<worn as a badge> a ball of crackling energy [poor] (magic) (glowing)
<worn on head> the headdress of the Hammer
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[51h 15m 49s]
<worn in ear> a golden scale dangling from a platinum chain made by Rukkus (magic)
<worn in ear> a tiny lightning enshrouded black earring of regeneration (magic)
<worn on face> the mask of Tentro of agility (glowing)
<worn around neck> the fangs of the balor of agility (magic)
<worn around neck> a scarf of enhanced stealth of endurance (magic) [75%]
<worn on body> the shadowy platemail of damnation of dexterity (magic) (glowing)
<worn about body> a cloak of protection (magic)
<worn as quiver> a tarnished dematite quiver [87%]
<worn about waist> a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [55%]
<attached to belt> the wand of the The Astral Plane (magic) (glowing)
<attached to belt> a disguise kit
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> the bracer of Uz's alliance of health [70%]
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn on hands> the sacred stone claws of Aan of gas defense [poor] made by Dahamma (magic) [73%]
<worn on finger> an obsidian circle (magic)
<worn on finger> the blue ring of perfection (magic)
<primary weapon> the barb of an ancient green wyrm (magic) (glowing) [84%]
<secondary weapon> a sleek adamantium dagger named 'Blight' (magic)
<worn on legs> some flexible leggings of hellfire (magic) (glowing) [82%]
<worn on feet> some gnomish rocket boots (magic) (humming) [34%]
A grunting hog who is not far off to your south.
A heavily-built mason who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
The Top of the Tower at the Northwestern Corner of the Palisade
Obvious exits: -EB -SB -DB
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A one-armed beggar who is not far off to your east.
A frowning teamster who is not far off to your east.
A grunting hog who is a brief walk away to your south.
A grunting hog who is a brief walk away to your south.
A country swineherd who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A one-armed beggar who is not far off to your east.
A frowning teamster who is not far off to your east.
A grunting hog who is a brief walk away to your south.
A grunting hog who is a brief walk away to your south.
A country swineherd who is a brief walk away to your south.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
A one-armed beggar who is not far off to your east.
A frowning teamster who is not far off to your east.
A grunting hog who is a brief walk away to your south.
A grunting hog who is a brief walk away to your south.
A country swineherd who is a brief walk away to your south.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
A one-armed beggar who is not far off to your east.
A frowning teamster who is not far off to your east.
A grunting hog who is a brief walk away to your south.
A grunting hog who is a brief walk away to your south.
A country swineherd who is a brief walk away to your south.
< 960h/960H 258v/258V Pos: standing >
A Narrow Platform Along the Northern Palisade
Obvious exits: -EB -WB
< 960h/960H 257v/258V Pos: standing >
A Narrow Platform Along the Northern Palisade
Obvious exits: -EB -WB
A one-armed beggar is begging pitifully for copper.
A frowning teamster glares as he walks about the bailey.
< 960h/960H 256v/258V Pos: standing >
A Bend in the Platform Along the Northern Palisade
Obvious exits: -NB -WB
< 960h/960H 255v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A frowning teamster who is close by to your west.
The lieutenant of the ballista crew who is a brief walk away to your west.
A heavy footman who is a brief walk away to your west.
< 960h/960H 258v/258V Pos: standing >
The Platform on the Palisade Leading Up to the Motte
Obvious exits: -SB -UB
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
The Platform on the Palisade Leading Up to the Motte
Obvious exits: -NB -DB
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
A Bend in the Platform on the Motte Palisade
Obvious exits: -SB -WB
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
A Narrow Platform on the Southern Motte Palisade
Obvious exits: -EB -WB
< 960h/960H 256v/258V Pos: standing >
A Narrow Platform at the Southwestern Corner of the Palisade
Obvious exits: -NB -EB
< 960h/960H 255v/258V Pos: standing >
You quickly scan the area.
A finely-dressed minter who is close by to your north.
A tall longbowman who is not far off to your north.
The lieutenant of the ballista crew who is not far off to your north.
A heavy footman who is not far off to your north.
