<worn as a badge> the mark of the saboteur
<worn on head> the dwarf-bone crown of the troglodytes (magic) [82%]
<worn on eyes> some destruction holo-gogs of precision (magic) (glowing)
<worn in ear> a bone pick of health [62%]
<worn in ear> a diorite cross wrapped in skin (magic)
<worn on face> mask of the flayed mind (magic) [43%]
<worn around neck> a necklace of giant strength of dexterity (magic) (glowing) [36%]
<worn around neck> the bloody eyeballs on a sinew of dexterity [59%]
<worn on body> the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body> a despair cloak of Vadatorn [superior]
<worn on back> a double-buckled Alatorin backpack [84%]
<worn as quiver> a snakeskin quiver of magical protection [superior] made by Om (glowing) [61%]
<worn about waist> a strip of studded black pudding of damage
<worn on belt buckle>a glowing azure potion (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [75%]
<attached to belt> a mystic book of spells (glowing) [64%]
<worn on arms> some poisonous sleeves (magic)
<worn around wrist> the bracer of Uz's alliance of strength [68%]
<worn around wrist> a bracelet of purple mist of dexterity [87%]
<worn on hands> the sacred stone claws of Aan [poor] (magic) [81%]
<worn on finger> a shiny crimson ring of dexterity (invis) (magic)
<worn on finger> a ring of dexterity [superior]
<primary weapon> the mystical longsword of Volo the Traveler (magic)[96h 3m 52s]
<secondary weapon> a blood dagger of Tezcatlipoca of damage (magic) [84%]
<worn on legs> a pair of vapor leggings
<worn on feet> boots of thundering might (magic) (humming)
Active Spells:
--------------
Auctions Disabled (2 minutes)
stone skin (3 minutes)
roar of heroes (1 minute)
dexterity (41 minutes)
strength (41 minutes)
baladors protection (13 minutes)
ferrix precision (13 minutes)
< 855h/855H 157v/158V Pos: standing >
< 855h/855H 157v/158V Pos: standing >
< 855h/855H 157v/158V Pos: standing >
Alas, you cannot go that way. . . .
< 855h/855H 157v/158V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 855h/855H 157v/158V Pos: standing >
< 855h/855H 157v/158V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W
A male commoner stands here.
< 855h/855H 156v/158V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 855h/855H 156v/158V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 855h/855H 157v/158V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 855h/855H 156v/158V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 855h/855H 157v/158V Pos: standing >
You attempt to hide yourself.
< 855h/855H 157v/158V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 855h/855H 157v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
Someone appears to be Orc and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
You bounce around with excitement!
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
< 847h/847H 158v/158V Pos: standing >
Your heroic urges slowly fade away.
< 819h/819H 158v/158V Pos: standing >
A pitch black gate rises out of the ground!
< 819h/819H 158v/158V Pos: standing >
You peer into a pitch-black gate and see...
An Ancient Mages' Shoppe
< 819h/819H 158v/158V Pos: standing >
It hasn't solidified yet...
< 819h/819H 158v/158V Pos: standing >
It hasn't solidified yet...
< 819h/819H 158v/158V Pos: standing >
It hasn't solidified yet...
< 819h/819H 158v/158V Pos: standing >
You enter a pitch-black gate and reappear elsewhere...
An Ancient Mages' Shoppe
Obvious exits: -W#
A pitch-black gate stands like a pillar here. (magic)
Zzark (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Nib (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
Noz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
*Rex (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rex's head.
*Pilt (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pilt's head.
*Fr (Minotaur)(huge) stands in mid-air here.(Red Aura)
Nil (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
< 819h/819H 158v/158V Pos: standing >
Laz starts casting a spell.
< 819h/819H 158v/158V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.
You now follow Laz.
< 819h/819H 158v/158V Pos: standing >
You attempt to give consent...
< 1043h/1043H 158v/158V Pos: standing >
You are now a member of Noz's group.
< 1043h/1043H 158v/158V Pos: standing >
Laz starts casting a spell.
< 1043h/1043H 158v/158V Pos: standing >
< 1043h/1043H 158v/158V Pos: standing >
Score information for Daq
Level: 56 Race: Orc Class: Reaver Rogue Sex: Male
Hit points: 1043(1043) Moves: 158(158)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 29602 platinum 1009 gold 32 silver 38 copper
Playing time: 9 days / 8 hours/ 55 minutes
Received data: 0.0093 MB this session.
