<worn as a badge> a four leaf clover
<worn on head> the crown of shadows (magic) (humming)
<worn on eyes> an eyepatch of despair [superior] (magic)
<worn in ear> a black pearl earring [poor]
<worn in ear> a long white feather [poor] (magic) (glowing)
<worn on face> a skull-faced warmask lined with feathers [superior]
<worn around neck> a fragile dragonscale torque
<worn around neck> a nearly imperceptible death shroud (magic) (glowing)
<worn about body> a cloak of rhemoraz scales (magic) [76%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> the threads of astral projection [superior] (glowing)
<worn on arms> a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist> a steel wire (magic) (glowing)
<worn around wrist> the power infused bracelet of dark-mithril of magic detection [superior] made by Rukkus [73%]
<worn on hands> the skinned hands of a troll [superior]
<worn on finger> a ring of the weretor (magic) (glowing)
<primary weapon> a razor-edged dagger (magic)
<worn on legs> the greaves of titan strength
<worn on feet> boots of the traveler [superior] (magic)
**^^^MM^^
A Sloped and Rocky Hillside
Obvious exits: -NB -EB -SB -W
< 664h/664H 214v/214V Pos: standing >
.....^^^M
......^^MMM
M++M++^MMM^
...*^@MMMM^
..**^MMM^^^
***^^MMM^^.
*^^^MM^^.
A Sloped and Rocky Hillside
Obvious exits: -NB -EB -SB -WB
< 664h/664H 214v/214V Pos: standing >
< 664h/664H 214v/214V Pos: standing >
.M...^^^M
......^^^MM
......^^MMM
M++M+@^MMM^
...*^^MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -NB -E -SB -WB
< 664h/664H 214v/214V Pos: standing >
< 664h/664H 214v/214V Pos: standing >
.M...***^
..M...^^^MM
......^^^MM
.....@^^MMM
M++M+.^MMM^
...*^^MMMM^
.**^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -NB -EB -SB -WB
< 664h/664H 214v/214V Pos: standing >
You dismount the mount.
< 664h/664H 214v/214V Pos: standing >
.M...^^^M
......^^^MM
.....M^^MMM
M++M+@^MMM^
...*^^MMMM^
..**^MMM^^^
**^^MMM^^
An Immaculate Stone Highway
Obvious exits: -NB -E -SB -WB
< 664h/664H 212v/214V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -WB -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.
< 664h/664H 211v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 209v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 208v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 208v/214V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.
< 664h/664H 208v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 211v/214V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.
< 664h/664H 211v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 214v/214V Pos: standing >
< 664h/664H 214v/214V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 664h/664H 213v/214V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 664h/664H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/664H 212v/214V Pos: standing >
A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 664h/664H 212v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 212v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 212v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 212v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: minotaur sta EP: excellent >
You attempt to flee...
Inside the Woodseer Gates
Obvious exits: -E -W
You flee westward!
< 664h/664H 203v/214V Pos: standing >
You attempt to hide yourself.
< 664h/664H 203v/214V Pos: standing >
< 664h/664H 203v/214V Pos: standing >
< 664h/664H 203v/214V Pos: standing >
< 664h/664H 203v/214V Pos: standing >
The world speeds up around you.
< 664h/664H 210v/214V Pos: standing >
< 664h/664H 211v/214V Pos: standing >
Pardon?
< 664h/664H 212v/214V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
< 664h/664H 213v/214V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
< 664h/664H 214v/214V Pos: standing >
Someone appears to be Half-Elf and is in excellent condition.
He's medium in size.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 664h/664H 214v/214V Pos: standing >
Two cobblestone roads intersect.
< 664h/664H 214v/214V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is close by to your east.
The halfling warrior who is close by to your west.
The small woman who is not far off to your west.
A halfling guard who is not far off to your west.
A lieutenant who is a brief walk away to your west.
A halfling guard who is in the distance to your west.
The small woman who is in the distance to your west.
< 664h/664H 214v/214V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A halfling warrior wanders through the town seeking adventure.
There are some tracks heading west.
< 664h/664H 213v/214V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A small halfling woman wanders here, humming to herself.
