The death of [33 Blackguard] Aret (Orc)

in Arena Stands

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<worn as a badge>    an insignia of the nomad healers of sight [superior] made by Daweava (illuminating) [72%]             
<worn on head>       a black turban of circling flames of strength (magic) [55%]             
<worn on eyes>       a worn pair of sandstorm goggles of precision [87%]             
<worn in ear>        a dangling bloodstone earring [superior] (magic) (glowing) [84%]             
<worn in ear>        a bone pick of health [71%]             
<worn on face>       the death-mask of Nakral made by Rukkus (magic) [81%]             
<worn around neck>   a necklace of giant strength of dexterity (magic) (glowing) [54%]             
<worn around neck>   a necklace of giant strength of constitution (magic) (glowing) [89%]             
<worn on body>       a mysterious hooded white robe emitting black smoke (magic) [87%]             
<worn about body>    a silk cloak of Alatorin royalty of damage [57%]             
<worn on back>       a flayed illithid-hide backpack [80%]             
<worn as quiver>     the frost giant's axe [superior] (magic) [63%]             
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a blood dagger of Tezcatlipoca of precision (magic) [68%]             
<attached to belt>   a disguise kit [86%]             
<worn on arms>       the sleeves of a MaDMaN of Invisibility [superior] made by Naz (magic)
<worn around wrist>  the power infused bracelet of dark-mithril
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a ring of the giantkind [superior] (magic)
<worn on finger>     the ring of the masters [superior] (glowing)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[238h 59m 24s]
<secondary weapon>   a stiletto of the dread siren [superior] with a strange black stone (magic) [79%]             
<worn on legs>       a pair of vapor leggings [superior] [74%]             
<worn on feet>       some heavily-spiked stone-soled boots

Courtyard of the Sun Temple
Obvious exits: -S -W
*Corae AnGEr Of The Honoured (Grey Elf)(large) stands in mid-air here.(Gold Aura)

< 827h/827H 163v/163V Pos: standing >
Saving Tilran.

< 827h/827H 163v/163V Pos: standing >
Corae has just given you her consent.
Courtyard of the Sun Temple
Obvious exits: -S -W
*Corae AnGEr Of The Honoured (Grey Elf)(large) stands in mid-air here.(Gold Aura)

< 827h/827H 163v/163V Pos: standing >
Corae is now a member of your group.

< 827h/827H 163v/163V Pos: standing >
Corae says in elven 'Nothing quite like fucking up an evil HC exp'er'
Looks like an exit.
You extend your sights southward.
Courtyard of the Sun Temple
Obvious exits: -N -S -W
The corpse of a sun lightseeker is lying here.
A sun lightbringer brings pain to the unworthy.(Red Aura)

< 827h/827H 163v/163V Pos: standing >
Corae snickers softly.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your south.
A sun lightbringer who is close by to your south.
A sun lightseeker who is rather far off to your south.
A sun lightbringer who is close by to your west.
A sun lightholder who is close by to your west.

< 827h/827H 163v/163V Pos: standing >
You nog.

< 827h/827H 163v/163V Pos: standing >
Corae starts following you.
You smile happily.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your south.
A sun lightseeker who is rather far off to your south.
A sun lightbringer who is close by to your west.
A sun lightholder who is close by to your west.

< 827h/827H 163v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -S -W
The corpse of a sun lightseeker is lying here.
A sun lightholder prays for the converted here.(Red Aura)
Corae sneaks in from the north.

< 827h/827H 162v/163V Pos: standing >
You smile happily.

< 827h/827H 162v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E# -S -W
The corpse of a sun lightholder is lying here.
The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.

< 827h/827H 161v/163V Pos: standing >
You smile happily.

< 827h/827H 161v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your north.
A sun lightseeker who is not far off to your south.
A sun lightbringer who is close by to your west.
A sun lightbringer who is not far off to your west.
A sun lightseeker who is not far off to your west.
A sun guardian who is not far off to your west.
A sun guardian who is not far off to your west.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your north.
A sun lightseeker who is not far off to your south.
A sun lightbringer who is close by to your west.
A sun lightbringer who is not far off to your west.
A sun lightseeker who is not far off to your west.
A sun guardian who is not far off to your west.
A sun guardian who is not far off to your west.

