< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Been to the website yet? Point your browser to http://www.durismud.com.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Most commands have help files. Type 'help (command)' to learn how to use game commands.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Your Terminal mode is now: MSP .
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Aboard the Sloop _////(vOoOv)\\\\_
Obvious exits: -North
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
You disembark this ship.
MM M
^^MMM M
*^MMMM
***MMM@
^^*^MMMM
^^^**MMMM
..***MMMMM
.^****MMM
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East -South -West
The Sloop hull floats here.
The Sloop bLoOdBaTh floats here.
The Frigate Avernus Rises floats here.
The Sloop ship floats here.
The Sloop _////(vOoOv)\\\\_ floats here.
The Sloop Kadum floats here.
The Sloop HalfPint floats here.
The Sloop OGRE floats here.
< 42h/42H 122v/122V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
MM M
^^MMM M
*^MMMM
***MMM@
^^*^MMMM
^^^**MMMM
..***MMMMM
.^****MMM
A Quickly Constructed Dock and a Tunnel westwards
Obvious exits: -North -East -South -West
The Sloop hull floats here.
The Sloop bLoOdBaTh floats here.
The Frigate Avernus Rises floats here.
The Sloop ship floats here.
The Sloop _////(vOoOv)\\\\_ floats here.
The Sloop Kadum floats here.
The Sloop HalfPint floats here.
The Sloop OGRE floats here.
< 42h/42H 122v/122V Pos: standing >
It's cold!
< 42h/42H 122v/122V Pos: standing >
MM M
^^MMM M
*^MMMM
***MMM@
^^*^MMMM
^^^**MMMM
..***MMMMM
.^****MMM
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
MM M
^^MMM M
*^MMMM
***MMM@
^^*^MMMM
^^^**MMMM
..***MMMMM
.^****MMM
< 42h/42H 122v/122V Pos: standing >
The night has begun.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
M
^MMM
^MMMM
**MMM@
^*^MMMM
^^**MMMM
.***MMMMM
< 42h/42H 122v/122V Pos: standing >
M
^MMM
^MMMM
**MMM@
^*^MMMM
^^**MMMM
.***MMMMM
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
M
^MMM
^MMMM
**MMM@
^*^MMMM
^^**MMMM
.***MMMMM
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
The snow has let up a little.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Autosaving...
M
MMM
MMM@
^MMMM
*MMMM
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
< 42h/42H 122v/122V Pos: standing >
The snow has let up a little.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
M
MMM
MMM@
^MMMM
*MMMM
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players. If you find a Highlord Protector corpse, you'd best be on the look out!
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
It's cold!
< 42h/42H 122v/122V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 42h/42H 122v/122V Pos: standing >
M
^MMM
^MMMM
**MMM@
^*^MMMM
M^**MMMM
.***MMMMM
< 42h/42H 122v/122V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 42h/42H 122v/122V Pos: standing >
M
^MMM
^MMMM
**MMM@
^*^MMMM
^^**MMMM
.***MMMMM
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 42h/42H 122v/122V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution! Beware of your victims' allies.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
M..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+M.***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^M^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 42h/42H 122v/122V Pos: standing >
It is lightly snowing.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+M.***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+M.***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
M..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 42h/42H 122v/122V Pos: standing >
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+M.***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+M.***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
M.^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
.M^****MMMM
< 42h/42H 122v/122V Pos: standing >
The sun rises over the northern horizon.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..M****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
.M^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
.M^****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+.M***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+.M***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Autosaving...
< 42h/42H 122v/122V Pos: standing >
The day has begun.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..M****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..M****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..M****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Saving Znart.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 42h/42H 122v/122V Pos: standing >
M M
MMM MM
^^^MMM MM
^*^MMMM
****MMM@
^^^*^MMMM
^^^^**MMMM
+..***MMMMM
..^****MMMM
< 42h/42H 122v/122V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.
< 42h/42H 122v/122V Pos: standing >
A githzerai slave snaps into visibility.
A githzerai slave disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 42h/42H 122v/122V Pos: standing >
< T: Znart TP: sta TC:excellent E: a githzerai slave sta EP: excellent >
Someone parries your futile lunge at him.
A githzerai slave snaps into visibility.
< 42h/42H 122v/122V Pos: standing >
< T: Znart TP: sta TC:excellent E: a githzerai slave sta EP: excellent >
A githzerai slave snaps into visibility.
A githzerai slave dances an amazing maneuver in battle, tripping you.
< 42h/42H 122v/122V Pos: on your ass >
< T: Znart TP: ass TC:excellent E: a githzerai slave sta EP: excellent >
A githzerai slave snaps into visibility.
You scream in pain as a githzerai slave's pierce tears into your flesh.
YIKES! Another hit like that, and you've had it!!
A githzerai slave slips beneath your guard, dealing you a vicious attack!
A githzerai slave's stab causes massive blood-loss and you fall to the ground, lifeless.