<worn as a badge> the mark of the saboteur of strength
<worn on head> the crown of might [poor] [72%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a dangling bloodstone earring of constitution (glowing)
<worn in ear> the earring of a MaDMaN of agility [76%]
<worn on face> the mask of deceptions of the Troll [poor] made by Daweava (humming)
<worn around neck> a necklace of dangling bones and relics of dexterity (humming)
<worn around neck> a black wool cowl stained with blood
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Cerif (humming)
<worn about body> a mithril breastplate with a golden cross of endurance (glowing)
<worn as quiver> a pantherhide quiver of intelligence (glowing)
<worn about waist> the ceinture of giant strength [71%]
<worn on belt buckle>a glowing white pearl of agility (glowing) [87%]
<attached to belt> the wand of the The Astral Plane (glowing)
<worn on arms> some mithril-plated gnomish arm enhancers of intelligence (humming)
<worn around wrist> the bangle of the Dreamer [superior] [80%]
<worn around wrist> a steel wire (glowing)
<worn on hands> the gauntlets of immortality (glowing) (humming)
<worn on finger> the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax [89%]
<worn on finger> a ring of regeneration of wisdom (glowing)
<primary weapon> the dagger of Wind[225h 47m 30s]
<secondary weapon> Tiamat's poison tail stinger[225h 47m 30s]
<worn on legs> a pair of aboleth leggings
<worn on feet> Krindor's Boots of the Night[225h 47m 30s]
...S
MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 691h/691H 109v/162V Pos: standing >
.....
....SS
...@
.MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Sloop Dark Wanderer floats here.
The Sloop Feh floats here.
The Sloop Ravenscore floats here.
The Caravel Labarca floats here.
The Sloop My Ship floats here.
< 691h/691H 108v/162V Pos: standing >
.....
M....SS
..@S
.MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 691h/691H 108v/162V Pos: standing >
....S
...S
.M@
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Sloop JimDandy floats here.
The Sloop XxX floats here.
The Sloop JollyRoger floats here.
The Sloop dontsinkme floats here.
The Sloop Umph floats here.
The Sloop IceBrick floats here.
< 691h/691H 107v/162V Pos: standing >
M....
. ...S
M .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon . . floats here.
The Sloop Iyasu floats here.
The Destroyer PsiChotic floats here.
The Sloop R2D2 floats here.
The Caravel YoUsuNKmYBaTtleShip! floats here.
The Sloop Crusraider floats here.
The Yacht NecroMonger floats here.
The Sloop Devestation floats here.
The Sloop P38 floats here.
The Sloop Bardboy floats here.
The Caravel HAM! floats here.
The Sloop FU .!.. o-O ..!. II floats here.
The Sloop super floats here.
The Sloop KaBooM!! floats here.
The Galleon ThereAndBackAgain floats here.
A mountain eagle soars through here, swooping with the wind.
Dalvik stands here, watching the waves.
< 691h/691H 106v/162V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 691h/691H 107v/162V Pos: standing >
You board the Galleon . ..
Aboard the Galleon . .
Obvious exits: -N -E -W
< 691h/691H 111v/162V Pos: standing >
Aboard the Galleon . .
Obvious exits: -N -E -S -W
< 691h/691H 111v/162V Pos: standing >
On the Bridge of the Galleon . .
Obvious exits: -N -E -S -W
< 691h/691H 111v/162V Pos: standing >
Name: . .
-========================================================================-
Captain: Cerif Frags: 1320 Status: DOCKED ID[**]
88/88 Speed Range: 0-51 Crew: Venan'Trut Royal Shipwrights
Weight: 330,000 Chief Mate
|| Load: 82/165 Elite Gunner
/..\ Passengers: 1/20 Expert Engineer
/.44.\
/..--..\ Num Name Position Ammo Status
|..44..| [ 0] Mind Blast Cannon Forward 50 Ready
|......| 130
\__..__/ ---
|..||..|/130 [ 3] Large Catapult Forward 12 Ready
|....../ [ 4] Heavy Ballistae Port 6 Ready
|...../| [ 5] Heavy Ballistae Port 6 Ready
|..../.| [ 6] Large Ballistae Starboard 30 Ready
110 |55./55| 110 [ 7] Large Ballistae Starboard 30 Ready
--- |--/\--| --- [ 8] Large Ballistae Starboard 30 Ready
110 |55\/55| 110
|......|
|__||__|
/......\
|......|
|..27..|
|..--..|
|..27..|
\______/ Set Heading: 180 Set Speed: 0 Crew Stamina: 900
Heading: 101 Speed: 0 Repair Stock: 330
55/55
< 691h/691H 113v/162V Pos: standing >
This ship is being worked on for at least another 10.5 hours, it can't move.
< 691h/691H 118v/162V Pos: standing >
You must be on the open sea to display contacts.
< 691h/691H 120v/162V Pos: standing >
You disembark this ship.
