The death of [56 Swordsman] Omm AnGEr Of The Honoured (Thri-Kreen)

in The Waters of the Abyss

from the perspective of [56 Decay Priest] Laz La Resistance (Orc)

<floating about head>a mirrored ioun stone[239h 59m 21s]
<worn as a badge>    an ever-watching eye [superior] (glowing) (humming)
<worn on head>       the shadowy crown of damnation of regeneration (magic) [29%]             
<worn on eyes>       the eyepatch of immortality of endurance (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [88%]             
<worn in ear>        a wispy astral-twined mindstone ring[239h 59m 21s]
<worn on face>       the mask of stone form bearing the soul of Laz (humming)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing) [87%]             
<worn around neck>   the amulet named "Flow" of endurance (humming) [52%]             
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 59m 21s]
<worn as quiver>     the quiver of holding of power (magic) [47%]             
<worn about waist>   a darkmail belt of the Ranger [superior] made by Daweava (magic) [70%]             
<worn on belt buckle>the tome of Strahd (magic) (glowing) [61%]             
<attached to belt>   the wand of the Plane of Fire (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing) [71%]             
<held as shield>     the spiked shield of a MaDMaN of endurance [80%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks of sight [poor] made by Rethax (magic) [68%]             
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing) [84%]             
<worn on hands>      the sacred stone claws of Aan of agility (magic)
<worn on finger>     a band of parting prevented [superior] (magic) (glowing) [76%]             
<worn on finger>     a gleaming platinum ring [poor] (magic)
<primary weapon>     the sphere of wind (magic) (glowing)[239h 59m 21s]
<worn on legs>       some stitched leggings of the Knights of the Raven of negativity [poor] made by Dahamma (magic) [71%]             
<worn on feet>       the boots of the Abyss

Your ship fires Medium Ballistae at [QY]:Aurora! Chance to hit: 92%
Your ship fires Medium Ballistae at [QY]:Aurora! Chance to hit: 92%
Your ship fires Medium Ballistae at [QY]:Aurora! Chance to hit: 92%

< 1286h/1286H 176v/176V Pos: standing >
Target is not in weapon's firing arc!
Target is not in weapon's firing arc!
Target is not in weapon's firing arc!

< 1286h/1286H 176v/176V Pos: standing >
You hit [QY]:Aurora for 5 points of damage on the rear side!
You hit [QY]:Aurora for 5 points of damage on the port side!
 You damage a Large Ballistae!
You hit [QY]:Aurora for 5 points of damage on the port side!
[QY]:Aurora is immobilized!
No weapons installed on this arc!

< 1286h/1286H 176v/176V Pos: standing >
You're too close to use this weapon!
Target is not in weapon's firing arc!

< 1286h/1286H 176v/176V Pos: standing >
Weapon is still reloading.
Weapon is still reloading.
Weapon is still reloading.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
                      
          < S         
            S         
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.
Target is not in weapon's firing arc!
Target is not in weapon's firing arc!
Target is not in weapon's firing arc!

< 1286h/1286H 176v/176V Pos: standing >
No weapons installed on this arc!

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 135.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
                      
          <  S        
             S        
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 90.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
             S        
          <  S        
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
              S       
          v   S       
                      
 S                    
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >

< 1286h/1286H 176v/176V Pos: standing >

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 90.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
              S       
              S       
          v           
 SS                   
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[QY] Aurora                              Class:Galleon
Position    Armor   Internal
Forward     46/88   44/44     X:54 Y:51 Z: 0
Starboard   56/110  43/55     Range  :3.4  
Rear         0/55    6/27     Heading:90
Port         0/110   0/55     Bearing:81  Arc:port
IMMOBILE This ship has a goodie flag
Weapons:
=======================
[0] Large Ballistae      Port     
[1] Large Ballistae      Port     
[2] Large Ballistae      Port     
[3] Large Ballistae      Starboard
[4] Large Ballistae      Starboard
[5] Medium Catapult      Forward  
[6] Light Beamcannon     Starboard

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
              S       
              S       
   S                  
 S        v           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[QY] Aurora                              Class:Galleon
Position    Armor   Internal
Forward     46/88   44/44     X:54 Y:52 Z: 0
Starboard   56/110  43/55     Range  :3.7  
Rear         0/55    6/27     Heading:90
Port         0/110   0/55     Bearing:57  Arc:port
IMMOBILE This ship has a goodie flag
Weapons:
=======================
[0] Large Ballistae      Port     
[1] Large Ballistae      Port     
[2] Large Ballistae      Port     
[3] Large Ballistae      Starboard
[4] Large Ballistae      Starboard
[5] Medium Catapult      Forward  
[6] Light Beamcannon     Starboard

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 45.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
             S        
   S                  
                      
          v           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 45.

< 1286h/1286H 176v/176V Pos: standing >
[UL]:Tony Danza fires Medium Catapult at [QY]:Aurora!
[UL]:Tony Danza fires Medium Catapult at [QY]:Aurora!