Send data: 0.0003 MB this session.
Compression ratio: 68%
Title: La Resistance
Group Leader: Noz
Status: Standing.
Epic points(total): 3798(29366)
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +2.51 Deaths: 30
Consenting: Noz
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments: Ultravision Fly Haste Invisibility Sneaking Tower of Iron Will Fearless
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 1247
Active Spells:
--------------
vitality (14 minutes)
Auctions Disabled (less than a minute remaining)
stone skin (1 minute)
dexterity (39 minutes)
strength (39 minutes)
baladors protection (11 minutes)
ferrix precision (11 minutes)
Zzark stops using a tome of immeasurable knowledge.
< 1043h/1043H 158v/158V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
Zzark looks vitalized.
< 1043h/1043H 158v/158V Pos: standing >
< 1043h/1043H 158v/158V Pos: standing >
You are surrounded by a blood-red glow.
Zzark attaches a tome of immeasurable knowledge to his belt.
< 1043h/1043H 158v/158V Pos: standing >
You start chanting...
< 1043h/1043H 158v/158V Pos: standing >
Casting: kanchelsis fury
< 1043h/1043H 158v/158V Pos: standing >
You complete your spell...
You feel your heart start to burn as the fury of Kanchelsis takes hold!
< 1043h/1043H 158v/158V Pos: standing >
Laz opens the wooden.
Zzark straps a shield lined with silver fangs [poor] to his arm.
< 1043h/1043H 158v/158V Pos: standing >
Laz leaves west.
You follow Laz.
The Third Floor Hallway
Obvious exits: -E -S
Fresh blood covers everything in the area.
The corpse of a frem-lin is lying here.
The corpse of a mischievous frem-lin is lying here.
Scattered bones litter the floor of this once-glorious keep.
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Zzark enters from the east.
Fr enters from the east.
< 1043h/1043H 157v/158V Pos: standing >
You stop using a double-buckled Alatorin backpack.
< 1043h/1043H 157v/158V Pos: standing >
You get a slab of beef from a double-buckled Alatorin backpack.
< 1043h/1043H 157v/158V Pos: standing >
You eat the slab of beef.
< 1043h/1043H 157v/158V Pos: standing >
You strap a double-buckled Alatorin backpack on your back.
< 1048h/1048H 158v/158V Pos: standing >
Laz closes the wooden.
< 1048h/1048H 158v/158V Pos: standing >
Laz sneaks south.
You follow Laz.
The Third Floor Hallway
Obvious exits: -N -E -S -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the north.
Noz sneaks in from the north.
< 1048h/1048H 157v/158V Pos: standing >
Character attributes for Daq
Level: 56 Race: Orc Class: Reaver Rogue
Age: 35 yrs / 8 mths Height: 75 inches Weight: 216 lbs Size: medium
Actual (Base) Actual (Base)
Str: 164 (136) Pow: 89 ( 89)
Dex: 125 (125) Int: 76 ( 80)
Agi: 76 ( 80) Wis: 77 ( 85)
Con: 136 (108) Cha: 76 ( 89) Luc: 83 ( 83)
Equipped Items: 26 Carried weight: 29
Armor Points: -229 Reduces melee damage taken by 22.9%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 43 Damroll: 59
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[9] FEA[-6]
BRE[18] SPE[-22]
Load carried: No Sweat
You follow Laz.
The Dauthean Side of the Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
Rex sneaks in from the west.
< 1048h/1048H 156v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A foul little gremlin walks through here, drooling viciously.(Red Aura)
A foul little gremlin walks through here, drooling viciously.(Red Aura)
Fr enters from the west.
< 1048h/1048H 155v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a mischievous frem-lin is lying here.
[3] The corpse of a frem-lin is lying here.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
Noz sneaks in from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Center of the Great Spanning Bridge
Obvious exits: -E -W
Debris and refuse clutter the dirty floors of this ruined keep.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
Pilt sneaks in from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
Nib sneaks in from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Tannadian Side of the Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A tiny frem-lin scurries here, looking for trouble.(Red Aura)
Fr enters from the west.
Rex sneaks in from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Third Floor Hallway
Obvious exits: -N -E -S -W
Scattered bones litter the floor of this once-glorious keep.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the west.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Top of the Stairs
Obvious exits: -W -D
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nil sneaks in from the west.
Fr enters from the west.