M....
. ...S
M .@S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
The Galleon . . floats here.
The Sloop Iyasu floats here.
The Destroyer PsiChotic floats here.
The Sloop R2D2 floats here.
The Caravel YoUsuNKmYBaTtleShip! floats here.
The Sloop Crusraider floats here.
The Yacht NecroMonger floats here.
The Sloop Devestation floats here.
The Sloop P38 floats here.
The Sloop Bardboy floats here.
The Caravel HAM! floats here.
The Sloop FU .!.. o-O ..!. II floats here.
The Sloop super floats here.
The Sloop KaBooM!! floats here.
The Galleon ThereAndBackAgain floats here.
A mountain eagle soars through here, swooping with the wind.
Dalvik stands here, watching the waves.
< 691h/691H 122v/162V Pos: standing >
....
.M....S
. .@.S
M .MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 691h/691H 121v/162V Pos: standing >
....
. .....
.M.@..S
. ...S
.MS
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 691h/691H 120v/162V Pos: standing >
....
. .....
. .@...
.M....S
...S
A Tropical Sandy Beach
Obvious exits: -N -E -S -W
< 691h/691H 119v/162V Pos: standing >
....
. .....
. .@...
. .....
M....
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 118v/162V Pos: standing >
. ...
.. ....
^. @...
^. ....
.M...
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 117v/162V Pos: standing >
^. ..
... ...
.^.@...
^^. ...
^.M..
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W
< 691h/691H 116v/162V Pos: standing >
.^. .
.... ..
..^@ ..
.^^. ..
.^.M.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 115v/162V Pos: standing >
*.^.
..... .
...@. .
^.^^. .
^.^.M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 691h/691H 114v/162V Pos: standing >
**.^.
......
...@^.
.^.^^.
.^.^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 113v/162V Pos: standing >
***.^
*......
...@.^.
..^.^^.
M.^.^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 112v/162V Pos: standing >
****.
**.....
...@..^
...^.^^
.M.^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 112v/162V Pos: standing >
*****
***....
^..@...
....^.^
^.M.^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 111v/162V Pos: standing >
*****
****...
*^.@...
.....^.
.^.M.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 112v/162V Pos: standing >
*****
*****..
**^@...
......^
..^.M
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 691h/691H 111v/162V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
A HUGE sign has been nailed to a tree.
< 691h/691H 110v/162V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -N -E
< 691h/691H 109v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 110v/162V Pos: standing >
Alas, you cannot go that way. . . .
< 691h/691H 111v/162V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -S -W
< 691h/691H 111v/162V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
< 691h/691H 110v/162V Pos: standing >
A Winding Game Trail Through the Forest
Obvious exits: -E -W
< 691h/691H 109v/162V Pos: standing >
On a Small Game Trail Before an Archway in an Ancient Oak Tree
Obvious exits: -E -S -SW
A gentle doe warily makes her way through the forest.
< 691h/691H 112v/162V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -SW
A member of the enclave is here keeping order within the Oak.
< 691h/691H 111v/162V Pos: standing >
An enclave guard leaves southwest.
< 691h/691H 114v/162V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -S -NE
A member of the enclave is here keeping order within the Oak.
A member of the enclave is here keeping order within the Oak.
A member of the enclave is here keeping order within the Oak.
< 691h/691H 116v/162V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -S -NE -SE
< 691h/691H 116v/162V Pos: standing >
You feel your skin soften and return to normal.
You feel less righteous.
You feel less righteous.
< 691h/691H 119v/162V Pos: standing >
You feel your skin harden to stone.
The Inner Ring of an Ancient Oak Tree
Obvious exits: -NW -SE
A member of the enclave is here keeping order within the Oak.
< 691h/691H 122v/162V Pos: standing >
Saving Cerif.
< 691h/691H 125v/162V Pos: standing >
Inside the Trunk of an Enormous Oak Tree
Obvious exits: -N -E -W -NW -NE
< 691h/691H 127v/162V Pos: standing >
The Inner Ring of an Ancient Oak Tree
Obvious exits: -N -S
< 691h/691H 128v/162V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
< 691h/691H 132v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
< 691h/691H 133v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
< 691h/691H 133v/162V Pos: standing >
You quickly scan the area.
You see nothing.
< 691h/691H 138v/162V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SE
There are Dwarf tracks going north.
< 691h/691H 139v/162V Pos: standing >
You quickly scan the area.
A student who is a brief walk away to your east.
A student who is a brief walk away to your east.
A student who is a brief walk away to your east.
A druidic acolyte who is close by to your west.
A druidic acolyte who is close by to your west.
A Dwarf who is close by to your west.
A druidic acolyte who is close by to your west.
< 691h/691H 140v/162V Pos: standing >
Backstab who?
< 691h/691H 149v/162V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Open Platform High in the Branches of the Oak
Obvious exits: -E
Fresh blood splatters cover the area.