< 827h/827H 163v/163V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
Obvious exits:
North- Courtyard of the Sun Temple
East- (closed gates) 
South- Courtyard of the Sun Temple
West- Courtyard of the Sun Temple

< 827h/827H 163v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W
A sun lightbringer brings pain to the unworthy.(Red Aura)

< 827h/827H 162v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W#
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun lightseeker worships here.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
A sun guardian stands ready to repulse the unworthy.(Red Aura)
Corae sneaks in from the east.

< 827h/827H 161v/163V Pos: standing >
The door seems to be closed.

< 827h/827H 161v/163V Pos: standing >
A sun lightholder enters from the north.

< 827h/827H 163v/163V Pos: standing >
It seems to be locked.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your north.
A sun lightbringer who is close by to your north.
A sun lightbringer who is not far off to your north.
A sun lightbringer who is close by to your east.
A sun lightseeker who is close by to your south.
A sun lightseeker who is not far off to your south.

< 827h/827H 163v/163V Pos: standing >
A sun lightseeker leaves south.

< 827h/827H 163v/163V Pos: standing >
You detach from reality for a moment, pondering.

< 827h/827H 163v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E -S -W
A sun lightbringer brings pain to the unworthy.(Red Aura)

< 827h/827H 162v/163V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E# -S -W
The corpse of a sun lightholder is lying here.
The corpse of a sun lightbringer is lying here.
The corpse of a sun lightseeker is lying here.

< 827h/827H 161v/163V Pos: standing >
The gates seems to be closed.

< 827h/827H 161v/163V Pos: standing >
The gates seems to be closed.

< 827h/827H 162v/163V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
The gates seems to be closed.

< 827h/827H 163v/163V Pos: standing >

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your north.
A sun lightseeker who is not far off to your south.
A sun lightbringer who is close by to your west.
A sun lightholder who is not far off to your west.
A sun lightholder who is not far off to your west.
A sun lightbringer who is not far off to your west.
A sun guardian who is not far off to your west.
A sun guardian who is not far off to your west.

< 827h/827H 163v/163V Pos: standing >
Corae's flesh magically hardens, turning to stone.

< 827h/827H 163v/163V Pos: standing >
A sun lightbringer enters from the west.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A sun lightholder who is close by to your north.
A sun lightseeker who is not far off to your south.
A sun lightholder who is close by to your west.
A sun lightholder who is not far off to your west.
A sun guardian who is not far off to your west.
A sun guardian who is not far off to your west.

< 827h/827H 163v/163V Pos: standing >

< 827h/827H 163v/163V Pos: standing >
I see no gate there.

< 827h/827H 163v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 163v/163V Pos: standing >
Ok.

< 827h/827H 163v/163V Pos: standing >
Entrance to the Sun Temple
Obvious exits: -E# -W

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
Corae gets a dark misty potion from her bottomless bag of the shield dwarves.
You quickly scan the area.
A sun lightbringer who is close by to your west.
A sun lightholder who is not far off to your west.
A sun lightholder who is a brief walk away to your west.
A sun guardian who is a brief walk away to your west.
A sun guardian who is a brief walk away to your west.

< 827h/827H 162v/163V Pos: standing >
Ok.

< 827h/827H 162v/163V Pos: standing >
Ok.

< 827h/827H 162v/163V Pos: standing >
Dragonfall Pit on The Grand Skyway
Obvious exits: -N -S -W
Corae sneaks in from the west.

< 827h/827H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A kings walk guard who is in the distance to your north.
A street performer who is close by to your south.
An off-duty worker who is not far off to your south.
A flind bodyguard who is not far off to your south.
A flind bodyguard who is not far off to your south.
A flind bodyguard who is not far off to your south.
A visiting dignitary who is not far off to your south.

< 827h/827H 163v/163V Pos: standing >
Ok.

< 827h/827H 163v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 163v/163V Pos: standing >
The Grand Skyway
Obvious exits: -N -E -S
An official looking notice is posted here.
Corae sneaks in from the south.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
The Grand Skyway Climb
Obvious exits: -N -S
Corae sneaks in from the south.

< 827h/827H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 161v/163V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is close by to your north.
An Aravne gate guard who is close by to your north.
An Aravne gate guard who is close by to your north.
A kings walk guard who is a brief walk away to your north.
A kings walk guard who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A street performer who is a brief walk away to your south.
An off-duty worker who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A visiting dignitary who is rather far off to your south.
A sun recruiter who is in the distance to your south.