Noz sneaks in from the west.
< 1048h/1048H 154v/158V Pos: standing >
< 1048h/1048H 156v/158V Pos: standing >
A faint silhouette of a dragon briefly surrounds Noz, then quickly dissipates.
You follow Laz.
The Bottom of the Stairs
Obvious exits: -W -U
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from above.
Pilt sneaks in from above.
< 1048h/1048H 157v/158V Pos: standing >
< 1048h/1048H 157v/158V Pos: standing >
You follow Laz.
The Top of the Stairs
Obvious exits: -W -D
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from below.
< 1048h/1048H 156v/158V Pos: standing >
You follow Laz.
The Third Floor Hallway
Obvious exits: -N -E -S -W
Scattered bones litter the floor of this once-glorious keep.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
Pilt sneaks in from the east.
< 1048h/1048H 155v/158V Pos: standing >
Laz sneaks west.
You follow Laz.
The Tannadian Side of the Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A tiny frem-lin scurries here, looking for trouble.(Red Aura)
Fr enters from the east.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
Rex sneaks in from the east.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
< 1048h/1048H 154v/158V Pos: standing >
Laz sneaks west.
You follow Laz.
The Center of the Great Spanning Bridge
Obvious exits: -E -W
Debris and refuse clutter the dirty floors of this ruined keep.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
< 1048h/1048H 154v/158V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
Laz sneaks west.
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a mischievous frem-lin is lying here.
[3] The corpse of a frem-lin is lying here.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
Pilt sneaks in from the east.
< 1048h/1048H 154v/158V Pos: standing >
Laz sneaks west.
You follow Laz.
The Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A foul little gremlin walks through here, drooling viciously.(Red Aura)
A foul little gremlin walks through here, drooling viciously.(Red Aura)
Fr enters from the east.
< 1048h/1048H 154v/158V Pos: standing >
You follow Laz.
The Dauthean Side of the Great Spanning Bridge
Obvious exits: -E -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nil sneaks in from the east.
Fr enters from the east.
< 1048h/1048H 157v/158V Pos: standing >
You follow Laz.
The Third Floor Hallway
Obvious exits: -N -E -S -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Fr enters from the east.
Pilt sneaks in from the east.
Nib sneaks in from the east.
< 1048h/1048H 156v/158V Pos: standing >
You follow Laz.
The Third Floor Hallway
Obvious exits: -E# -S
Fresh blood covers everything in the area.
The corpse of a frem-lin is lying here.
The corpse of a mischievous frem-lin is lying here.
Scattered bones litter the floor of this once-glorious keep.
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Zzark (Kobold)(tiny) stands in mid-air here.(Red Aura)
Nil sneaks in from the south.
Fr enters from the south.
Nib sneaks in from the south.
< 1048h/1048H 157v/158V Pos: standing >
Laz opens the wooden.
< 1048h/1048H 157v/158V Pos: standing >
Zzark nods.
< 1048h/1048H 157v/158V Pos: standing >
You follow Laz.
An Ancient Mages' Shoppe
Obvious exits: -W
*Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Zzark enters from the west.
Fr enters from the west.
< 1048h/1048H 156v/158V Pos: standing >
< 1048h/1048H 156v/158V Pos: standing >
Laz starts casting a spell.
< 1048h/1048H 158v/158V Pos: standing >
Laz completes his spell...
Laz utters the words 'gpaeax oahz'
A shadow gate appears for a brief second, then closes.
< 1048h/1048H 158v/158V Pos: standing >
< 1048h/1048H 158v/158V Pos: standing >
< 1048h/1048H 158v/158V Pos: standing >
Zzark stops using a quill.
< 1048h/1048H 158v/158V Pos: standing >
Zzark grabs the bone wand of Ny'Neth [poor].
< 1048h/1048H 158v/158V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 1048h/1048H 158v/158V Pos: standing >
< 1048h/1048H 158v/158V Pos: standing >
Noz's eyes glow briefly for a few seconds, then return to normal.
< 1048h/1048H 158v/158V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
< 1048h/1048H 158v/158V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Fr.
< 1048h/1048H 158v/158V Pos: standing >
Pilt looks at you.
< 1048h/1048H 158v/158V Pos: standing >
Fr gets a large medicated bandage from his bottomless bag of the illithids.
< 1048h/1048H 158v/158V Pos: standing >
< 1048h/1048H 158v/158V Pos: standing >
Fr puts a green potion with black chunks into a bottomless bag of the illithids.
