The death of [40 Mercenary] Krunk (Troll)

in Foot of the Great Stairway

from the perspective of [56 Assassin] Athena AnGEr Of The Honoured (Dwarf)

<worn as a badge>    the mark of the saboteur of acid defense [superior] made by Daweava
<worn on head>       the diamond crown of Winduin of agility (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wyrmskin scale [superior] (magic)
<worn in ear>        a diorite cross wrapped in skin (magic)
<worn on face>       the mask of deceptions of gas defense [superior] made by Daweava (magic) (humming)
<worn around neck>   a gory string of cyclops eyes of intelligence (magic) [58%]             
<worn around neck>   a necklace of halfling ears of agility [51%]             
<worn on body>       a mysterious hooded white robe emitting black smoke [superior] (magic)
<worn about body>    a long, flowing cape of hellfire of health (magic) (glowing)
<worn on back>       a pantherhide quiver (magic) (glowing) (illuminating) [86%]             
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a strip of studded black pudding
<worn on belt buckle>a potion of bubbling goo (magic) (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of magic detection [poor] made by Daweava (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<worn on finger>     a shiny crimson ring of health (invis) (magic)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[168h 29m 54s]
<secondary weapon>   an otherworldly stiletto of soul-taking [77%]             
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       the boots of speed [superior] (magic) [89%]             

A wooden sign is attached to the tree here.
A lithe forest elf scouts about here.(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)

< 815h/815H 208v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 209v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 211v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 212v/236V Pos: standing >
On a Wooden Staircase
Obvious exits: -U -D

< 815h/815H 211v/236V Pos: standing >
Entrance to the Commons District
Obvious exits: -N -E -D
A healer walks the district proving her skill.(holy) (casting) (Gold Aura)
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.

< 815h/815H 212v/236V Pos: standing >
A healer completes her spell...
A healer utters the words 'sfahzqhuai yfaw qare'
Alas, you cannot go that way. . . .

< 815h/815H 214v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 215v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 216v/236V Pos: standing >
You quickly scan the area.
An Aravne commons guard who is close by to your north.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest elf scout who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.

< 815h/815H 218v/236V Pos: standing >
A Wooden Skyway in the Commons District
Obvious exits: -N -S
A member of the Aravne commons guards patrols here.

< 815h/815H 218v/236V Pos: standing >
The Commons District Free Market
Obvious exits: -N# -E -S -W

< 815h/815H 219v/236V Pos: standing >
The door seems to be closed.

< 815h/815H 220v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W

< 815h/815H 220v/236V Pos: standing >
Southeast Corner of a Free Market Baazar
Obvious exits: -N -E -W
A fast-talking merchant looks for a sucker.(Red Aura)
A fast-talking merchant looks for a sucker.(Red Aura)

< 815h/815H 220v/236V Pos: standing >
Southwest Corner of a Free Market Baazar
Obvious exits: -N -E
A member of the Aravne commons guards patrols here.
A very excited merchant jostles for position here.

< 815h/815H 220v/236V Pos: standing >
Northwest Corner of a Free Market Baazar
Obvious exits: -E -S -W
A fast-talking merchant looks for a sucker.(Red Aura)
A fast-talking merchant looks for a sucker.(Red Aura)
A rakshasa tribesman sneaks in from the south.

< 815h/815H 220v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W

< 815h/815H 222v/236V Pos: standing >
Lunchtime Square in the Free Market
Obvious exits: -E -W
A gluttonous ogre is eating everything in its path.(Red Aura)
A fruit vendor insults his neighbors product.
A fruit vendor insults his neighbors product.

< 815h/815H 222v/236V Pos: standing >
The Merchants Meal
Obvious exits: -E -W#
A visiting trader is here looking to make deals.
A hungry merchant gorges himself on the plentiful food here.
A hungry merchant gorges himself on the plentiful food here.
A pretty serving wench carries drinks here.
A pretty serving wench carries drinks here.
A burly barbarian acts as the moneytaker for the restaurant.

< 815h/815H 222v/236V Pos: standing >
Ok.

< 815h/815H 226v/236V Pos: standing >
The door is open.
You extend your sights westward.
The Restaurant Kitchen
Obvious exits: -E
A hard working prep cook slaves away here in the kitchen.
A hard working prep cook slaves away here in the kitchen.
The chef stands here barking out orders.

< 815h/815H 227v/236V Pos: standing >
Lunchtime Square in the Free Market
Obvious exits: -E -W
A gluttonous ogre is eating everything in its path.(Red Aura)
A fruit vendor insults his neighbors product.
A fruit vendor insults his neighbors product.
There are some tracks heading west.

