The death of [ 1 Rogue] Znart (Orc)

in The Inn of the Shady Grove

from the perspective of [56 Defender] Firr AnGEr Of The Honoured (Human)

<worn as a badge>    the mark of the saboteur of the underdark [poor] made by Daweava [74%]             
<worn on head>       the diamond crown of Winduin (glowing) [59%]             
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a brightly flaming earring
<worn in ear>        a tiny seashell [superior] (invis) (magic)
<worn on face>       the mask of hatred
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the breastplate of preservation [75%]             
<worn about body>    a shimmering white cloak [75%]             
<worn as quiver>     a marksman's quiver of sight [poor] made by Om (magic)
<worn about waist>   an array of flesh hooks and chains
<worn on belt buckle>the dark heart of a githyanki (glowing) [74%]             
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [45%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      the sacred stone claws of Aan of lesser defense [poor] made by Dahamma (magic) [67%]             
<worn on finger>     a glowing black ring [superior]
<worn on finger>     a shiny crimson ring of evil detection [superior] made by Rethax (invis) (magic) [63%]             
<wielding twohanded> the great sword of the High Council [superior] with a strange black stone (glowing)
<worn on legs>       greaves of cracked bluestone [superior] (glowing)
<worn on feet>       the boots of the war giant Torg (magic) (humming)

An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the north.
A water elemental enters from the north.
An air elemental enters from the north.
Kylo enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1207h/1207H 176v/177V Pos: standing >
Omm sneaks south.
A water elemental leaves south.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S -W
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the north.
A water elemental enters from the north.
An air elemental enters from the north.
Kylo enters from the north.
Om sneaks in from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1203h/1203H 176v/177V Pos: standing >
A water elemental leaves north.
Teis sneaks north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the south.
A water elemental enters from the south.
An air elemental enters from the south.
Kylo enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1203h/1203H 176v/177V Pos: standing >
A water elemental leaves north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S -W
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the south.
A water elemental enters from the south.
An air elemental enters from the south.
Kylo enters from the south.
Orthyn sneaks in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1201h/1201H 175v/177V Pos: standing >
A water elemental leaves north.
Teis sneaks north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the south.
A water elemental enters from the south.
An air elemental enters from the south.
Kylo enters from the south.
Grahk sneaks in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1201h/1201H 176v/177V Pos: standing >
You quickly scan the area.
The town crier who is a brief walk away to your north.
A cute kitten who is in the distance to your north.
A cowardly orcish girl who is close by to your east.
A stray dog who is close by to your east.
A wandering soul who is close by to your east.
An orcish shaman who is rather far off to your south.
A female orc who is rather far off to your south.
An orcish elite who is rather far off to your south.
A large warhorse who is rather far off to your south.
An orcish shaman who is rather far off to your south.
A baby orc who is rather far off to your south.
An orcish guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
An umber hulk who is rather far off to your south.

< 1199h/1199H 177v/177V Pos: standing >
Omm sneaks north.
A water elemental leaves north.
Teis sneaks north.
You follow Omm.

The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of an old orcish woman is lying here.
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
There are residual brain waves in the area.
Anasazi enters from the south.
A water elemental enters from the south.
An air elemental enters from the south.
Kylo enters from the south.
Om sneaks in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 1197h/1197H 176v/177V Pos: standing >
You quickly scan the area.
The town crier who is not far off to your north.
A cute kitten who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish merchant who is close by to your east.
Meinar, the old baker who is close by to your east.
An orcish shaman who is in the distance to your south.
A female orc who is in the distance to your south.
An orcish elite who is in the distance to your south.
A large warhorse who is in the distance to your south.
An orcish guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
An umber hulk who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A baby orc who is close by to your west.

< 1197h/1197H 177v/177V Pos: standing >
Omm sneaks west.
A water elemental leaves west.
You follow Omm.

A Small Side Street of the Grove
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a stray dog is lying here.
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Crawling about, this baby orc is crying loudly.
Anasazi enters from the east.
A water elemental enters from the east.
An air elemental enters from the east.
Kylo enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1195h/1195H 176v/177V Pos: standing >
A water elemental leaves west.
Teis sneaks west.
You follow Omm.

A Small Side Street of the Grove
Obvious exits: -E -U
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
Anasazi enters from the east.
A water elemental enters from the east.
Krey sneaks in from the east.
An air elemental enters from the east.
Liels sneaks in from the east.
Kylo enters from the east.
Grahk sneaks in from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 1195h/1195H 175v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 1195h/1195H 176v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 1195h/1195H 177v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.

< 1193h/1193H 177v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.

< 1193h/1193H 177v/177V Pos: standing >

< 1193h/1193H 177v/177V Pos: standing >
A vampire necromancer sneaks up.