< 960h/960H 257v/258V Pos: standing >
A Narrow Platform on the Western Motte Palisade
Obvious exits: -NB -SB
A grinning sheather winks at the passers-by on the streets.
A finely-dressed minter holds his chin up pompously.
< 960h/960H 257v/258V Pos: standing >
A Heavy Stone Platform on the Western Tower
Obvious exits: -NB -E# -SB -DB
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
A tall longbowman is walking his daily patrol on the platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
There are Troll tracks going north.
< 960h/960H 256v/258V Pos: standing >
A Narrow Platform on the Western Motte Palisade
Obvious exits: -NB -SB
An imposing man-at-arms is strolling about, looking for trouble.
< 960h/960H 255v/258V Pos: standing >
You quickly scan the area.
A tall longbowman who is close by to your south.
The lieutenant of the ballista crew who is close by to your south.
A heavy footman who is close by to your south.
< 960h/960H 256v/258V Pos: standing >
A Heavy Stone Platform on the Western Tower
Obvious exits: -NB -E# -SB -DB
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
A tall longbowman is walking his daily patrol on the platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
An imposing man-at-arms who is close by to your north.
A grinning sheather who is close by to your south.
A finely-dressed minter who is close by to your south.
< 960h/960H 257v/258V Pos: standing >
Bottom of a Tower on the Western Side of the Motte
Obvious exits: -NB -SB -UB
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A tall longbowman who is close by above you.
The lieutenant of the ballista crew who is close by above you.
A heavy footman who is close by above you.
< 960h/960H 256v/258V Pos: standing >
The Western Palisade on Top of the Motte
Obvious exits: -NB -SB
< 960h/960H 256v/258V Pos: standing >
The Southwestern Palisade on Top of the Motte
Obvious exits: -NB -EB
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 258v/258V Pos: standing >
The Southern Palisade on Top of the Motte
Obvious exits: -EB -WB
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
The Southern Palisade on Top of the Motte
Obvious exits: -EB -WB
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 258v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 258v/258V Pos: standing >
At the Top of the Motte Before the Keep
Obvious exits: -N# -EB -S# -WB
< 960h/960H 257v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 257v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 257v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 258v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 258v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 258v/258V Pos: standing >
Ok.
< 960h/960H 258v/258V Pos: standing >
The gate is open.
You extend your sights northward.
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -S -W -U
A heavy footman is patrolling the keep, watching for trouble.
< 960h/960H 258v/258V Pos: standing >
Ok.
< 960h/960H 258v/258V Pos: standing >
Along the Path Up the Motte Approaching the Keep
Obvious exits: -NB -DB
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A heavy footman who is not far off to your north.
A sunburned churl who is a brief walk away to your north.
An elven herald who is a brief walk away to your north.
A meek servant who is rather far off to your north.
A weasel-faced page who is rather far off to your north.
A dwarven dignitary who is rather far off to your north.
< 960h/960H 257v/258V Pos: standing >
At the Top of the Motte Before the Keep
Obvious exits: -N -EB -SB -WB
< 960h/960H 256v/258V Pos: standing >
Along the Path Up the Motte Approaching the Keep
Obvious exits: -NB -DB
< 960h/960H 257v/258V Pos: standing >
Along the Path up the Motte Approaching the Keep
Obvious exits: -S# -UB
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
Along the Path Up the Motte Approaching the Keep
Obvious exits: -NB -DB
There are Troll tracks going down.
< 960h/960H 257v/258V Pos: standing >
At the Top of the Motte Before the Keep
Obvious exits: -N -EB -SB -WB
There are Troll tracks going south.
There are Troll tracks going south.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A heavy footman who is close by to your north.
A sunburned churl who is not far off to your north.
An elven herald who is not far off to your north.
A meek servant who is a brief walk away to your north.
A weasel-faced page who is a brief walk away to your north.
Duke Delwyn who is a brief walk away to your north.
A dwarven dignitary who is a brief walk away to your north.
A tall longbowman who is not far off to your east.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A sunburned churl who is not far off to your north.
An elven herald who is not far off to your north.
A meek servant who is a brief walk away to your north.