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
            S         
  S          S        
                      
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Contact listing                                               H:106 S:57 
=========================================================================|
[ZV] Cyric's Revenge                X:77  Y:62  R:29.7  B:65  H:54  S:47 |PRF
[QY] Aurora                         X:52  Y:53  R:3.4   B:34  H:90  S:0  |PSA
[UL] Tony Danza                     X:42  Y:52  R:7.6   B:283 H:83  S:10 |RF
[RR] Cyrics Revenge                 X:53  Y:52  R:3.5   B:56  H:179 S:50 |PS
[ZL] Blunt Harpoon                  X:39  Y:51  R:10.6  B:276 H:66  S:0  |RFS

< 1286h/1286H 176v/176V Pos: standing >

< 1286h/1286H 176v/176V Pos: standing >
Heading set to 0.

< 1286h/1286H 176v/176V Pos: standing >
[QY]:Aurora has been hit for 4 points of damage on the port side!
[QY]:Aurora has been hit for 2 points of damage on the starboard side!
[QY]:Aurora has been hit for 3 points of damage on the sails!
[QY]:Aurora has been hit for 4 points of damage on the port side!
[QY]:Aurora has been hit for 2 points of damage on the starboard side!

< 1286h/1286H 176v/176V Pos: standing >
[QY]:Aurora has been hit for 3 points of damage on the port side!
[QY]:Aurora has been hit for 4 points of damage on the port side!
[QY]:Aurora has been hit for 3 points of damage on the rear side!
[QY]:Aurora has been hit for 4 points of damage on the port side!
[QY]:Aurora has been hit for 2 points of damage on the rear side!
[QY]:Aurora starts to sink!
Your ship has gained 110 frags!

Your guild gained prestige!
You have gained 5 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You recieve 289 platinum, 7 gold, 6 silver, and 7 copper for the salvage of Aurora!
It is currently in your ship's coffers.  To look, use 'look cargo', to get, use 'get money'

In addition to salvage, you recieve a bounty of 134 platinum, 1 gold, 6 silver, and 6 copper for sinking this ship.


< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
           S          
 S                    
           S          
          >           
                      
                      
                   M  
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.
Target Cleared.


< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
           S          
 S                    
          >S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
          S           
 S                    
          ^           
          S           
                      
                   M  
                  M   
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
          P           
 S        ^           
                      
         S            
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
Speed set to 0.

< 1286h/1286H 176v/176V Pos: standing >
You disembark this ship.
 
                      
                      
                      
                      
          S           
 S        @           
          P           
         S            
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.

< 1286h/1286H 176v/176V Pos: standing >
A Thri-Kreen sneaks in from the south.

< 1286h/1286H 176v/176V Pos: standing >
 
                      
                      
                      
                      
                      
          @           
 S        P           
                      
        S             
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Aurora floats here.

< 1286h/1286H 120v/176V Pos: standing >

< 1286h/1286H 120v/176V Pos: standing >
Slay whom?

< 1286h/1286H 120v/176V Pos: standing >
 
                      
                      
                      
                      
          S           
  S       @           
                      
        S             
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Frigate Laz floats here.
*A Thri-Kreen (medium) AnGEr Of The Honoured stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.

< 1286h/1286H 64v/176V Pos: standing >
You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage:  1 ] 
< 1286h/1286H 68v/176V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 
< 1286h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 A Thri-Kreen looks at you.

< 1286h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Thri-Kreen sta EP: few scratches >
 A Thri-Kreen's attack glances off of your stone hide!
A Thri-Kreen's rod of Dispator summons the power of hellfire at you.
Your cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a Thri-Kreen!
[Damage: 14 ] A Thri-Kreen calls down a roaring flamestrike which hits you dead on!
Your cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a Thri-Kreen!
[Damage: 15 ] A Thri-Kreen calls down a roaring flamestrike which hits you dead on!
-=[a Thri-Kreen attacks you.]=- [2 hits]

< 1244h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 A Thri-Kreen leaps into the air, avoiding your attack.
You snap into visibility.
A Thri-Kreen snaps into visibility.
-=[You attack a Thri-Kreen.]=- [0 hits]

< 1244h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 
< 1247h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 
< 1247h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1249h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You snap into visibility.
Casting: horrid wilting *

< 1252h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 Casting: horrid wilting 
A Thri-Kreen's body appears to recover from the affects of the potion.

< 1255h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 112 ] A Thri-Kreen begins to dry and wilt.
A Thri-Kreen's bracelet of dracolich hide was corroded by acid.
A Thri-Kreen snaps into visibility.
You snap into visibility.
A Thri-Kreen's attack glances off of your stone hide!
A Thri-Kreen's attack glances off of your stone hide!
You feel your skin soften and return to normal.
You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [7 hits]

< 1223h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You snap into visibility.
A Thri-Kreen snaps into visibility.
[Damage:  1 ] -=[You attack a Thri-Kreen.]=- [1 hits]

< 1225h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1226h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You snap into visibility.
Casting: horrid wilting *

< 1229h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You snap into visibility.
Casting: horrid wilting 

< 1232h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  small wounds >
 You feel your skin harden to stone.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 117 ] A Thri-Kreen begins to dry and wilt.

