<worn on head> a burnt bronze tiara
<worn on eyes> a gleaming iron eyepatch from The Motte and Bailey of Duke Delwyn
<worn in ear> a strangly glowing ivy leaf (glowing) [73%]
<worn in ear> a strangly glowing ivy leaf (glowing)
<worn on face> veil of shadows (glowing) (illuminating)
<worn around neck> a glittering bone gorget from Rift Valley Jungle
<worn around neck> a strange mithral medallion
<worn on body> a shabby alligator skin jerkin
<worn about body> some apprentice monk robes (illuminating)
<worn on back> a large leather backpack
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<attached to belt> a dark magical tome (glowing) (illuminating)
<worn on arms> a pair of drow and illithid-skin armguards (glowing)
<held as shield> a legendary bone heater shield
<worn around wrist> a sapphire-studded bracelet
<worn around wrist> a well-crafted stone bracelet
<worn on hands> some misshaped iron talons
<worn on finger> a burnt bone ring
<primary weapon> a heartwood cudgel (glowing)
<worn on legs> some blood-stained limestone leg plates
<worn on feet> a pair of tight black slippers [80%]
Obvious exits: -N -E -S -W
< 153h/153H 76v/100V Pos: standing >
.M.^..^^^
.MM.^...M^.
+.M.^...^M...
+MM^^.^^....*
+M^^^^@...***
+M^.....*****
+M^M^.*******
M^^^.******
M^.******
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 74v/100V Pos: standing >
^.M.^..^^
..M.^..^^^.
+.MM.^...M^..
+.M.^...^M...
+MM^^.@^....*
+M^^^^....***
+M^.....*****
M^M^.******
^^^.*****
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 73v/100V Pos: standing >
....^^...
^^.M.^..^^.
+..M.^..^^^..
+.MM.^...M^..
+.M.^.@.^M...
+MM^^.^^....*
+M^^^^....***
M^.....****
^M^.*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 71v/100V Pos: standing >
.^....^..
^....^^...^
+^^.M.^..^^.^
+..M.^..^^^..
+.MM.^@..M^..
+.M.^...^M...
+MM^^.^^....*
M^^^^....**
^.....***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 70v/100V Pos: standing >
....^^^.^
^.^....^..^
+^....^^...^.
+^^.M.^..^^.^
+..M.^@.^^^..
+.MM.^...M^..
+.M.^...^M...
MM^^.^^....
^^^^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 68v/100V Pos: standing >
.^^^^...^
M....^^^.^.
+^.^....^..^^
+^....^^...^.
+^^.M.@..^^.^
+..M.^..^^^..
+.MM.^...M^..
.M.^...^M..
M^^.^^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 66v/100V Pos: standing >
^^.^^^.^^
..^^^^...^.
+M....^^^.^..
+^.^....^..^^
+^....@^...^.
+^^.M.^..^^.^
+..M.^..^^^..
.MM.^...M^.
M.^...^M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 65v/100V Pos: standing >
.^^^.^.^^
^^^.^^^.^^^
+..^^^^...^..
+M....^^^.^..
+^.^..@.^..^^
+^....^^...^.
+^^.M.^..^^.^
..M.^..^^^.
MM.^...M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 63v/100V Pos: standing >
^...^^^^^
..^^^.^.^^.
+^^^.^^^.^^^.
+..^^^^...^..
+M....@^^.^..
+^.^....^..^^
+^....^^...^.
^^.M.^..^^.
.M.^..^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 61v/100V Pos: standing >
^.^^.^MM^
^^...^^^^^^
+..^^^.^.^^.^
+^^^.^^^.^^^.
+..^^^@...^..
+M....^^^.^..
+^.^....^..^^
^....^^...^
^.M.^..^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 60v/100V Pos: standing >
^M^^MMMMM
.^.^^.^MM^^
+^^...^^^^^^^
+..^^^.^.^^.^
+^^^.^@^.^^^.
+..^^^^...^..
+M....^^^.^..
^.^....^..^
....^^...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 58v/100V Pos: standing >
M^^MMMMM^
^.^^.^MM^^^
^^...^^^^^^^M
..^^^.^.^^.^M
^^^.^^@.^^^.^
..^^^^...^...
M....^^^.^...
.^....^..^^
...^^...^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 57v/100V Pos: standing >
^^MMMMM^^
.^^.^MM^^^M
^...^^^^^^^MM
.^^^.^.^^.^MM
^^.^^^@^^^.^^
.^^^^...^....