A weasel-faced page who is a brief walk away to your north.
Duke Delwyn who is a brief walk away to your north.
A dwarven dignitary who is a brief walk away to your north.
A tall longbowman who is not far off to your east.
< 960h/960H 257v/258V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -SB -W -U
A heavy footman is patrolling the keep, watching for trouble.
There are some tracks heading north.
< 960h/960H 257v/258V Pos: standing >
A Large Waiting Room for Patrons of the Duke
Obvious exits: -N -S
A sunburned churl awaits his turn at court.
An elven herald awaits an audience with the duke.
< 960h/960H 256v/258V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -SB -W -U
A heavy footman is patrolling the keep, watching for trouble.
< 960h/960H 256v/258V Pos: standing >
A Dusty Hallway in the Soldier's Wing of the Keep
Obvious exits: -N -E# -W
< 960h/960H 256v/258V Pos: standing >
The door seems to be closed.
< 960h/960H 257v/258V Pos: standing >
The door seems to be closed.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
A meek servant who is close by to your north.
A heavy footman who is close by to your west.
< 960h/960H 258v/258V Pos: standing >
Ok.
< 960h/960H 258v/258V Pos: standing >
The door is open.
You extend your sights eastward.
The Officers' Barracks of the Soldiers' Wing
Obvious exits: -W
(Q)An off-duty captain is muttering under his breath.
< 960h/960H 258v/258V Pos: standing >
A Finely Crafted Spiral Staircase in the Foyer of the Keep
Obvious exits: -N -E -SB -W -U
A heavy footman is patrolling the keep, watching for trouble.
< 960h/960H 257v/258V Pos: standing >
At the Top of the Motte Before the Keep
Obvious exits: -N -EB -SB -WB
< 960h/960H 256v/258V Pos: standing >
Along the Path Up the Motte Approaching the Keep
Obvious exits: -NB -DB
< 960h/960H 255v/258V Pos: standing >
Along the Path up the Motte Approaching the Keep
Obvious exits: -S# -UB
< 960h/960H 257v/258V Pos: standing >
A faint hum can be heard from the shadowy platemail of damnation of dexterity you are carrying.
The gate seems to be closed.
< 960h/960H 257v/258V Pos: standing >
The gate seems to be closed.
< 960h/960H 257v/258V Pos: standing >
Ok.
< 960h/960H 258v/258V Pos: standing >
A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -NB -EB -SB -WB
There are Githzerai tracks going east.
< 960h/960H 257v/258V Pos: standing >
Ok.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A master locksmith who is not far off to your south.
A red-nosed vintner who is not far off to your west.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A master locksmith who is not far off to your south.
A red-nosed vintner who is not far off to your west.
A small halfling woodturner who is a brief walk away to your west.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A red-nosed vintner who is not far off to your west.
A small halfling woodturner who is a brief walk away to your west.
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -EB -S -WB
There are Githzerai tracks going east.
< 960h/960H 256v/258V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -EB -S -WB
< 960h/960H 255v/258V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -EB -S -WB
There are Githzerai tracks going east.
< 960h/960H 255v/258V Pos: standing >
You quickly scan the area.
A beautiful seamstress who is close by to your south.
An elderly spinner who is not far off to your south.
A plain-looking weaver who is not far off to your south.
< 960h/960H 256v/258V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -EB -S -WB
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A finely-dressed elven haberdasher who is close by to your south.
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Northern Palisade
Obvious exits: -EB -S -WB
There are Troll tracks going west.
There are Githzerai tracks going east.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A beautiful seamstress who is close by to your south.
An elderly spinner who is not far off to your south.
A plain-looking weaver who is not far off to your south.
< 960h/960H 257v/258V Pos: standing >
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -SB -WB -UB
The corpse of an overweight brewer is lying here.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
Looks like an exit.
You extend your sights southward.
The sunlight! It's too bright to see!
< 960h/960H 257v/258V Pos: standing >
< 960h/960H 257v/258V Pos: standing >
Looks like an exit.
You extend your sights upward.
The sunlight! It's too bright to see!