A halfling guard patrols the streets keeping the peace.
< 664h/664H 212v/214V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.
A lieutenant of the Woodseer guard patrols the area.
< 664h/664H 211v/214V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A wealthy human merchant walks through town.
A Centaur (large) stands here.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 664h/664H 210v/214V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 664h/664H 209v/214V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A wealthy human merchant walks through town.
A Centaur (large) stands here.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 664h/664H 210v/214V Pos: standing >
Someone suddenly attacks YOU!
A dwarf mercenary tracker and punisher snaps into visibility.
A dwarf mercenary tracker and punisher misses you.
Sorry, you aren't allowed to do that in combat.
< 664h/664H 210v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: dwarf sta EP: excellent >
You attempt to flee...
Petalrich Lane
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.
A lieutenant of the Woodseer guard patrols the area.
You flee northward!
< 664h/664H 199v/214V Pos: standing >
You dodge a bash from a lieutenant, who loses his balance and falls.
< 664h/664H 199v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: halfling kne EP: excellent >
Saving Tokul.
< 664h/664H 199v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: halfling kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 199v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: halfling kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 199v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: halfling kne EP: excellent >
A dwarf mercenary tracker and punisher enters from the south.
< 664h/664H 199v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: halfling kne EP: excellent >
You attempt to flee...
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A wealthy human merchant walks through town.
A Centaur (large) stands here.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
You flee southward!
< 664h/664H 191v/214V Pos: standing >
You score a CRITICAL HIT!!!
[Damage: 105 ] A Centaur makes a strange sound as you place a razor-edged dagger in his back.
You twist the blade and watch as a a Centaur writhes in agony.
You score a CRITICAL HIT!!!
[Damage: 112 ] A Centaur makes a strange sound as you place a twisted nightstone fork in his back.
You twist the blade and watch as a a Centaur writhes in agony.
< 664h/664H 191v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: A Centaur sta EP: few wounds >
You parry a Centaur's lunge at you.
< 664h/664H 191v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A dwarf mercenary tracker and punisher enters from the north.
< 664h/664H 191v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: A Centaur sta EP: few wounds >
A minotaur mercenary wizard enters from the north.
Saving Tokul.
< 664h/664H 191v/214V Pos: standing >
< T: Tokul TP: sta TC:excellent E: A Centaur sta EP: few wounds >
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard's fine punch strikes you.
Sorry, you aren't allowed to do that in combat.
< 621h/664H 191v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: dwarf sta EP: excellent >
You attempt to flee...
Quivering Leaf Bar and Party Room
Obvious exits: -U
A halfling warrior wanders through the town seeking adventure.
A halfling logger is relaxing with a few drinks.
An impatient patron waits for a table.
An impatient patron waits for a table.
The wife of a wealthy merchant calmly sips her wine.
A wealthy drunk staggers here, spending money as if it were dirt.
A grinning bartender serves drinks to all who can pay.
You flee downward!
< 621h/664H 180v/214V Pos: standing >
Saving Tokul.
< 621h/664H 180v/214V Pos: standing >
A minotaur mercenary wizard enters from above.
Backstab who?
< 622h/664H 181v/214V Pos: standing >
A minotaur mercenary wizard suddenly attacks YOU!
A minotaur mercenary wizard misses you.
Sorry, you aren't allowed to do that in combat.
< 623h/664H 183v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 623h/664H 183v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: minotaur sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 623h/664H 183v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: minotaur sta EP: excellent >
You attempt to flee...
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A dwarf mercenary stands guard over the halflings
A wealthy human merchant walks through town.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
You flee upward!
< 623h/664H 176v/214V Pos: standing >
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
Out of nowhere, a dwarf mercenary tracker and punisher stabs you in the back.
Sorry, you aren't allowed to do that in combat.
< 605h/664H 176v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: dwarf sta EP: excellent >
Saving Tokul.
< 605h/664H 176v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: dwarf sta EP: excellent >
[Damage: 19 ] Your pierce wounds a dwarf mercenary tracker and punisher.
Your razor-edged dagger glows with motes of crimson light as it attacks a dwarf mercenary tracker and punisher's magic!