....^^^.^...M
^....^..^^.
..^^...^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 55v/100V Pos: standing >
^MMMMM^^M
^^.^MM^^^MM
...^^^^^^^MMM
^^^.^.^^.^MMM
^.^^^.@^^.^^^
^^^^...^....^
...^^^.^...M^
....^..^^.^
.^^...^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 53v/100V Pos: standing >
MMMMM^^MM
^.^MM^^^MMM
..^^^^^^^MMMM
^^.^.^^.^MMMM
.^^^.^@^.^^^M
^^^...^....^^
..^^^.^...M^.
...^..^^.^^
^^...^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 52v/100V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
.^^^^^^^MMMMM
^.^.^^.^MMMMM
^^^.^^@.^^^MM
^^...^....^^^
.^^^.^...M^.^
..^..^^.^^.
^...^.^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 50v/100V Pos: standing >
^DMM^MMMM
MMMMM^^MMMM
^.^MM^^^MMMMM
.^^^^^^^MMMMM
^.^.^^@^MMMMM
^^^.^^^.^^^MM
^^...^....^^^
^^^.^...M^.
.^..^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 49v/100V Pos: standing >
MMMM^MMMM
M^DMM^MMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
.^^^^^@^MMMMM
^.^.^^.^MMMMM
^^^.^^^.^^^MM
^...^....^^
^^.^...M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 47v/100V Pos: standing >
^^^^^MMMM
MMMMM^MMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
^.^MM^@^MMMMM
.^^^^^^^MMMMM
^.^.^^.^MMMMM
^^.^^^.^^^M
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 45v/100V Pos: standing >
MMMM^MMMM
M^^^^^MMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
^MMMMM@^MMMMM
^.^MM^^^MMMMM
.^^^^^^^MMMMM
.^.^^.^MMMM
^.^^^.^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 44v/100V Pos: standing >
MMMM^M^M^
MMMMM^MMMM^
MM^^^^^MMMMMM
MMMMMM^MMMMMM
MM^DMM@MMMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
^.^^.^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 43v/100V Pos: standing >
^M^^.^^^^
MMMMM^M^M^.
MMMMMM^MMMM^.
MM^^^^^MMMMMM
MMMMMM@MMMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 42v/100V Pos: standing >
^^^^^....
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMM^MMMM^.
MM^^^^@MMMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 41v/100V Pos: standing >
M^^^^^...
MM^M^^.^^^^
MMMMMMM^M^M^.
MMMMMMM^MMMM^
MMM^^^@^MMMMM
MMMMMMM^MMMMM
MMM^DMM^MMMMM
^MMMMM^^MMM
.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 39v/100V Pos: standing >
MM^^^^^..
MMM^M^^.^^^
MMMMMMMM^M^M^
MMMMMMMM^MMMM
MMMM^^@^^MMMM
^MMMMMMM^MMMM
^MMM^DMM^MMMM
^^MMMMM^^MM
^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 38v/100V Pos: standing >
^MM^^^^^.
MMMM^M^^.^^
MMMMMMMMM^M^M
MMMMMMMMM^MMM
MMMMM^@^^^MMM
+^MMMMMMM^MMM
^^MMM^DMM^MMM
M^^MMMMM^^M
^^.^MM^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 153h/153H 36v/100V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 153h/153H 34v/100V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 153h/153H 34v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 153h/153H 33v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 153h/153H 32v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 153h/153H 33v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 153h/153H 32v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 153h/153H 32v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
< 153h/153H 32v/100V Pos: standing >
< 153h/153H 32v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
< 153h/153H 32v/100V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 153h/153H 31v/100V Pos: standing >
< 153h/153H 32v/100V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
< 153h/153H 32v/100V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 153h/153H 32v/100V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 153h/153H 33v/100V Pos: standing >
Reception Room
Obvious exits: -D
A small pig wanders around here, searching for food.
A sturdy looking mount is here, all saddled up and ready to ride.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 153h/153H 34v/100V Pos: standing >
Score information for Kyp
Level: 28 Race: Gnome Class: Illusionist Sex: Male
Hit points: 153(153) Moves: 36(100)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 61 platinum 21 gold 725 silver 0 copper
Playing time: 0 days / 10 hours/ 0 minutes
Received data: 0.1673 MB this session.