< 960h/960H 257v/258V Pos: standing >
The Top of the Tower at the Northeastern Corner of the Palisade
Obvious exits: -SB -WB -DB
The corpse of the lieutenant of the ballista crew is lying here.
The corpse of a heavy footman is lying here.
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 258v/258V Pos: standing >
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -SB -WB -UB
The corpse of an overweight brewer is lying here.
There are some tracks.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB
There are some tracks heading south.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB
There are Githzerai tracks going south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 257v/258V Pos: standing >
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB -WB
< 960h/960H 256v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB
There are some tracks heading south.
< 960h/960H 255v/258V Pos: standing >
You quickly scan the area.
You see nothing.
< 960h/960H 256v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB -WB
< 960h/960H 257v/258V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -EB -S -WB
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is close by to your south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is close by to your south.
< 960h/960H 258v/258V Pos: standing >
You quickly scan the area.
A heavily-bearded nailsmith who is close by to your south.
< 960h/960H 258v/258V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -N -EB -SB
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A handsome bookbinder who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A handsome bookbinder who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A handsome bookbinder who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
You quickly scan the area.
A handsome bookbinder who is a brief walk away to your south.
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
A Dark Alley in the Artisans' Quarter
Obvious exits: -EB -S -WB
There are Troll tracks going west.
< 960h/960H 256v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB -WB
< 960h/960H 255v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 256v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Pardon?
< 960h/960H 258v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -NB -SB
< 960h/960H 257v/258V Pos: standing >
An Intersection of Roads Along the Eastern Palisade
Obvious exits: -NB -S -WB
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
The wraith of a tall longbowman who is close by to your west.
The wraith of a tall longbowman who is close by to your west.
A Githzerai who is close by to your west.
An imposing man-at-arms who is a brief walk away to your west.
< 960h/960H 256v/258V Pos: standing >
A Dirt Road along the Eastern Palisade
Obvious exits: -NB -SB
< 960h/960H 257v/258V Pos: standing >
A Dirt Road Along the Eastern Palisade
Obvious exits: -N -SB -W
There are Githzerai tracks going north.
< 960h/960H 256v/258V Pos: standing >
You quickly scan the area.
A grumbling private who is close by to your west.
A delicate herbalist who is close by to your west.
< 960h/960H 257v/258V Pos: standing >
A Dirt Road along the Eastern Palisade
Obvious exits: -NB -SB
< 960h/960H 257v/258V Pos: standing >
Alas, you cannot go that way. . . .
< 960h/960H 257v/258V Pos: standing >
Backstab who?
< 960h/960H 257v/258V Pos: standing >
An Intersection of Roads Along the Eastern Palisade
Obvious exits: -NB -S -WB
< 960h/960H 256v/258V Pos: standing >
A Stone Road Between the Artisans' and Scholars' Quarters
Obvious exits: -EB -S -WB
Fresh blood covers everything in the area.
The corpse of a tall longbowman is lying here.
*The wraith of a tall longbowman stands here. (minion) (Red Aura)
*The wraith of a tall longbowman stands here. (minion) (Red Aura)
A Githzerai (medium) sits resting.(Red Aura)
There are Troll tracks going west.
There are Githzerai tracks going west.
< 960h/960H 255v/258V Pos: standing >
You snap into visibility.
A Githzerai is disrupted from meditation.
A Githzerai, looking very frustrated, packs up his book.
[Damage: 100 ] A Githzerai makes a strange sound as you place the barb of an ancient green wyrm in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 50 ] A Githzerai makes a strange sound as you place the barb of an ancient green wyrm in his back.
[Damage: 19 ] -=[Your pierce seriously wounds a Githzerai.]=-
< 960h/960H 256v/258V Pos: standing >
< T: Xziz TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
You snap into visibility.
[Damage: 25 ] -=[Your powerful pierce causes a Githzerai to grimace in pain.]=-
[Damage: 16 ] -=[Your impressive pierce causes a Githzerai to grimace in pain.]=-
[Damage: 23 ] Your stab cuts a vital artery and causes a Githzerai to fall before your feet.
A Githzerai's pair of dark ostriche-hide boots [poor] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.