The death of [37 Minstrel] Slir (Human)

in A Dark and Dense Forest of Pine

from the perspective of [37 Minstrel] Slir (Human)

<worn as a badge>    a knight's leather badge from Rift Valley Jungle
<worn on head>       a fine obsidian coif
<worn around neck>   a static bone charm from Rift Valley Jungle
<worn around neck>   an exquisite steel pendant
<worn on body>       an icy dragonscale chainmail
<worn about body>    a stylish flesh cloak from The Motte and Bailey of Duke Delwyn [83%]             
<worn as quiver>     an exquisite cured leather quiver from Rift Valley Jungle
<worn about waist>   a brutal bone girth
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some flaming mithril vambraces from Newhaven
<worn around wrist>  a bloody dragonscale bracelet from Abandoned Elven Homestead.
<worn around wrist>  a tigerbone bracelet [superior]
<worn on hands>      some fingerless gloves of su-monster skin[230h 8m 23s]
<primary weapon>     an icy bone short sword from Newhaven
<held>               a golden lyre
<worn on legs>       some diabolical copper leg plates
<worn on feet>       some rusty dragonscale boots

 M^^@^..  
 ^..^..^  
  .^...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 101v/120V Pos: standing >
 
  MM^^^   
 MM^^^..  
 ^^^@...  
 ..^..^.  
  ^...+   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 101v/120V Pos: standing >
 
  M^^^.   
 M^^^...  
 ^^^@...  
 .^..^..  
  ...++   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 100v/120V Pos: standing >
 
  ^^^..   
 ^^^...^  
 ^^.@...  
 ^..^...  
  ..++M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -W

< 656h/656H 99v/120V Pos: standing >
 
  M^^^.   
 M^^^...  
 ^^^@..^  
 ^^.....  
  ..^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 98v/120V Pos: standing >
 
  MM^^.   
 MM^^^.^  
 M^^@...  
 ^^^...^  
  ^....   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 97v/120V Pos: standing >
 
  MM^^^   
 MMM^^..  
 MM^@^.^  
 M^^^...  
  ^^...   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 96v/120V Pos: standing >
 
  M^^^.   
 MM^^...  
 M^^@.^.  
 ^^^....  
  ^...^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 97v/120V Pos: standing >
 
  ^^^..   
 M^^....  
 ^^^@^..  
 ^^.....  
  ...^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 96v/120V Pos: standing >
 
  ^^...   
 ^^.....  
 ^^.@...  
 ^.....*  
  ..^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 95v/120V Pos: standing >
 
  ^^...   
 ^^^....  
 ^^.@...  
 ^^.^...  
  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 94v/120V Pos: standing >
 
  ^^..^   
 M^^....  
 ^^^@...  
 ^^.....  
  ^.^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 94v/120V Pos: standing >
 
  +++++   
 M^^..^.  
 M^^@...  
 ^^^....  
  ^....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 93v/120V Pos: standing >
 
  M^^..   
 +++++++  
 M^^@.^.  
 M^^....  
  ^^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 92v/120V Pos: standing >
 
  M^^.^   
 MM^^...  
 +++@+++  
 M^^..^.  
  ^^...   
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 656h/656H 91v/120V Pos: standing >
 
  M^^..   
 MM^^.^.  
 MM^@...  
 +++++++  
  ^^..^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 95v/120V Pos: standing >
 
  M^^.^   
 MM^^...  
 MM^@.^.  
 MM^^...  
  +++++   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 94v/120V Pos: standing >
 
  ^^^^.   
 MM^^.^.  
 MM^@...  
 MM^^.^.  
  M^^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 93v/120V Pos: standing >
 
  ^^.^.   
 M^^^^.^  
 MM^@.^.  
 MM^^...  
  M^^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 92v/120V Pos: standing >
 
  ^^.^.   
 M^^.^..  
 M^^@^.^  
 MM^^.^.  
  M^^..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 91v/120V Pos: standing >
 
  ^.^^.   
 M^^.^..  
 M^^@^..  
 M^^^^.^  
  M^^.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 91v/120V Pos: standing >
 
  ..^..   
 ^^.^^..  
 M^^@^..  
 M^^.^..  
  ^^^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 90v/120V Pos: standing >
 
  .^..^   
 ^.^^...  
 ^^.@..M  
 ^^.^...  
  ^^^.^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 90v/120V Pos: standing >
 
  ^..^.   
 .^^....  
 ^.^@.M.  
 ^.^....  
  ^^.^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 89v/120V Pos: standing >
 
  ^....   
 .^..^..  
 .^^@...  
 ^.^..M.  
  .^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 88v/120V Pos: standing >
You sing a song to lift the spirits high.
 