< 815h/815H 232v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W

< 815h/815H 232v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 233v/236V Pos: standing >
Northwest Corner of a Free Market Baazar
Obvious exits: -E -S -W
A fast-talking merchant looks for a sucker.(Red Aura)
A fast-talking merchant looks for a sucker.(Red Aura)

< 815h/815H 233v/236V Pos: standing >
Pardon?

< 815h/815H 234v/236V Pos: standing >
Northeast Corner of a Free Market Baazar
Obvious exits: -N -S -W
A member of the Aravne commons guards patrols here.
A militia peacekeeper watches for trouble.
A very excited merchant jostles for position here.

< 815h/815H 235v/236V Pos: standing >
Skyway in the Commons District Free Market.
Obvious exits: -N -S
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A large treejumper follows her master

< 815h/815H 234v/236V Pos: standing >
An Intersection of Skyways
Obvious exits: -E -S

< 815h/815H 233v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W

< 815h/815H 235v/236V Pos: standing >
The Farmers Market
Obvious exits: -N -E -S -W
A skillful youth juggles several wooden globes.
A slender wood elf gatherer is here looking to exchange his finds.
A farmer delivers and stocks fresh fruits and vegetables.
A large but non hostile looking garden spider prowls here.

< 815h/815H 234v/236V Pos: standing >
You quickly scan the area.
A tourist who is close by to your north.
A gatherer who is close by to your north.
A garden spider who is close by to your north.
A large treejumper who is close by to your east.
A forest cat who is close by to your east.
A large treejumper who is close by to your east.
A young forest hound who is close by to your east.
A young forest hound who is close by to your east.
A large treejumper who is close by to your east.
A large treejumper who is close by to your east.
A forest cat who is close by to your east.
A young forest hound who is close by to your east.
A young forest hound who is close by to your east.
A tourist who is close by to your east.
A young forest hound who is close by to your east.
A young forest hound who is close by to your east.
A forest cat who is close by to your east.
A large treejumper who is close by to your east.
A large treejumper who is close by to your east.
A peacekeeper who is close by to your south.
A gatherer who is close by to your south.
A garden spider who is close by to your south.

< 815h/815H 236v/236V Pos: standing >
The Farmers Market
Obvious exits: -E -S
A tourist makes his way toward through the District.
A slender wood elf gatherer is here looking to exchange his finds.
A large but non hostile looking garden spider prowls here.

< 815h/815H 235v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 235v/236V Pos: standing >
You quickly scan the area.
A farmer who is close by to your east.
A garden spider who is close by to your east.
A juggler who is close by to your south.
A gatherer who is close by to your south.
A farmer who is close by to your south.
A garden spider who is close by to your south.
A peacekeeper who is not far off to your south.
A gatherer who is not far off to your south.
A garden spider who is not far off to your south.

< 815h/815H 235v/236V Pos: standing >
The Farmers Market
Obvious exits: -W
A farmer delivers and stocks fresh fruits and vegetables.
A large but non hostile looking garden spider prowls here.

< 815h/815H 234v/236V Pos: standing >
The Farmers Market
Obvious exits: -E -S
A tourist makes his way toward through the District.
A slender wood elf gatherer is here looking to exchange his finds.
A large but non hostile looking garden spider prowls here.

< 815h/815H 235v/236V Pos: standing >
The Farmers Market
Obvious exits: -N -E -S -W
A skillful youth juggles several wooden globes.
A slender wood elf gatherer is here looking to exchange his finds.
A farmer delivers and stocks fresh fruits and vegetables.
A large but non hostile looking garden spider prowls here.
There are some tracks heading east.

< 815h/815H 234v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W

< 815h/815H 233v/236V Pos: standing >
An Intersection of Skyways
Obvious exits: -E -S
A rakshasa tribesman sneaks in from the east.

< 815h/815H 233v/236V Pos: standing >
Skyway in the Commons District Free Market.
Obvious exits: -N -S
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A large treejumper follows her master

< 815h/815H 235v/236V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
Northeast Corner of a Free Market Baazar
Obvious exits: -N -S -W
A member of the Aravne commons guards patrols here.
A very excited merchant jostles for position here.

< 815h/815H 234v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 234v/236V Pos: standing >
Southeast Corner of a Free Market Baazar
Obvious exits: -N -E -W
A fast-talking merchant looks for a sucker.(Red Aura)
A fast-talking merchant looks for a sucker.(Red Aura)

< 815h/815H 235v/236V Pos: standing >
Skyway in the Commons District Free Market
Obvious exits: -E -W
A rakshasa tribesman sneaks in from the west.

< 815h/815H 234v/236V Pos: standing >
The Commons District Free Market
Obvious exits: -N# -E -S -W
A rakshasa tribesman sneaks in from the west.