< 827h/827H 163v/163V Pos: standing >
Obvious exits:
North- Guardhouse of the Nobles District
South- The Grand Skyway

< 827h/827H 163v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is close by to your north.
An Aravne gate guard who is close by to your north.
An Aravne gate guard who is close by to your north.
An Aravne gate guard who is close by to your north.
A kings walk guard who is a brief walk away to your north.
A kings walk guard who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A street performer who is a brief walk away to your south.
An off-duty worker who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A flind bodyguard who is rather far off to your south.
A visiting dignitary who is rather far off to your south.
A sun recruiter who is in the distance to your south.

< 827h/827H 163v/163V Pos: standing >
Guardhouse of the Nobles District
Obvious exits: -N -S
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is not far off to your north.
A kings walk guard who is a brief walk away to your north.
A kings walk guard who is a brief walk away to your north.
A street performer who is rather far off to your south.
An off-duty worker who is in the distance to your south.
A flind bodyguard who is in the distance to your south.
A flind bodyguard who is in the distance to your south.
A flind bodyguard who is in the distance to your south.
A visiting dignitary who is in the distance to your south.

< 827h/827H 162v/163V Pos: standing >
Obvious exits:
North- The Kings Walk
South- The Grand Skyway Climb

< 827h/827H 162v/163V Pos: standing >
The Kings Walk
Obvious exits: -N -S

< 827h/827H 161v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 161v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is not far off to your north.
A kings walk guard who is not far off to your north.
A kings walk guard who is in the distance to your north.
A wandering noble who is in the distance to your north.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
A street performer who is in the distance to your south.

< 827h/827H 162v/163V Pos: standing >
Obvious exits:
North- The Kings Walk
South- Guardhouse of the Nobles District

< 827h/827H 163v/163V Pos: standing >
The Kings Walk
Obvious exits: -N -S -W
A guard patrols the kings walk, looking very professional.(Red Aura)
There are Orc tracks going west.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is close by to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
A wandering noble who is in the distance to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.

< 827h/827H 162v/163V Pos: standing >
Obvious exits:
North- The Kings Walk
South- The Kings Walk
West- Top of the Arena Ladder

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is close by to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
A wandering noble who is in the distance to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.

< 827h/827H 162v/163V Pos: standing >
Tilran orc

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

< 827h/827H 162v/163V Pos: standing >

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is close by to your north.
A wandering noble who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.

< 827h/827H 162v/163V Pos: standing >
Corae says in elven 'lemme quaff'
Tilran why am i sharing with you

< 827h/827H 162v/163V Pos: standing >
You snicker softly.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is close by to your north.
A wandering noble who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.

< 827h/827H 162v/163V Pos: standing >
A kings walk guard leaves west.

< 827h/827H 162v/163V Pos: standing >
Tilran I KID!

< 827h/827H 162v/163V Pos: standing >
You nod.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
Corae quaffs a dark misty potion.
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is close by to your north.
A wandering noble who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
A kings walk guard who is close by to your west.

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is not far off to your north.
A wandering noble who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
A kings walk guard who is close by to your west.

< 827h/827H 162v/163V Pos: standing >
Corae nogs.

< 827h/827H 162v/163V Pos: standing >
Tilran cause he would get away in 1 trip mostly :)

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
The sun rises over the northern horizon.

< 827h/827H 162v/163V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by to your north.
A kings walk guard who is not far off to your north.
A wandering noble who is rather far off to your north.
A kings walk guard who is rather far off to your north.
A wandering noble who is rather far off to your north.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
An Aravne gate guard who is not far off to your south.
A kings walk guard who is close by to your west.

< 827h/827H 162v/163V Pos: standing >
You are already standing.

< 827h/827H 162v/163V Pos: standing >
Saving Tilran.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
Top of the Arena Ladder
Obvious exits: -E -D
A guard patrols the kings walk, looking very professional.(Red Aura)
There are some tracks.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
Spectator Level of the Arena Ladder
Obvious exits: -W -U -D
There are Orc tracks going west.
There are Orc tracks going up.

< 827h/827H 161v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by above you.

< 827h/827H 163v/163V Pos: standing >
You quickly scan the area.
A kings walk guard who is close by above you.

< 827h/827H 163v/163V Pos: standing >
Obvious exits:
West- Arena Stands
Up- Top of the Arena Ladder
Down- Gladiator Level of the Arena Ladder

< 827h/827H 163v/163V Pos: standing >
Arena Stands
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a bloodthirsty spectator is lying here.
There are Orc tracks going north.
There are Orc tracks going south.