< 1191h/1191H 177v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
A vampire necromancer who is close by above you.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 1191h/1191H 177v/177V Pos: standing >

< 1189h/1189H 177v/177V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your east.
An orcish merchant who is a brief walk away to your east.
Meinar, the old baker who is a brief walk away to your east.
Ixie who is close by above you.
A dancing elven girl who is close by above you.

< 1189h/1189H 177v/177V Pos: standing >
Omm sneaks up.
A water elemental leaves up.
You follow Omm.

The Bar of Dancing Flame
Obvious exits: -N -D
A mighty board stands here held up by great swords reading 'Flame Board.'
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
Anasazi enters from below.
A water elemental enters from below.
An air elemental enters from below.
Kylo enters from below.
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.

< 1187h/1187H 176v/177V Pos: standing >
A dancing elven girl suddenly attacks Anasazi!
Omm bravely steps in front of Anasazi, shielding him from harm!
Omm snaps into visibility.
You quickly scan the area.
An Orc who is close by to your north.
An Orc who is close by to your north.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.

< 1187h/1187H 176v/177V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks Ixie to the ground!

< 1187h/1187H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 A faint hum can be heard from the shadowy staff of damnation carried by Krey.
You snap into visibility.
-=[Ixie attacks you.]=- [0 hits]

< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 
< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 Omm strikes viciously at a dancing elven girl's wrist causing her to swing about madly.
Omm snaps into visibility.
Omm crushes a dancing elven girl's skull.  a dancing elven girl instantly collapses, lifeless.
A dancing elven girl is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a dancing elven girl's last actions in this world.

< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 Liels gets 4 coins from the corpse of a dancing elven girl.

< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 A water elemental leaves north.
Anasazi leaves north.
A vampire necromancer sneaks north.
A water elemental leaves north.
Krey sneaks north.
An air elemental leaves north.
Kylo leaves north.
Om sneaks north.
Orthyn sneaks north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.

< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage:  8 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  9 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  7 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  9 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  8 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [5 hits]

< 1278h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: few scratches >
 
< 1280h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: few scratches >
 You feel your skin soften and return to normal.
You snap into visibility.
-=[Ixie attacks you.]=- [2 hits]

< 1278h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: few scratches >
 
< 1281h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: few scratches >
 
< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  7 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  8 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  7 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  8 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  6 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [6 hits]

< 1277h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 -=[Ixie attacks you.]=- [0 hits]

< 1279h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 You feel your skin harden to stone.

< 1280h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 You are already standing.

< 1281h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 The ground rumbles deeply nearby...
The Bar of Dancing Flame
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie sits in mid-air here, fighting YOU!(Red Aura)

< 1282h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 
< 1282h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  small wounds >
 Ixie clambers to her feet.

< 1283h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:excellent E: ixie sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  5 ] You shiver from the unnatural cold as you hit Ixie.
[Damage:  5 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
Your great sword of the High Council [superior] with a strange black stone murmurs some strange incantations...
[Damage: 119 ] Your concussion blast rips into Ixie, shattering her soul!
[Damage: 24 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [5 hits]

< 1272h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  few wounds >
 -=[Ixie attacks you.]=- [1 hits]

< 1272h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  few wounds >
 
< 1273h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  few wounds >
 
< 1273h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
Your great sword of the High Council [superior] with a strange black stone murmurs some strange incantations...
[Damage: 124 ] Your concussion blast rips into Ixie, shattering her soul!
[Damage: 24 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [4 hits]

< 1265h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 
< 1266h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 The Bar of Dancing Flame
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie stands in mid-air here, fighting YOU!(Red Aura)

< 1267h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 Ixie starts casting an offensive spell called 'energy drain'.
-=[Ixie attacks you.]=- [0 hits]

< 1268h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 Ixie completes her spell...
Ixie utters the words 'unsozfol efaui'
The sphere circling you darts in front of Ixie's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Your life energy was drained, leaving you a bit shaken.

< 1272h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
The holy power of your the great sword of the High Council [superior] with a strange black stone replenishes your soul with holy energy!
The room lights up!
A warm feeling fills your body!
[Damage: 23 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [4 hits]

< 1274h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 The Bar of Dancing Flame
Obvious exits: -N -D
A few drops of fresh blood are scattered around the area.
The corpse of a dancing elven girl is lying here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie stands in mid-air here, fighting YOU!(Red Aura)

< 1276h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 -=[Ixie attacks you.]=- [1 hits]

< 1276h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 
< 1276h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 
< 1279h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 20 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 20 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [6 hits]

< 1264h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP: pretty hurt >
 You deflect Ixie's blow and strike back at her!
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
Ixie starts casting a spell.
-=[Ixie attacks you.]=- [2 hits]

< 1261h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP: pretty hurt >
 A vampire necromancer enters from the north.

< 1262h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP: pretty hurt >
 Krey enters from the north.
An air elemental enters from the north.