  .....   
 ^^.....  
 .^.@^..  
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  .^..M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 88v/120V Pos: standing >
 
  .....   
 ^.....M  
 ^^.@...  
 .^..^..  
  ^^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 87v/120V Pos: standing >
 
  .....   
 ^......  
 ^..@..M  
 ^^.....  
  ^..^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 86v/120V Pos: standing >
 
  ....*   
 .......  
 ^..@...  
 ^.....M  
  ^....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 86v/120V Pos: standing >
 
  ...**   
 .....**  
 ...@...  
 ^......  
  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 86v/120V Pos: standing >
 
  ...**   
 ....***  
 ...@.**  
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  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 85v/120V Pos: standing >
 
  ..***   
 ....***  
 ...@***  
 .....**  
  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 87v/120V Pos: standing >
The earth trembles and shivers to the south!
Small bits of earth and rock rain from southern sky!
The earth trembles and shivers to the south!
 
  .****   
 ...****  
 ...@***  
 ....***  
  ....*   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 656h/656H 87v/120V Pos: standing >
 
 .****  
 ..@**  
 ..***  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 86v/120V Pos: standing >
You sing a song to lift the spirits high.

< 656h/656H 113v/120V Pos: standing >

< 656h/656H 120v/120V Pos: standing >
Uh oh.. how did the song go, anyway?
Your cheeks are burning.

< 656h/656H 120v/120V Pos: standing >
You haven't regained your composure.

< 656h/656H 120v/120V Pos: standing >
You start playing your elven-bone songhorn and singing aloud.

< 656h/656H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 656h/656H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 656h/656H 120v/120V Pos: standing >
 
 .****  
 ..@**  
 ..***  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 120v/120V Pos: standing >
 
 *****  
 .*@**  
 ..***  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 118v/120V Pos: standing >
 
 *****  
 **@**  
 .****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 116v/120V Pos: standing >
 
 **M**  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 114v/120V Pos: standing >
 
 ***M*  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 656h/656H 112v/120V Pos: standing >
 
 ****M  
 **@M*  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 111v/120V Pos: standing >
 
 *****  
 .*@*M  
 .****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 109v/120V Pos: standing >
 
 ****M  
 **@M*  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W

< 656h/656H 108v/120V Pos: standing >
 
 ***M*  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 656h/656H 106v/120V Pos: standing >
You would need a lot of luck and great equipment!

< 656h/656H 108v/120V Pos: standing >
You sing a song to lift the spirits high.
 
 ***M*  
 **@**  
 *****  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 656h/656H 110v/120V Pos: standing >
You stop your song.

< 656h/656H 120v/120V Pos: standing >
You stop using an elven-bone songhorn.

< 648h/648H 112v/112V Pos: standing >
You do not seem to have the 'lyrical'.

< 648h/648H 112v/112V Pos: standing >
You hold a golden lyre.

< 648h/648H 112v/112V Pos: standing >
You haven't regained your composure.

< 648h/648H 112v/112V Pos: standing >
You are already standing.

< 648h/648H 112v/112V Pos: standing >
But you aren't fighting anything!

< 648h/648H 112v/112V Pos: standing >
You sit down and relax.

< 648h/648H 112v/112V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - fireball
( 6th circle)  6 - lightning bolt
( 4th circle)  7 - burning hands
( 3rd circle)  8 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 8th) bigbys clenched fist
   14 seconds:  ( 8th) bigbys clenched fist
   21 seconds:  ( 7th) fireball

You can memorize 10 1st, 9 2nd and 7 5th circle spell(s).
You continue your study.

< 648h/648H 112v/112V Pos: sitting >
You start meditating...

< 648h/648H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 648h/648H 112v/112V Pos: sitting >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 26% complete.
You have 23:03 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 3:03 left.

< 648h/648H 112v/112V Pos: sitting >
You are well on your way towards your next level.

< 648h/648H 112v/112V Pos: sitting >
You stop meditating.
You start playing your golden lyre and singing aloud.

< 648h/648H 112v/112V Pos: sitting >
You start meditating...

< 648h/648H 112v/112V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 648h/648H 112v/112V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 648h/648H 112v/112V Pos: sitting >
You clamber to your feet.

< 648h/648H 112v/112V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 648h/648H 112v/112V Pos: standing >
 
 *****  
 **@**  
 ****M  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A human soldier from the nearby city of Winterhaven protects the area.

