<worn as a badge> a Bloodstone miner's badge made by Tkul [84%]
<worn on head> a heavy human-sized helm made from dragon's skull [superior] [79%]
<worn on eyes> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a bone pick
<worn in ear> an anti-matter earring
<worn on face> a stony granite face (magic) (glowing)
<worn around neck> a pendant of fire
<worn around neck> a pendant of fire
<worn on body> the chameleon suit of transformation [superior]
<worn about body> a curtain of elemental fire (magic) (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a sash of Tentro
<worn on belt buckle>a metal flask marked "molecular control" (glowing)
<attached to belt> a roper-skin quiver (magic) (glowing)
<attached to belt> a metal flask marked "wandering woods" (glowing)
<worn on arms> the vambraces of the Ebriham
<worn around wrist> a bracer bearing the seal of Bozk (magic) [89%]
<worn around wrist> a bowman's adamantium wristband of precision (magic) [69%]
<worn on finger> an obsidian circle of damage (magic)
<worn on finger> an obsidian circle [superior] (magic)
<primary weapon> the stiletto of vanquishing [poor] (magic)
<secondary weapon> a faded-red dagger called 'Silencer' [superior] (magic)
<worn on legs> some spiked chainmail leggings (magic)
<worn on feet> the boots of speed (magic)
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
M^.*^
M^@*.
..M^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer enters from the south.
< 1101h/1101H 402v/406V Pos: standing >
^.*^.
^M@..
..^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer enters from the west.
< 1101h/1101H 400v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
M^*..
^.@^.
^.M..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer enters from the south.
< 1101h/1101H 404v/406V Pos: standing >
M^..M
M^@..
^.M^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer enters from the south.
< 1101h/1101H 402v/406V Pos: standing >
MMM^^^^.
MMMM^.^.^.
MMMMM......
MMM^@.M^..
MMMM^*..M^.
MMM^**^..MM
MM^***..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer enters from the south.
< 1101h/1101H 401v/406V Pos: standing >
< 1101h/1101H 402v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^M.M^..
MMMM^*..M^.
MM^**^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There are some tracks heading north.
A lich necromancer enters from the south.
< 1101h/1101H 402v/406V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 1101h/1101H 405v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
< 1101h/1101H 405v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
< 1101h/1101H 406v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
< 1101h/1101H 406v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^..M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
A half-elf bard who is in the distance to your south.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
A half-elf bard who is in the distance to your south.
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
You see nothing.
< 1101h/1101H 406v/406V Pos: standing >
Alas, you cannot go that way. . . .
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
MM^^...
MMM^^^^..
MMMM^.^.^.
MMMMM@.....
MMM^..M^..
MMMM^*..M^.
MM^**^.^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
< 1101h/1101H 406v/406V Pos: standing >
MMM^^^^.
MMMM^.^.^.
MMMMMM.....
MMM^@.M^..
MMMM^*..M^.
MMM^**^.^MM
MM^***..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer enters from the north.
< 1101h/1101H 404v/406V Pos: standing >
M^M.M
M^@..
^.*^.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are Orc tracks going north.
A lich necromancer enters from the north.
< 1101h/1101H 402v/406V Pos: standing >
The sun rises over the northern horizon.
M^M..
^.@^.
^.**.
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -S -W
A lich necromancer enters from the north.
< 1101h/1101H 402v/406V Pos: standing >
^.M^.
^.@*.
.....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W
A lich necromancer enters from the north.
< 1101h/1101H 402v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*M+**.**
^M.+++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer enters from the north.
< 1101h/1101H 402v/406V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
A Town Guardian who is a brief walk away to your south.
< 1101h/1101H 406v/406V Pos: standing >
M^.**
..@M.
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
There are some tracks heading east.
There are Orc tracks going east.
A lich necromancer enters from the east.
< 1101h/1101H 404v/406V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
A tharnadian illusionist who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A half-elf bard who is close by to your west.
< 1101h/1101H 404v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
MM**@*.^^.
*******..
*M+**.**
^M.+++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer enters from the west.
< 1101h/1101H 402v/406V Pos: standing >
A half-elf bard now follows a lich necromancer.
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
A half-elf bard tips his hat.
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
M^.**
..@M.
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
There are Troll tracks going west.
There are some tracks heading east.
There are Orc tracks going east.
A lich necromancer enters from the east.
< 1101h/1101H 404v/406V Pos: standing >
M^.**
..@..
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -EB -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
There are some tracks heading west.
There are Troll tracks going west.
There are some tracks heading east.
There are Orc tracks going east.
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
You quickly scan the area.
A Town Guardian who is not far off to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
Looks like an exit.
You extend your sights southward.
M^.**
..@..
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W
There are some tracks heading west.
There are some tracks heading west.
There are Troll tracks going east.
There are Orc tracks going east.
< 1101h/1101H 404v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*M+**.**
^MM.++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Troll tracks going west.
There are Troll tracks going east.
There are some tracks heading west.
A lich necromancer enters from the west.
< 1101h/1101H 402v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*M+**.**
^M..++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
There are Troll tracks going east.
There are Troll tracks going east.
There are Troll tracks going west.
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
a lich necromancer's skin seems to turn to stone.
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
Slay whom?
< 1101h/1101H 406v/406V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your south.
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
Autosaving...
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+.M+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+M.+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
< 1101h/1101H 406v/406V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by someone.
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1101h/1101H 406v/406V Pos: standing >
M^.**
..@^.
*....
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A lich necromancer enters from the east.
< 1101h/1101H 404v/406V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 1101h/1101H 404v/406V Pos: standing >
< 1101h/1101H 404v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A lich necromancer enters from the west.
< 1101h/1101H 402v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^M+..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
There are some tracks heading east.
There are some tracks heading east.
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*P.**.**
^MM..+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
There are some tracks heading east.
There are some tracks heading east.
< 1101h/1101H 406v/406V Pos: standing >
MMM^*..M^
MMM^**^.^MM
MMM^***..^M
M.**@*.^^.
*******..
*M.**.**
^P+M.+
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
There are Troll tracks going east.
There are Orc tracks going east.
< 1101h/1101H 406v/406V Pos: standing >
A half-elf bard says in troll 'gogo'
< 1101h/1101H 406v/406V Pos: standing >
A half-elf bard says in troll 'hit him'
< 1101h/1101H 406v/406V Pos: standing >
.*M..
..@..
*M...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -SB -W
There are some tracks heading west.
There are some tracks heading west.
A lich necromancer enters from the north.
< 1101h/1101H 404v/406V Pos: standing >
MM^***..^
M.**.*.^^.
*******..
*M@**.**
^P+..++
*M+*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -SB -WB
A lich necromancer enters from the north.
< 1101h/1101H 402v/406V Pos: standing >
M.**.*.^^
*******..
*MM**.**
^@+..++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -EB -SB -WB
A Human (medium) in mid-air sits atop a large rat.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A lich necromancer enters from the north.
< 1101h/1101H 403v/406V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard places a blood dagger of Tezcatlipoca [poor] in the back of a Human, resulting in some strange noises, a lot of blood and a corpse.
A Human is stunned!
A Human falls off his mount!
A Human is dead! R.I.P.
You receive your share of experience.