< 1263h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP: pretty hurt >
 
< 1265h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
You score a DEVASTATING HIT!!!!!
[Damage: 62 ] You shiver from the unnatural cold as you hit Ixie.
The holy power of your the great sword of the High Council [superior] with a strange black stone replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
[Damage: 23 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 22 ] You shiver from the unnatural cold as you hit Ixie.
[Damage: 21 ] You shiver from the unnatural cold as you hit Ixie.
-=[You attack Ixie.]=- [5 hits]
[Damage:  1 ] You shiver from the unnatural cold as you hit Ixie.
Your bash knocks Ixie to the ground!

< 1269h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 
< 1270h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 Ixie continues preparing her spell from the ground...

< 1271h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 A vampire necromancer clumsily tries to sneak behind Ixie, but Ixie notices him anyway.
Krey starts casting an offensive spell.
A water elemental enters from the north.
Anasazi enters from the north.
A water elemental enters from the north.
Kylo enters from the north.
Grahk enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 1272h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 Ixie continues preparing her spell from the ground...
Ixie completes her spell...
Ixie utters the words 'ofzahzf wunsoeuio'
Ixie shudders as an immense rush of life flows into her body!

< 1273h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: pretty hurt >
 Autosaving...

< 1274h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP: pretty hurt >
 Krey completes his spell...
Krey utters the word 'euguihzofahz'
Krey sends a bright green ray of light streaking towards Ixie!
Krey cackles as his disintegration ray strikes Ixie hard!
Grahk charges and ends up on his face!
Omm snaps into visibility.
Ixie avoids being bashed by Omm, who loses his balance and falls.

< 1275h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 Om snaps into visibility.

< 1277h/1283H 177v/177V Pos: standing >
< T: Firr TP: sta TC:few scratches E: ixie sit EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 24 ] You shiver from the unnatural cold as you hit Ixie.
Your great sword of the High Council [superior] with a strange black stone murmurs some strange incantations...
[Damage: 115 ] Your blast shatters Ixie into a million pieces!
Ixie is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as Ixie dies in agony.
Om's face flushes white for a moment.

< 1276h/1283H 177v/177V Pos: standing >
Liels gets a few coins from the corpse of Ixie.

< 1277h/1283H 177v/177V Pos: standing >
Krey quaffs a bottle of Past Experiences.

< 1279h/1279H 177v/177V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID       Duration Racewar Description
1440     Forever  All     Notch the Wisdom attribute when you capture the Marduk nexus.
1441     Forever  All     Notch the Strength attribute when you capture the Antu nexus.
1442     Forever  All     Notch the Intelligence attribute when you capture the Enlil nexus.
1443     Forever  All     Notch the Constitution attribute when you capture the Ningishzida nexus.
1506     Forever  Good    Receive 'a bottle of Past Experiences' when you kill 1 Ixie(s).
Displaying 5 result(s).

< 1279h/1279H 177v/177V Pos: standing >

< 1277h/1277H 177v/177V Pos: standing >
Omm clambers to his feet.

< 1275h/1275H 177v/177V Pos: standing >
Grahk clambers to his feet.

< 1275h/1275H 177v/177V Pos: standing >
You are carrying: (6/13)
[2] a slab of beef
an ampoule of enchanted moonrock
a large leather backpack
elixir of demonic power (magic)
a pair of black, buffalo hide shoes [superior]
Grahk licks his mouth and smiles.

< 1275h/1275H 177v/177V Pos: standing >

< 1275h/1275H 177v/177V Pos: standing >

< 1275h/1275H 177v/177V Pos: standing >

< 1273h/1273H 177v/177V Pos: standing >
Kylo quaffs a bottle of Past Experiences.

< 1273h/1273H 177v/177V Pos: standing >

< 1273h/1273H 177v/177V Pos: standing >
Omm's body appears to recover from the affects of the potion.

< 1261h/1261H 177v/177V Pos: standing >
A water elemental leaves north.
You follow Omm.

The Inn of the Shady Grove
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
The corpse of an orcish guard is lying here.
The corpse of an orc anti-paladin is lying here.
[2] The corpse of an Orc is lying here.
Teis Spai Of AnGEr Of The Honoured (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
A water elemental is here, flowing like a living current. (minion) 
*Omm AnGEr Of The Honoured (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Omm's head.
An Orc (medium) stands here.(Red Aura)
Anasazi enters from the south.
A water elemental enters from the south.
An air elemental enters from the south.
Om sneaks in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An Orc panics, screams and runs in circles, waving his hands in the air.

< 1261h/1261H 176v/177V Pos: standing >
Omm snaps into visibility.
An Orc is incapacitated and will slowly die, if not aided.
An Orc is knocked to the ground by Omm's mighty bash!

< 1261h/1261H 176v/177V Pos: standing >
Omm snaps into visibility.
Omm crushes an Orc's skull.  an Orc instantly collapses, lifeless.
An Orc is dead! R.I.P.
You receive your share of experience.