< 1048h/1048H 158v/158V Pos: standing >
Laz starts casting a spell.
< 1048h/1048H 158v/158V Pos: standing >
Zzark sits down in a comfortable spot.
< 1048h/1048H 158v/158V Pos: standing >
Zzark opens a tome of immeasurable knowledge and begins studying it intently.
< 1048h/1048H 158v/158V Pos: standing >
< 1048h/1048H 158v/158V Pos: standing >
Rex's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1048h/1048H 158v/158V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
Laz completes his spell...
Laz utters the words 'gpaeax oahz'
A pitch black gate rises out of the ground!
< 1081h/1081H 158v/158V Pos: standing >
You peer into a pitch-black gate and see...
Shallow Lake in the Dark Marshes
< 1081h/1081H 158v/158V Pos: standing >
Nib's skin seems to turn to stone.
< 1081h/1081H 158v/158V Pos: standing >
Zzark closes his book and grins malevolently.
< 1081h/1081H 158v/158V Pos: standing >
Zzark clambers to his feet.
< 1081h/1081H 158v/158V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Fr.
Rex's skin seems to turn to stone.
< 1081h/1081H 158v/158V Pos: standing >
Javok steps out of a pitch-black gate.
< 1081h/1081H 158v/158V Pos: standing >
Laz starts casting a spell.
< 1081h/1081H 158v/158V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by Laz.
Laz completes his spell...
Laz utters the word 'zuharuhl'
Javok looks vitalized.
< 1081h/1081H 158v/158V Pos: standing >
A Halfling enters from the west.
A Grey Elf sneaks in from the west.
< 1081h/1081H 158v/158V Pos: standing >
A dark shroud encases Noz as he charges into battle.
A Grey Elf snaps into visibility.
A Grey Elf is knocked to the ground by Noz's mighty bash!
Rex snaps into visibility.
A Halfling snaps into visibility.
Rex places Tiamat's poison tail stinger in the back of a Halfling, resulting in some strange noises and some blood.
Rex places the dagger of Wind in the back of a Halfling, resulting in some strange noises and some blood.
< 1081h/1081H 158v/158V Pos: standing >
A Halfling snaps into visibility.
Rex snaps into visibility.
A Halfling attacks Rex. [2 hits]
< 1081h/1081H 158v/158V Pos: standing >
Javok now follows Laz.
Slay whom?
Laz closes the wooden.
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Halfling snaps into visibility.
A Halfling is knocked to the ground by Nib's mighty bash!
Nib dives at a Halfling skewering him with his holy flamberge of the efreeti.
< 1081h/1081H 158v/158V Pos: standing >
Nib snaps into visibility.
A Halfling snaps into visibility.
Nib strikes viciously at a Halfling's wrist causing him to swing about madly.
Nib attacks a Halfling. [6 hits]
The green cloud encasing Noz suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Grey Elf who shudders from the cold. Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Grey Elf suddenly appears a bit confused!
A Grey Elf snaps into visibility.
A Grey Elf attacks Noz. [0 hits]
Pilt starts casting an offensive spell.
Pilt snaps into visibility.
< 1081h/1081H 158v/158V Pos: standing >
A faint silhouette of a dragon briefly surrounds Noz, then quickly dissipates.
Javok snaps into visibility.
Javok trips over a Halfling, in a futile attempt to slam him down even further.
< 1081h/1081H 158v/158V Pos: standing >
You assist Noz heroically.
You snap into visibility.
You score a CRITICAL HIT!!!!!
A Grey Elf snaps into visibility.
[Damage: 10 ]
< 1081h/1081H 158v/158V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
You snap into visibility.
A Grey Elf snaps into visibility.
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] A Grey Elf snaps into visibility.
[Damage: 1 ] [Damage: 8 ] You score a CRITICAL HIT!!!!!
[Damage: 32 ] [Damage: 15 ] [Damage: 11 ] You attack a Grey Elf. [9 hits]
< 1081h/1081H 158v/158V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Rex snaps into visibility.
A Halfling snaps into visibility.
Rex stabs the heart of a Halfling who falls to the ground clutching at the wound.
A Halfling's Soulsword was completely destroyed by the massive blow!
A Halfling's suit of golden platemail was completely destroyed by the massive blow!
A Halfling's polished dragonbone ring was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.