< 827h/827H 162v/163V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 827h/827H 162v/163V Pos: standing >
Arena Stands
Obvious exits: -N -S
The corpse of a bloodthirsty spectator is lying here.
There are Orc tracks going north.
Corae sneaks in from the south.

< 827h/827H 161v/163V Pos: standing >
Strike at whom?

< 827h/827H 161v/163V Pos: standing >
Trip who?

< 827h/827H 162v/163V Pos: standing >
Arena Stands
Obvious exits: -S -W
The corpse of a bloodthirsty spectator is lying here.

< 827h/827H 162v/163V Pos: standing >
Strike at whom?

< 827h/827H 162v/163V Pos: standing >
Trip who?

< 827h/827H 162v/163V Pos: standing >
You quickly scan the area.
A bloodthirsty spectator who is a brief walk away to your south.
An Orc who is not far off to your west.

< 827h/827H 162v/163V Pos: standing >
Alas, you cannot go that way. . . .

< 827h/827H 162v/163V Pos: standing >
Strike at whom?

< 827h/827H 162v/163V Pos: standing >
Trip who?

< 827h/827H 162v/163V Pos: standing >
Arena Stands
Obvious exits: -E -W
The corpse of a bloodthirsty spectator is lying here.
There are some tracks heading west.
Corae sneaks in from the east.

< 827h/827H 161v/163V Pos: standing >
Arena Stands
Obvious exits: -E -S
The corpse of a bloodthirsty spectator is lying here.
An Orc (medium) sits resting. (camping) (Red Aura)

< 827h/827H 160v/163V Pos: standing >
You think you noticed an opening in your victim defenses...

< 827h/827H 161v/163V Pos: standing >
You snap into visibility.
You are briefly surrounded by a red aura!
An Orc is already on the ground!
But hey you try anyways and you fall on yer ass!

< 827h/827H 162v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] [Damage: 14 ] [Damage: 13 ] Your stiletto of the dread siren [superior] with a strange black stone murmurs some strange incantations...
[Damage: 72 ] Your concussion blast rips into an Orc, shattering his soul!
[Damage: 19 ] You attack an Orc. [4 hits]

< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  small wounds >
 Corae starts casting an offensive spell.
Corae snaps into visibility.

< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  small wounds >
 Corae completes her spell...
Corae utters the words 'qpaahuq fussrz'
Corae shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into an Orc.
Clutching his head an Orc tries to escape the
maddening images circling him.
An Orc is stunned!
A tentacle of solified mist coils itself around an Orc
tossing him to the ground.

< 827h/827H 163v/163V Pos: sitting >
<A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
The red aura around you flashes blue and is gone.

< 827h/827H 163v/163V Pos: sitting >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] You are briefly surrounded by a red aura!
[Damage: 14 ] You score a CRITICAL HIT!!!!!
[Damage: 41 ] [Damage: 10 ] You attack an Orc. [4 hits]
Corae starts casting an offensive spell.
Corae snaps into visibility.

< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  nasty wounds >
 Corae snaps into visibility.

< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  nasty wounds >
 You were unable to execute your deadly combination.
Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Corae hits an Orc soundly.
A bolt of force sent by Corae hits an Orc soundly.
A huge bolt of force sent by Corae impacts on an Orc's chest with a loud thud.
A huge bolt of force sent by Corae impacts on an Orc's chest with a loud thud.

< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  awful >
 
< 827h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:excellent E: An Orc sit EP:  awful >
 You snap into visibility.
An Orc attacks you. [1 hits]

< 825h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:few scratches E: An Orc sit EP:  awful >
 Corae starts casting an offensive spell.
Corae snaps into visibility.

< 825h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:few scratches E: An Orc sit EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] [Damage: 16 ] [Damage: 14 ] You attack an Orc. [3 hits]

< 825h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:few scratches E: An Orc sit EP:  awful >
 Corae snaps into visibility.

< 826h/827H 163v/163V Pos: sitting >
< T: Tilran TP: sit TC:few scratches E: An Orc sit EP:  awful >
 Corae completes her spell...
Corae utters the words 'garbzzsg wuggurz babragruoz'
Corae grins as their force missile bashes an Orc into a pulpy mess.
An Orc's royal sword of platinum was completely destroyed by the massive blow!
An Orc's ghastly dragonscale pendant from BogenTok was completely destroyed by the massive blow!
An Orc's a ring of despair [poor] was completely destroyed by the massive blow!
An Orc's eyepatch of despair was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.