromancer, rending flesh and sending blood flying.
< 277h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: a lich necromancer sta EP: small wounds >
You start chanting...
< 277h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: a lich necromancer sta EP: small wounds >
Casting: greater mending ****
< 277h/944H 168v/187V Pos: standing >
< T: Bh TP: sta TC:pretty hurt E: a lich necromancer sta EP: small wounds >
A lich necromancer snaps into visibility.
As a lich necromancer strikes you, the power of your ancestors fill you with RAGE!
A lich necromancer's sword of fire and flame summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from a lich necromancer's fingertips!
You feel less vulnerable to fire!
You are enveloped in a cloud of incendiary gases sent by a lich necromancer - OUCH!!
OUCH! That really did HURT!
A lich necromancer's sword of fire and flame calls upon the pure power of the plane of fire, directing it at you!
A fiery conflagration spews from a lich necromancer striking you full on!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A lich necromancer's sword of fire and flame summons the power of fire and flames at you.
Billowing clouds of incendiary gases pour from a lich necromancer's fingertips!
You are enveloped in a cloud of incendiary gases sent by a lich necromancer - OUCH!!
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
A lich necromancer's sword of fire and flame calls upon the pure power of the plane of fire, directing it at you!
You are enveloped in flames from a fireball sent by a lich necromancer - OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your spiked suit of fluted dragonscale [superior] was completely destroyed by the massive blow!
Your long shadowy mane [poor] was completely destroyed by the massive blow!
Your magical adamantium tail protector was completely destroyed by the massive blow!
Your flaming clay mask from Village of Split Shield was completely destroyed by the massive blow!
You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...