< 815h/815H 233v/236V Pos: standing >

< 815h/815H 236v/236V Pos: standing >
Skyway through the Commons District Home Trees
Obvious exits: -E -W

< 815h/815H 235v/236V Pos: standing >

< 815h/815H 235v/236V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 815h/815H 235v/236V Pos: standing >
A Home Tree in the Commons District.
Obvious exits: -N -E -W -U

< 815h/815H 234v/236V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 815h/815H 236v/236V Pos: standing >
Skyway through the Commons District Home Trees
Obvious exits: -N -S
A ruthless looking bounty hunter stalks his prey.(Red Aura)
A tourist makes his way toward through the District.

< 815h/815H 235v/236V Pos: standing >
A Home Tree in the Commons District
Obvious exits: -N -E -S -U

< 815h/815H 234v/236V Pos: standing >
Skyway Connecting the Home Trees and Grand Walk
Obvious exits: -N -S
A visiting trader is here looking to make deals.
A tourist makes his way toward through the District.

< 815h/815H 235v/236V Pos: standing >
West end of the Grand Way
Obvious exits: -N -E -S

< 815h/815H 234v/236V Pos: standing >
On the Grand Way
Obvious exits: -E -W
A tourist makes his way toward through the District.
A militia peacekeeper watches for trouble.
A dark cloaked knight walks the streets with purpose.(holy)(Red Aura)
A skillful youth juggles several wooden globes.

< 815h/815H 235v/236V Pos: standing >
Guard Post on the Grand Way
Obvious exits: -E -W
A member of the Aravne commons guards patrols here.
A member of the Aravne commons guards patrols here.
A tough looking gate guard looks ready to defend the city.

< 815h/815H 234v/236V Pos: standing >
Foot of the Great Stairway
Obvious exits: -W -U
A visiting trader is here looking to make deals.
A healer walks the district proving her skill.(holy)(Gold Aura)

< 815h/815H 235v/236V Pos: standing >

< 815h/815H 235v/236V Pos: standing >
On the Great Stairway
Obvious exits: -U -D

< 815h/815H 234v/236V Pos: standing >
On the Great Stairway
Obvious exits: -U -D
A tourist makes his way toward through the District.
A rakshasa tribesman sneaks in from below.

< 815h/815H 233v/236V Pos: standing >
Upper landing on the Great Stairway
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of an Aravne commons guard is lying here.
The corpse of an Aravne gate guard is lying here.

< 815h/815H 235v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D

< 815h/815H 234v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
A rakshasa tribesman sneaks in from below.

< 815h/815H 233v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D

< 815h/815H 233v/236V Pos: standing >
Oof!  It seems that a rakshasa tribesman is in your way.
You can't leave that way.

< 815h/815H 236v/236V Pos: standing >
Oof!  It seems that a rakshasa tribesman is in your way.
You can't leave that way.

< 815h/815H 236v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
A rakshasa tribesman sneaks in from below.

< 815h/815H 235v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
A rakshasa tribesman sneaks in from below.

< 815h/815H 234v/236V Pos: standing >
Entrance Platform to Stargazer Temple
Obvious exits: -N# -D

< 815h/815H 233v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 234v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 235v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
There are some tracks.

< 815h/815H 235v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D

< 815h/815H 234v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D

< 815h/815H 233v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
There are some tracks.

< 815h/815H 233v/236V Pos: standing >
On a Narrow Stairway
Obvious exits: -U -D
There are Halfling tracks going up.

< 815h/815H 235v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 235v/236V Pos: standing >
Upper landing on the Great Stairway
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of an Aravne commons guard is lying here.
The corpse of an Aravne gate guard is lying here.

< 815h/815H 234v/236V Pos: standing >
Main Sprawl Customs Gate
Obvious exits: -N -E -S
The corpse of a peacekeeper is lying here.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
There are Troll tracks going north.
There are Troll tracks going south.

< 815h/815H 234v/236V Pos: standing >
Backstab who?

< 815h/815H 235v/236V Pos: standing >

< 815h/815H 236v/236V Pos: standing >

< 815h/815H 236v/236V Pos: standing >

< 815h/815H 236v/236V Pos: standing >

< 815h/815H 236v/236V Pos: standing >
You quickly scan the area.
A large treejumper who is close by to your east.
A large treejumper who is close by to your east.
A forest cat who is close by to your east.
A young forest hound who is close by to your east.
A young forest hound who is close by to your east.
A beastmaster who is close by to your east.
An Aravne gate guard who is close by to your east.
A Troll who is close by to your east.
Tespetin who is close by to your east.
An upset ogre who is close by to your east.
A drunk dwarf prisoner who is close by to your east.