Send data: 0.0054 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Epic points(total): 1(1)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Evil Heat
Enchantments: Ultravision Farsee Fly Armor Levitation
Songs: Song of Flight
Bartender Quests Remaining: 0
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 282
Active Spells:
--------------
Auctions Disabled (1 minute)
phantom armor (9 minutes)
rested bonus (93 minutes)
levitate (1 minute)
< 153h/153H 36v/100V Pos: standing >
You are almost ready to attain your next level!
< 153h/153H 37v/100V Pos: standing >
< 153h/153H 45v/100V Pos: standing >
< 153h/153H 48v/100V Pos: standing >
< 153h/153H 54v/100V Pos: standing >
< 153h/153H 74v/100V Pos: standing >
< 153h/153H 86v/100V Pos: standing >
< 153h/153H 91v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
Autosaving...
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
You feel heavier and stop levitating.
< 153h/153H 100v/100V Pos: standing >
< 153h/153H 100v/100V Pos: standing >
You start chanting...
< 153h/153H 100v/100V Pos: standing >
Casting: levitate
< 153h/153H 100v/100V Pos: standing >
You complete your spell...
You float up in the air!
< 153h/153H 100v/100V Pos: standing >
Score information for Kyp
Level: 28 Race: Gnome Class: Illusionist Sex: Male
Hit points: 153(153) Moves: 100(100)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 61 platinum 21 gold 725 silver 0 copper
Playing time: 0 days / 10 hours/ 2 minutes
Received data: 0.1697 MB this session.
Send data: 0.0055 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Epic points(total): 1(1)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Evil Heat
Enchantments: Ultravision Farsee Fly Armor Levitation
Songs: Song of Flight
Bartender Quests Remaining: 0
Combat Pulse: 11 Spell Pulse: 0.60
Leaderboard Points: 282
Active Spells:
--------------
levitate (28 minutes)
phantom armor (7 minutes)
rested bonus (91 minutes)
< 153h/153H 100v/100V Pos: standing >
A vampire warlock snaps into visibility.
A vampire warlock suddenly looks a bit dumb, and madly slams _YOU_!
< 150h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC:few scratches E: a vampire warlock sta EP: excellent >
A vampire warlock parries your futile lunge at him.
< 150h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC:few scratches E: a vampire warlock sta EP: excellent >
An elite guard evaluates the struggle, watching your battle tactics.
< 150h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC:few scratches E: someone sta EP: excellent >
Someone parries your futile lunge at him.
A vampire warlock snaps into visibility.
< 150h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC:few scratches E: a vampire warlock sta EP: excellent >
A small pig leaves down.
< 150h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC:few scratches E: someone sta EP: excellent >
A vampire warlock snaps into visibility.
-=[A vampire warlock's decent pierce strikes you.]=-
-=[A vampire warlock's pierce strikes you.]=-
-=[A vampire warlock's impressive pierce seriously wounds you.]=-
OUCH! That really did HURT!
-=[A vampire warlock's impressive pierce seriously wounds you.]=-
OUCH! That really did HURT!
< 88h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: few wounds E: a vampire warlock sta EP: excellent >
< 88h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: few wounds E: someone sta EP: excellent >
You feel your skill in 1h bludgeon improving.
You miss someone.
A vampire warlock snaps into visibility.
< 88h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: few wounds E: a vampire warlock sta EP: excellent >
A vampire warlock snaps into visibility.
-=[A vampire warlock's impressive pierce seriously wounds you.]=-
OUCH! That really did HURT!
-=[A vampire warlock's powerful pierce enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[A vampire warlock's impressive pierce enshrouds you in a mist of blood.]=-
-=[A vampire warlock's fine pierce enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 10h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: awful E: a vampire warlock sta EP: excellent >
Someone parries your futile lunge at him.
A vampire warlock snaps into visibility.
< 10h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: awful E: a vampire warlock sta EP: excellent >
An elite guard frowns in boredom at the obviously one-sided struggle.
< 10h/153H 100v/100V Pos: on your ass >
< T: Kyp TP: ass TC: awful E: someone sta EP: excellent >
A vampire warlock snaps into visibility.
-=[A vampire warlock's fine pierce grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A vampire warlock's stab causes massive blood-loss and you fall to the ground, lifeless.
Your belt of thick cured leather was completely destroyed by the massive blow!