You try to dispel a dwarf mercenary tracker and punisher's magic.
and you have some success!
A dwarf mercenary tracker and punisher parries your futile lunge at her.
[Damage: 20 ] Your powerful pierce wounds a dwarf mercenary tracker and punisher.
You attempt to flee...
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
You flee upward!
< 605h/664H 167v/214V Pos: standing >
You attempt to hide yourself.
< 605h/664H 167v/214V Pos: standing >
The wealthy merchant enters from below.
< 611h/664H 174v/214V Pos: standing >
The wealthy merchant leaves west.
< 620h/664H 185v/214V Pos: standing >
Saving Tokul.
< 625h/664H 190v/214V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 625h/664H 191v/214V Pos: standing >
You quickly scan the area.
The small woman who is close by to your east.
The wealthy merchant who is close by to your west.
A halfling woman who is close by to your west.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
The maitre d' who is close by below you.
The elven woman who is close by below you.
The wealthy woodcarver who is close by below you.
The farmer's wife who is close by below you.
The simple farmer who is close by below you.
The waiter who is close by below you.
A minotaur mercenary wizard who is not far off below you.
The halfling warrior who is not far off below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The impatient patron who is not far off below you.
The rich drunk who is not far off below you.
The bartender who is not far off below you.
< 626h/664H 191v/214V Pos: standing >
Someone appears to be Half-Elf and has a few scratches.
He's medium in size.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 629h/664H 194v/214V Pos: standing >
A small doorway leads into a tiny library.
< 630h/664H 197v/214V Pos: standing >
You quickly scan the area.
The small woman who is close by to your east.
The wealthy merchant who is close by to your west.
A halfling woman who is close by to your west.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
The maitre d' who is close by below you.
The elven woman who is close by below you.
The wealthy woodcarver who is close by below you.
The farmer's wife who is close by below you.
The simple farmer who is close by below you.
The waiter who is close by below you.
A minotaur mercenary wizard who is not far off below you.
The halfling warrior who is not far off below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The impatient patron who is not far off below you.
The merchant's wife who is not far off below you.
The rich drunk who is not far off below you.
The bartender who is not far off below you.
< 633h/664H 199v/214V Pos: standing >
Someone appears to be Half-Elf and has a few scratches.
He's medium in size.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
< 634h/664H 201v/214V Pos: standing >
You quickly scan the area.
The small woman who is close by to your east.
The wealthy merchant who is close by to your west.
A halfling woman who is close by to your west.
The halfling mailman who is close by to your west.
A postal clerk who is close by to your west.
The maitre d' who is close by below you.
The elven woman who is close by below you.
The wealthy woodcarver who is close by below you.
The farmer's wife who is close by below you.
The simple farmer who is close by below you.
The waiter who is close by below you.
A minotaur mercenary wizard who is not far off below you.
The halfling warrior who is not far off below you.
The logger who is not far off below you.
The impatient patron who is not far off below you.
The impatient patron who is not far off below you.
The merchant's wife who is not far off below you.
The rich drunk who is not far off below you.
The bartender who is not far off below you.
< 635h/664H 202v/214V Pos: standing >
The Quivering Leaf Inn
Obvious exits: -E -W -D
A beautiful receptionist stands here ready to rent out rooms.
< 636h/664H 203v/214V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -N -U -D
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 639h/664H 206v/214V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
One of the halfling woodcarvers walks through the area.
< 639h/664H 205v/214V Pos: standing >
You attempt to hide yourself.
< 640h/664H 205v/214V Pos: standing >
A Centaur trots in from the east.
< 641h/664H 207v/214V Pos: standing >
A Centaur trots south.
< 641h/664H 207v/214V Pos: standing >
A minotaur mercenary wizard enters from the south.
< 648h/664H 214v/214V Pos: standing >
A minotaur mercenary wizard leaves east.
< 650h/664H 214v/214V Pos: standing >
A halfling woodcarver leaves south.
< 652h/664H 214v/214V Pos: standing >
A Centaur trots in from the south.
< 657h/664H 214v/214V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A Centaur (large) stands here.