< 815h/815H 236v/236V Pos: standing >
Beams of light appear from nowhere, and Om explodes into energy!

< 815h/815H 236v/236V Pos: standing >
Detention Center
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of an Aravne gate guard is lying here.
A large treejumper follows her master
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A beastmaster walks his newest trainees about Aravne
A Troll (large) stands here.(Red Aura)
Tespetin, an amateur assassin, seems to have suffered a setback.(Red Aura)
A very upset ogre rattles his chains.(Red Aura)
A drunk dwarf prisoner stands here.(Gold Aura)

< 815h/815H 235v/236V Pos: standing >
You snap into visibility.
[Damage: 144 ] A Troll makes a strange sound as you place a gladius called 'Backstabber' in his back.
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 10 ] -=[Your fine pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You parry a Troll's lunge at you.
A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
A Troll misses you.
You dodge a Troll's vicious attack.
You snap into visibility.

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A rakshasa tribesman snaps into visibility.
A rakshasa tribesman moves in the shadows, suddenly reappearing behind a Troll!

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage:  9 ] -=[Your fine pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 10 ] -=[Your pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 11 ] -=[Your impressive pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 11 ] -=[Your impressive pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 11 ] -=[Your impressive pierce wounds a Troll.]=-
The globe around your body flares as it bears the brunt of a Troll's assault!

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 
< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll attempts to flee.
A Troll leaves west.
Who's throat would you like to cut?

< 815h/815H 235v/236V Pos: standing >
Main Sprawl Customs Gate
Obvious exits: -N -E -S
The corpse of a peacekeeper is lying here.
A Troll (large) stands here.(Red Aura)
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.

< 815h/815H 234v/236V Pos: standing >
You feel the hatred in your heart subside.
A Troll leaves south.
Backstab who?

< 815h/815H 234v/236V Pos: standing >
Upper landing on the Great Stairway
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of an Aravne commons guard is lying here.
The corpse of an Aravne gate guard is lying here.
A Troll (large) stands here.(Red Aura)
A tourist makes his way toward through the District.

< 815h/815H 235v/236V Pos: standing >
You snap into visibility.
[Damage: 144 ] A Troll makes a strange sound as you place a gladius called 'Backstabber' in his back.
The globe around your body flares as it bears the brunt of a Troll's assault!
[Damage: 126 ] A Troll makes a strange sound as you place an otherworldly stiletto of soul-taking in his back.
The globe around your body flares as it bears the brunt of a Troll's assault!
With a swift tug you wrench the weapon free, ramming it into a Troll's spine!.
[Damage: 46 ] A Troll makes a strange sound as you place an otherworldly stiletto of soul-taking in his back.
The globe around your body flares as it bears the brunt of a Troll's assault!

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 A rakshasa tribesman suddenly attacks a Troll!
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman slips beneath a Troll's guard dealing a vicious attack!!
A Troll screams in pain as a rakshasa tribesman's pierce tears into his flesh.
A Troll screams in pain as a rakshasa tribesman's pierce tears into his flesh.

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 A rakshasa tribesman snaps into visibility.
A rakshasa tribesman gets past a Troll's defenses and strikes with a mighty blow.

< 815h/815H 235v/236V Pos: standing >
< T: Athena TP: sta TC:excellent E: A Troll sta EP:  awful >
 A Troll attempts to flee.
A Troll leaves north.

< 815h/815H 235v/236V Pos: standing >
A Troll enters from the north.

< 815h/815H 235v/236V Pos: standing >
A Troll leaves down.
Pardon?

< 815h/815H 236v/236V Pos: standing >
On the Great Stairway
Obvious exits: -U -D
Fresh blood splatters cover the area.
There are Troll tracks going down.

< 815h/815H 235v/236V Pos: standing >
On the Great Stairway
Obvious exits: -U -D
Puddles of fresh blood cover the ground.

< 815h/815H 234v/236V Pos: standing >
Foot of the Great Stairway
Obvious exits: -W -U
Fresh blood covers everything in the area.
A Troll (large) stands here.(Red Aura)
A visiting trader is here looking to make deals.
A healer walks the district proving her skill.(holy)(Gold Aura)

< 815h/815H 233v/236V Pos: standing >
Alas, you cannot go that way. . . .

< 815h/815H 234v/236V Pos: standing >
You snap into visibility.
[Damage: 142 ] A Troll makes a strange sound but is suddenly very silent as you place a gladius called 'Backstabber' in his back.
A Troll's fingerless orog-hide gloves [superior] was completely destroyed by the massive blow!
A Troll's crown of doom [poor] was completely destroyed by the massive blow!
A Troll's ring of the weretor made by Nazldorf was completely destroyed by the massive blow!
A Troll's lightning earring was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.