<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn about body> a hard leather cloak
<primary weapon> a small wooden mace
< 23h/23H 111v/112V Pos: standing >
< 23h/23H 112v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -East -West#
The guildhall of The Empire is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A beautiful undine summoned from her watery home swims around here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 23h/23H 112v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
An odd little man, with a shaved head and an orange robe, hums something.
< 23h/23H 110v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 23h/23H 108v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
< 23h/23H 107v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/23H 107v/112V Pos: standing >
You can't seem to find anything to enter.
< 23h/23H 107v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 23h/23H 108v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A homeless peasant is here, looking lost and hungry.
< 23h/23H 106v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 23h/23H 104v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
< 23h/23H 102v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
< 23h/23H 101v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling outside the gates.
< 23h/23H 100v/112V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 23h/23H 99v/112V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 23h/23H 97v/112V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.M
^@M++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 23h/23H 96v/112V Pos: standing >
An elite highwayman enters from the east.
< 23h/23H 96v/112V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.M.
^M@+++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 96v/112V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.M.^
^M+@+++++++
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 96v/112V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.M
*MM**^**.M.^+
^M++@++++++M
*M+*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 95v/112V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******....M.M.
*MM**^**.M.^+.
^M+++@+++++M.
*M+*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 94v/112V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******....M.M..
*MM**^**.M.^+..
^M++++@++++M..
*M+*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 94v/112V Pos: standing >
*..^M^...+.
^*.^^.M^..+..
*****....M.M..^
M+**^**.M.^+..^
^M+++++@+++M...
M+*^*.****.+...
******....^+...
***^..^MM.+.^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 93v/112V Pos: standing >
..^M^...+..
*.^^.M^..M...
****....M.+..^.
+**^**.M.^M..^.
M++++++@+++....
+*^*.****.+....
*****....^+....
**^..^MM.+.^^
*..^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 93v/112V Pos: standing >
.MMM....+M.
*..^M^...+..D
^*.^^.M^..M....
****....M.+..^.
M**^**.@.^M..^.
M++++++++++....
+*^*.****.+....
****....^+...
*^..^MM.+.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 23h/23H 92v/112V Pos: standing >
MMM....+M..
..^M^...+..D
*.^^.M^..M.....
***....M.+..^..
**^**.M@^M..^..
++++++++++.....
*^*.****.+.....
***....^+....
^..^MM.+.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 23h/23H 91v/112V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 23h/23H 92v/112V Pos: standing >
MMM....+M
..^M^...M..
*.^^.M^..+...
***....M.M..^
**^**.@.^+..^
++++++++++...
*^*.****.+...
***....^+..
^..^MM.+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 23h/23H 91v/112V Pos: standing >
You climb up and ride a deer.
< 23h/23H 84v/112V Pos: standing >
.^M^...+.
.^^.M^..M..
***....M.+..^
**^**.^.^+..^
++++++@+++...
*^*.****.+...
****....^+...
*^..^MM.+.^
..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 85v/112V Pos: standing >
^M^...+..
^^.M^..M...
**....M.+..^.
*^**.^.^+..^.
++++++@++....
^*.****.+....
***....^+....
^..^MM.+.^^
.^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 86v/112V Pos: standing >
M^...+..D
^.M^..M....
*....M.+..^..
^**.^.^+..^..
++++++@+.....
*.****.+.....
**....^+....^
..^MM.+.^^.
^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 86v/112V Pos: standing >
^...+..D
.M^..M.....
....M.+..^...
**.^.^+..^...
++++++@.....^
.****.+......
*....^+....^.
.^MM.+.^^..
M^..+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 87v/112V Pos: standing >
....M...
M^...+..D
^.M^..M......
....M.+..^...
**.^.^@..^...
+++++++.....^
.****.+......
....^+....^
^MM.+.^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 87v/112V Pos: standing >
....MM..
M....+... M
^M^...+..D
^.M^..M......
....M.@..^...
**.^.^+..^...
+++++++.....^
****.+.....
...^+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 88v/112V Pos: standing >
...*+....
.....MM..
MM....+... M
^M^...M..D
^.M^..@......
....M.+..^...
**.^.^+..^...
++++++.....
***.+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 23h/23H 88v/112V Pos: standing >
^..*M.*..
....*+.....
^.....MM..
MM....+... M
^M^...@..D
^.M^..+......
....M.+..^...
*.^.^+..^..
+++++....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.
< 23h/23H 89v/112V Pos: standing >
..*+.*...
...*+......
.....MM.. .
M....+... M .