[5] The corpse of a druidic acolyte is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[5] A small bandage rests upon the ground here.
A druidic acolyte stands here, fighting a Dwarf.
A druidic acolyte is here, awaiting her next lesson.
A Dwarf (medium) stands here, fighting a druidic acolyte.
A druidic acolyte is here, awaiting her next lesson.
There are some tracks heading north.
< 691h/691H 150v/162V Pos: standing >
Autosaving...
< 691h/691H 162v/162V Pos: standing >
An Open Platform High in the Branches of the Oak
Obvious exits: -E
Fresh blood splatters cover the area.
[5] The corpse of a druidic acolyte is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[5] A small bandage rests upon the ground here.
A druidic acolyte stands here, fighting a Dwarf.
A druidic acolyte is here, awaiting her next lesson.
A Dwarf (medium) stands here, fighting a druidic acolyte.
A druidic acolyte is here, awaiting her next lesson.
< 691h/691H 161v/162V Pos: standing >
You see nothing special about him.
This Dwarf has a few scratches.
He's medium in size.
He seems to be moving much faster than normal..
He's encased in a shimmering globe!
<worn as a badge> an emblem of healing of regeneration [72%]
<worn on head> a horned battle helm
<worn in ear> a bloody gem earring from The Lizardman Swamps of Clavikord [70%]
<worn in ear> a green Cimmerian earring [poor]
<worn on face> an angelic obsidian veil
<worn around neck> a burnt stone medallion from The Lizardman Swamps of Clavikord
<worn around neck> a necklace of dangling rat skulls [superior]
<worn on body> a cracked marble chestplate from The Lizardman Swamps of Clavikord
<worn about body> a dark-green bodycloak [60%]
<worn on back> a large leather backpack
<worn as quiver> a well-crafted diamond quiver from The Halfcut Hills
<worn about waist> a hallowed Cimmerian sash [superior] (glowing)
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> some fragile emerald sleeves from Newhaven
<held as shield> a humming electrum heater shield from Cloud Giant Kingdom
<worn around wrist> a set of opal prayer beads [poor]
<worn around wrist> a mithril bracer
<worn on hands> a pair of gladiator combat gauntlets [poor]
<worn on finger> an unique dragonscale band from City of Torrhan
<worn on finger> a cracked dragonscale signet
<primary weapon> a morning-star enshrouded in crimson flames (illuminating) [89%]
<worn on legs> some rusty limestone greaves from Rift Valley Jungle
<worn on feet> a pair of duergar-hide boots [superior]
You attempt to peek at the inventory:
You can't see anything.
< 691h/691H 161v/162V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SE
< 691h/691H 159v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
< 691h/691H 161v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
< 691h/691H 160v/162V Pos: standing >
In the Heart of the Oak Tree of the Opal Phoenix
Obvious exits: -N -E -S -W -U
< 691h/691H 159v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -N -E -S -W -U -D
A member of the enclave is here keeping order within the Oak.
< 691h/691H 161v/162V Pos: standing >
On a Quartz Staircase in the Heart of the Ancient Oak
Obvious exits: -D -NW -SW -NE -SE
< 691h/691H 160v/162V Pos: standing >
A Hallway of Living Branches
Obvious exits: -N -E -S -W -SE
< 691h/691H 161v/162V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Open Platform High in the Branches of the Oak
Obvious exits: -E
Fresh blood splatters cover the area.
[4] The corpse of a druidic acolyte is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[5] A small bandage rests upon the ground here.
A druidic acolyte stands here, fighting a Dwarf.
A druidic acolyte is here, awaiting her next lesson.
A Dwarf (medium) stands here, fighting a druidic acolyte.
A druidic acolyte is here, awaiting her next lesson.
< 691h/691H 161v/162V Pos: standing >
An Open Platform High in the Branches of the Oak
Obvious exits: -E
Fresh blood splatters cover the area.
[4] The corpse of a druidic acolyte is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[5] A small bandage rests upon the ground here.
A druidic acolyte stands here, fighting a Dwarf.
A druidic acolyte is here, awaiting her next lesson.
A Dwarf (medium) stands here, fighting a druidic acolyte.
A druidic acolyte is here, awaiting her next lesson.
< 691h/691H 160v/162V Pos: standing >
You snap into visibility.
[Damage: 193 ] A Dwarf makes a strange sound as you place the dagger of Wind in his back.
[Damage: 213 ] A Dwarf makes a strange sound as you place Tiamat's poison tail stinger in his back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 54 ] A Dwarf makes a strange sound as you place Tiamat's poison tail stinger in his back.
< 691h/691H 160v/162V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: awful >
A Dwarf starts casting a spell.
< 691h/691H 161v/162V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] [Damage: 16 ] [Damage: 17 ] Your stab cuts a vital artery and causes a Dwarf to fall before your feet.
A Dwarf's dark-green bodycloak was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.