< 1233h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 A Thri-Kreen snaps into visibility.
You snap into visibility.
-=[a Thri-Kreen attacks you.]=- [2 hits]
You start chanting...
You drain power from nature, hastening your incantation.

< 1233h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You snap into visibility.
Casting: horrid wilting *

< 1236h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: horrid wilting 

< 1239h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 104 ] A Thri-Kreen begins to dry and wilt.
A Thri-Kreen's sacred stone claws of Aan of good detection [superior] made by Naz was corroded by acid.

< 1240h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Saving Laz.

< 1242h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1243h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 A Thri-Kreen snaps into visibility.
You snap into visibility.
A Thri-Kreen's attack glances off of your stone hide!
-=[a Thri-Kreen attacks you.]=- [5 hits]

< 1240h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You snap into visibility.
Casting: horrid wilting *
Nib sneaks in from the south.

< 1241h/1286H 71v/176V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You are surrounded by a blood-red glow.
Nib snaps into visibility.
Nib brings down the holy flamberge of the efreeti in a mighty slash, cleaving a Thri-Kreen from his target!
A Thri-Kreen snaps into visibility.
A dark shroud encases Nib as he charges into battle.
You are rescued by Nib, you are confused, but grateful!

< 1242h/1286H 71v/176V Pos: standing >
You snap into visibility.
Casting: horrid wilting 

< 1244h/1286H 75v/176V Pos: standing >
Faluzure's grace flows down on you refreshing your spell power!
You snap into visibility.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 120 ] A Thri-Kreen begins to dry and wilt.

< 1245h/1286H 78v/176V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1247h/1286H 88v/176V Pos: standing >
You snap into visibility.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 122 ] A Thri-Kreen begins to dry and wilt.

< 1250h/1286H 100v/176V Pos: standing >
A Thri-Kreen snaps into visibility.
Nib attacks a Thri-Kreen. [3 hits]

< 1251h/1286H 103v/176V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!

A Thri-Kreen suddenly appears a bit confused!
A Thri-Kreen snaps into visibility.
Nib snaps into visibility.
Nib deflects a Thri-Kreen's blow and strikes back at him!
A Thri-Kreen attacks Nib. [5 hits]
Morigu enters from the north.

< 1252h/1286H 105v/176V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1254h/1286H 113v/176V Pos: standing >
You snap into visibility.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 127 ] A Thri-Kreen begins to dry and wilt.

< 1257h/1286H 125v/176V Pos: standing >
Morigu starts casting an offensive spell.
Morigu snaps into visibility.

< 1258h/1286H 130v/176V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1259h/1286H 133v/176V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1260h/1286H 135v/176V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1260h/1286H 137v/176V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1261h/1286H 140v/176V Pos: standing >
Nib snaps into visibility.
A Thri-Kreen snaps into visibility.
A Thri-Kreen leaps over Nib's attack.
A Thri-Kreen leaps over Nib's attack.
A Thri-Kreen snaps into visibility.
Nib attacks a Thri-Kreen. [4 hits]

< 1262h/1286H 142v/176V Pos: standing >
Morigu completes his spell...
Morigu utters the words 'paffue xurhuio'
A Thri-Kreen begins to dry and wilt.
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1262h/1286H 145v/176V Pos: standing >
You snap into visibility.
You complete your spell...
A Thri-Kreen snaps into visibility.
[Damage: 129 ] A Thri-Kreen begins to dry and wilt.
A Thri-Kreen's flaming whip of the balor lord with a strange black stone was damaged from the massive blow!
A Thri-Kreen snaps into visibility.
Nib snaps into visibility.
Nib deflects a Thri-Kreen's blow and strikes back at him!
A Thri-Kreen attacks Nib. [3 hits]
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1264h/1286H 150v/176V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1265h/1286H 155v/176V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 1266h/1286H 157v/176V Pos: standing >
Morigu starts casting a spell.
Morigu snaps into visibility.
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1266h/1286H 160v/176V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 1267h/1286H 162v/176V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1268h/1286H 165v/176V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen tries to flee, but can't make it out of here!

< 1269h/1286H 170v/176V Pos: standing >
Morigu snaps into visibility.
Nib is now guarding you!

< 1270h/1286H 172v/176V Pos: standing >
You complete your spell...
The etherportal crumbles to dust and blows away.
Morigu completes his spell...
Morigu utters the words 'paffue xurhuio'
A Thri-Kreen snaps into visibility.
A Thri-Kreen dries up completely and crumbles.
A Thri-Kreen's sacred stone claws of Aan of good detection [superior] made by Naz melted corroded by the acid.
A Thri-Kreen's crown of might melted corroded by the acid.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.