M^...M@.D .
.M^..+.......
...M.+..^...^
.^.^+..^...
++++.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 23h/23H 89v/112V Pos: standing >
.*+.*....
..*+.......
....MM.. ..
....+... M ..
^...M.@D ..
M^..+........
..M.+..^...^^
^.^+..^....
+++.....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 23h/23H 89v/112V Pos: standing >
*+.*.....
.*+.......^
...MM.. ...
...+... M ...
...M..@ ...
^..+........^
.M.+..^...^^.
.^+..^.....
++.....^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A strange human man performs a ritual around a corpse here.
< 23h/23H 89v/112V Pos: standing >
*+.*.....
.*M.......^
...+M.. ...
...M... M ...
...+..@ ...
^..+........^
.M.+..^...^^.
.^+..^.....
++.....^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A strange human man performs a ritual around a corpse here.
< 23h/23H 91v/112V Pos: standing >
*+.*.....
.*M.......^
...+M.. ...
...M... M ...
...+..@ ...
^..+........^
.M.+..^...^^.
.^+..^.....
++.....^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A strange human man performs a ritual around a corpse here.
< 23h/23H 92v/112V Pos: standing >
*M.*.....
.*+.......^
...MM.. ...
...+... M ...
...+..@ ...
^..+........^
.M.+..^...^^.
.^+..^.....
++.....^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A strange human man performs a ritual around a corpse here.
< 23h/23H 93v/112V Pos: standing >
*+****...
.*M.*......
..*+.......^^
...MM.. ...
...+..@ M ...
...+..D ...
^..+........^
M.+..^...^^
^+..^....
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 23h/23H 95v/112V Pos: standing >
*+******.
**+****....
..*M.*......^
..*+.......^^
...MM.@ ...
...+... M ...
...+..D ...
..+........
.+..^...^
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 23h/23H 95v/112V Pos: standing >
*M******.
.*+******..
.**+****.....
..*M.*......^
..*+..@....^^
...MM.. ...
...+... M ...
..+..D ..
.+.......
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 23h/23H 95v/112V Pos: standing >
M******..
*+******...
**M****......
.*+.*......^.
.*+...@...^^.
..MM.. ....
..+... M ....
.+..D ...
+........
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 23h/23H 96v/112V Pos: standing >
+****....
*M******...
.*+******....
**M****......
.*+.*.@....^.
.*M.......^^.
..+M.. ....
.+... M ...
+..D ..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 23h/23H 97v/112V Pos: standing >
*****
**@..
*....
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 23h/23H 97v/112V Pos: standing >
***D*
**@**
***..
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 23h/23H 98v/112V Pos: standing >
**D*.
**@*.
**...
A Light and Breezy Forest
Obvious exits: -North -East -South -West
< 23h/23H 99v/112V Pos: standing >
*D...
**@*.
****.
A Light and Breezy Forest
Obvious exits: -North -East -South -West
A black dracolich is here, with flesh hanging off its rotting bones.
A decrepit old human man moves through the area, undead minions in tow.
< 23h/23H 100v/112V Pos: standing >
*D...
**@*.
****.
A Light and Breezy Forest
Obvious exits: -North -East -South -West
A black dracolich is here, with flesh hanging off its rotting bones.
A decrepit old human man moves through the area, undead minions in tow.
< 23h/23H 100v/112V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your south.
A tharnadian highway marshall who is in the distance to your west.
< 23h/23H 102v/112V Pos: standing >
You quickly scan the area.
A sickly, emaciated ex-general who is almost out of sight to your south.
< 23h/23H 103v/112V Pos: standing >
You quickly scan the area.
An elite highwayman who is almost out of sight to your north.
A sickly, emaciated ex-general who is almost out of sight to your south.
< 23h/23H 105v/112V Pos: standing >
A Drow Elf snaps into visibility.
< 23h/23H 105v/112V Pos: standing >
You quickly scan the area.
An elite highwayman who is almost out of sight to your north.
< 23h/23H 105v/112V Pos: standing >
An Orc snaps into visibility.
An Orc tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
< 23h/23H 106v/112V Pos: standing >
Kralim suddenly attacks a Drow Elf!
Kralim's feeble punch grazes a Drow Elf.
< 23h/23H 106v/112V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
As a Drow Elf's iceball shatters in your face, you swear you hear taps..
Your shabby alligator skin jerkin freezes and shatters into million pieces from the intense cold!
Your thin leather belt freezes and shatters into million pieces from the intense cold!
The world starts spinning, and your ears are ringing!
You stop riding a deer.