A dwarf mercenary stands guard over the halflings
< 662h/664H 214v/214V Pos: standing >
A dwarf mercenary tracker and punisher sneaks south.
A Centaur trots east.
< 662h/664H 214v/214V Pos: standing >
< 662h/664H 214v/214V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 663h/664H 214v/214V Pos: standing >
You quickly scan the area.
A salamander who is not far off to your north.
A giant bee who is not far off to your north.
A giant bee who is not far off to your north.
A tiny humming bird who is not far off to your north.
A blood hawk who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
An ugly frog who is close by to your east.
A playful kitten who is close by to your east.
A halfling guard who is close by to your east.
The halfling warrior who is a brief walk away to your east.
A Centaur who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
A dwarf mercenary tracker and punisher who is close by to your south.
A halfling woman who is close by to your south.
A halfling woodcarver who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A lieutenant who is not far off to your west.
The small woman who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The wealthy merchant who is rather far off to your west.
The wandering merchant who is rather far off to your west.
The wandering merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 664h/664H 214v/214V Pos: standing >
A playful kitten enters from the east.
< 664h/664H 214v/214V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
An ugly frog is here eating insects.
A halfling guard patrols the streets keeping the peace.
< 664h/664H 213v/214V Pos: standing >
You attempt to hide yourself.
< 664h/664H 213v/214V Pos: standing >
< 664h/664H 213v/214V Pos: standing >
An ugly frog leaves south.
< 664h/664H 214v/214V Pos: standing >
The small woman enters from the south.
< 664h/664H 214v/214V Pos: standing >
You say in duergar 'invisible'
Your black pearl earring [poor] hums briefly.
You vanish.
< 664h/664H 214v/214V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
There are some tracks heading west.
There are some tracks heading east.
< 664h/664H 213v/214V Pos: standing >
You attempt to hide yourself.
< 664h/664H 213v/214V Pos: standing >
A Thri-Kreen sneaks west.
< 664h/664H 213v/214V Pos: standing >
A Thri-Kreen madly swings his weapon...
A Thri-Kreen snaps into visibility.
You snap into visibility.
A Thri-Kreen's crush strikes you.
< 641h/664H 213v/214V Pos: standing >
< T: Tokul TP: sta TC:few scratches E: A Thri-Kreen sta EP: excellent >
You dodge a Thri-Kreen's vicious attack.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's pierce strikes you.
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen's mighty crush strikes you.
A Thri-Kreen's jewel of the Spider Queen flares up upon hitting you!
Your soul feels hollow, as the power of a Thri-Kreen's jewel of the Spider Queen saps your lifeforce!
A Thri-Kreen's mighty crush strikes you hard.
Your disguise falls apart!
A Thri-Kreen's powerful pierce strikes you.
A Thri-Kreen's powerful pierce strikes you.
A Thri-Kreen's powerful pierce strikes you.
A Thri-Kreen's crush strikes you.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's powerful crush strikes you.
A Thri-Kreen's crush strikes you.
A Thri-Kreen's powerful crush strikes you.
< 304h/664H 213v/214V Pos: standing >
< T: Tokul TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
< 304h/664H 213v/214V Pos: standing >
< T: Tokul TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
A halfling guard enters from the north.
< 304h/664H 213v/214V Pos: standing >
< T: Tokul TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
A halfling guard suddenly attacks YOU!
A halfling guard's fine punch strikes you.
< 289h/664H 213v/214V Pos: standing >
< T: Tokul TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: excellent >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's powerful crush strikes you.
A Thri-Kreen's powerful pierce strikes you hard.
A Thri-Kreen's barb of an ancient green wyrm with a strange black stone murmurs some strange incantations...
A Thri-Kreen's concussion blast rips into you, shattering your soul!
OUCH! That really did HURT!
A Thri-Kreen's powerful pierce strikes you very hard.
A Thri-Kreen's pierce seriously wounds you.
A Thri-Kreen's powerful crush seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's powerful crush hits Tokul on the torso making him grimace in pain.
You wish that your wounds would stop BLEEDING so much!
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen's pierce causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen's powerful crush hits you.
Your consciousness begins to fade in and out as your mortality slips away.....