< 648h/648H 112v/112V Pos: standing >
[Damage:  4 ] Your slash grazes a human soldier.

< 648h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:excellent E: human sta EP: few scratches >
 You parry a human soldier's lunge at you.

< 648h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:excellent E: human sta EP: few scratches >
 [Damage:  6 ] Your fine slash wounds a human soldier.

< 648h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:excellent E: human sta EP: few scratches >
 You start chanting...

< 648h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:excellent E: human sta EP: few scratches >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Casting: bigbys clenched fist **

< 648h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:excellent E: human sta EP: few scratches >
 You dodge a human soldier's vicious attack.
A human soldier misses you.
A human soldier's kick hits you in your side.

< 642h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:few scratches E: human sta EP: few scratches >
 You complete your spell...
[Damage: 194 ] Your giant fist of force causes a human soldier to stagger in agony!

< 642h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:few scratches E: human sta EP:  few wounds >
 You start chanting...

< 642h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:few scratches E: human sta EP:  few wounds >
 An orog warrior sneaks north.

< 642h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:few scratches E: human sta EP:  few wounds >
 You dodge a human soldier's vicious attack.
You parry a human soldier's lunge at you.

< 642h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC:few scratches E: human sta EP:  few wounds >
 You complete your spell...
[Damage: 375 ] Your mighty fist smashes into a human soldier's body, killing him instantly!
A human soldier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a human soldier dies in agony.

< 642h/648H 112v/112V Pos: standing >
Out of nowhere, an orog warrior stabs you in the back.
OUCH!  That really did HURT!
Out of nowhere, an orog warrior stabs you in the back.
OUCH!  That really did HURT!

< 456h/648H 112v/112V Pos: standing >
< T: Slir TP: sta TC: few wounds E: an orog warrior sta EP: excellent >
 An orog berserker snaps into visibility.
An orog berserker suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!

< 453h/648H 112v/112V Pos: on your ass >
An orog berserker's powerful pierce strikes you.
An orog berserker's powerful pierce strikes you.
An orog berserker's powerful pierce strikes you.

< 383h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: few wounds E: an orog berserker sta EP: excellent >
 An orog warrior attempts to flee.
An orog warrior leaves west.

< 383h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: few wounds E: someone sta EP: excellent >
 An orog warrior's powerful pierce strikes you.
An orog warrior's powerful pierce strikes you.

< 327h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: few wounds E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
An orog berserker snaps into visibility.

< 327h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: few wounds E: an orog berserker sta EP: excellent >
 An orog warrior attempts to flee.
An orog warrior tries to flee, but can't make it out of here!

< 327h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: few wounds E: someone sta EP: excellent >
 An orog warrior's pierce strikes you hard.
An orog warrior's pierce strikes you hard.
An orog warrior's powerful pierce strikes you hard.
An orog warrior attempts to flee.
An orog warrior leaves west.

< 245h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: nasty wounds E: someone sta EP: excellent >
 An orog berserker snaps into visibility.
An orog berserker's powerful pierce strikes you hard.
An orog berserker's pierce strikes you hard.

< 199h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: nasty wounds E: an orog berserker sta EP: excellent >
 Out of nowhere, an orog warrior stabs you in the back.
An orog warrior knee's you right in the stomach, knocking the wind out of you.
An orog warrior's powerful pierce seriously wounds you.

< 124h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC:pretty hurt E: someone sta EP: excellent >
 You miss someone.
An orog berserker snaps into visibility.
An orog warrior attempts to flee.
An orog warrior leaves west.

< 124h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC:pretty hurt E: an orog berserker sta EP: excellent >
 The world stops spinning.

< 124h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC:pretty hurt E: someone sta EP: excellent >
 Out of nowhere, an orog warrior stabs you in the back.
Out of nowhere, an orog warrior stabs you in the back.
You wish that your wounds would stop BLEEDING so much!

< 78h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: awful E: an orog warrior sta EP: excellent >
 An orog berserker snaps into visibility.
An orog berserker's pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
An orog berserker's powerful pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
An orog berserker's powerful pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 12h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: awful E: an orog warrior sta EP: excellent >
 An orog warrior attempts to flee.
An orog warrior tries to flee, but can't make it out of here!

< 12h/648H 112v/112V Pos: on your ass >
< T: Slir TP: ass TC: awful E: an orog warrior sta EP: excellent >
 An orog warrior attempts to flee.
An orog warrior leaves east.

< 12h/648H 112v/112V Pos: on your ass >
Out of nowhere, an orog warrior stabs you in the back, RIP...